Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 22:53:08 Player: Creon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (2311) 2311 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 5016 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 265/265 System Corruption 6% Temperature Warm (175) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Improved Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Autogun > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Light Armored Exoskeleton Improved EM Pulse Cannon Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Hardened Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Autogun Flak Gun > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Advanced Visual Processing Unit Improved Light Armor Plating Pulse Rifle Autogun Autogun Advanced Assault Cannon Remote Datajack Mining Laser [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 72 | 6 12 12 10 32 Power 14 | 1 2 3 1 7 Engine 11 | 1 2 3 1 4 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 17 | 3 2 2 2 8 Treads 2 | . 2 . . . Leg 14 | 2 . 2 2 8 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | . 6 2 5 9 Device 6 | . 2 . . 4 Storage 6 | . 4 2 . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 8 | . . . 5 3 Artifact . | . . . . . Weapon 19 | 2 2 5 2 8 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 16 | 2 2 5 2 5 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 21 | . . . 4 17 Power 4 | . . . 1 3 Propulsion 5 | . . . 1 4 Utility 6 | . . . 2 4 Weapon 6 | . . . . 6 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 97 92 94 Engine 18 | . 14 21 18 19 Treads 5 | . 18 6 . . Leg 19 | . 9 15 26 22 Device 7 | . 13 11 2 4 Storage 9 | . 13 10 9 7 Processor 1 | . . . . 4 Protection 4 | . . . 10 8 Energy Gun 1 | . . . . 4 Ballistic Gun 25 | . 27 31 27 17 Peak Build Rating 46 | 5 10 22 32 46 Average Rating 25 | 3 8 17 29 40 On Entrance 13 | . 5 10 22 30 Naked Turns . | . . . . . Heaviest Build 96 | 5 52 62 77 96 Greatest Support 60 | 20 40 40 45 60 Greatest Overweight (x) 2 | . 1 2 2 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 5 20 25 20 20 Average Capacity 18 | 5 13 19 20 20 Most Carried 20 | 3 9 20 20 19 Average Carried 13 | . 5 13 17 14 Final Capacity 20 | 5 20 20 20 20 Final Carried 19 | 2 8 19 17 8 Class Distribution -------------------- 25% | Skirmisher 24% | Mutant 23% | Tank 15% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2244 | 270 225 376 731 642 Remotely . | . . . . . Salvage Created 2328 | 39 217 530 1084 458 Parts 156 | 2 11 39 74 30 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 61 | 1 7 13 24 16 Guns 56 | 1 7 13 24 11 Cannons 1 | . . . . 1 AOE 4 | . . . . 4 Classes Destroyed 9 | 1 1 3 4 . Worker 2 | . . . 1 1 Watcher 2 | . . 2 . . Swarmer 19 | . 3 3 4 9 Grunt 30 | 1 4 7 13 5 Brawler 3 | . . . 3 . Duelist 1 | . . 1 . . Sentry 5 | . . 2 1 2 Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Best Kill Streak 6 | 1 3 4 6 4 Combat Bots Only 6 | 1 3 3 6 4 Max Kills in Single Turn 3 | 1 1 2 2 3 Gunslinging 1 | . . 1 1 . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 471 | 7 73 43 95 253 Missed 131 | 3 23 15 20 70 Damage Taken 5681 | 43 550 401 1160 3527 Core 1044 | 10 113 52 156 713 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 96 50 87 71 . Volleys Fired 166 | 5 39 26 60 36 Largest 3 | 2 2 3 3 3 Hottest 114 | 40 46 69 74 114 Shots Fired 435 | 10 78 70 180 97 Gun 432 | 10 78 70 180 94 Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 409 | 10 78 70 180 71 Thermal 26 | . . . . 26 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 3 7 5 12 6 Robot Miss Streak 9 | 4 9 2 5 6 Penetration Max 1 | . . . 1 . Secondary Targets 10 | . 1 2 4 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 232 | 4 38 39 105 46 Core Hits 122 | 2 12 19 51 38 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4696 | 39 405 611 1752 1889 Guns 3575 | 39 401 611 1752 772 Cannons 60 | . . . . 60 Explosions 1057 | . . . . 1057 Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 3434 | 39 401 611 1752 631 Thermal 357 | . . . . 357 Explosive 901 | . . . . 901 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 224 | . . . . 224 Projectiles . | . . . . . Explosions 224 | . . . . 224 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 563 | . . . . 563 Shots 6 | . . . . 6 Rammed 2 | . 2 . . . Targets Rammed 4 | . 2 . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 855 | 6 50 78 339 855 Average Temperature 148 | 6 14 21 75 229 Received Heat Transfer 1500 | 24 276 108 495 597 Effects 71 | . . . . 71 Shutdowns 29 | . . . . 29 Energy Bleed 6 | . . . . 6 Interference 7 | . . . . 7 Matter Decay 10 | . . . . 10 Short Circuit 3 | . . . . 3 Damage (minor) 7 | . . . . 7 Damage (major) 5 | . . . . 5 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 692 | . . . . 692 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 421 | 20 133 192 421 231 Initial 81 | . 13 22 80 81 Average 107 | 2 32 102 180 107 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 92 | 100 100 100 76 92 Level 1 5 | . . . 17 7 Level 2 1 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 5 4 4 Investigation 6 | . . 3 1 2 Extermination 1 | . . . . 1 Reinforcement 7 | . 1 2 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | 1 14 27 35 38 Peak Tracking Total 12 | 1 3 6 7 12 Tactical Retreats 10 | . . 1 5 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . 1 1 1 7 Max in Single Turn 4 | . 1 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 3 5 2 4 Terminals 9 | . 2 4 2 1 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 11 16 10 8 Successful 25 | . 6 8 7 4 Failed 19 | . 5 7 3 4 Catastrophic 1 | . . . . 