Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 21:13:53 Player: Oertel Result: Destroyed by ZR-16D(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (1967) 1967 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2134) 2134 TOTAL SCORE: 8116 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 394 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -377 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Zionite Weapon Casing > --- WEAPON (4) ------- Zionite Laser-S Zionite Laser-S Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (8) ---- Zionite Light DM Reactor Improved Titanium Leg Compact Battery (200) Encrypted Comm Array Energy Filter Zionite Light Carapace System Shield Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Zionite Laser-S Zionite Laser-M Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Zionite Light DM Reactor Improved Titanium Leg Compact Battery Encrypted Comm Array Energy Filter Zionite Light Carapace System Shield Zionite Laser-S [Rating: 61] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . . . Power 1 | . . . . 1 . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 2 | . . . 1 1 . . . . . . Weapon 2 | . . 1 1 . . . . . . . Parts Attached 73 | 5 14 4 17 . 9 6 4 2 . 12 Power 14 | 1 2 . 3 . 3 . 1 . . 4 Engine 9 | 1 2 . 2 . 2 . 1 . . 1 Core 2 | . . . 1 . 1 . . . . . Reactor 3 | . . . . . . . . . . 3 Propulsion 16 | 2 2 1 2 . 5 . 2 . . 2 Treads 1 | . . 1 . . . . . . . . Leg 15 | 2 2 . 2 . 5 . 2 . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | . 6 . 5 . 1 2 1 . . 2 Device 7 | . 3 . 3 . . . 1 . . . Storage 2 | . 1 . . . . . . . . 1 Processor 2 | . . . 1 . 1 . . . . . Hackware 2 | . . . . . . 2 . . . . Protection 4 | . 2 . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 26 | 2 4 3 7 . . 4 . 2 . 4 Energy Gun 12 | . 1 2 5 . . 1 . . . 3 Energy Cannon 10 | . 3 1 1 . . 2 . 2 . 1 Ballistic Gun 3 | 2 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 . . . 5 Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 6 | . . . 6 . . . . . . . Parts Lost 23 | . . 2 10 . 3 . 3 . . 5 Power 4 | . . . 1 . . . 1 . . 2 Propulsion 5 | . . 1 2 . 1 . 1 . . . Utility 4 | . . . 2 . 1 . . . . 1 Weapon 10 | . . 1 5 . 1 . 1 . . 2 Highest Loss Streak 4 | . . 1 4 . 3 . 2 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | . 5 7 5 7 7 7 7 7 7 7 Power . | . . 1 1 2 1 . . . . . Propulsion . | . 1 . . . . 2 . . 1 . Utility 3 | . 1 2 2 5 4 4 4 4 4 3 Weapon 1 | . 2 2 . . 1 1 2 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 4 4 3 . 4 1 1 2 2 7 Power 5 | . 1 1 . . 2 . . . 1 . Propulsion 5 | . 2 . . . . . 1 . 1 1 Utility 11 | . . . 1 . 2 1 . 2 . 5 Weapon 5 | . 1 2 2 . . . . . . . Tool/Special 2 | . . 1 . . . . . . . 1 Average Slot Usage (%) 95 | . 99 91 80 81 88 95 92 99 100 96 Engine 12 | . 14 11 8 . 6 15 9 15 15 8 Leg 22 | . 28 24 16 15 20 23 22 23 23 22 Device 7 | . 12 11 10 7 7 2 6 7 7 6 Storage 7 | . 6 11 9 7 7 7 7 7 7 7 Processor 10 | . . . 2 7 12 15 15 15 15 15 Protection 1 | . 7 . 5 4 1 . . . . . Energy Gun 10 | . . 12 22 30 24 16 7 7 7 8 Energy Cannon 16 | . 18 20 2 . . 6 15 22 23 20 Ballistic Gun 1 | . 8 . 2 . . . . . . . Peak Build Rating 61 | 5 11 15 29 32 41 48 48 47 47 61 Average Rating 36 | 4 8 12 21 30 36 43 44 46 47 50 On Entrance 28 | . 5 11 13 29 32 41 48 44 47 47 Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 6 21 24 29 27 39 51 53 52 52 52 Greatest Support 50 | 20 20 30 30 30 50 50 50 50 50 50 Greatest Overweight (x) 7 | . 1 1 7 . 1 1 2 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 5 7 5 7 7 7 7 7 7 7 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 7 8 8 8 8 7 Class Distribution -------------------- 70% | Scavenger-Gunner 12% | Gunner 10% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Matter Collected 1179 | 278 273 40 172 . 