Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.10 @ 10:30:30 Player: K.K.Y. Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (891) 891 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 3686 Bonus ------- Follower Combat Kills 110 Cogmind --------- Core Integrity 408/700 Matter 295/300 Energy 95/100 System Corruption 2% Temperature Cool (5) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (20) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooling System Advanced Weight Redist. System Sensor Array Advanced Targeting Computer ECM Suite ECM Suite Improved Weapon Shielding Medium Laser Heavy Laser Datajack Remote Datajack Chainsword Chainsword Chainsword Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooling System Advanced Weight Redist. System Sensor Array Advanced Targeting Computer ECM Suite ECM Suite Improved Weapon Shielding Medium Laser Advanced Beam Rifle Heavy Laser Datajack Remote Datajack Chainsword Chainsword Chainsword Chainsword [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 1 | . . . . 1 . Propulsion 4 | . 1 2 . 1 . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 30 | 7 4 3 5 1 10 Power 4 | 1 . . 1 . 2 Engine 3 | 1 . . 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 1 3 2 1 3 Treads . | . . . . . . Leg 12 | 2 1 3 2 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 3 . . . 3 Device 4 | 1 1 . . . 2 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 . . 2 . 2 Energy Gun 5 | 2 . . 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 17 | . 2 . 1 . 14 Power 3 | . . . . . 3 Propulsion 7 | . 1 . . . 6 Utility 3 | . 1 . . . 2 Weapon 4 | . . . 1 . 3 Highest Loss Streak 14 | . 2 . 1 . 14 To Critical Strikes . | . . . . . . Average Backups 8 | . . 3 8 12 17 Power . | . . . 1 1 . Propulsion . | . . . . . . Utility 3 | . . . 3 7 7 Weapon 2 | . . 1 1 3 6 Tool/Special . | . . . . . . Unused Backups 15 | . . . . . 15 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 5 | . . . . . 5 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 89 | . 81 86 99 90 92 Engine 10 | . 12 10 10 8 12 Leg 37 | . 19 36 50 49 38 Device 10 | . 11 10 10 8 12 Storage 9 | . 12 10 10 8 7 Processor 1 | . . . . . 6 Energy Gun 15 | . 25 20 18 8 7 Ballistic Gun 3 | . . . 1 8 6 Peak Build Rating 44 | 7 7 11 16 23 44 Average Rating 18 | 4 6 8 12 21 39 On Entrance 10 | . 7 7 11 16 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 60 | 20 50 50 54 54 60 Greatest Support 78 | 20 20 50 56 68 78 Greatest Overweight (x) 17 | . 4 2 . . 17 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 20 Most Carried 20 | 5 3 7 11 18 20 Average Carried 8 | . . 3 8 13 17 Final Capacity 20 | 10 20 20 20 20 20 Final Carried 18 | . 1 7 7 18 17 Class Distribution -------------------- 79% | Hacker-Mutant 20% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 582 | 233 57 113 34 65 80 Remotely . | . . . . . . Salvage Created 1067 | . 72 497 78 200 220 Parts 59 | . 9 21 4 12 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 24 | . 4 10 3 3 4 Guns 20 | . 4 7 3 3 3 Classes Destroyed 9 | . 1 5 1 . 2 Worker 1 | . . . 1 . . Builder 1 | . . . . . 1 Tunneler 1 | . . 1 . . . Watcher 2 | . . 1 . 1 . Swarmer 6 | . 4 . 2 . . Grunt 7 | . . 5 1 . 1 Duelist 1 | . . 1 . . . Sentry 8 | . . 4 . 3 1 Hunter 2 | . . . . . 2 Best Kill Streak 5 | . 2 5 2 2 3 Combat Bots Only 4 | . 2 4 2 1 2 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 342 | . 11 51 11 12 257 Missed 81 | . 5 17 2 1 56 Hits 261 | . 6 34 9 11 201 Projectile 261 | . 6 34 9 11 201 Critical Strikes 6 | . . 1 . . 5 Damage Taken 2057 | . 138 281 47 150 1441 Core 358 | . . 48 . 18 292 Absorbed by Shields . | . . . . . . Ignored by Resistances 1305 | . 82 176 32 88 927 Core Remaining (%) 96 | 100 100 . 88 96 . Volleys Fired 96 | . 6 39 4 13 34 Largest 2 | . 2 2 2 2 2 Hottest 116 | . 100 100 100 79 116 Shots Fired 170 | . 