Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 23:41:02 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (352) 352 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1342 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 223/300 Energy 237/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Treads Light Treads Compact Wheel Huge Storage Unit Sensor Array Seismic Detector Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Huge Storage Unit Sensor Array Seismic Detector Small Laser Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 11 | 7 3 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 8 | 4 9 9 Power . | . . 1 Propulsion 2 | 1 2 3 Utility 3 | . 3 3 Weapon 1 | . 2 2 Tool/Special . | . . . Unused Backups 10 | . 2 8 Power 1 | . 1 . Propulsion 4 | . 1 3 Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 77 Engine 13 | . 13 11 Treads 27 | . 28 22 Device 14 | . 14 22 Storage 13 | . 14 11 Ballistic Gun 27 | . 28 11 Peak Build Rating 9 | 7 8 9 Average Rating 7 | 5 7 9 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 20 | 13 20 . Greatest Support 40 | 40 40 . Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 7 10 9 Average Carried 8 | 4 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 7 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 560 | 348 212 . Remotely . | . . . Salvage Created 636 | 179 457 . Parts 34 | 9 25 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 7 | 3 4 . Worker 1 | 1 . . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Best Kill Streak 4 | 4 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 63 | . 63 . Missed 11 | . 11 . Hits 52 | . 52 . Projectile 52 | . 52 . Damage Taken 603 | . 603 . Core 79 | . 79 . Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 56 | 13 43 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 112 | 26 86 . Gun 112 | 26 86 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 112 | 26 86 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 3 14 . Robot Miss Streak 3 | 3 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 68 | 11 57 . Core Hits 28 | 5 23 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 880 | 146 734 . Guns 872 | 146 726 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 872 | 146 726 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Matter Fused 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . 2 . Average Temperature 2 | . 2 . Received Heat Transfer 246 | . 246 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 69 | 10 69 17 Initial 17 | . . 17 Average 18 | 1 23 17 Influence Increases 322 | 25 297 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 40 | 25 15 . Destroy Leader 64 | . 64 . Successful Hack 3 | . 3 . Disable Machine 15 | . 15 . Influence Decreases 305 | 25 254 26 Entered New Map 26 | . . 26 Time Decay 259 | 25 234 . Lost Part 20 | . 20 . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 22 . Peak Tracking Total 4 | . 4 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 1 | . 1 . Skim 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 865 | 95 769 1 Terrain 1 | . . 1 Seismic 865 | 95 769 1 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 976 | 206 769 1 Spaces Moved 468 | 97 371 . Core 4 | 4 . . Treads 464 | 93 371 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 . Average Speed 159 | 155 160 . Slowest Speed 160 | 160 160 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 74 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 584 | 123 460 1 Wait 33 | . 33 . Move 467 | 96 371 . Hop . | . . . Pick Up 12 | 7 5 . Fast Attach 7 | 7 . . Attach 2 | . 1 1 Detach . | . . . Swap 2 | . 2 . Drop 3 | . 3 . Fire 56 | 13 43 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 207 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 559 | -10/Materials | Discovered new exit (range 14) 560 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Discovered new exit (range 14) 976 | -10/Materials | Entered another Materials area 976 | -9/Materials | Evolved 2 slots: Utility x2 977 | -9/Materials | Self-destructed Last Messages --------------- 00893_ System corrupted: Energy discharge (-95). 00909_ System corrupted: Matter fused (-9). 00924_ System corrupted: Substantial component data lost. 00931_ G-47 Trooper destroyed. 00934_ G-34 Mercenary destroyed. 00938_ Acquired 37 matter. 00954_ K-01 Serf collects debris. 00957_ K-01 Serf cleans the Material Processor. 00962_ R-06 Scavenger collects Heat Sink. 00963_ System corrupted: Component data lost. 00965_ K-01 Serf cleans the Material Processor. 00970_ Triggered Alarm Trap. 00970_ An alarm sounds. 00970_ ALERT: Alarm triggered, dispatching investigation squad. 00975_ Slammed into G-34 Mercenary. 00976_ Assault Rifle destroyed. 00976_ Slammed into G-34 Mercenary. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedGravmagTube Manual? 0 Play Time 00:04:42 Cumulative 115.8 hours Start 2025.05.25 @ 16:41:08 End 2025.05.26 @ 23:41:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fd400ea-a98c-4e9b-ae9d-f84cf231859a