Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 20:56:37

Player: VisuLies

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (22)      110
Value Destroyed (476)      476
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 826

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     249/300
Energy                     250/250
System Corruption          1%
Temperature                Cool (9)
Movement                   Treading (160)
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
          Ion Engine
>         --- PROPULSION (2) ---
    Light Treads
  Compact Wheel (fused)
>         --- UTILITY (2) ------
    Small Storage Unit
>         --- WEAPON (2) -------
    Light Assault Rifle
    Light Assault Rifle
>         --- INVENTORY (8) ----
          Ion Engine
    Light Treads
          Structural Scanner
          Transport Network Coupler
          Core Shielding
          Datajack

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
    Small Storage Unit
          Hacking Suite
>         --- WEAPON -----------
          Assault Rifle
          Datajack
>         --- INVENTORY --------
          Ion Engine
          Ion Engine
    Light Treads
    Light Treads
          Structural Scanner
          Transport Network Coupler
          Assault Rifle
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Hackware                 Hacking Suite
  Protection               Core Shielding
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle
  Special Melee Weapon     Datajack

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             19   | 8   11  
  Power                    5    | 2   3   
    Engine                 5    | 2   3   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 1    | .   1   
    Leg                    .    | .   .   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 2   2   
    Device                 1    | 1   .   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               1    | .   1   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   7    | 2   5   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          6    | 2   4   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   1    | .   1   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 5    | .   5   
  Power                    .    | .   .   
  Propulsion               1    | .   1   
  Utility                  2    | .   2   
  Weapon                   2    | .   2   
  Highest Loss Streak      2    | .   2   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     93   | .   93  
  Engine                   14   | .   14  
  Wheel                    27   | .   27  
  Device                   1    | .   1   
  Storage                  14   | .   14  
  Protection               7    | .   7   
  Ballistic Gun            24   | .   24  
  Special Melee Weapon     1    | .   1   
Peak Build Rating          9    | 7   9   
  Average Rating           6    | 5   6   
  On Entrance              3    | .   7   
Naked Turns                .    | .   .   
Heaviest Build             15   | 15  15  
  Greatest Support         26   | 26  26  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 7   8   
  Most Carried             8    | 6   8   
  Average Carried          7    | 3   7   
  Final Capacity           8    | 8   8   
  Final Carried            6    | 5   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           684  | 298 386 
  Remotely                 .    | .   .   
Salvage Created            698  | 100 598 
  Parts                    49   | 6   43  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  16   | .   16  
  Guns                     16   | .   16  
Classes Destroyed          7    | 2   5   
  Tunneler                 1    | 1   .   
  Hauler                   1    | .   1   
  Recycler                 1    | 1   .   
  Operator                 1    | .   1   
  Watcher                  2    | .   2   
  Swarmer                  6    | .   6   
  Grunt                    10   | .   10  
Best Kill Streak           4    | 2   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        117  | .    117  
  Missed                   42   | .    42   
Damage Taken               820  | .    820  
  Core                     261  | .    261  
  Absorbed by Shields      .    | .    .    
  Redirected to Shielding  5    | .    5    
Core Remaining (%)         100  | 100  .    
Volleys Fired              78   | 3    75   
  Largest                  2    | 2    2    
  Hottest                  40   | 40   40   
Shots Fired                136  | 6    130  
  Gun                      136  | 6    130  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  136  | 6    130  
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         11   | 3    11   
  Robot Miss Streak        8    | 1    8    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           81   | 4    77   
  Core Hits                36   | 2    34   
  Critical Kills           1    | .    1    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | .    1    
    Destroy                1    | .    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1084 | 49   1035 
  Guns                     1079 | 49   1030 
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  5    | .    5    
  Kinetic                  1079 | 49   1030 
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         1    | .    1    
  Average Corruption       1    | .    1    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
  Effects                  5    | .    5    
    Message Errors         1    | .    1    
