Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 12:10:53

Player: AppleSource

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (21)      105
Value Destroyed (398)      398
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (60)                 60
              TOTAL SCORE: 963

 Bonus
-------
Follower Combat Kills      60

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          3%
Temperature                Cool (0)
Movement                   Core (200) Ox3
Location                   -10/Mines

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (2) ---
                   (None)
>              --- UTILITY (2) ------
         Small Storage Unit
      Hardened Light Armor Plating
>              --- WEAPON (2) -------
               Katana
>              --- INVENTORY (8) ----
         Light Ion Engine
         Light Treads
               Structural Scanner
      Advanced Targeting Computer
               Hacking Suite
         Light Assault Rifle
  High-powered Shotgun
               Rocket Launcher

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Small Storage Unit
  Improved Light Armor Plating
>          --- WEAPON -----------
           Mining Claw
           Katana
>          --- INVENTORY --------
     Light Ion Engine
     Light Treads
           Structural Scanner
  Advanced Targeting Computer
  Hardened Light Armor Plating
           Hacking Suite
           Rocket Launcher
     Heavy Hammer
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Structural Scanner
  Storage                  Small Storage Unit
  Protection               Improved Light Armor Plating
Weapon                     Mining Claw
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser
  Impact Weapon            Heavy Hammer
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             20   | 6   6   8   
  Power                    3    | 1   .   2   
    Engine                 3    | 1   .   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   2   2   
    Treads                 6    | 2   2   2   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   1   2   
    Device                 1    | .   1   .   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   3   2   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   .   1   
    Impact Weapon          2    | .   2   .   
    Slashing Weapon        2    | .   1   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   .   9   
  Power                    3    | .   .   3   
  Propulsion               3    | .   .   3   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     91   | .   87  95  
  Engine                   13   | .   14  12  
  Treads                   27   | .   27  27  
  Device                   5    | .   4   5   
  Storage                  14   | .   14  14  
  Protection               3    | .   .   7   
  Ballistic Gun            12   | .   21  .   
  Special Weapon           1    | .   .   4   
  Impact Weapon            1    | .   3   .   
  Slashing Weapon          10   | .   1   21  
Peak Build Rating          12   | 6   10  12  
  Average Rating           7    | 5   6   9   
  On Entrance              4    | .   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             17   | 13  17  17  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  3    | 3   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 1   8   8   
  Average Carried          7    | .   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 1   8   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           601  | 157 309 135 
  Remotely                 .    | .   .   .   
Salvage Created            768  | .   392 376 
  Parts                    37   | .   29  8   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           2    | .   1   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  32   | .   11  21  
  Melee                    21   | .   .   21  
  Guns                     10   | .   10  .   
Classes Destroyed          8    | .   6   2   
  Worker                   2    | .   2   .   
  Builder                  1    | .   1   .   
  Tunneler                 1    | .   .   1   
  Hauler                   1    | .   1   .   
  Operator                 3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    7    | .   5   2   
  Assembled                19   | .   .   19  
Best Kill Streak           13   | .   5   13  
  Combat Bots Only         13   | .   4   13  
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        144  | .    83   61   
  Missed                   38   | .    26   12   
Damage Taken               1575 | .    533  1042 
  Core                     257  | .    80   177  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              51   | .    47   4    
  Largest                  2    | .    2    1    
  Hottest                  100  | .    40   100  
Shots Fired                98   | .    94   4    
  Gun                      94   | .    94   .    
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  4    | .    .    4    
  Kinetic                  94   | .    94   .    
  Thermal                  4    | .    .    4    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         5    | .    5    .    
  Robot Miss Streak        6    | .    6    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           86   | .    54   32   
  Core Hits                47   | .    24   23   
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         2    | .    2    .    
    Destroy                1    | .    1    .    
    Smash                  1    | .    1    .    
Melee Attacks              64   | .    16   48   
  Impact                   11   | .    11   .    
  Slashing                 53   | .    5    48   
  Piercing                 .    | .    .    .    
  Sneak Attacks            7    | .    5    2    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        2    | .    1    1    
Damage Inflicted           2227 | .    1002 1225 
  Guns                     423  | .    423  .    
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    1787 | .    562  1225 
  Ramming                  17   | .    17   .    
  Kinetic                  423  | .    423  .    
