Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 22:09:50 Player: Cmdr.Laserstrahl Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2809) 2809 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 7185 Bonus ------- High Alert Combat Kills 681 Cogmind --------- Core Integrity 0/850 Matter 109/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Hovering (120) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- Gravmag System VTOL Module VTOL Module VTOL Module > --- UTILITY (7) ------ Improved Heat Sink Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON (2) ------- Shock Rifle Compact Ion Cannon > --- INVENTORY (5) ---- Nuclear Pulse Thruster Improved Cryofiber Web Shield Generator Magnetic Acceleration Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag Array > --- UTILITY ---------- Cryofiber Web Small Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Reaction Control System Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Flak Gun Blade Saw > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Aerolev Unit Gravmag System Improved Medium Laser Light EM Pulse Cannon Precision Assault Rifle Missile Launcher [Rating: 56] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Cryofiber Web Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 . 2 2 Weapon . | . . . . . . Parts Attached 119 | 6 6 17 12 22 56 Power 16 | 1 . 1 1 4 9 Engine 9 | 1 . 1 1 3 3 Core 7 | . . . . 1 6 Reactor . | . . . . . . Propulsion 38 | 2 1 6 5 8 16 Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 1 1 . . 1 Hover 26 | . . 5 5 8 8 Flight 7 | . . . . . 7 Utility 28 | 1 2 3 3 5 14 Device 13 | . 1 2 1 2 7 Storage 1 | 1 . . . . . Processor 7 | . 1 . 2 1 3 Hackware . | . . . . . . Protection 7 | . . 1 . 2 4 Artifact . | . . . . . . Weapon 37 | 2 3 7 3 5 17 Energy Gun 9 | 1 1 3 . 2 2 Energy Cannon 4 | . . 1 . . 3 Ballistic Gun 9 | 1 . . . 1 7 Ballistic Cannon 3 | . 1 1 1 . . Launcher 9 | . 1 2 2 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 . 1 3 Parts Lost 35 | . . . 1 8 26 Power 9 | . . . . 1 8 Propulsion 9 | . . . 1 2 6 Utility 7 | . . . . 2 5 Weapon 10 | . . . . 3 7 Highest Loss Streak 7 | . . . 1 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 99 99 99 90 77 Engine 8 | . 14 11 18 10 2 Core 1 | . . . . . 3 Wheel 5 | . 28 12 . . 1 Hover 17 | . . 20 35 30 6 Flight 3 | . . . . . 10 Device 9 | . 10 6 8 11 11 Storage 7 | . 14 11 9 7 3 Processor 12 | . 3 11 9 8 19 Protection 3 | . . 4 . 5 4 Energy Gun 4 | . 16 4 2 3 3 Energy Cannon 2 | . . 5 . . 3 Ballistic Gun 1 | . . . . . 2 Ballistic Cannon 3 | . 3 7 6 3 . Launcher 4 | . 7 5 9 7 . Naked Turns . | . . . . . . Heaviest Build 41 | 14 16 25 34 38 41 Greatest Support 37 | 26 26 36 36 37 37 Greatest Overweight (x) 4 | . . 1 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 3 8 8 8 8 8 Average Carried 6 | 1 5 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 5 Class Distribution -------------------- 81% | Mutant 6% | Scavenger-Mutant 6% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2416 | 269 78 380 234 786 669 Remotely . | . . . . . . Salvage Created 3078 | 80 188 555 148 1217 890 Parts 184 | 2 10 42 10 67 53 Haulers Intercepted 7 | . 1 2 1 2 1 Recyclers Shooed 4 | . 2 . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 67 | . 3 15 3 22 24 Melee 4 | . . . . . 4 Guns 15 | . 3 . . 3 9 Cannons 17 | . . 8 . 1 8 AOE 31 | . . 7 3 18 3 Classes Destroyed 14 | 1 4 3 . 4 2 Worker 4 | . 1 1 . 2 . Builder 5 | . . . . 5 . Hauler 7 | . 1 2 1 2 1 Recycler 8 | 1 1 1 . 5 . Operator 1 | . . . . 1 . Watcher 7 | . 1 3 1 1 1 Swarmer 23 | . 3 6 1 4 9 Cutter 5 | . . . . . 5 Grunt 22 | . . 5 . 13 4 Brawler 1 | . . . . . 1 Duelist 2 | . . 1 . 1 . Sentry 8 | . . 3 2 . 3 Hunter 2 | . . . . 2 . Programmer 4 | . . . . 2 2 Best Kill Streak 7 | 1 3 5 2 7 5 Combat Bots Only 6 | . 3 4 1 6 5 Max Kills in Single Turn 3 | 1 2 3 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 3 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 5528 | . 75 392 138 1043 3880 Core 998 | . 13 63 24 37 861 Absorbed by Shields 383 | . . . . . 383 Redirected to Shielding 66 | . . . . . 66 Core Remaining (%) 93 | 100 94 84 95 94 . Volleys Fired 248 | 3 19 44 24 92 66 Largest 2 | 2 2 2 2 2 2 Hottest 140 | 70 100 91 92 92 140 Shots Fired 371 | 6 29 76 31 118 111 Gun 175 | 6 26 8 7 57 71 Cannon 123 | . 