Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 17:29:13 Player: Gabriel Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1508) 1508 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 3764 Bonus ------- High Alert Combat Kills 55 Friendly Fire -34 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 230/280 System Corruption 1% Temperature Hot (232) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Heat Sink High-capacity Battery (250) Medium Matter Pod (100) Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Reflective Plating Medium Reflective Plating Heavy Particle Gun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Heat Sink High-capacity Battery Medium Matter Pod Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Reflective Plating Medium Reflective Plating Heavy Particle Gun Heavy Missile Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Reflective Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 71 | 6 19 24 4 18 Power 12 | 1 2 4 . 5 Engine 11 | 1 2 4 . 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 19 | 2 5 8 . 4 Treads . | . . . . . Leg 19 | 2 5 8 . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 4 . 6 Device 6 | . 1 . . 5 Storage 4 | 1 1 2 . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 27 | 2 10 8 4 3 Energy Gun 10 | . . 5 2 3 Energy Cannon 2 | . 2 . . . Ballistic Gun 11 | 2 6 3 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 2 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 20 | . 2 8 . 10 Power 4 | . 1 1 . 2 Propulsion 12 | . 1 5 . 6 Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Highest Loss Streak 8 | . 2 4 . 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 91 | . 80 91 100 93 Engine 10 | . 12 10 11 7 Leg 35 | . 20 38 44 31 Device 3 | . 5 1 . 9 Storage 12 | . 14 13 11 9 Processor 4 | . . 2 11 6 Energy Gun 10 | . . 10 11 26 Energy Cannon 2 | . 8 1 . . Ballistic Gun 10 | . 18 9 9 . Naked Turns . | . . . . . Heaviest Build 41 | 12 22 37 34 41 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 10 | . 5 1 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 7 9 14 15 15 Most Carried 15 | 3 10 15 15 14 Average Carried 11 | 1 7 13 14 10 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 2 10 15 15 12 Class Distribution -------------------- 63% | Scavenger-Mutant 24% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1354 | 260 254 591 56 193 Remotely . | . . . . . Salvage Created 2364 | . 322 1516 15 511 Parts 158 | . 25 114 4 15 Haulers Intercepted 5 | . 1 3 . 1 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 46 | . 9 28 1 8 Guns 40 | . 6 26 . 8 Cannons 5 | . 3 2 . . AOE 1 | . . . 1 . Classes Destroyed 10 | . 5 3 . 2 Worker 4 | . . 4 . . Builder 1 | . 1 . . . Hauler 5 | . 1 3 . 1 Recycler 5 | . . 4 . 1 Watcher 6 | . 1 5 . . Swarmer 19 | . 6 13 . . Grunt 16 | . 3 7 1 5 Duelist 1 | . . . . 1 Sentry 9 | . . 8 . 1 Specialist 1 | . . . . 1 Best Kill Streak 9 | . 4 9 1 2 Combat Bots Only 7 | . 3 7 1 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 356 | . 85 159 5 107 Missed 111 | . 23 56 2 30 Damage Taken 3241 | . 579 1081 91 1490 Core 974 | . 167 197 . 610 Absorbed by Shields . | . . . . . Ignored by Resistances 4 | . . 4 . . Regen/Repaired (Parts) 52 | . . 52 . . Core Remaining (%) 61 | 100 33 . 50 . Volleys Fired 181 | . 48 96 4 33 Largest 3 | . 2 2 2 3 Hottest 165 | . 120 120 78 165 Shots Fired 383 | . 96 192 5 90 Gun 338 | . 74 172 2 90 Cannon 42 | . 22 20 . . Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 157 | . 74 82 1 . Thermal 215 | . 22 110 1 82 Explosive 3 | . . . 3 . Electromagnetic 8 | . . . . 8 Robot Hit Streak 11 | . 6 11 1 8 Robot Miss Streak 5 | . 5 5 3 4 Penetration Max . | . . . . . Secondary Targets 8 | . 2 3 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 232 | . 57 113 1 61 Core Hits 96 | . 22 53 1 20 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 12 | . 2 6 . 4 Burn 10 | . . 6 . 4 Destroy 2 | . 2 . . . Melee Attacks 2 | . 2 . . . Impact . | . . . . . Slashing 2 | . 2 . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3964 | . 587 1965 157 1255 Guns 3446 | . 394 1797 . 1255 Cannons 351 | . 193 158 . . Explosions 151 | . . . 151 . Melee . | . . . . . Ramming 16 | . . 10 6 . Kinetic 1227 | . 394 833 . . Thermal 2527 | . 193 1122 . 1212 Explosive 151 | . . . 151 . Electromagnetic 43 | . . . . 43 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . . . 43 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed 5 | . . 3 2 . Kicked 5 | . . 3 2 . Crushed . | . . . . . Highest Temperature 600 | . 150 90 12 600 Average Temperature 84 | . 48 29 8 204 Received Heat Transfer 1044 | . 120 237 12 675 Effects 11 | . . . . 