Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 18:17:10 Player: DAFFA0360 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1715) 1715 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 3750 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 267 Cogmind --------- Core Integrity 0/400 Matter 231/300 Energy 85/100 System Corruption 7% Temperature Hot (293) Movement Core (250) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Guided EMP Blaster > --- INVENTORY (8) ---- Core Shielding Hacking Suite Drone Bay (2/2) Improved EM Shotgun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Core Shielding Medium Armor Plating Drone Bay Improved EM Shotgun EM Pulse Cannon Mining Claw [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Guided EMP Blaster Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 66 | 6 4 9 15 32 Power 10 | 1 2 3 2 2 Engine 7 | 1 1 2 1 2 Core 3 | . 1 1 1 . Reactor . | . . . . . Propulsion 14 | 2 . 4 2 6 Treads 2 | . . 1 . 1 Leg 10 | . . 3 2 5 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 . 3 5 Device 5 | . 1 . 1 3 Storage 2 | 1 . . . 1 Processor 2 | . . . 1 1 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 32 | 2 1 2 8 19 Energy Gun 5 | 2 1 . 1 1 Energy Cannon 12 | . . . 4 8 Ballistic Gun 1 | . . . 1 . Ballistic Cannon 5 | . . 1 2 2 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 3 | . . 1 . 2 Slashing Weapon 4 | . . . . 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . . 4 3 Parts Lost 12 | . 3 1 1 7 Power 3 | . 2 . . 1 Propulsion 6 | . 1 1 1 3 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . 2 1 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 85 85 96 94 Engine 6 | . 4 10 . 9 Core 5 | . 7 3 10 1 Treads 2 | . . 12 . . Leg 15 | . . 1 20 17 Wheel 1 | . 26 . . . Device 7 | . 4 14 10 2 Storage 11 | . 14 14 11 10 Processor 11 | . . . 10 20 Hackware 8 | . . . 10 10 Energy Gun 4 | . 28 12 . . Energy Cannon 5 | . . . 6 8 Ballistic Cannon 7 | . . 1 9 10 Impact Weapon 4 | . . 14 5 1 Naked Turns . | . . . . . Heaviest Build 23 | 12 14 21 23 23 Greatest Support 32 | 32 32 20 20 26 Greatest Overweight (x) 4 | 2 . 4 2 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 3 7 8 8 8 Average Carried 6 | . 3 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 7 8 8 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1545 | 234 56 75 479 701 Remotely . | . . . . . Salvage Created 2023 | . 264 12 517 1230 Parts 126 | . 12 2 38 74 Haulers Intercepted 8 | . 1 . 2 5 Recyclers Shooed 3 | . . . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 44 | . 4 1 17 22 Guns 5 | . 4 1 . . Cannons 39 | . . . 17 22 Classes Destroyed 10 | . 3 1 3 3 Worker 1 | . . . 1 . Hauler 8 | . 1 . 2 5 Recycler 1 | . . . . 1 Operator 5 | . 1 . 2 2 Watcher 5 | . . . 4 1 Swarmer 9 | . . 1 8 . Grunt 17 | . 4 . 5 8 Brawler 3 | . . . . 3 Duelist 1 | . . . . 1 Sentry 14 | . . . 4 10 Best Kill Streak 4 | . 3 1 4 4 Combat Bots Only 4 | . 2 1 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 259 | . 29 10 108 112 Missed 65 | . 5 3 37 20 Damage Taken 2477 | . 350 100 730 1297 Core 584 | . 125 55 170 234 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 177 | . . . 96 81 Core Remaining (%) 64 | 100 . 28 . . Volleys Fired 157 | 1 30 2 64 60 Largest 2 | 2 2 1 2 2 Hottest 136 | 90 100 50 136 112 Shots Fired 258 | 2 52 2 85 117 Gun 56 | 2 52 2 . . Cannon 202 | . . . 85 117 Launcher . | . . . . . Special . | . . . . . Kinetic 117 | . . . 58 59 Thermal 125 | 1 37 2 27 58 Explosive . | . . . . . Electromagnetic 16 | 1 15 . . . Robot Hit Streak 14 | . 6 8 12 14 Robot Miss Streak 9 | . 3 . 9 7 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 191 | . 34 2 70 85 Core Hits 160 | . 13 1 68 78 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 1 . . Burn 3 | . 2 1 . . Melee Attacks 13 | . . . 5 8 Impact 8 | . . . 5 3 Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3984 | . 454 25 1514 1991 Guns 479 | . 454 25 . . Cannons 3257 | . . . 1377 1880 Explosions . | . . . . . Melee 248 | . . . 137 111 Ramming . | . . . . . Kinetic 2154 | . . . 1133 1021 Thermal 1458 | . 330 25 244 859 Explosive . | . . . . . Electromagnetic 124 | . 124 . . . Impact 201 | . . . 137 64 Slashing 47 | . . . . 47 Piercing . | . . . . . Highest Corruption 7 | . . . 2 7 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . . 12 24 Message Errors 6 | . . . 1 5 Matter Fused 8 | . . . 3 5 Heat Flow Errors 6 | . . . 2 4 Energy Discharges 4 | . . . 1 3 Parts Fused 1 | . . . 1 . Data Loss (minor) 6 | . . . 2 4 Data Loss (major) 4 | . . . 1 3 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 14 | . . . 3 11 Projectiles 14 | . . . 3 11 Explosions . | . . . . . Melee . | . . . . . Knockbacks 30 | . . . 21 9 Impact 1 | . . . 1 . Kinetic 29 | . . . 20 9 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 458 | 30 344 . 449 458 Average Temperature 93 | 17 97 . 92 94 Received Heat Transfer 990 | . 213 45 159 573 Effects 7 | . 2 . 2 3 Energy Bleed 1 | . . . . 1 Interference 1 | . 