2 59 10 18 34 Launcher 73 | . 1 9 14 43 6 Special . | . . . . . . Kinetic 98 | 3 2 28 10 18 37 Thermal 151 | 3 26 8 7 57 50 Explosive 59 | . 1 9 7 36 6 Electromagnetic 63 | . . 31 7 7 18 Robot Hit Streak 12 | 3 5 7 6 8 12 Robot Miss Streak 5 | 1 3 5 5 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 225 | 4 15 44 13 61 88 Core Hits 176 | 2 9 29 10 73 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 2 1 1 6 3 Burn 9 | . 2 1 1 5 . Blast 1 | . . . . 1 . Sever 3 | . . . . . 3 Melee Attacks 22 | . . . . . 22 Impact . | . . . . . . Slashing 22 | . . . . . 22 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 8005 | 51 255 1315 422 3388 2574 Guns 1739 | 51 200 42 51 568 827 Cannons 1453 | . . 720 67 143 523 Explosions 4441 | . 55 553 304 2669 860 Melee 344 | . . . . . 344 Ramming 28 | . . . . 8 20 Kinetic 1025 | 38 . 310 67 143 467 Thermal 1675 | 13 200 86 51 691 634 Explosive 3773 | . 55 509 196 2153 860 Electromagnetic 1160 | . . 410 108 393 249 Impact . | . . . . . . Slashing 344 | . . . . . 344 Piercing . | . . . . . . Highest Corruption 2 | . 1 . 1 2 2 Average Corruption 1 | . 1 . 1 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . 3 . . 8 . Message Errors 4 | . 2 . . 2 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . 1 . . 1 . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 212 | . . 25 . 41 146 Projectiles 32 | . . 10 . . 22 Explosions 141 | . . 15 . 41 85 Melee 39 | . . . . . 39 Knockbacks 6 | . . 3 2 1 . Impact . | . . . . . . Kinetic 6 | . . 3 2 1 . Secondary . | . . . . . . Self-Inflicted Damage 45 | . . . 13 22 10 Shots 2 | . . . 1 1 . Rammed 5 | . . . . 1 4 Targets Rammed 5 | . . . . 1 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 384 | 27 63 355 384 273 144 Average Temperature 87 | 14 26 98 101 101 41 Received Heat Transfer 1436 | . . 108 36 351 941 Effects 7 | . . 2 5 . . Shutdowns 2 | . . 1 1 . . Interference 3 | . . . 3 . . Short Circuit 2 | . . 1 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 4 . . 4 1 Heat Transferred 3950 | 37 740 335 185 1691 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 998 | 5 148 998 679 806 989 Initial 421 | . 3 62 421 308 334 Average 526 | 2 65 511 558 511 665 Maximum Alert Level 3 | . . 3 2 3 3 Low Security (%) 14 | 100 100 23 . . . Level 1 9 | . . 10 . 14 8 Level 2 54 | . . 33 100 79 51 Level 3 21 | . . 32 . 5 40 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 28 | . 1 4 4 7 12 Investigation 6 | . . 2 1 1 2 Extermination 4 | . . . . 3 1 Reinforcement 13 | . 1 2 3 2 5 Assault 2 | . . . . 1 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . . 2 2 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . 1 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 8 30 9 25 62 Peak Tracking Total 9 | . 3 5 5 6 9 Tactical Retreats 18 | . 1 1 1 1 14 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 2 . 2 2 Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 14 | . . 4 . 8 2 Max in Single Turn 4 | . . 3 . 4 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 24 | . 2 6 3 6 7 Terminals 17 | . 2 5 1 5 4 Fabricators 2 | . . . . 1 1 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 4 | . . 1 2 . 1 Garrison Access . | . . . . . . Total Hacks 57 | . 4 15 9 13 16 Successful 34 | . 2 10 7 8 7 Failed 23 | . 2 5 2 5 9 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 37 | . 4 13 2 10 8 Fabricators 5 | . . . . 3 2 Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 13 | . . 2 7 . 4 Garrison Access . | . . . . . . Terminal Hacks 20 | . 2 8 1 6 3 Record 2 | . . . . 1 1 Part Schematic 1 | . . . . 1 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . . 1 . 1 . Branch Access Points 1 | . . . 1 . . Repair Station Index 1 | . . 1 . . . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . . . . 1 1 Dispatch Records 2 | . 1 1 . . . Investigation Status 2 | . . 1 . . 1 Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 11 | . . 2 6 . 3 Insert Component 6 | . . 1 3 . 2 Analyze 5 | . . 1 3 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 19 | . 2 4 2 5 6 Full Trace Events 4 | . . 1 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 1 3 1 1 Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 116 | . . . . 