Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.03 @ 00:42:42 Player: ZEUSDEX Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2349) 2349 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 5652 Bonus ------- High Alert Combat Kills 30 Entered Garrisons 200 Friendly Fire -62 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Improved Titanium Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Airjet Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 71 | 7 5 11 4 8 16 20 Power 13 | 1 1 1 . 5 3 2 Engine 4 | 1 1 1 . . . 1 Core 9 | . . . . 5 3 1 Reactor . | . . . . . . . Propulsion 23 | 2 . 6 . . 9 6 Treads 10 | . . 4 . . 4 2 Leg 12 | 2 . 2 . . 4 4 Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 22 | 2 1 . 4 2 3 10 Device 7 | 1 . . . 2 . 4 Storage 4 | 1 . . . . 2 1 Processor 9 | . 1 . 4 . . 4 Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 13 | 2 3 4 . 1 1 2 Energy Gun 4 | 1 2 . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 3 . 1 . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 2 | . 1 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 30 | . 2 . . 3 7 18 Power 4 | . 1 . . 1 1 1 Propulsion 11 | . . . . 1 2 8 Utility 10 | . 1 . . 1 2 6 Weapon 5 | . . . . . 2 3 Highest Loss Streak 7 | . 1 . . 1 3 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 89 99 98 96 92 93 Engine 4 | . 13 11 9 . . 4 Core 4 | . . . . 8 9 2 Treads 22 | . . 13 36 33 26 25 Leg 9 | . 28 30 . . 4 3 Device 5 | . 2 . . 4 4 12 Storage 9 | . 14 11 9 3 6 13 Processor 17 | . 3 11 25 27 22 15 Protection 1 | . . . . . 1 3 Energy Gun 2 | . 12 3 . . . 1 Ballistic Gun 12 | . 14 17 18 18 16 3 Ballistic Cannon 1 | . . . . . . 5 Naked Turns 11 | . . . . . . 11 Heaviest Build 50 | 11 11 14 14 16 41 50 Greatest Support 88 | 20 20 88 88 88 82 80 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 6 10 14 Most Carried 15 | 3 8 8 7 8 15 12 Average Carried 6 | 1 4 7 6 6 8 7 Final Capacity 15 | 8 8 8 8 5 15 5 Final Carried 12 | 3 8 8 7 5 12 3 Class Distribution -------------------- 52% | Mutant 37% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Matter Collected 2360 | 322 166 245 50 595 390 592 Remotely . | . . . . . . . Salvage Created 2904 | 229 149 424 50 859 623 570 Parts 170 | 20 14 23 3 47 35 28 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 54 | . 4 5 1 22 13 9 Guns 48 | . 4 5 1 22 12 4 Cannons 5 | . . . . . . 5 AOE 1 | . . . . . 1 . Classes Destroyed 14 | 3 4 2 . 2 1 2 Worker 8 | 2 1 . . . 3 2 Builder 2 | . . . . . 1 1 Tunneler 7 | 6 . . . . 1 . Hauler 1 | . . 1 . . . . Recycler 3 | 1 . 1 . . . 1 Operator 1 | . 1 . . . . . Watcher 7 | . 1 2 . . 2 2 Swarmer 14 | . 2 . . 8 4 . Grunt 24 | . 2 4 . 11 5 2 Brawler 1 | . . . . 1 . . Sentry 8 | . . 1 1 1 3 2 Specialist 4 | . . . . . . 4 Hunter 2 | . . . . 1 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 3 3 5 1 4 7 2 Combat Bots Only 5 | . 3 2 1 4 5 2 Max Kills in Single Turn 2 | 1 2 2 1 2 1 1 Gunslinging 1 | . . 1 . 1 . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Jun Mat Mat Mat Gar Mat Fac Damage Taken 5730 | . 391 186 46 958 838 3311 Core 901 | . 28 17 . 133 12 711 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 202 | . . . . . . 202 Core Remaining (%) 89 | 100 88 95 . . 73 . Volleys Fired 258 | 29 25 20 2 53 64 65 Largest 2 | 2 2 2 2 2 2 2 Hottest 113 | 60 100 100 50 53 93 113 Shots Fired 459 | 58 45 37 4 106 105 104 Gun 402 | 58 40 34 4 106 105 55 Cannon 49 | . . . . . . 49 Launcher . | . . . . . . . Special 8 | . 5 3 . . . . Kinetic 384 | 29 20 34 4 106 99 92 Thermal 75 | 29 25 3 . . 6 12 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 5 6 7 11 24 14 10 Robot Miss Streak 4 | 3 2 4 . 3 4 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 7 | . 1 2 . 3 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 287 | 36 22 21 4 84 67 53 Core Hits 125 | 13 12 11 2 37 28 22 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 8 | . . . . . 3 5 Burn 2 | . . . . . . 2 Destroy 4 | . . . . . 3 1 Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5715 | 363 431 397 80 1453 1557 1434 Guns 4749 | 363 229 397 74 1453 1557 676 Cannons 695 | . . . . . . 695 Explosions 202 | . 