142 10 112 27 20 105 Remotely . | . . . . . . . . . . . Salvage Created 2959 | 69 864 203 563 . 265 296 298 272 . 129 Parts 126 | 2 40 12 26 . 6 14 11 2 . 13 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 5 | . 3 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 11 . 2 . Prevented 2 | . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 46 | 1 14 6 9 . 5 1 8 . . 2 Guns 18 | 1 2 1 5 . 4 . 4 . . 1 Cannons 23 | . 10 5 3 . . 1 3 . . 1 AOE 2 | . 1 . . . . . 1 . . . Classes Destroyed 16 | 2 4 1 2 . 3 2 . 1 . 1 Worker 4 | 1 1 . 2 . . . . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 7 | . 4 . 1 . . 2 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 5 | . 2 1 2 . . . . . . . Swarmer 17 | . 5 4 3 . . . 5 . . . Grunt 18 | 1 9 . 3 . 2 . 3 . . . Brawler 2 | . . . . . 2 . . . . . Sentry 4 | . . 2 1 . . 1 . . . . Hunter 2 | . . . 2 . . . . . . . Programmer 1 | . . . . . 1 . . . . . Z-Technician 1 | . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . 2 Packrat 2 | . . . . . . . . 2 . . Samaritan 3 | . . . . . . . . 3 . . Infiltrator 1 | . . . . . 1 . . . . . Best Kill Streak 4 | 1 3 4 2 . 2 3 3 . . 1 Combat Bots Only 4 | 1 3 4 2 . 2 1 3 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Hostile Shots Fired 391 | 5 69 45 138 . 31 29 41 . . 33 Missed 123 | 2 29 12 41 . 12 13 8 . . 6 Hits 268 | 3 40 33 97 . 19 16 33 . . 27 Melee 2 | . . . . . 2 . . . . . Projectile 266 | 3 40 33 97 . 17 16 33 . . 27 Critical Strikes 13 | . 1 2 7 . 1 1 1 . . . Damage Taken 4191 | 35 391 354 1223 . 453 143 732 . . 860 Core 1004 | . 61 53 189 . 132 29 212 . . 328 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 89 | . 6 . . . . . . . . 83 Core Remaining (%) 81 | 100 75 86 65 . . . . . . . Volleys Fired 191 | 7 62 17 47 . 15 6 12 13 . 12 Largest 4 | 2 2 3 4 . 4 4 4 4 . 4 Hottest 300 | 40 116 176 231 . 231 264 264 300 . 285 Shots Fired 524 | 14 124 51 132 . 53 19 37 52 . 42 Gun 277 | 14 43 17 101 . 53 13 12 13 . 11 Cannon 243 | . 81 34 31 . . 4 23 39 . 31 Launcher 4 | . . . . . . 2 2 . . . Special . | . . . . . . . . . . . Kinetic 59 | 14 41 . 4 . . . . . . . Thermal 405 | . 64 43 99 . 53 17 35 52 . 42 Explosive . | . . . . . . . . . . . Electromagnetic 60 | . 19 8 29 . . 2 2 . . . Robot Hit Streak 23 | 4 7 7 9 . 20 23 12 7 . 4 Robot Miss Streak 6 | 2 5 4 6 . 1 2 6 4 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 271 | 7 69 30 67 . 33 13 18 21 . 13 Core Hits 117 | 3 24 9 26 . 12 7 17 13 . 6 Critical Kills 2 | . 2 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . 2 . 5 . 2 1 . . . . Burn 8 | . . . 5 . 2 1 . . . . Meltdown 1 | . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5606 | 80 1248 566 1195 . 863 314 463 484 . 393 Guns 2400 | 80 238 116 790 . 586 149 129 186 . 126 Cannons 2602 | . 977 411 349 . . 100 200 298 . 267 Explosions 599 | . 33 39 51 . 277 65 134 . . . Melee . | . . . . . . . . . . . Ramming 5 | . . . 5 . . . . . . . Kinetic 361 | 80 238 . 43 . . . . . . . Thermal 4046 | . 720 418 867 . 586 249 329 484 . 393 Explosive 277 | . . . . . 277 . . . . . Electromagnetic 917 | . 290 148 280 . . 65 134 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . 6 . . . 1 1 1 . Average Corruption 2 | . . . 6 . . . 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 36 | . . . 22 . . . 3 7 4 . Message Errors 5 | . . . 2 . . . 2 . 1 . Matter Fused 8 | . . . 3 . . . 1 3 1 . Heat Flow Errors 4 | . . . 2 . . . . 1 1 . Energy Discharges 8 | . . . 6 . . . . 2 . . Data Loss (minor) 6 | . . . 4 . . . . 1 1 . Data Loss (major) 2 | . . . 2 . . . . . . . Misfires 2 | . . . 2 . . . . . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 129 | . 24 . . . 6 . 6 93 . . Projectiles 123 | . 24 . . . . . 6 93 . . Explosions 6 | . . . . . 6 . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 129 | . . . . . 105 . 24 . . . Shots 3 | . . . . . 1 . 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked 2 | . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 762 | 6 126 208 257 . 182 261 762 294 178 619 Average Temperature 142 | 6 33 108 61 . 65 90 291 122 90 260 Received Heat Transfer 1152 | 18 99 99 405 . 36 72 171 . . 252 Effects 43 | . . . . . . . 16 . . 27 Shutdowns 4 | . . . . . . . 4 . . . Energy Bleed 5 | . . . . . . . 2 . . 3 Interference 7 | . . . . . . . 3 . . 4 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 5 | . . . . . . . 1 . . 4 Damage (minor) 5 | . . . . . . . 3 . . 2 Damage (major) 13 | . . . . . . . 1 . . 12 Damage (core) 3 | . . . . . . . 2 . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 1 . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . 1 . 1 . 1 . . . . . Combat Hostiles 3 | . 1 . 1 . 1 . . . . . Parts Melted 18 | . 2 4 5 . 4 1 . 2 . . Heat Transferred 8108 | . 1493 851 2344 . 1443 511 406 589 . 471 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 77 | 100 100 100 100 100 24 . . . . . Level 1 19 | . . . . . 60 100 . . . . Level 2 2 | . . . . . 15 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 652 | 20 127 116 65 . 652 342 . . . . Initial 342 | . 6 46 . . . 342 . . . . Average 86 | 2 29 26 11 . 244 286 . . . . Influence Increases 1952 | 25 437 190 298 . 702 60 240 . . . Destroy 0b10 Robot/C 1000 | 20 280 120 180 . 220 20 160 . . . Destroy 0b10 Robot/NC 100 | 5 40 5 30 . . 20 . . . . Destroy Leader 192 | . 66 32 54 . 10 10 20 . . . Allied During Kill 32 | . . . . . 32 . . . . . Successful Hack 47 | . 21 . 2 . 14 10 . . . . Disable Machine 30 | . 30 . . . . . . . . . Anti-Garrison Action 300 | . . . . . 300 . . . . . Destroy Structure 71 | . . 3 2 . 66 . . . . . Lose Combat Pursuer 180 | . . 30 30 . 60 . 60 . . . Influence Decreases 1952 | 15 337 300 298 . 50 480 467 5 . . Entered New Map 467 | . 4 64 . . . 310 87 2 . . Time Decay 1286 | 15 333 216 199 . . 170 350 3 . . Lost Part 179 | . . 20 99 . 30 . 30 . . . Lost Ally 20 | . . . . . 20 . . . . . Squads Dispatched 7 | . 2 . 2 . . 3 . . . . Investigation 4 | . 2 . . . . 2 . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Distress Signals 5 | . . 1 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 87 | 1 18 9 20 . 15 4 11 . . 9 Peak Tracking Total 7 | 1 3 4 7 . 6 2 3 . . 4 Tactical Retreats 9 | . . 2 2 . 1 . 3 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Traps Triggered 1 | . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Machines Disabled 4 | . 2 . . . 2 . . . . . Max in Single Turn 2 | . 1 . . . 2 . . . . . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Machines Accessed 16 | . 5 . 3 1 2 3 . 2 . . Terminals 7 | . 3 . 1 . 2 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 48 | . 20 . 6 1 3 10 . 8 . . Successful 33 | . 12 . 5 1 1 6 . 8 . . Failed 14 | . 7 . 1 . 2 4 . . . . Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 18 | . . . . . . . . . 18 . Terminals 23 | . 13 . 2 . 3 5 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . 7 . 1 . . 2 . . . . Scanalyzers 3 | . . . 3 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 22 | . 9 . 2 . 1 2 . 8 . . Record 14 | . 4 . 1 . . 2 . 7 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 . 1 . . 1 . . . . Recycle Component 2 | . 2 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 2 | . . . 1 . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 5 . 2 . 2 3 . . . . Full Trace Events 8 | . 5 . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 2 | . 2 . . . . . . . . . Recycled Matter 149 | . 149 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . Programmers 4 | . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Total Allies 18 | . . . . . 2 . . . 16 . Largest Group 16 | . . . . . 2 . . . 16 9 Highest-Rated Group 520 | . . . . . 190 . . . 520 270 Highest-Rated Ally 95 | . . . . . 95 . . . 51 51 Initial Warlord ECA Mod 12 | . . . . . . 