    Matter Fused           1    | .    1    
    Parts Fused            1    | .    1    
    Data Loss (minor)      1    | .    1    
    Weapon Failures        1    | .    1    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      2    | .    2    
  Shots                    .    | .    .    
  Rammed                   1    | .    1    
Targets Rammed             1    | .    1    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        25   | .    25   
  Average Temperature      7    | .    7    
  Received Heat Transfer   360  | .    360  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         .    | .    .    
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             265  | 10  265 
  Initial                  6    | .   6   
  Average                  114  | 4   125 
Maximum Alert Level        1    | .   1   
  Low Security (%)         68   | 100 65  
  Level 1                  31   | .   34  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          5    | .   5   
  Investigation            3    | .   3   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           3    | .   3   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              26   | .   26  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          7    | .   7   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                23   | .   23  
  Successful               14   | .   14  
  Failed                   9    | .   9   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   8    | .   8   
  Terminals                20   | .   20  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          3    | .   3   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             6    | .   6   
  Prototype ID Bank        1    | .   1   
  Emergency Access Points  1    | .   1   
  Alert Level              2    | .   2   
  Unreport Threat          1    | .   1   
  Registered Components    1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       3    | .   3   
  Report Inventory         2    | .   2   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         5    | .   5   
  Terminals                5    | .   5   
    Botnet                 5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         4    | .   4   
  Full Trace Events        3    | .   3   
  Feedback Events          2    | .   2   
    Corruption             1    | .   1   
    Hackware Fried         1    | .   1   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     9    | .   9   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               794  | 75  719 
Spaces Moved               578  | 51  527 
  Core                     1    | 1   .   
  Treads                   1    | .   1   
  Legs                     .    | .   .   
  Wheels                   576  | 50  526 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  90  
  Average Speed            90   | 90  90  
  Slowest Speed            160  | 100 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       41   | 4   78  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      717  | 70  647 
  Wait                     21   | 3   18  
  Move                     577  | 50  527 
  Hop                      .    | .   .   
  Pick Up                  12   | 5   7   
  Fast Attach              10   | 7   3   
  Attach                   3    | .   3   
  Detach                   .    | .   .   
  Swap                     6    | 1   5   
  Drop                     9    | 1   8   
  Fire                     78   | 3   75  
  Melee                    .    | .   .   
  Ram                      1    | .   1   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 15)
   76 | -11/Scrapyard | Entered Materials
  143 | -10/Materials | Discovered new exit (range 13)
  143 | -10/Materials | Discovered new exit (range 16)
  264 | -10/Materials | Discovered new exit (range 12)
  313 | -10/Materials | Build established: Mutant
  512 | -10/Materials | Discovered new exit (range 15)
  555 | -10/Materials | Hacking Suite fried by hacking feedback
  676 | -10/Materials | Core integrity fell below 50%
  753 | -10/Materials | Discovered new exit (range 15)
  782 | -10/Materials | Core integrity fell below 20%
  795 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
R-06 Scavenger collects Lgt. Ion Engine.
K-01 Serf cleans the Nuclear Reactor.
K-01 Serf collects debris. <x2>
R-06 Scavenger collects Flight Unit.
K-01 Serf collects debris. <x3>
K-01 Serf cleans the Nuclear Reactor.
W-16 Scout sends out distress signal.
K-01 Serf cleans the Nuclear Reactor. <x3>
G-34 Mercenary destroyed.
K-01 Serf cleans the Nuclear Reactor. <x2>
EXIT=FOUND
K-01 Serf collects debris.
Acquired 43 matter.
K-01 Serf collects debris.
S-10 Pest destroyed. <x2>
K-01 Serf collects debris. <x2>
System corrupted: Assault Rifle jammed.
S-10 Pest destroyed.
Assault Rifle destroyed.
Wheel destroyed.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Core Shielding             20
Evasion (%)                42
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ShadingContainmentGreatsword
  Manual?         0
Play Time         00:11:37
  Cumulative      41.4 hours
  Start           2025.02.14 @ 20:43:44
  End             2025.02.14 @ 20:56:37
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          67
  Rogue           67
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             11
Gallery%          28
Achievement%      25
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              16/SmallcapsGlow
Map View          55x38
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3e6461c3-dcd7-4fe6-95aa-6f499e8b2319