202 . . . . . Melee . | . . . . . . . Ramming 69 | . . . 6 . . 63 Kinetic 4893 | 162 77 397 74 1453 1464 1266 Thermal 753 | 201 354 . . . 93 105 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . . 17 Message Errors 5 | . . . . . . 5 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 121 | . 113 . . . . 8 Projectiles 8 | . . . . . . 8 Explosions 113 | . 113 . . . . . Melee . | . . . . . . . Knockbacks 8 | . . . . . . 8 Impact . | . . . . . . . Kinetic 8 | . . . . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 100 | . 100 . . . . . Shots 1 | . 1 . . . . . Rammed 2 | . . . 1 . 1 . Targets Rammed 7 | . . . 1 . 1 5 Kicked 5 | . . . . . . 5 Crushed . | . . . . . . . Highest Temperature 331 | 60 52 20 26 109 203 331 Average Temperature 36 | 21 14 6 14 30 38 104 Received Heat Transfer 1851 | . 96 90 36 423 333 873 Effects 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 1579 | 450 500 . . . 222 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Peak Influence 565 | 45 241 231 47 565 361 301 Initial 274 | . 29 16 13 30 274 147 Average 180 | 19 126 80 23 311 260 145 Maximum Alert Level 2 | . 1 1 . 2 1 1 Low Security (%) 61 | 100 96 94 100 21 23 78 Level 1 33 | . 3 5 . 43 76 21 Level 2 4 | . . . . 34 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 1 . . 4 7 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 1 . . 2 3 Assault . | . . . . . . . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Mat Mat Gar Mat Fac Distress Signals 4 | . . 1 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 11 8 1 22 25 22 Peak Tracking Total 7 | . 4 3 1 4 7 7 Tactical Retreats 4 | . . . . 1 2 1 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Traps Triggered 3 | . . . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Machines Disabled 7 | . 2 . . . 1 4 Max in Single Turn 2 | . 2 . . . 1 1 Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Mat Mat Gar Mat Fac Machines Accessed 20 | . 3 2 1 1 7 6 Terminals 15 | . 3 2 . 1 6 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 52 | . 8 5 2 3 20 14 Successful 24 | . 4 3 1 . 9 7 Failed 28 | . 4 2 1 3 11 7 Catastrophic 3 | . . . . . 2 1 Database Lockouts . | . . . . . . . Manual 36 | . 8 5 . . 18 5 Terminals 39 | . 8 5 . 3 18 5 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . . 4 Recycling Units 2 | . . . . . 2 . Scanalyzers 5 | . . . . . . 5 Garrison Access 2 | . . . 2 . . . Terminal Hacks 2 | . . . . . 2 . Terminal Index 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 4 | . . . . . . 4 Insert Component 2 | . . . . . . 2 Analyze 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 13 | . 4 3 . . 5 1 Terminals 13 | . 4 3 . . 5 1 Track 3 | . 2 1 . . . . Botnet 10 | . 2 2 . . 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 19 | . 3 2 . 1 7 6 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 53 | . . . . . . 53 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . . . . 4 . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Jun Mat Mat Mat Gar Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 2 3 . Highest-Rated Group 15 | . . . . 10 15 . Highest-Rated Ally 5 | . . . . 5 5 . Total Orders . | . . . . . . . Ally Attacks 35 | . . . . . 35 . Total Damage 156 | . . . . . 156 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Turns Passed 3805 | 229 423 456 77 556 1009 1055 Spaces Moved 1988 | 114 259 302 45 261 525 482 Core 28 | 7 . . . . . 21 Treads 1225 | . . 80 45 261 470 369 Legs 735 | 107 259 222 . . 55 92 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 145 145 120 50 Average Speed 141 | 115 120 126 145 145 152 156 Slowest Speed 250 | 120 120 145 145 145 225 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 26 | 6 46 33 6 37 40 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 17 | . 5 3 . . . 9 Terrain Destroyed 63 | . 44 3 . . . 16 Melee . | . . . . . . . Projectile 23 | . 5 3 . . . 15 AOE 39 | . 39 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Mat Mat Gar Mat Fac Total 2575 | 155 319 346 53 377 645 680 Wait 165 | 3 23 2 1 21 20 95 Move 1981 | 113 258 301 44 259 524 482 Hop . | . . . . . . . Pick Up 31 | 3 6 3 1 3 9 6 Fast Attach 30 | 7 2 6 . 