Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 17:48:56 Player: Somberlain Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3180) 3180 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (138) 138 TOTAL SCORE: 7313 Bonus ------- High Alert Combat Kills 138 Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 97/100 System Corruption 0% Temperature Cool (19) Movement Core (900) Ox17 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (3) ------- Precision Assault Rifle Precision Assault Rifle Heavy Machine Gun > --- INVENTORY (20) --- Improved Heat Sink Improved Signal Interpreter Armor Integrity Analyzer Microactuators Microactuators Actuator Array Makeshift System Shield Recalibrator Cooled Plasma Cannon Precision Assault Rifle Remote Datajack Katana Spear Spear GAL Module Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Katana Spear Spear > --- INVENTORY -------- Cooled Ion Engine Improved Carbon-fiber Leg Improved Heat Sink Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Armor Integrity Analyzer Microactuators Microactuators Actuator Array Makeshift System Shield Recalibrator Cooled Plasma Cannon Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Heavy Machine Gun Remote Datajack Katana GAL Module [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Spear Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 1 2 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 77 | 6 7 21 13 16 1 2 . 11 Power 6 | 1 . 1 . 2 . . . 2 Engine 4 | 1 . 1 . 1 . . . 1 Core 2 | . . . . 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 2 7 3 4 . 1 . 3 Treads 15 | 2 2 7 3 . . . . 1 Leg 7 | . . . . 4 . 1 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 1 5 2 5 . . . 3 Device 6 | . 1 2 . 1 . . . 2 Storage 2 | 1 . 1 . . . . . . Processor 6 | . . 2 1 2 . . . 1 Hackware 3 | . . . 1 2 . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 32 | 2 4 8 8 5 1 1 . 3 Energy Gun 3 | . . 2 1 . . . . . Energy Cannon 5 | . 4 . . 1 . . . . Ballistic Gun 11 | 2 . 3 1 2 . . . 3 Ballistic Cannon 3 | . . . 3 . . . . . Launcher 5 | . . 2 2 . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . . Piercing Weapon 2 | . . . . 2 . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 7 | . . 3 . 3 . 1 . . Parts Lost 19 | . . 4 1 2 . . . 12 Power 3 | . . . . . . . . 3 Propulsion 10 | . . 2 . 1 . . . 7 Utility 4 | . . 1 1 1 . . . 1 Weapon 2 | . . 1 . . . . . 1 Highest Loss Streak 8 | . . 2 1 1 . . . 8 To Critical Strikes 1 | . . 1 . . . . . . Average Backups 15 | . 6 11 18 18 17 19 19 17 Power . | . . . 2 1 1 1 1 . Propulsion 1 | . . 3 3 1 1 . . . Utility 6 | . . 2 6 7 9 11 11 9 Weapon 6 | . 4 5 6 7 5 6 6 6 Tool/Special . | . . . . . . . . . Unused Backups 21 | . . 4 . 7 . . . 10 Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 11 | . . . . 3 . . . 8 Weapon 7 | . . 4 . 2 . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 92 96 98 92 100 99 100 70 Engine 5 | . 14 11 9 5 . . . . Core 2 | . . . . 1 7 7 7 3 Treads 14 | . 28 32 27 5 . . . . Leg 10 | . . . . 17 23 24 28 10 Device 6 | . 7 11 . 2 7 6 7 6 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 13 | . . 8 21 15 15 14 14 14 Hackware 8 | . . . 3 15 15 14 14 14 Energy Cannon 1 | . 23 1 . . . . . . Ballistic Gun 7 | . 4 19 14 . . . . . Ballistic Cannon 2 | . . . 11 8 . . . . Slashing Weapon 3 | . . . . 6 6 7 7 2 Piercing Weapon 6 | . . . . 4 15 14 14 9 Peak Build Rating 59 | 6 7 20 28 51 52 55 56 59 Average Rating 33 | 4 6 15 26 41 50 52 55 40 On Entrance 30 | . 6 7 20 28 50 52 55 56 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 63 | 13 17 54 63 63 58 53 53 61 Greatest Support 76 | 40 40 60 63 63 54 72 72 76 Greatest Overweight (x) 14 | . . 1 . 3 1 . . 