1 Database Lockouts 1 | . . 1 . . Manual 14 | . 6 6 2 . Terminals 35 | . 9 13 10 3 Fabricators 5 | . . . . 5 Repair Stations . | . . . . . Recycling Units 5 | . 2 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 4 6 7 2 Record 8 | . 3 2 3 . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . . 1 . . Alert Level 5 | . . 2 2 1 Unreport Threat 2 | . . . 1 1 Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 2 . . Process 1 | . . 1 . . Report Inventory 2 | . 1 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 3 5 2 4 Full Trace Events 8 | . 1 4 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 106 | . . . . 106 Total Part Build Rating 12 | . . . . 12 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 11 | . . 11 . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5386 | 130 905 1580 1208 1563 Spaces Moved 2273 | 100 427 620 499 627 Core 26 | 26 . . . . Treads 429 | . 248 181 . . Legs 1817 | 73 179 439 499 627 Wheels 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 190 190 Average Speed 195 | 101 167 225 193 199 Slowest Speed 270 | 120 240 260 260 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 39 51 34 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . . . 1 92 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE 91 | . . . . 91 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2944 | 122 560 759 621 882 Wait 261 | . 43 54 36 128 Move 2269 | 99 426 619 498 627 Hop . | . . . . . Pick Up 90 | 9 21 29 9 22 Fast Attach . | . . . . . Attach 66 | 6 10 11 10 29 Detach 36 | 1 7 7 4 17 Swap 6 | . 2 1 . 3 Drop 46 | 2 10 12 4 18 Fire 166 | 5 39 26 60 36 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Discovered new exit (range 8) 131 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 14) 1022 | -10/Materials | Discovered new exit (range 7) 1036 | -10/Materials | Entered another Materials area 1036 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1335 | -9/Materials | Build established: Skirmisher 1447 | -9/Materials | Central database locked down 2008 | -9/Materials | Discovered new exit (range 15) 2608 | -9/Materials | Discovered new exit (range 3) 2616 | -9/Materials | Entered another Materials area 2616 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2995 | -8/Materials | Build established: Tank 3791 | -8/Materials | Discovered new exit (range 11) 3824 | -8/Materials | Entered Factory 3824 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4117 | -7/Factory | Build established: Scavenger-Tank 4223 | -7/Factory | Fabricated Imp. Launcher Guidance Computer (x2) 4730 | -7/Factory | Discovered new exit (range 7) 5139 | -7/Factory | Build established: Gunner 5174 | -7/Factory | Core integrity fell below 50% 5187 | -7/Factory | Core integrity fell below 20% 5198 | -7/Factory | Lost 5 parts (1p2n2w) 5367 | -7/Factory | Cargo convoy interrupted 5387 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05366_ P-60 Hacker unfolds itself. 05366_ H-55 Commando unfolds itself. 05366_ M-28 Smith unfolds itself. 05367_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05367_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 05368_ K-01 Serf collects debris. 05370_ Imp. Carbon-fiber Leg destroyed. 05371_ K-01 Serf collects debris. 05373_ Penetrated by Slug. 05376_ Imp. Heat Sink destroyed. 05379_ Autogun destroyed. 05380_ Carbon-fiber Leg destroyed. 05381_ Lgt. Nuclear Core destroyed. 05385_ Pulse Rifle destroyed. 05385_ P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. 05386_ Lgt. Nuclear Core destroyed. 05387_ System corrupted: Heat flow error (+148). 05387_ Slug penetrates Wall. 05387_ Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###???????????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????# """""" #???????????????????????????? | | ???????????# """""" #???????????????????????????? | | ?????? !??# """""" #???????????????????????????? | | ?????? ??# """""" #???????????????????????????? | | ?????? ??# #???????????????????????????? | | #????? ??# #???????#???????????????????? | | # ???? ??# #?????? #???????????????????? | | # #####+######/#############g#######+###?????????? | | m r a g #?????????? | | " x #?????????? | | "% #?????????? | | "% @ #?????????? | | " k #?????????? | | /##### ###+################### #?????????? | | # # # ! #???????????????? | | # # # #???????????????? | | # # ^/] # """ """ +???????????????? | | + + /] # """ """ #???????????????? | | # # / ^ # """ """ #???????????????? | | # # # #???????????????? | | ##### # ^ # """ """ #?? ????????????? | | # #?# # # """ """ #?? ????????????? | | ####+###?# # # """ """ #?? ????????????? | | ## #?# ########## #?? ????????????? | | # ### ########## ] #?? ????????????? | | + *[= =* + #?? ????????????? | | # ###/###############+#######?? ????????????? | | # # * ! #??????????# #???????# #???????????? | | ####### #??????????# #???????# #???????????? | | #?????# """ #??????????# #???????# #??????"""""? | | ##?????# """ #??????????# #???????# #??????""T""? | | ???????# """!#??????????# #???????# #???????????? | | ???????# =]#??????????# #???????#^#?""""?""""?? | | ???????########??????????# #???????# #?""""?""""?? | | ?????????????????????????# #???????# #?""""?""""?? | | ?????????????????????????# ######### #?""""?""""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Launcher Guidance Computer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Made in Tau Ceti IV Novice Programmer Challenges ------------ None Game ------ Seed PulseGravityScrap Manual? 0 Play Time 01:24:06 Cumulative 3.2 hours Start 2025.01.05 @ 21:22:54 End 2025.01.05 @ 22:53:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65bc6cc7-22fa-40d5-a529-ac0d2e707253