1 . . . Matter Decay 1 | . . . 1 . Short Circuit 3 | . 1 . 1 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 1 . . Heat Transferred 3256 | . 1110 148 444 1554 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 411 | . 108 121 411 361 Initial 50 | . . 42 46 50 Average 125 | . 41 52 155 148 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 76 | 100 100 100 69 69 Level 1 22 | . . . 29 30 Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 1 4 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 13 5 35 37 Peak Tracking Total 9 | . 3 3 5 9 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 4 | . . . 1 3 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 19 | . 4 1 5 9 Terminals 14 | . 4 . 3 7 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 31 | . 6 1 9 15 Successful 17 | . 2 1 6 8 Failed 14 | . 4 . 3 7 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 17 | . 4 . 5 8 Terminals 23 | . 6 . 5 12 Fabricators . | . . . . . Repair Stations 4 | . . . 2 2 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Terminal Hacks 10 | . 2 1 2 5 Open Door 5 | . . 1 . 4 Level Access Points 1 | . . . . 1 Unreport Threat 2 | . 1 . 1 . Patrol Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 2 2 Scan Component 2 | . . . 1 1 Repair 2 | . . . 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 12 | . 4 . 4 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 76 | . . . 38 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 5 | . . 3 . 2 Largest Group 3 | . . 3 2 2 Highest-Rated Group 62 | . . 40 24 62 Highest-Rated Ally 31 | . . 16 16 31 Total Orders 7 | . . . . 7 ROAM 1 | . . . . 1 EXPLORE 6 | . . . . 6 Ally Attacks 63 | . . 15 31 17 Total Damage 740 | . . 128 340 272 Kills 13 | . . 5 5 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 6 | . . . . 6 Drone Recoveries 3 | . . . . 3 Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4819 | 73 348 761 1690 1947 Spaces Moved 2207 | 57 213 417 692 828 Core 20 | 19 . 1 . . Treads 397 | . . 378 . 19 Legs 1518 | . . 17 692 809 Wheels 272 | 38 213 21 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 120 120 Average Speed 169 | 101 100 160 196 175 Slowest Speed 260 | 150 100 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 41 74 61 82 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3003 | 70 295 508 934 1196 Wait 472 | . 41 66 139 226 Move 2203 | 56 212 416 691 828 Hop . | . . . . . Pick Up 46 | 7 8 7 8 16 Fast Attach 19 | . . 2 7 10 Attach 26 | 6 2 2 5 11 Detach 2 | . . . . 2 Swap 21 | . 2 5 3 11 Drop 44 | . . 8 12 24 Fire 157 | 1 30 2 64 60 Melee 13 | . . . 5 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 422 | -10/Materials | Entered Mines 442 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 443 | -10/Mines | Core integrity fell below 50% 741 | -10/Mines | Discovered new exit (range 7) 869 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 896 | -10/Mines | Learned location of 1 exit from Materials 986 | -10/Mines | Met a Derelict shopkeep closing up shop 1170 | -10/Mines | Learned location of Storage (-9) 1173 | -10/Mines | Discovered new exit (range 6) 1183 | -10/Mines | Entered Materials 1183 | -9/Materials | Accompanied by 2 allies 1183 | -9/Materials | Evolved 2 slots: Utility x2 1184 | -9/Materials | Identified exit to Materials 2348 | -9/Materials | Repaired Flak Cannon? 2696 | -9/Materials | Discovered new exit (range 8) 2873 | -9/Materials | Entered Storage 3029 | -9/Storage | Core integrity fell below 50% 3359 | -9/Storage | Build established: Scavenger-Mutant 4043 | -9/Storage | Repaired Flak Cannon 4195 | -9/Storage | Build established: Mutant 4741 | -9/Storage | Met a pair of Derelict thieves 4744 | -9/Storage | Build established: Scavenger-Mutant 4798 | -9/Storage | Core integrity fell below 20% 4820 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- data lost. 04796_ G-47 Trooper heat short circuits Aluminum Leg. 04797_ Overheating: Energy bleed (-37). 04797_ B-36 Bruiser destroyed. 04800_ L-31 Rogue knocked back. 04801_ M-13 Machinist repairs G-47 Trooper. 04802_ Adv. Beam Cannon broken. 04802_ Overheating: Short circuit. 04803_ M-13 Machinist repairs Broken Aluminum Leg. 04803_ Critical hit (Burn: +37). 04806_ L-31 Rogue destroyed. 04807_ Imp. Aluminum Leg destroyed. 04808_ Flak Cannon destroyed. 04809_ Overheating: Aluminum Leg damaged (-5). 04809_ Aluminum Leg destroyed. 04809_ Imp. Ion Engine destroyed. 04812_ Dropped EM Pulse Cannon. 04813_ Dropped Shock Maul. 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"??????????????????? | | ????????????????????? ?? ??????????????????? | | ?????????????????????##????##?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Flak Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataBurstSuite Manual? 0 Play Time 00:46:53 Cumulative 15.2 hours Start 2024.08.01 @ 17:19:16 End 2024.08.01 @ 18:17:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 19 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 403d66ac-5537-4581-9863-726a4e40b890