Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.17 @ 20:52:10 Player: Ischenous Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (910) 910 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3105 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 54/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Improved Sensor Array Signal Interpreter Improved Utility Shielding > --- WEAPON (2) ------- Particle Gun Pulse Rifle > --- INVENTORY (8) ---- Improved Ion Engine Light Nuclear Core Thermal Generator Seismic Detector Enhanced Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Thermal Generator Small Storage Unit Trap Scanner Actuator Array Reaction Control System > --- WEAPON ----------- Beam Rifle Axe > --- INVENTORY -------- Light Nuclear Core Advanced Treads Improved Sensor Array Signal Interpreter Heavy EM Shotgun Enhanced Autogun Light Cannon Mining Laser [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 44 | 6 3 . 3 1 31 Power 6 | 1 1 . . . 4 Engine 3 | 1 1 . . . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 14 | 2 2 . 2 . 8 Treads 1 | . . . . . 1 Leg 10 | 2 2 . 2 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 16 | 1 . . 1 1 13 Device 8 | . . . . . 8 Storage 4 | 1 . . 1 1 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 8 | 2 . . . . 6 Energy Gun 4 | . . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . 1 . . 2 19 Power 6 | . 1 . . 1 4 Propulsion 6 | . . . . . 6 Utility 5 | . . . . . 5 Weapon 5 | . . . . 1 4 Highest Loss Streak 7 | . 1 . . 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 85 85 66 76 76 Engine 6 | . 14 14 11 10 3 Core 3 | . . . . . 4 Treads 2 | . . . . . 3 Leg 16 | . 28 28 22 22 11 Device 8 | . . . . . 13 Storage 11 | . 14 14 11 21 9 Processor 5 | . . . . . 9 Energy Gun 6 | . . . . . 10 Ballistic Gun 9 | . 28 28 22 22 . Slashing Weapon 2 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 31 | 12 12 12 12 13 31 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 2 6 8 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 751 | 142 121 . 78 106 304 Remotely . | . . . . . . Salvage Created 1067 | . 121 . 78 . 868 Parts 66 | . 8 . 7 . 51 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 22 | . 3 . 2 . 17 Melee 9 | . . . . . 9 Guns 13 | . 3 . 2 . 8 Classes Destroyed 6 | . 1 . . . 5 Recycler 1 | . . . . . 1 Cutter 3 | . . . . . 3 Grunt 15 | . 3 . 2 . 10 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 3 | . 2 . 2 . 3 Combat Bots Only 3 | . 2 . 2 . 3 Max Kills in Single Turn 1 | . 1 . 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2633 | . 328 45 79 133 2048 Core 677 | . 64 . 34 16 563 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 74 . 87 . Volleys Fired 60 | . 15 . 7 . 38 Largest 2 | . 2 . 2 . 2 Hottest 128 | . 40 . 40 . 128 Shots Fired 107 | . 30 . 14 . 63 Gun 101 | . 30 . 14 . 57 Cannon 6 | . . . . . 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 54 | . 30 . 14 . 10 Thermal 43 | . . . . . 43 Explosive . | . . . . . . Electromagnetic 10 | . . . . . 10 Robot Hit Streak 12 | . 12 . 4 . 8 Robot Miss Streak 3 | . 3 . 2 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 97 | . 21 . 7 . 69 Core Hits 43 | . 7 . 4 . 32 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . . 4 Burn 3 | . . . . . 3 Sever 1 | . . . . . 1 Melee Attacks 30 | . . . . . 30 Impact . | . . . . . . Slashing 30 | . . . . . 30 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1948 | . 251 . 91 . 1606 Guns 1100 | . 251 . 91 . 758 Cannons 86 | . . . . . 86 Explosions . | . . . . . . Melee 762 | . . . . . 762 Ramming . | . . . . . . Kinetic 483 | . 251 . 91 . 141 Thermal 534 | . . . . . 534 Explosive . | . . . . . . Electromagnetic 169 | . . . . . 169 Impact . | . . . . . . Slashing 762 | . . . . . 762 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . . 21 Message Errors 1 | . . . . . 1 Matter Fused 9 | . . . . . 