Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.12 @ 16:05:20 Player: Soraya Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (91) 91 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1056 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Transport Network Coupler > --- WEAPON (3) ------- Light Assault Rifle Light Cannon Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Targeting Computer Utility Shielding EM Pulse Gun Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler > --- WEAPON ----------- Light Assault Rifle Light Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Targeting Computer Utility Shielding EM Pulse Gun Light Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Transport Network Coupler Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 22 | 7 13 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 12 | 2 9 1 Treads 3 | 2 1 . Leg 9 | . 8 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 11 | . 12 10 Treads 1 | . 1 . Leg 34 | . 34 40 Storage 11 | . 11 10 Processor 10 | . 10 10 Protection 1 | . 1 . Energy Gun 6 | . 6 . Ballistic Gun 11 | . 11 10 Ballistic Cannon 5 | . 5 10 Naked Turns . | . . . Heaviest Build 20 | 17 17 20 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 7 8 Most Carried 8 | 8 8 7 Average Carried 7 | 5 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 7 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 446 | 214 212 20 Remotely . | . . . Salvage Created 237 | . 237 . Parts 11 | . 11 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 2 | . 2 . AOE 2 | . 2 . Classes Destroyed 3 | . 3 . Hauler 2 | . 2 . Recycler 1 | . 1 . Grunt 2 | . 2 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 62 | . 62 . Core . | . . . Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 18 | 5 13 . Largest 2 | 1 2 . Hottest 60 | 40 60 . Shots Fired 31 | 5 26 . Gun 28 | 5 23 . Cannon 3 | . 3 . Launcher . | . . . Special . | . . . Kinetic 17 | 1 16 . Thermal . | . . . Explosive . | . . . Electromagnetic 14 | 4 10 . Robot Hit Streak 5 | 5 5 . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 24 | 5 19 . Core Hits 9 | 1 8 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 338 | 61 277 . Guns 192 | 61 131 . Cannons 53 | . 53 . Explosions 82 | . 82 . Melee . | . . . Ramming 11 | . 11 . Kinetic 100 | 8 92 . Thermal 82 | . 82 . Explosive . | . . . Electromagnetic 145 | 53 92 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 29 | . 29 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 32 | . 32 . Average Temperature 14 | . 14 . Received Heat Transfer 30 | . 30 . Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 58 | . 58 15 Average Influence 4 | . 5 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 6 | . 5 1 Peak Tracking Total 2 | . 2 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 12 | . 12 . Reused 2 | . 2 . Traps Extracted . | . . . Installed . | . . . Triggered 2 | . 2 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 22 | . 22 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 14 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Emergency Access Points 3 | . 3 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Reprogram Traps 2 | . 2 . Dispatch Records 2 | . 2 . Surveillance Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 8 . Scan Component 4 | . 4 . Repair 4 | . 4 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 104 | . 104 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1313 | 222 1064 27 Spaces Moved 859 | 122 717 20 Core 16 | 16 . . Treads 123 | 106 17 . Legs 720 | . 700 20 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 125 | 155 120 120 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 8 87 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1064 | 150 891 23 Wait 121 | 3 118 . Move 857 | 121 716 20 Hop . | . . . Pick Up 32 | 14 18 . Fast Attach 4 | . 4 . Attach 12 | 7 3 2 Detach . | . . . Swap 6 | . 6 . Drop 13 | . 12 1 Fire 18 | 5 13 . Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 223 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Evolved 1 slot: Propulsion x1 288 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Discovered exit to Mines (range 15) 315 | -10/Materials | Build established: Mutant 484 | -10/Materials | Repaired Aluminum Leg 516 | -10/Materials | Repaired Aluminum Leg 543 | -10/Materials | Repaired Lgt. Assault Rifle 571 | -10/Materials | Repaired Med. Storage Unit 649 | -10/Materials | Identified exit to Materials 1287 | -10/Materials | Entered another Materials area 1287 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1314 | -9/Materials | Self-destructed Last Messages --------------- Connecting with Terminal... >>Enumerate(Surveillance) Retrieving latest reported positions... Found 1 active surveillance squad. Downloaded coordinate data. [Achievement: Power Corrupts] A-02 Transporter destroyed. R-06 Scavenger collects ECM Suite. R-06 Scavenger collects Lgt. Treads. Dropped EM Pulse Gun. Acquired Grenade Launcher. K-01 Serf cleans the Pressure Siphon. K-01 Serf cleans the Terminal. Acquired 15 matter. K-01 Serf cleans the Terminal. PARAMETERS=PROPULSION_1,WEAPON_1 LOCATION=MATERIALS GOAL=ESCAPE Acquired 20 matter. Dropped Aluminum Leg. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????#################+???????? | | ???????????# ???????? | | ???????????# ??????? | | ???????????# ??????? | | ???????????# ??????? | | ???????????####+#### """""?????????? | | ????????????# %#?????"???????????? | | ????????????# #?????????????????? | | ????????????# """ #?????????????????? | | ????????????# """ #?????????????????? | | ????????????# """ #?????????????????? | | ????????????# #?????????????a???? | | ?????#??????# #?????????????????? | | ???### ###??#+#####?????????????????? | | ???# Y ?# #?????????????????????? | | ???# ![[ ?# #?????????????????????? | | ???# ![[ # ###### #????????????? | | ???# [[[ # #????????????? | | ???# =@ u #????????????? | | ???#""" """ # r #????????????? | | ?????R """ ### #######????????????? | | ?????"" """???? #??????????????????? | | ?????? ???? #??????????????????? | | ??????##+#????? #??????????????????? | | ???????????????? #??????????????????? | | ???????????????? #??????????????????? | | ???????????????? #??????????????????? | | ?????????????????#??????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????a | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed WeightNeutralizingRailgun Manual? 0 Play Time 00:32:54 Cumulative 9.1 hours Start 2019.11.12 @ 15:31:18 End 2019.11.12 @ 16:05:20 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 8 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b4bed31-b0fe-424f-be84-913f1c36d565