Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 15:56:26 Player: Fonjavters Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (361) 361 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1366 Bonus ------- None Cogmind --------- Core Integrity 338/400 Matter 284/300 Energy 242/250 System Corruption 1% Temperature Danger (462) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Medium Laser Particle Cannon Light Assault Rifle > --- INVENTORY (5) ---- Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit ECM Suite Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Seismic Detector > --- WEAPON ----------- Medium Laser Particle Cannon Light Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit ECM Suite Medium Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 11 | 5 1 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device 1 | . 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 1 | 1 . . Energy Cannon 2 | . . 2 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 3 | 2 2 4 Power . | . . . Propulsion . | . . 1 Utility 1 | . 1 2 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 78 | . 83 73 Engine 12 | . 14 11 Leg 25 | . 28 22 Device 11 | . 12 10 Energy Gun 12 | . 14 11 Energy Cannon 3 | . . 7 Ballistic Gun 12 | . 14 11 Peak Build Rating 9 | 5 6 9 Average Rating 6 | 3 5 7 On Entrance 3 | . 5 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 8 9 13 Greatest Support 23 | 20 20 23 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 4 5 Average Carried 3 | 2 2 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 4 5 Class Distribution -------------------- 71% | Mutant 28% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 339 | 254 . 85 Remotely . | . . . Salvage Created 617 | 17 . 600 Parts 45 | 2 . 43 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . . 14 Guns 9 | . . 9 Cannons 5 | . . 5 Classes Destroyed 7 | 1 . 6 Tunneler 1 | 1 . . Hauler 1 | . . 1 Recycler 2 | . . 2 Watcher 3 | . . 3 Swarmer 9 | . . 9 Grunt 3 | . . 3 Sentry 2 | . . 2 Best Kill Streak 5 | 1 . 5 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 62 | . . 62 Missed 16 | . . 16 Hits 46 | . . 46 Projectile 46 | . . 46 Critical Strikes 1 | . . 1 Damage Taken 473 | . . 473 Core 62 | . . 62 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 50 | 4 1 45 Largest 3 | 2 2 3 Hottest 138 | 70 70 138 Shots Fired 132 | 8 2 122 Gun 95 | 8 2 85 Cannon 37 | . . 37 Launcher . | . . . Special . | . . . Kinetic 50 | 4 1 45 Thermal 82 | 4 1 77 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 3 3 12 Robot Miss Streak 5 | 1 . 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 72 | 5 2 65 Core Hits 32 | 2 1 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 940 | 46 23 871 Guns 510 | 46 23 441 Cannons 426 | . . 426 Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 186 | 34 10 142 Thermal 750 | 12 13 725 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles 5 | . . 5 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 536 | 60 30 536 Average Temperature 145 | 30 18 155 Received Heat Transfer 117 | . . 117 Effects 9 | . . 9 Shutdowns 2 | . . 2 Energy Bleed 2 | . . 2 Interference 2 | . . 2 Short Circuit 2 | . . 2 Damage (minor) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 2035 | 37 37 1961 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 83 | 100 100 61 Level 1 16 | . . 38 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 245 | 5 12 245 Initial 3 | . 3 . Average 51 | . . 121 Influence Increases 477 | 5 24 448 Destroy 0b10 Robot/C 280 | . . 280 Destroy 0b10 Robot/NC 35 | 5 . 30 Destroy Leader 58 | . . 58 Successful Hack 28 | . 24 4 Disable Machine 15 | . . 15 Destroy Structure 1 | . . 1 Partial Spotted 15 | . . 15 Lose Combat Pursuer 45 | . . 45 Influence Decreases 232 | . 29 203 Entered New Map 2 | . 2 . Time Decay 220 | . 27 193 Lost Part 10 | . . 10 Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 3 28 Peak Tracking Total 6 | . 2 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 10 5 Successful 8 | . 5 3 Failed 7 | . 5 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 9 4 Terminals 14 | . 9 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 4 3 Terminals 7 | . 4 3 Botnet 2 | . 1 1 Skim 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1030 | . 548 482 Seismic 1030 | . 548 482 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1181 | 93 590 498 Spaces Moved 628 | 62 311 255 Core 7 | 7 . . Treads . | . . . Legs 621 | 55 311 255 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 112 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 39 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 964 | 78 526 360 Wait 260 | . 212 48 Move 626 | 61 310 255 Hop . | . . . Pick Up 12 | 8 2 2 Fast Attach . | . . . Attach 7 | 5 1 1 Detach . | . . . Swap 4 | . . 4 Drop 4 | . . 4 Fire 50 | 4 1 45 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1125 | -9/Materials | Build established: Gunner 1182 | -9/Materials | Self-destructed Last Messages --------------- 01123_ System corrupted: Energy discharge (-57). 01133_ U-05 Engineer lays Concrete. 01147_ Electrolysis Chamber disabled. 01166_ Overheating: System interference. 01166_ Med. Laser temporarily disabled. 01166_ Seismic Detector temporarily disabled. 01166_ Seismic Detector destroyed. 01169_ Power failure, Ion Engine shutdown. 01171_ Overheating: Energy bleed (-29). 01175_ Overheating: Lgt. Assault Rifle damaged (-14). 01175_ Heat Sink melted. 01175_ Y-45 Defender destroyed. 01177_ G-34 Mercenary destroyed. [Achievement: Well Done] 01179_ Lgt. Assault Rifle broken. 01179_ Overheating: Short circuit. 01181_ Power failure, Ion Engine shutdown. 01181_ Particle Cannon broken. 01181_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ???????????????? ###########+######+# | | ???????????????? #????????#=!%!# | | ????????????????? ######## +????????# *=%+% | | ??????????????????????????# #????????# =*# | | ??????????????????????????# #??#+#???# # | | ??????????????????????????# #### ###?# # | | ??????????????????????????# ### # | | ??????????????????????????# + # | | ??????????????????????????# ### # | | ??????????????????????????# ###+####?#! # | | ?????????????????########## # #?########### | | ?????????????????# # # #???????????? | | ?????????????????# """ # # """ #???????????? | | ?????????????????# """ !# # """]#???????????? | | ?????????????????# """ # # """ #???????????? | | ?????????????????# # # ] #???????????? | | ?????????????????# """ + ########???????????? | | ?????????????????# """ # #??????????????????? | | ?????????????????# """ # #??????????????????? | | ?????????????????# # #??????????????????? | | ??????????????############# #??????????????????? | | ?????????????? # #??????????????????? | | ??????????????? # #??????????????????? | | ????????????????" 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""" ""@# #??????????????????? | | ????????????# g =%!# #??????????????????? | | ???????????????############ #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Well Done Challenges ------------ None Game ------ Seed ArcsightPlatingWings Manual? 0 Play Time 00:10:15 Cumulative 34.0 hours Start 2026.02.24 @ 15:44:31 End 2026.02.24 @ 15:56:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39da9f27-e66a-46e2-8e6d-628143237521