116 . Total Part Build Rating 3 | . . . . 3 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . 1 3 . 2 Part Schematics Acquired 5 | . . 1 3 . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3139 | 62 248 568 284 839 1138 Spaces Moved 3671 | 41 203 656 342 980 1449 Core 2 | 1 . . . . 1 Treads . | . . . . . . Legs . | . . . . . . Wheels 602 | 40 203 199 . . 160 Hover 2273 | . . 457 342 980 494 Flight 794 | . . . . . 794 Fastest Speed 26 | 50 80 52 43 40 26 Average Speed 56 | 88 88 61 49 55 51 Slowest Speed 250 | 90 90 116 112 105 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 50 70 35 28 35 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug 18 | . . . . 16 2 Terrain Destroyed 358 | . 6 134 53 150 15 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 353 | . 6 134 53 150 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4310 | 60 242 747 424 1148 1689 Wait 103 | 2 3 1 34 26 37 Move 3662 | 40 202 655 341 979 1445 Hop 2 | . . . . . 2 Pick Up 88 | 9 9 12 8 15 35 Fast Attach 32 | . . 7 2 6 17 Attach 63 | 6 3 6 5 12 31 Detach 7 | . . 1 . 3 3 Swap 24 | . 3 4 5 4 8 Drop 57 | . 3 17 5 10 22 Fire 248 | 3 19 44 24 92 66 Melee 20 | . . . . . 20 Ram 4 | . . . . 1 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 514 | -9/Materials | Discovered new exit (range 12) 726 | -9/Materials | Identified exit to Mines 806 | -9/Materials | Discovered exit to Mines (range 15) 870 | -9/Materials | Discovered new exit (range 15) 878 | -9/Materials | Identified exit to Materials 879 | -9/Materials | Entered another Materials area 879 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1061 | -8/Materials | Discovered new exit (range 16) 1070 | -8/Materials | Identified exit to Factory 1163 | -8/Materials | Entered Factory 1163 | -7/Factory | Evolved 2 slots: Utility x2 1598 | -7/Factory | Discovered new exit (range 9) 1826 | -7/Factory | Discovered new exit (range 11) 1963 | -7/Factory | First assault squad dispatched 1970 | -7/Factory | Fabricated Aerolev Unit? 2002 | -7/Factory | Entered another Factory area 2002 | -6/Factory | Evolved 2 slots: Utility x2 2073 | -6/Factory | Discovered new exit (range 12) 2078 | -6/Factory | Identified exit to Lower Caves 2217 | -6/Factory | Lost 6 parts (3p2u1w) 2323 | -6/Factory | Lost 4 parts (2n1u1w) 2470 | -6/Factory | Lost 7 parts (2p2u3w) 2532 | -6/Factory | Core integrity fell below 50% 2598 | -6/Factory | Lost 5 parts (2p1n2w) 2619 | -6/Factory | Core integrity fell below 20% 2822 | -6/Factory | Found Prototype Launcher 2823 | -6/Factory | Identified Scatter Rocket Array 3052 | -6/Factory | First assault squad dispatched 3140 | -6/Factory | Core destroyed Last Messages --------------- 02941_ Lgt. Nuclear Core destroyed. 02942_ Imp. Heat Sink melted. 02942_ P-60 Hacker destroyed. 02949_ Acquired 50 matter. 02952_ Acquired Gravmag System. 02984_ A-15 Conveyor destroyed. 02997_ Acquired 111 matter. 03006_ ALERT: Cargo convoy en route, clear transfer corridor. 03017_ Connecting with Terminal... 03028_ Acquired Shield Generator. 03052_ ALERT: Significant disruption in Zone 1Q, assault force dispatched. 03069_ Connecting with Fabricator... 03082_ G-50 Soldier destroyed. 03114_ C-30 ARC bursts open, deploying its payload. 03114_ G-67 Veteran unfolds itself. 03114_ G-50 Soldier unfolds itself. 03114_ L-41 Fighter unfolds itself. 03114_ G-50 Soldier unfolds itself. 03140_ Slammed into U-05 Engineer. 03140_ Destabilizing: Core damaged (-34). Map ----- +----------------------------------------------------+ | # ! 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""" | | """ # "" ????# | | # #????????# | | # #????????# ! | | #### # # #????????# "" """ | | #????????# ""F""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 150 Corruption Block 8 Armor Coverage 300 Resistance: EX 25 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 24 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Gravmag Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertComponentBarrier Manual? 0 Play Time 02:49:16 Cumulative 85.1 hours Start 2022.05.03 @ 18:55:36 End 2022.05.03 @ 22:09:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 35 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dd99e3f-9898-495a-8322-c18e82e9f89d