9 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 19 | . . . . . 19 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 174 | . 8 . . . 174 Average Temperature 36 | . 2 . . . 39 Received Heat Transfer 1080 | . 186 24 42 36 792 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1443 | . . . . . 1443 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 220 | . 134 82 130 65 220 Initial 52 | . . 52 31 50 17 Average 80 | . 68 58 80 52 93 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 91 Level 1 5 | . . . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 9 4 3 6 29 Peak Tracking Total 6 | . 4 2 2 6 5 Tactical Retreats 7 | . 1 1 1 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 9 | . 2 . 1 . 6 Terminals 6 | . 1 . 1 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 18 | . 3 . 2 . 13 Successful 11 | . 2 . 2 . 7 Failed 7 | . 1 . . . 6 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 1 . 2 . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 2 . 2 Prototype ID Bank 1 | . . . . . 1 Locate Traps 1 | . . . 1 . . Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2330 | 77 317 72 197 240 1427 Spaces Moved 1477 | 67 206 59 140 198 807 Core 43 | 26 . . . . 17 Treads 335 | . . . . . 335 Legs 1071 | 41 206 59 140 198 427 Wheels . | . . . . . . Hover . | . . . . . . Flight 28 | . . . . . 28 Fastest Speed 50 | 50 120 120 120 120 69 Average Speed 130 | 92 120 120 120 120 141 Slowest Speed 350 | 120 120 120 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 31 17 16 46 42 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1728 | 82 246 60 156 201 983 Wait 48 | . 12 2 . . 34 Move 1472 | 66 205 58 139 197 807 Hop . | . . . . . . Pick Up 56 | 10 8 . 3 2 33 Fast Attach . | . . . . . . Attach 38 | 6 1 . 1 1 29 Detach 1 | . . . 1 . . Swap 6 | . 2 . 2 . 2 Drop 17 | . 3 . 3 1 10 Fire 60 | . 15 . 7 . 38 Melee 30 | . . . . . 30 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 395 | -10/Materials | Entered Mines 454 | -10/Mines | Discovered new exit (range 12) 467 | -10/Mines | Entered Materials 467 | -9/Materials | Evolved 2 slots: Utility x2 559 | -9/Materials | Discovered new exit (range 15) 664 | -9/Materials | Entered Mines 889 | -9/Mines | Discovered new exit (range 14) 904 | -9/Mines | Entered Materials 904 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1265 | -8/Materials | Build established: Scavenger-Mutant 1474 | -8/Materials | Core integrity fell below 50% 1492 | -8/Materials | Lost 7 parts (1p3n2u1w) 1570 | -8/Materials | Lost 3 parts (1p2n) 1748 | -8/Materials | Core integrity fell below 20% 1811 | -8/Materials | Build established: Mutant 2331 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02185_ System corrupted: Energy discharge (-49). 02185_ G-47 Trooper destroyed. 02193_ R-06 Scavenger collects Aluminum Leg. 02198_ R-06 Scavenger collects Particle Gun. 02200_ R-06 Scavenger collects Lgt. Nuclear Core. 02202_ R-06 Scavenger collects Particle Gun. 02204_ R-06 Scavenger collects Lgt. Nuclear Core. 02205_ R-06 Scavenger collects Imp. Heat Sink. 02206_ Acquired 25 matter. 02246_ System corrupted: Matter fused (-5). 02252_ M-13 Machinist repairs W-25 Informer. 02261_ System corrupted: Matter fused (-10). 02262_ Acquired Lgt. Nuclear Core. 02284_ K-01 Serf cleans the Fusion Modulator. 02293_ System corrupted: Energy discharge (-54). 02294_ K-01 Serf cleans the Fusion Modulator. 02308_ Acquired Imp. Sensor Array. 02309_ Discarded Target Analyzer. 02325_ Lgt. Nuclear Core destroyed. 02326_ Y-45 Defender suffers critical hit (Burn). 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Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonProcessingStick Manual? 0 Play Time 00:35:13 Cumulative 104.8 hours Start 2023.12.16 @ 19:12:48 End 2023.12.17 @ 20:52:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15e13dc6-79a0-4604-ab1c-bb8ff6d9d9c5