Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 12:08:58 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (417) 417 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1452 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 89/300 Energy 88/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Core Shielding EM Pulse Gun Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter Core Shielding > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Light Treads Core Shielding EM Pulse Gun Particle Cannon Particle Cannon Assault Rifle Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 23 | 6 9 8 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | 2 5 5 Energy Gun 1 | 1 . . Energy Cannon 5 | . . 5 Ballistic Gun 5 | 1 4 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 94 79 Engine 10 | . 10 8 Treads 25 | . 28 16 Device 1 | . . 7 Storage 13 | . 14 9 Processor 11 | . 12 8 Protection 1 | . . 9 Energy Gun 1 | . 2 . Energy Cannon 3 | . . 16 Ballistic Gun 18 | . 22 2 Ballistic Cannon 2 | . 2 . Peak Build Rating 14 | 6 8 14 Average Rating 7 | 4 7 10 On Entrance 4 | . 6 8 Naked Turns 27 | . . 27 Heaviest Build 20 | 12 14 20 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 8 | 4 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 8 8 5 Final Carried 8 | 4 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 585 | 185 400 . Remotely . | . . . Salvage Created 539 | . 448 91 Parts 34 | . 26 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 10 5 Guns 7 | . 7 . Cannons 8 | . 3 5 Classes Destroyed 6 | . 6 . Builder 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 8 | . 7 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 93 | . 55 38 Missed 19 | . 8 11 Damage Taken 1203 | . 596 607 Core 494 | . 85 409 Absorbed by Shields . | . . . Redirected to Shielding 8 | . . 8 Core Remaining (%) 83 | 100 66 . Volleys Fired 81 | . 46 35 Largest 2 | . 2 2 Hottest 136 | . 60 136 Shots Fired 137 | . 92 45 Gun 73 | . 73 . Cannon 64 | . 19 45 Launcher . | . . . Special . | . . . Kinetic 81 | . 81 . Thermal 56 | . 11 45 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 3 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 75 | . 63 12 Core Hits 27 | . 22 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1251 | . 829 422 Guns 559 | . 559 . Cannons 524 | . 270 254 Explosions . | . . . Melee . | . . . Ramming 168 | . . 168 Kinetic 726 | . 726 . Thermal 357 | . 103 254 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 17 | . . 17 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles 1 | . . 1 Explosions . | . . . Melee . | . . . Knockbacks 10 | . 10 . Impact . | . . . Kinetic 10 | . 10 . Secondary . | . . . Self-Inflicted Damage 168 | . . 168 Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 610 | . 94 610 Average Temperature 228 | . 23 345 Received Heat Transfer 342 | . 294 48 Effects 24 | . . 24 Shutdowns 3 | . . 3 Energy Bleed 1 | . . 1 Interference 7 | . . 7 Matter Decay 5 | . . 5 Short Circuit 3 | . . 3 Damage (minor) 3 | . . 3 Damage (major) 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 669 | . 225 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 224 | . 224 173 Initial 35 | . . 35 Average 71 | . 71 102 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 86 100 Level 1 10 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 14 5 Peak Tracking Total 6 | . 6 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 7 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 31 4 Successful 20 | . 19 1 Failed 15 | . 12 3 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 21 | . 20 1 Terminals 28 | . 28 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 6 | . 3 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 8 1 Terminals 7 | . 7 . Track 2 | . 2 . Botnet 4 | . 4 . Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Reject 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 7 2 Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1221 | 98 913 210 Spaces Moved 570 | 56 461 53 Core 3 | 3 . . Treads 567 | 53 461 53 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 154 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 76 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed 28 | . . 28 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 748 | 65 548 135 Wait 16 | . 16 . Move 568 | 55 460 53 Hop . | . . . Pick Up 14 | 4 8 2 Fast Attach 12 | 6 4 2 Attach 3 | . . 3 Detach . | . . . Swap 8 | . 5 3 Drop 19 | . 9 10 Fire 81 | . 46 35 Melee . | . . . Ram 27 | . . 27 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 10) 719 | -10/Materials | Discovered new exit (range 14) 1010 | -10/Materials | Identified exit to Materials 1012 | -10/Materials | Entered another Materials area 1012 | -9/Materials | Evolved 2 slots: Utility x2 1195 | -9/Materials | Released all parts (3) 1203 | -9/Materials | Core integrity fell below 50% 1215 | -9/Materials | System corruption reached 10% 1217 | -9/Materials | Core integrity fell below 20% 1222 | -9/Materials | Core destroyed Last Messages --------------- 01214_ Destabilizing: System corrupted (+1). 01215_ Slammed into Wall. 01216_ Destabilizing: System corrupted (+1). 01216_ R-06 Scavenger collects Particle Cannon. 01217_ Slammed into Wall. 01217_ Destabilizing: Core damaged (-16). 01217_ Destabilizing: System corrupted (+2). 01218_ Slammed into Wall. 01218_ Destabilizing: System corrupted (+1). 01219_ System corrupted: Energy discharge (-27). 01219_ Slammed into Wall. 01219_ Destabilizing: System corrupted (+2). 01219_ R-06 Scavenger collects Broken Lgt. Treads. 01220_ Slammed into Wall. 01220_ K-01 Serf collects debris. 01221_ Slammed into Wall. 01221_ Destabilizing: System corrupted (+1). 01221_ Destabilizing: Core damaged (-16). 01222_ Slammed into Wall. 01222_ Destabilizing: Core damaged (-20). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????? ?????????????? ???????????????? | | ???????????????? ????????????# #??????????????? | | ????????????????? ???????????# #??????????????? | | ?????????????????? ???????????# #??????????????? | | ???????????????????k ??????????# #??????????????? | | ???????????????????# ?????????# #??????????????? | | ???????????????????#* ?????????# #??????????????? | | ???????????????????#[% ????????# #??????????????? | | ??????????????????##*%%#???????# ###########????? | | ??????????????????# [%######## ## #????? | | ??????????????????# % ] # #????? | | ??????????????????+ !]= # #????? | | ??????????????????# ]*@ r # #????? | | ??????????????????# [####### + #????? | | ??????????????????####????????# # " "" #????? | | ??????????????????????????????# # "R"" #????? | | ??????????????????????????????# # """ #????? | | ??????????????????????????????# # #????? | | ??????????????????????????????# ##########????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ?????????????????????########## #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????#""" # #####?????????? | | ?????????????????????#"Y # #?????????? | | ?????????????????????#""" + #?????????? | | ?????????????????????# [[# #?????????? | | ?????????????????????# """ ]#########?????????? | | ?????????????????????# """ ]#?????????????????? | | ?????????????????????# """ ]]]#?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????##########?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceRainbowRigger Manual? 0 Play Time 00:12:24 Cumulative 14.2 hours Start 2024.08.06 @ 11:59:01 End 2024.08.06 @ 12:08:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8563a63-db81-4716-a42e-d1f1648417d0