14 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 19 20 20 20 20 20 20 Most Carried 20 | . 8 19 20 20 20 20 20 20 Average Carried 15 | . 6 11 18 18 17 19 19 18 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 Final Carried 20 | . 8 19 20 17 20 19 20 15 Class Distribution -------------------- 42% | Hacker-Gladiator 25% | Mutant 11% | Gunner 8% | Hacker-Mutant 7% | Scavenger-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 2548 | 224 66 818 724 221 270 50 . 175 Remotely . | . . . . . . . . . Salvage Created 3729 | . 136 1770 1080 184 180 . . 379 Parts 207 | . 8 113 56 12 6 . . 12 Haulers Intercepted 8 | . . 5 3 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . 2 . . 10 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 75 | . 2 31 25 7 4 . . 6 Melee 9 | . . . 2 2 . . . 5 Guns 37 | . . 20 16 . . . . 1 Cannons 14 | . 2 6 4 2 . . . . AOE 15 | . . 5 3 3 4 . . . Classes Destroyed 13 | . 4 5 2 2 . . . . Worker 1 | . . . . 1 . . . . Builder 2 | . 1 . 1 . . . . . Hauler 8 | . . 5 3 . . . . . Recycler 4 | . . 4 . . . . . . Operator 6 | . 1 2 3 . . . . . Watcher 7 | . 1 4 2 . . . . . Swarmer 18 | . . 7 8 3 . . . . Grunt 34 | . 2 14 11 . 3 . . 4 Brawler 2 | . . . 1 . 1 . . . Duelist 1 | . . 1 . . . . . . Sentry 13 | . . 9 3 1 . . . . Hunter 3 | . . . 2 . . . . 1 Programmer 4 | . . . . 3 . . . 1 Decomposer 4 | . . . . . 4 . . . Best Kill Streak 11 | . 2 11 8 3 4 . . 3 Combat Bots Only 7 | . 2 6 7 3 4 . . 3 Max Kills in Single Turn 4 | . 1 3 4 1 2 . . 1 Gunslinging 1 | . . 1 1 . . . . . Exploded 3 | . . 2 3 1 2 . . . Melee 1 | . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 438 | . 17 129 81 76 2 . . 133 Missed 131 | . 5 35 30 25 1 . . 35 Hits 307 | . 12 94 51 51 1 . . 98 Projectile 307 | . 12 94 51 51 1 . . 98 Critical Strikes 19 | . 1 6 2 2 . . . 8 Damage Taken 4600 | . 158 1192 704 659 15 . . 1872 Core 1058 | . 44 166 144 133 15 . . 556 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 105 | . . 105 . . . . . . Core Remaining (%) 78 | 100 82 58 73 . . . . . Volleys Fired 216 | . 17 113 61 8 3 . . 14 Largest 3 | . 2 2 3 3 1 . . 3 Hottest 121 | . 120 121 111 111 39 . . 86 Shots Fired 482 | . 33 220 177 16 3 . . 33 Gun 343 | . . 174 136 . . . . 33 Cannon 128 | . 33 43 39 13 . . . . Launcher 11 | . . 3 2 3 3 . . . Special . | . . . . . . . . . Kinetic 383 | . . 162 175 13 . . . 33 Thermal 88 | . 33 55 . . . . . . Explosive 11 | . . 3 2 3 3 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 45 | . 5 34 45 16 2 . . 7 Robot Miss Streak 3 | . 2 3 3 1 1 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . 3 5 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 384 | . 22 148 143 16 6 . . 49 Core Hits 166 | . 5 65 58 12 10 . . 16 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 10 | . . 2 3 1 . . . 4 Burn 1 | . . 1 . . . . . . Destroy 2 | . . 1 1 . . . . . Blast 1 | . . . . 1 . . . . Sever 2 | . . . 2 . . . . . Impale 4 | . . . . . . . . 4 Melee Attacks 55 | . . 1 7 12 6 1 . 28 Impact . | . . . . . . . . . Slashing 16 | . . 1 7 2 1 . . 5 Piercing 39 | . . . . 10 5 1 . 23 Sneak Attacks 5 | . . . . 1 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 9 | . . . 2 . . . . 7 Damage Inflicted 8841 | . 401 2752 2864 783 745 . . 1296 Guns 4142 | . . 1806 1692 . . . . 644 Cannons 1827 | . 401 527 631 268 . . . . Explosions 1579 | . . 401 327 353 498 . . . Melee 1275 | . . . 214 162 247 . . 652 Ramming 18 | . . 18 . . . . . . Kinetic 4940 | . . 1705 2323 268 . . . 644 Thermal 1117 | . 401 716 . . . . . . Explosive 1491 | . . 313 327 353 498 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 381 | . . . 214 70 . . . 97 Piercing 894 | . . . . 92 247 . . 555 Highest Corruption 2 | . . 2 . . . . . . Average Corruption 2 | . . 