12 78 7 26 47 Gun 170 | . 12 78 7 26 47 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 25 | . . . . 13 12 Thermal 144 | . 12 78 7 13 34 Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 28 | . 8 16 3 21 28 Robot Miss Streak 2 | . 1 1 2 1 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 135 | . 9 59 4 22 41 Core Hits 55 | . 4 21 4 8 18 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 12 | . 1 9 . . 2 Burn 11 | . 1 9 . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2000 | . 114 768 96 356 666 Guns 1885 | . 114 761 51 330 629 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 115 | . . 7 45 26 37 Kinetic 313 | . . . . 170 143 Thermal 1551 | . 114 761 51 160 465 Explosive . | . . . . . . Electromagnetic 21 | . . . . . 21 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . . 2 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 3 . . . 5 Message Errors 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 4 | . 1 . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 9 | . . 2 3 1 3 Kicked 9 | . . 2 3 1 3 Crushed . | . . . . . . Highest Temperature 495 | . 146 495 72 48 421 Average Temperature 158 | . 52 146 38 17 265 Received Heat Transfer 906 | . . 189 6 63 648 Effects 13 | . . 5 . . 8 Shutdowns 3 | . . 1 . . 2 Energy Bleed 2 | . . 2 . . . Interference 5 | . . 1 . . 4 Matter Decay 1 | . . 1 . . . Short Circuit 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . 3 . . 1 Combat Hostiles 4 | . . 3 . . 1 Parts Melted 22 | . 1 12 . 4 5 Heat Transferred 5106 | . 407 2923 148 407 1221 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 80 | . 50 80 60 37 45 Initial 9 | . . . 9 8 . Average 8 | . 6 18 9 6 1 Influence Increases 833 | . 101 287 141 147 157 Destroy 0b10 Robot/C 560 | . 80 200 100 100 80 Destroy 0b10 Robot/NC 25 | . . 10 5 5 5 Destroy Leader 164 | . 20 62 20 42 20 Allied During Kill 1 | . . . 1 . . Successful Hack 22 | . . . . . 22 Destroy Structure 1 | . 1 . . . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 45 | . . . 15 . 30 Influence Decreases 833 | . 101 252 146 177 157 Entered New Map 48 | . . . 26 22 . Time Decay 614 | . 81 252 79 155 47 Lost Part 120 | . 20 . 10 . 90 Lost Ally 51 | . . . 31 . 20 Squads Dispatched 6 | . . 1 . . 5 Investigation 4 | . . . . . 4 Extermination 1 | . . . . . 1 Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 3 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 5 16 4 7 17 Peak Tracking Total 7 | . 3 4 3 1 7 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . 2 . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . . 2 . . 4 Terminals 4 | . . 2 . . 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 15 | . . 3 . . 12 Successful 9 | . . 3 . . 6 Failed 6 | . . . . . 6 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . 3 . . 6 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 4 | . . 3 . . 1 Part Schematic 1 | . . . . . 1 Emergency Access Points 1 | . . 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Retrieve Study 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . . 3 Full Trace Events 3 | . . . . . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Part Studies Acquired 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 1 1 Highest-Rated Group 40 | . . . 40 16 13 Highest-Rated Ally 16 | . . . 16 16 13 Total Orders . | . . . . . . Ally Attacks 22 | . . . 12 10 . Total Damage 256 | . . . 113 143 . Kills 4 | . . . 2 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2370 | 36 495 554 268 480 537 Sensors 2119 | . 280 554 268 480 537 Terrain 507 | . . . . . 507 Structural 251 | 36 215 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2510 | 55 509 592 268 480 606 Spaces Moved 1397 | 46 198 266 201 364 322 Core 21 | 18 . . . . 