2 9 4 Attach 20 | . . 2 2 . 3 13 Detach 7 | . . 1 . . 3 3 Swap 21 | . 3 3 2 6 4 3 Drop 30 | . 2 8 . 8 8 4 Fire 258 | 29 25 20 2 53 64 65 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . . . . . 5 Crush 2 | . . . 1 . 1 . Escape Stasis . | . . . . . . . Rewire 25 | . . . . 25 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 230 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 13) 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Propulsion x2 1077 | -9/Materials | Discovered new exit (range 16) 1109 | -9/Materials | Entered another Materials area 1109 | -8/Materials | Evolved 2 slots: Utility x2 1185 | -8/Materials | Identified exit to Garrison 1186 | -8/Materials | Entered Garrison 1200 | -8/Garrison | Triggered checkpoint 1374 | -8/Garrison | Triggered checkpoint 1406 | -8/Garrison | Triggered checkpoint 1522 | -8/Garrison | Discovered new exit (range 11) 1536 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1600 | -8/Garrison | Triggered checkpoint 1600 | -8/Garrison | Garrison Relay disabled 1686 | -8/Garrison | Triggered checkpoint 1708 | -8/Garrison | Discovered new exit (range 5) 1742 | -8/Garrison | Entered Materials 1742 | -8/Materials | Accompanied by 3 allies 1928 | -8/Materials | Build established: Scavenger-Mutant 2586 | -8/Materials | Garrison activated, responded to threat 2636 | -8/Materials | Discovered new exit (range 11) 2648 | -8/Materials | Lost 3 parts (1p1u1w) 2751 | -8/Materials | Entered Factory 2751 | -7/Factory | Evolved 2 slots: Utility x2 2858 | -7/Factory | Discovered new exit (range 16) 3151 | -7/Factory | Crushed by falling debris 3216 | -7/Factory | Repaired Broken Arm. Treads 3593 | -7/Factory | Garrison activated, responded to threat 3642 | -7/Factory | Core integrity fell below 50% 3704 | -7/Factory | Lost 7 parts (1p3n1u2w) 3792 | -7/Factory | Core integrity fell below 20% 3795 | -7/Factory | Released all parts (5) 3806 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03762_ Critical hit (Burn: +37). 03766_ Carbon-fiber Leg destroyed. 03769_ Triggered Ambush Trap. 03769_ S-27 Virus emerges from a hatch in the floor. 03774_ System corrupted: Matter fused (-5). 03774_ U-05 Engineer lays Concrete. 03780_ Imp. Carbon-fiber Leg destroyed. 03783_ Critical hit (Burn: +37). 03787_ K-01 Serf cleans the Pressure Siphon. 03788_ Imp. Light Armor Plating destroyed. 03791_ Imp. Cooling System destroyed. 03791_ Critical hit (Burn: +37). 03792_ K-01 Serf cleans the Pressure Siphon. 03793_ Arm. Treads destroyed. 03795_ Released Adv. Visual Processing Unit. 03795_ Released Hcp. Matter Pod. 03795_ Released Lrg. Storage Unit. 03795_ Released Imp. Signal Interpreter. 03795_ Released Lgt. Nuclear Core. 03803_ Acquired Imp. Titanium Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????"T" ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????+ !a! ???????????????????????? | | ??????????????????# !!! ???????????????????????? | | ???????####???????? !!! ???????????????????????? | | ??????? ???????? #??????????????????????? | | ??????? ????????? ] #??????????????????????? | | ??? 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""" +????????????????????? | | " # """ # """ """ #????????????????????? | | " # # #????????????????????? | | " # ##############????????????????????? | | " # ????????????????????????? | | " # ???????????????????????? | | " # """ """ """ """ """ "???????????????????????? | | " # """ """ """ """ ""??????????????????????????? | | " # """ """ """ """ "???????????????????????????? | | # """ """ """ """ "???????????????????????????? | | ### ??????????????????????????? | | ??????????????????????????? | | ! ??????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 392 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WHEN THE IMPOSTER IS SUS Manual? 1 Play Time 00:36:49 Cumulative 53.1 hours Start 2024.01.03 @ 00:13:37 End 2024.01.03 @ 00:42:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 58 Adventurer 18 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Cog Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 426ccbd8-d79b-45c8-a61e-dcaec362b76a