2 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . 17 . . . . . . Message Errors 3 | . . 3 . . . . . . Matter Fused 2 | . . 2 . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 5 | . . 5 . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . Data Loss (major) 2 | . . 2 . . . . . . Alerts 1 | . . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 249 | . 33 80 3 15 87 . . 31 Projectiles 46 | . 33 . 3 10 . . . . Explosions 114 | . . 80 . 5 29 . . . Melee 89 | . . . . . 58 . . 31 Knockbacks 6 | . . . 5 1 . . . . Impact . | . . . . . . . . . Kinetic 6 | . . . 5 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 69 | . . 69 . . . . . . Shots 1 | . . 1 . . . . . . Rammed 3 | . . 3 . . . . . . Targets Rammed 3 | . . 3 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 373 | . 213 373 143 48 1 . . 37 Average Temperature 93 | . 62 146 40 23 1 . . 19 Received Heat Transfer 1578 | . 105 504 306 72 9 . . 582 Effects 4 | . 1 3 . . . . . . Shutdowns 1 | . . 1 . . . . . . Interference 3 | . 1 2 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 2307 | . 851 1456 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Maximum Alert Level 2 | . . 2 2 1 . . . . Low Security (%) 48 | 100 100 22 14 97 . . . . Level 1 36 | . . 67 25 2 . . . . Level 2 15 | . . 10 59 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 526 | . 50 446 526 212 . . . . Initial 212 | . . . 178 212 . . . . Average 214 | . 7 276 397 59 . . . . Influence Increases 2382 | . 68 1115 701 258 90 . . 150 Destroy 0b10 Robot/C 1500 | . 40 620 500 140 80 . . 120 Destroy 0b10 Robot/NC 140 | . 15 75 45 5 . . . . Destroy Leader 430 | . 12 198 130 50 10 . . 30 Successful Hack 68 | . . 60 . 8 . . . . Disable Machine 90 | . . 60 . 30 . . . . Destroy Structure 94 | . 1 57 26 10 . . . . Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 45 | . . 30 . 15 . . . . Influence Decreases 2382 | . 68 693 656 714 101 . . 150 Entered New Map 504 | . . . 244 255 5 . . . Time Decay 1726 | . 68 643 392 435 96 . . 92 Lost Part 128 | . . 40 10 20 . . . 58 Lost Ally 20 | . . 10 10 . . . . . Purge Threat 4 | . . . . 4 . . . . Squads Dispatched 14 | . 1 4 6 3 . . . . Investigation 2 | . . 1 1 . . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 6 | . 1 2 3 . . . . . Assault 2 | . . 1 1 . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 8 | . . 3 4 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 4 50 33 13 3 . . 17 Peak Tracking Total 6 | . 2 5 6 4 4 . . 4 Tactical Retreats 3 | . . 2 . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 7 | . . 2 1 4 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 6 | . . 4 . 2 . . . . Max in Single Turn 3 | . . 3 . 1 . . . . Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 27 | . 1 12 1 11 1 1 . . Terminals 15 | . 1 9 . 5 . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 3 | . . 1 . 2 . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 67 | . 4 34 1 26 1 1 . . Successful 33 | . 2 16 1 12 1 1 . . Failed 33 | . 2 17 . 14 . . . . Catastrophic 3 | . . 1 . 2 . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 43 | . 4 27 . 12 . . . . Terminals 47 | . 4 30 . 13 . . . . Fabricators 7 | . . . . 7 . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units 6 | . . 1 . 5 . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 2 | . . . 1 1 . . . . Terminal Hacks 10 | . . 6 . 2 1 1 . . Robot Analysis 2 | . . 2 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 2 | . . . . . 1 1 . . Terminal Index 2 | . . 2 . . . . . . Repair Station Index 1 | . . 1 . . . . . . Unreport Threat 2 | . . . . 2 . . . . Fabricator Hacks 4 | . . . . 4 . . . . Network Status 3 | . . . . 