3 Treads . | . . . . . . Legs 1376 | 28 198 266 201 364 319 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 115 102 Average Speed 142 | 92 238 168 120 115 115 Slowest Speed 900 | 120 400 260 120 120 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 41 28 45 38 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1738 | 58 224 330 219 398 509 Wait 156 | . 10 12 . 8 126 Move 1392 | 45 197 265 200 363 322 Hop . | . . . . . . Pick Up 44 | 6 5 9 4 12 8 Fast Attach 1 | 1 . . . . . Attach 20 | 6 2 3 1 1 7 Detach 1 | . . . . . 1 Swap 11 | . 2 . 4 . 5 Drop 8 | . 2 . 3 . 3 Fire 96 | . 6 39 4 13 34 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . . 2 3 1 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 56 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Evolved 1 slot: Propulsion x1 286 | -10/Materials | Identified exit to Materials 286 | -10/Materials | Discovered exit to Materials (range 16) 306 | -10/Materials | Build established: Hacker-Mutant 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Propulsion x2 1141 | -9/Materials | Identified exit to Mines 1141 | -9/Materials | Discovered exit to Mines (range 12) 1157 | -9/Materials | Entered Mines 1161 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1382 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1385 | -9/Mines | Found Prototype Device 1407 | -9/Mines | Identified exit to Materials 1407 | -9/Mines | Discovered exit to Materials (range 16) 1425 | -9/Mines | Entered Materials 1425 | -8/Materials | Accompanied by 1 ally 1425 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1452 | -8/Materials | Identified exit to Storage 1452 | -8/Materials | Discovered exit to Storage (range 12) 1726 | -8/Materials | Identified exit to Factory 1726 | -8/Materials | Discovered exit to Factory (range 9) 1905 | -8/Materials | Entered Factory 1905 | -7/Factory | Accompanied by 1 ally 1905 | -7/Factory | Evolved 2 slots: Utility x2 1913 | -7/Factory | Identified Exp. Sensor Array 2197 | -7/Factory | Build established: Hacker-Skirmisher 2233 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 2511 | -7/Factory | Self-destructed Last Messages --------------- 02490_ Exp. Sensor Array destroyed. 02492_ K-01 Serf collects debris. 02492_ Penetrated by Slug. 02493_ K-01 Serf collects debris. 02495_ Penetrated by Slug. 02495_ Critical hit (Burn: +37). 02497_ Lightning Gun destroyed. 02498_ Penetrated by Slug. 02498_ G-47 Trooper destroyed. 02499_ K-01 Serf collects debris. 02501_ Lgt. Nuclear Core destroyed. 02502_ K-01 Serf collects debris. 02504_ Penetrated by Slug. 02504_ K-01 Serf destroyed. 02505_ K-01 Serf collects debris. 02505_ W-25 Informer distress signal alerts nearby ally. 02506_ K-01 Serf collects debris. 02507_ Penetrated by Slug. 02508_ K-01 Serf collects debris. 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"""""" #??# #? | | ?????????????#####! w!u% #?#? ?? | | ?????????????????# g%h################????????? | | ?????????????##?### ###?#?#?###?#???????? ???? | | ??????????????????# % #???#?? ??? ??? ?????????? | | ?????????????#????# ??##???????? ? ??????????? | | ???????????????##?# ?????## ?""?? ????????????? | | ?????????????????## ??#?##?"?????????????????? | | ?????????????????## ??##????"?"? ?"??????????? | | ????????????????#?# ? ????#?????? ???"??????????? | | ?????????????????? ???? ?#??????? ?????????????? | | ????????????????? ???#??? ?????????????????? | | ????????????????# ? ? ##?????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Hyp. Coil Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- VSS Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionHellfireExpander Manual? 0 Play Time 00:18:13 Cumulative 60.4 hours Start 2025.11.10 @ 10:05:48 End 2025.11.10 @ 10:30:30 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 46 Rogue 0 Adventurer 0 Explorer 46 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d98fc8e-533e-431d-974d-4f259da91919