3 3 3 3 . Total Orders . | . . . . . . . . . . . Ally Attacks 156 | . . . . . 39 . . . . 117 Total Damage 2667 | . . . . . 1217 . . . . 1450 Kills 16 | . . . . . 6 . . . . 10 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Turns Passed 10736 | 121 994 778 1104 96 853 341 784 1340 3704 621 Spaces Moved 5949 | 85 560 418 460 78 591 212 559 668 1932 386 Core 16 | 14 . . 2 . . . . . . . Treads 6 | . . . 6 . . . . . . . Legs 5927 | 71 560 418 452 78 591 212 559 668 1932 386 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 190 120 Average Speed 162 | 108 131 168 174 120 122 143 127 189 190 141 Slowest Speed 400 | 120 190 190 400 120 190 190 260 190 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 8 52 29 30 1 66 7 64 68 91 45 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . 1 1 2 . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 11 | . . . . . . . 2 6 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 67 | . . 2 3 . 58 . . . . 4 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . . . 4 AOE 63 | . . 2 3 . 58 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Dee Total 6628 | 98 693 458 660 81 685 235 600 715 1967 436 Wait 261 | . 21 4 101 . 51 . 20 24 32 8 Move 5939 | 84 559 417 459 77 590 211 558 667 1931 386 Hop . | . . . . . . . . . . . Pick Up 88 | 2 21 8 20 2 11 5 4 5 2 8 Fast Attach 21 | 5 3 1 3 . 1 4 1 . . 3 Attach 29 | . . 4 12 1 4 . 1 1 . 6 Detach 3 | . 1 1 . . . . . . . 1 Swap 33 | . 12 . 7 . 4 3 2 1 . 4 Drop 61 | . 14 6 9 1 9 6 2 4 2 8 Fire 191 | 7 62 17 47 . 15 6 12 13 . 12 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 3) 707 | -10/Materials | Discovered new exit (range 16) 1116 | -10/Materials | Entered another Materials area 1116 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1450 | -9/Materials | Build established: Gunner 1565 | -9/Materials | Discovered new exit (range 3) 1894 | -9/Materials | Entered another Materials area 1894 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2006 | -8/Materials | Garrison activated, responded to threat 2094 | -8/Materials | Lost 4 parts (1n1u2w) 2139 | -8/Materials | Lost 3 parts (1p1u1w) 2535 | -8/Materials | Build established: Scavenger-Mutant 2921 | -8/Materials | Discovered new exit (range 11) 2998 | -8/Materials | Entered Factory 2998 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3073 | -7/Factory | Identified exit to Garrison 3094 | -7/Factory | Entered Garrison 3124 | -7/Garrison | Triggered checkpoint 3234 | -7/Garrison | Build established: Gunner 3240 | -7/Garrison | Triggered checkpoint 3259 | -7/Garrison | Warlord forces raided the area 3261 | -7/Garrison | Found embedded Infiltrators 3301 | -7/Garrison | Lost 3 parts (1n1u1w) 3326 | -7/Garrison | Triggered checkpoint 3358 | -7/Garrison | Triggered checkpoint 3418 | -7/Garrison | Triggered checkpoint 3502 | -7/Garrison | Discovered new exit (range 12) 3556 | -7/Garrison | Triggered checkpoint 3609 | -7/Garrison | Build established: Scavenger-Gunner 3819 | -7/Garrison | Phase Generator disabled 3819 | -7/Garrison | Discovered new exit (range 14) 3947 | -7/Garrison | Entered Factory 3952 | -7/Factory | Lost 3 allies 4134 | -7/Factory | Discovered new exit (range 15) 4288 | -7/Factory | Entered Lower Caves 4321 | -7/Lower Caves | Core integrity fell below 50% 4340 | -7/Lower Caves | Met a Warlord Commander 4341 | -7/Lower Caves | Learned location of Warlord (-4) 4342 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4350 | -7/Lower Caves | Found Encrypted Comm Array 4410 | -7/Lower Caves | Learned Factory security intel 4938 | -7/Lower Caves | Discovered new exit (range 8) 5072 | -7/Lower Caves | Entered another Lower Caves area 5307 | -7/Lower Caves | Entered an active Warlord outpost 5350 | -7/Lower Caves | Learned location of Extension (-5) 5350 | -7/Lower Caves | Learned 