Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.14 @ 13:00:45 Player: Minty Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (126) 126 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-636) -636 TOTAL SCORE: 1490 Bonus ------- Friendly Fire -636 Cogmind --------- Core Integrity 550/550 Matter 199/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- VSS Leg VSS Leg > --- UTILITY (5) ------ Cooling System Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Utility Shielding > --- WEAPON (3) ------- EM Shotgun Particle Cannon Heavy Hammer > --- INVENTORY (8) ---- VSS Leg VSS Leg Cooling System Terrain Scan Processor Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Cooling System Small Storage Unit Improved Terrain Scanner Improved Targeting Computer Utility Shielding > --- WEAPON ----------- EM Shotgun Particle Cannon Heavy Hammer > --- INVENTORY -------- VSS Leg VSS Leg Cooling System Cooling System Terrain Scan Processor Particle Cannon Botcube [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 14 | . 1 . 5 8 Power 1 | . . . . 1 Engine . | . . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 2 | . . . . 2 Treads . | . . . . . Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 1 . 3 4 Device 4 | . . . 1 3 Storage . | . . . . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 3 | . . . 2 1 Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 93 100 92 98 Engine 9 | . 14 14 11 3 Core 2 | . . . . 5 Leg 22 | . 28 28 22 18 Device 8 | . . . 8 16 Storage 11 | . 14 14 11 9 Processor 5 | . . . 6 9 Protection 9 | . 7 14 11 9 Energy Gun 11 | . 14 14 11 9 Energy Cannon 3 | . . . . 8 Ballistic Gun 6 | . 14 14 4 . Impact Weapon 4 | . . . 6 9 Naked Turns . | . . . . . Heaviest Build 24 | 11 12 12 16 24 Greatest Support 24 | 20 20 20 20 24 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 7 8 7 8 8 Average Carried 6 | 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 7 7 7 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 245 | 177 43 . 11 14 Remotely . | . . . . . Salvage Created 177 | . 55 61 11 50 Parts 14 | . 5 7 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 4 | . . 3 . 1 Guns 3 | . . 3 . . Cannons 1 | . . . . 1 Classes Destroyed 6 | . 2 2 1 1 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 3 | . . 3 . . Grunt 1 | . . . . 1 Best Kill Streak 4 | . 1 4 1 1 Combat Bots Only 3 | . . 3 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 33 | . 8 17 6 2 Missed 12 | . 3 6 2 1 Damage Taken 265 | . 81 102 65 17 Core 66 | . 15 36 15 . Absorbed by Shields . | . . . . . Redirected to Shielding 9 | . . . 4 5 Core Remaining (%) 91 | 100 . 79 96 . Volleys Fired 27 | . 10 6 6 5 Largest 2 | . 2 2 1 2 Hottest 113 | . 60 60 45 113 Shots Fired 48 | . 20 12 6 10 Gun 43 | . 20 12 6 5 Cannon 5 | . . . . 5 Launcher . | . . . . . Special . | . . . . . Kinetic 16 | . 10 6 . . Thermal 5 | . . . . 5 Explosive . | . . . . . Electromagnetic 27 | . 10 6 6 5 Robot Hit Streak 5 | . 3 4 5 2 Robot Miss Streak 4 | . 1 1 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 37 | . 14 8 5 10 Core Hits 15 | . 4 8 . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 7 | . . . 2 5 Impact 7 | . . . 2 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 810 | . 165 203 84 358 Guns 335 | . 139 104 62 30 Cannons 72 | . . . . 72 Explosions 114 | . 26 88 . . Melee 278 | . . . 22 256 Ramming 11 | . . 11 . . Kinetic 93 | . 62 31 . . Thermal 186 | . 26 88 . 72 Explosive . | . . . . . Electromagnetic 242 | . 77 73 62 30 Impact 278 | . . . 22 256 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 25 | . . . 2 23 Projectiles . | . . . . . Explosions . | . . . . . Melee 25 | . . . 2 23 Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . 16 20 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed 7 | . . 7 . . Kicked 7 | . . 7 . . Crushed . | . . . . . Highest Temperature 82 | . 82 52 . . Average Temperature 26 | . 28 22 . . Received Heat Transfer 84 | . 57 . 18 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions 3 | . . . 1 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 320 | . 50 150 . 120 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 107 | . 74 107 84 47 Initial 41 | . . 28 41 35 Average 44 | . 34 57 58 41 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 2 3 5 4 Peak Tracking Total 3 | . 2 3 3 1 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 11 . 3 . Successful 6 | . 5 . 1 . Failed 8 | . 6 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 12 | . 9 . 3 . Terminals 14 | . 11 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Prototype ID Bank 5 | . 4 . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 35 | . . . . 35 Highest-Rated Ally 35 | . . . . 35 Total Orders . | . . . . . Ally Attacks 4 | . . . . 4 Total Damage 48 | . . . . 48 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 774 | 3 236 58 188 289 Spaces Moved 543 | 1 169 28 131 214 Core . | . . . . . Treads . | . . . . . Legs 543 | 1 169 28 131 214 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 120 120 120 90 Average Speed 111 | 120 120 120 120 99 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 2 26 13 17 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . 2 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 6 | . 2 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 657 | 3 185 40 153 276 Wait 28 | 3 . . . 25 Move 539 | . 168 27 130 214 Hop . | . . . . . Pick Up 16 | . 3 . 5 8 Fast Attach 3 | . 1 . 2 . Attach 5 | . . . 1 4 Detach 1 | . . . . 1 Swap 6 | . . . 2 4 Drop 18 | . 3 . 5 10 Fire 27 | . 10 6 6 5 Melee 7 | . . . 2 5 Ram . | . . . . . Kick 7 | . . 7 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 13) 240 | -10/Materials | Entered Mines 240 | -10/Mines | Discovered new exit (range 8) 271 | -10/Mines | Learned Materials emergency access door positions 298 | -10/Mines | Entered Materials 298 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 442 | -9/Materials | Discovered new exit (range 10) 486 | -9/Materials | Entered another Materials area 486 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 646 | -8/Materials | Botcube activated 660 | -8/Materials | Botcube completed mutation into legged form, armed with 2 cannons. 675 | -8/Materials | Met 7R-MNS 766 | -8/Materials | Attacked by 7R-MNS 775 | -8/Materials | Self-destructed Last Messages --------------- 00675_ 7R-MNS: "Almost blasted you there, haha, but you're not one of the Unaware, I see. I'm not one to ask for help, but would never refuse company on my journey of destruction." 00680_ Acquired Corrupted Terrain Scan Processor. 00682_ R-06 Scavenger collects Wheel. 00685_ Discarded Imp. Targeting Computer. 00686_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 00690_ Acquired 14 matter. 00742_ K-01 Serf collects debris. 00749_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00752_ 7R-MNS: "This thing is awesome, an instant classic. 4L-MR0 really outdid themself with this Tripod." 00760_ Sneak attack on 7R-MNS. 00760_ Destroyed Phase Gun. 00760_ 7R-MNS system corrupted by crushing effect. 00760_ 7R-MNS knocked back. 00764_ Sneak attack on 7R-MNS. 00764_ 7R-MNS knocked back. 00766_ 7R-MNS: "But I'm the good guy! How dare you." 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