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   390  | .    390  .    
  Slashing                 1397 | .    172  1225 
  Piercing                 .    | .    .    .    
Highest Corruption         3    | .    1    3    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  9    | .    .    9    
    Message Errors         2    | .    .    2    
    Matter Fused           6    | .    .    6    
    Data Loss (minor)      1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            157  | .    139  18   
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    157  | .    139  18   
Knockbacks                 2    | .    2    .    
  Impact                   2    | .    2    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   7    | .    7    .    
Targets Rammed             9    | .    9    .    
  Kicked                   .    | .    .    .    
  Crushed                  2    | .    2    .    
Highest Temperature        96   | .    6    96   
  Average Temperature      33   | .    6    38   
  Received Heat Transfer   345  | .    54   291  
Siege Activations          .    | .    .    .    
Robots Corrupted           3    | .    3    .    
  Combat Hostiles          1    | .    1    .    
  Parts Fried              4    | .    4    .    
  Impact Corruptions       6    | .    6    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             335  | .   335 149 
  Initial                  60   | .   .   60  
  Average                  92   | .   136 37  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         98   | 100 97  100 
  Level 1                  1    | .   2   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   3   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              62   | .   37  25  
  Peak Tracking Total      8    | .   8   5   
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          1    | .   .   1   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                1    | .   .   1   
  Successful               1    | .   .   1   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   .   1   
  Open Door                1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               1    | .   .   1   
  Largest Group            1    | .   .   1   
  Highest-Rated Group      31   | .   .   31  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               7    | .   .   7   
  Total Damage             146  | .   .   146 
  Kills                    2    | .   .   2   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               2622 | 69   1492 1061 
Spaces Moved               1372 | 40   797  535  
  Core                     8    | 8    .    .    
  Treads                   1364 | 32   797  535  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 149  160  160  
  Slowest Speed            200  | 200  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       57   | 4    93   74   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          1    | .    .    1    
  Melee                    .    | .    .    .    
  Projectile               1    | .    .    1    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1601 | 46  897 658 
  Wait                     67   | .   9   58  
  Move                     1370 | 39  796 535 
  Hop                      .    | .   .   .   
  Pick Up                  15   | 1   9   5   
  Fast Attach              17   | 6   4   7   
  Attach                   3    | .   2   1   
  Detach                   2    | .   1   1   
  Swap                     .    | .   .   .   
  Drop                     10   | .   5   5   
  Fire                     51   | .   47  4   
  Melee                    57   | .   15  42  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    9    | .   9   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 16)
   70 | -11/Scrapyard | Entered Materials
  260 | -10/Materials | Discovered new exit (range 15)
  318 | -10/Materials | Build established: Mutant
  610 | -10/Materials | Discovered new exit (range 8)
  825 | -10/Materials | Discovered new exit (range 6)
  939 | -10/Materials | Discovered new exit (range 16)
 1562 | -10/Materials | Entered Mines
 1565 | -10/Mines     | Received a Mining Laser from a helpful Derelict
 1694 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1992 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
 2044 | -10/Mines     | Learned location of Zion (-7)
 2050 | -10/Mines     | Assembled infested the area
 2055 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 2173 | -10/Mines     | Core integrity fell below 50%
 2271 | -10/Mines     | Core integrity fell below 20%
 2307 | -10/Mines     | Destroyed 13 combat bots
 2623 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
as-85234 destroyed.
Acquired 10 matter.
as-55159 destroyed.
Acquired Lgt. Ion Engine.
System corrupted: Matter fused (-10).
= OLVYNJ2UK98OPD C/S|BDVKK Q /GG
Acquired 10 matter.
Acquired Lgt. Assault Rifle.
System corrupted: Matter fused (-10).
D-53 Grenadier destroyed.
Lgt. Treads destroyed.
U-05 Engineer lays Concrete.
Lgt. Ion Engine destroyed.
Mining Claw destroyed.
Laser Drill disabled.
U-05 Engineer lays Concrete. <x3>
U-05 Engineer destroyed.
Laser Drill disabled.
The unstable cave ceiling collapses.
Lgt. Treads destroyed.

 Map 
-----
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| ???????????????????#####   """ """  #????????????? |
| ???????????????????????#            #????????????? |
| ???????????????????????#            #????????????? |
| ???????????????????????##############????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Exterminator

 Challenges 
------------
None

 Game 
------
Seed              ResetPointCanceller
  Manual?         0
Play Time         00:15:29
  Cumulative      22.6 hours
  Start           2024.10.24 @ 11:55:33
  End             2024.10.24 @ 12:10:53
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          36
  Rogue           24
  Adventurer      12
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             8
Gallery%          18
Achievement%      16
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e78409b2-c7c0-42ef-a9c2-9484ad05871c