3 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 3 | . . 1 . 2 . . . . Retrieve Components 3 | . . 1 . 2 . . . . Scanalyzer 1 | . . 1 . . . . . . Retrieve Study 1 | . . 1 . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks 11 | . 2 6 . 3 . . . . Terminals 10 | . 2 6 . 2 . . . . Assimilate 4 | . 1 3 . . . . . . Botnet 4 | . . 2 . 2 . . . . Operators 2 | . 1 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Recyclers 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 1 11 . 9 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 134 | . . . . 134 . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 25 | . . 25 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 18 | . . 5 . 13 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 1 . . . . . Highest-Rated Group 20 | . . 20 10 . . . . . Highest-Rated Ally 10 | . . 10 10 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Active Infowar (turns) 4199 | . . . . 599 722 755 853 1270 Sensors 3501 | . . . . 599 722 755 853 572 Terrain 698 | . . . . . . . . 698 Robot Analysis Total 2 | . . 2 . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 9013 | 86 391 2473 933 1449 722 759 853 1347 Spaces Moved 5196 | 47 193 1231 407 969 570 607 709 463 Core 76 | 2 . . . . . . . 74 Treads 2143 | 45 193 1231 407 208 . . . 59 Legs 2977 | . . . . 761 570 607 709 330 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 120 120 Average Speed 148 | 155 160 160 160 133 120 120 120 243 Slowest Speed 750 | 160 160 200 160 330 190 120 120 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 3 42 91 34 25 67 67 80 39 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 11 | . . . . . 5 1 3 2 Spaces Dug 5 | . . . 1 2 . 1 . 1 Terrain Destroyed 132 | . . 54 32 9 35 1 . 1 Melee 4 | . . . . 2 . 1 . 1 Projectile 6 | . . . 6 . . . . . AOE 122 | . . 54 26 7 35 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 6006 | 57 246 1496 549 1101 592 635 711 619 Wait 306 | 5 10 91 33 35 10 21 . 101 Move 5188 | 46 192 1230 406 968 569 606 708 463 Hop . | . . . . . . . . . Pick Up 59 | . 10 15 8 20 3 . 2 1 Fast Attach 44 | 6 3 9 5 14 . 3 . 4 Attach 27 | . . 5 5 8 1 1 . 7 Detach 23 | . 2 4 5 8 1 . . 3 Swap 36 | . 4 13 10 3 1 1 . 4 Drop 63 | . 8 12 11 26 . 2 1 3 Fire 216 | . 17 113 61 8 3 . . 14 Melee 41 | . . 1 5 11 4 1 . 19 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . 3 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 13) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 662 | -9/Materials | Discovered new exit (range 9) 906 | -9/Materials | Discovered new exit (range 10) 1227 | -9/Materials | Discovered new exit (range 3) 1407 | -9/Materials | Central database locked down 1587 | -9/Materials | Build established: Scavenger-Mutant 1896 | -9/Materials | Discovered new exit (range 4) 2276 | -9/Materials | Build established: Mutant 2606 | -9/Materials | Repaired Imp. Assault Rifle 2878 | -9/Materials | First assault squad dispatched 2951 | -9/Materials | Entered another Materials area 2951 | -8/Materials | Accompanied by 1 ally 2951 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3247 | -8/Materials | Build established: Gunner 3390 | -8/Materials | Destroyed 7 combat bots 3439 | -8/Materials | Garrison activated, responded to threat 3751 | -8/Materials | First assault squad dispatched 3840 | -8/Materials | Discovered new exit (range 8) 3884 | -8/Materials | Entered Factory 3884 | -7/Factory | Evolved 2 slots: Utility x2 4140 | -7/Factory | Discovered new exit (range 9) 4335 | -7/Factory | Build established: Hacker-Gunner 4707 | -7/Factory | Build established: Hacker-Gladiator 4828 | -7/Factory | Discovered new exit (range 4) 4831 | -7/Factory | Identified exit to Lower Caves 5333 | -7/Factory | Entered Lower Caves 5773 | -7/Lower Caves | Encountered a Warlord checkpoint 6019 | -7/Lower Caves | Discovered new exit (range 12) 6035 | -7/Lower Caves | Identified exit to Lower Caves 6055 | -7/Lower Caves | Entered another Lower Caves area 6489 | -7/Lower Caves | Learned 12 Factory zone layouts 6580 | -7/Lower Caves | Discovered new exit (range 13) 6600 | -7/Lower Caves | Found Alien Artifact 6600 | -7/Lower Caves | Identified Core Expander 6600 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6623 | -7/Lower Caves | Identified exit to Zion 6649 | -7/Lower Caves | Found DCF Scrap (13 items) 6814 | -7/Lower Caves | Entered Zion 6888 | -7/Zion | Discovered new exit (range 12) 7199 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7315 | -7/Zion | Learned Factory trap positions 7431 | -7/Zion | Learned location of Data Miner (-6) 7438 | -7/Zion | Found GAL Module 7663 | -7/Zion | Identified exit to Proximity Caves 7667 | -7/Zion | Entered Proximity Caves 7784 | -6/Proximity Caves | Spotter reported a threat 7807 | -6/Proximity Caves | Spotter reported a threat 7922 | -6/Proximity Caves | Spotter reported a threat 8015 | -6/Proximity Caves | Spotter reported a threat 8155 | -6/Proximity Caves | Core integrity fell below 50% 8178 | -6/Proximity Caves | Spotter reported a threat 8201 | -6/Proximity Caves | Lost 8 parts (2p5n1w) 8546 | -6/Proximity Caves | Build established: Hacker-Mutant 8809 | -6/Proximity Caves | Spotter reported a threat 8932 | -6/Proximity Caves | Spotter reported a threat 8956 | -6/Proximity Caves | Spotter reported a threat 8992 | -6/Proximity Caves | Spotted B-75 Beast 9006 | -6/Proximity Caves | Core integrity fell below 20% 9014 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08314_ Discarded Imp. Signal Interpreter. 08807_ N-01 Spotter is scanning... 08809_ N-01 Spotter sends a signal. 08809_ ALERT: Unidentified potential threat approaching Complex 0b10. 08852_ Acquired Med. Treads. 08854_ Acquired 46 matter. 08866_ Acquired Mic. Nuclear Core. 08870_ Acquired 52 matter. 08891_ Acquired 27 matter. 08930_ N-01 Spotter is scanning... 08932_ N-01 Spotter sends a signal. 08932_ ALERT: Unidentified potential threat approaching Complex 0b10. 08954_ N-01 Spotter is scanning... 08956_ N-01 Spotter sends a signal. 08956_ ALERT: Unidentified potential threat approaching Complex 0b10. 08999_ Med. Treads destroyed. 09008_ Mic. Nuclear Core destroyed. 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BB ######?####################### | | ??????????? ###??###?######################### | | ??????????? ? ##????###?##?####?################ | | ???????????#?#??###?###?###???#################### | | ??????????????#???#?##?####?#################?#### | | ????????????#??#?########?#####?##########?#?##### | | ??????????????#?#???#??###?###?##############?#### | | ??????????????#???###????#?##?############?####### | | ???????????????##??#??#####?####?############?#### | | ?????????????????#?#?#?#???#?###?######?#?##?##### | | ??????????????????#????####??###??########?######? | | ??????????????????????##?###??##?????###?########? | | ???????????????????????#???##???????#???##?####### | | ???????????????????????????????#?#?????????#??#### | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 55 Targeting Accuracy 18 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Flexi-carbon Leg | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 25% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeDoorInsulator Manual? 0 Play Time 00:44:19 Cumulative 221.4 hours Start 2026.10.09 @ 17:09:12 End 2026.10.09 @ 17:48:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98a8d6dd-2613-42ef-a20d-39ad60b254b3