8 Factory zone layouts 5350 | -7/Lower Caves | Learned Armory trap positions 5350 | -7/Lower Caves | Learned Extension emergency access door positions 5711 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5812 | -7/Lower Caves | Learned 8 Factory zone layouts 6138 | -7/Lower Caves | Encountered a Warlord checkpoint 6274 | -7/Lower Caves | Discovered new exit (range 14) 6412 | -7/Lower Caves | Entered Zion 6540 | -7/Zion | Learned Factory terminal intel 6663 | -7/Zion | Discovered new exit (range 12) 6688 | -7/Zion | Gained Derelict followers 6722 | -7/Zion | System corruption cleaned by Quarantine Array 6984 | -7/Zion | Gained Derelict followers 7030 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7083 | -7/Zion | Learned Factory security intel 8059 | -7/Zion | Learned location of Armory (-3) 8177 | -7/Zion | Met Imprinter 8217 | -7/Zion | Imprinted 8219 | -7/Zion | Declared Zion's savior 8537 | -7/Zion | Opened final containment barrier to the Deep Caves 8594 | -7/Zion | Discovered new exit (range 3) 8594 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10116 | -7/Zion | Entered Deep Caves 10116 | -7/Deep Caves | Accompanied by 9 allies 10118 | -7/Deep Caves | Met 5H-AD0 10277 | -7/Deep Caves | Z-Facility disabled 10299 | -7/Deep Caves | Attacked by Z-Imprinter 10323 | -7/Deep Caves | Allies destroyed Z-Imprinter 10352 | -7/Deep Caves | Lost 3 allies 10616 | -7/Deep Caves | Found Prototype Protection 10660 | -7/Deep Caves | Identified Zio. Weapon Casing 10688 | -7/Deep Caves | Core integrity fell below 20% 10713 | -7/Deep Caves | Lost 5 allies 10737 | -7/Deep Caves | Destroyed by ZR-16D(z) with Zionite Laser-S Last Messages --------------- 10683_ Zio. Laser-S broken. 10683_ Overheating: Short circuit. 10691_ Overheating: Energy bleed (-20). 10692_ Overheating: Broken Carbon-fiber Leg damaged (-17). 10692_ Overheating: Sml. Storage Unit damaged (-27). 10692_ Overheating: Hvy. Particle Cannon damaged (-25). 10692_ Overheating: Broken Zio. Laser-S damaged (-1). 10694_ Overheating: Carbon-fiber Leg damaged (-21). 10694_ Overheating: Broken Carbon-fiber Leg damaged (-4). 10694_ Overheating: Flexi-carbon Leg damaged (-14). 10694_ Overheating: Broken Zio. Laser-S damaged (-4). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ! """"???????""" | | !%= """""????""""" = | | """""????"" ! =% | | = """"????""""" %[ [ | | %[ """""?"""""""" [ | | %=! """""""""""""" | | """""""""""""" | | """"""""" " | | = """"""" %= / | | [% """""" * | | """""""" % | | """""""" = | | """"""" " =* | | """""""""""""%! | | """""" / | | """""" """ | | """""" """"" # | | """""" """"""" # | | """"" """"""" | | """" """"""" | | """" """"" | | """" """ | | """ ! | | """"""""" %/ | | """"""""" | | @ | | z | | ? | | ? | | !=! ?? | | !*%! ??? | | !%*= ##### ??? | | ### "## ####????## ####???? | | ##??# #### ##?????????#####??????? | | ????#####??### #####?????????????????????? | | ?????????????###;#######?????????????????????????? | | ???????????????###???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 49 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Power Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Thermal Shield | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Gravmag System | -7/Zion | Archive Energy Well | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Adventurer Are We The Baddies? Backstab Hey, That's Mine! It's Just You Librarian Made in Tau Ceti IV Novice Programmer Risk Taker Robot Respite Serviceable Loadout Signs Are For Wimps The More The Merrier The One Tourist Troublemaker Challenges ------------ None Game ------ Seed BurstCombatCompanion Manual? 0 Play Time 03:34:31 Cumulative 6.0 hours Start 2025.10.07 @ 15:47:02 End 2025.10.07 @ 21:13:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83c64a2a-c16e-45e6-9962-9eb1264263e9