11 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 16 | . 3 6 . 7 Heat Transferred 5846 | . 407 2812 . 2627 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 626 | . 142 626 200 152 Initial 200 | . . 39 200 20 Average 222 | . 53 376 137 81 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 45 | 100 100 10 32 100 Level 1 32 | . . 43 67 . Level 2 21 | . . 45 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 3 1 2 Investigation 4 | . 1 1 1 1 Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 14 37 4 12 Peak Tracking Total 6 | . 4 6 2 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 4 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . 5 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 2 4 1 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 22 | . 7 12 1 2 Successful 13 | . 5 7 1 . Failed 9 | . 2 5 . 2 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 3 5 . 2 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 4 | . 4 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 2 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Security Status 1 | . . 1 . . Patrol Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 2 | . 2 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 . 1 Full Trace Events 3 | . 1 1 . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3230 | 62 675 1513 596 384 Spaces Moved 1652 | 45 273 795 426 113 Core 12 | 4 7 . . 1 Treads . | . . . . . Legs 1640 | 41 266 795 426 112 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 134 | 113 168 132 120 136 Slowest Speed 550 | 120 300 190 120 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 36 49 70 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug 9 | . 1 . 8 . Terrain Destroyed 22 | . 1 . 21 . Melee 1 | . 1 . . . Projectile . | . . . . . AOE 21 | . . . 21 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2296 | 53 398 1067 507 271 Wait 302 | . 41 104 59 98 Move 1648 | 44 272 794 425 113 Hop . | . . . . . Pick Up 54 | 3 13 28 6 4 Fast Attach 27 | 5 10 7 1 4 Attach 28 | 1 4 12 1 10 Detach 4 | . 1 1 . 2 Swap 16 | . 5 5 2 4 Drop 29 | . 2 17 7 3 Fire 181 | . 48 96 4 33 Melee 2 | . 2 . . . Ram . | . . . . . Kick 5 | . . 3 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 338 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 10) 551 | -10/Materials | Core integrity fell below 50% 738 | -10/Materials | Entered another Materials area 738 | -9/Materials | Evolved 2 slots: Propulsion x2 763 | -9/Materials | Build established: Scavenger-Mutant 1047 | -9/Materials | Destroyed 7 combat bots 1072 | -9/Materials | Lost 4 parts (1p2n1u) 1332 | -9/Materials | Build established: Mutant 1353 | -9/Materials | Repaired Ion Engine 1408 | -9/Materials | Discovered new exit (range 7) 1493 | -9/Materials | Discovered new exit (range 13) 1657 | -9/Materials | Build established: Scavenger-Mutant 1714 | -9/Materials | Discovered new exit (range 6) 1881 | -9/Materials | Identified exit to Mines 2017 | -9/Materials | Identified exit to Storage 2051 | -9/Materials | Identified exit to Materials 2251 | -9/Materials | Entered Mines 2556 | -9/Mines | Assembled infested the area 2582 | -9/Mines | Learned Materials trap positions 2660 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2765 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2793 | -9/Mines | Discovered exit to Materials (range 14) 2809 | -9/Mines | Met a Derelict shopkeep closing up shop 2847 | -9/Mines | Entered Materials 2847 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2848 | -8/Materials | Loaded intel: 25 trap records 2939 | -8/Materials | Core integrity fell below 50% 2990 | -8/Materials | Lost 8 parts (2p4n1u1w) 3139 | -8/Materials | Core integrity fell below 20% 3231 | -8/Materials | Destroyed by exploding Fusion Modulator Last Messages --------------- Dispatching Investigation squad. System corrupted: Component data lost. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Y-45 Defender heat damages Heat Sink. Destroyed Heat Sink. Lgt. Treads melted. Beam Rifle melted. Y-45 Defender destroyed. Acquired Imp. Light Armor Plating. Critical hit (Destroy). Aluminum Leg destroyed. Penetrated by Slug. Aluminum Leg destroyed. Melted Imp. Cooling System. Imp. Carbon-fiber Leg melted. Armor Integrity Analyzer melted. X-62 Marksman destroyed. Penetrated by Slug. Fusion Modulator explodes. 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Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireMappingCleaver Manual? 0 Play Time 00:29:48 Cumulative 8.2 hours Start 2024.07.11 @ 16:59:27 End 2024.07.11 @ 17:29:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f55a6eb0-e29d-40a5-b4f8-71c6bc4984eb