Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.05.05 @ 06:49:27 Player: hemo Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (417) 2085 Value Destroyed (25670) 25670 Prototype IDs (62) 1240 Alien Tech Used (11) 2200 Bonus (27225) 27225 TOTAL SCORE: 66720 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 13438 Follower Combat Kills 1552 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Acquired SGEMP 2000 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -2065 Cogmind --------- Core Integrity 0/1850 Matter 388/425 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (17) ----- Advanced Signal Interpreter > --- WEAPON (6) ------- Force Lance > --- INVENTORY (4) ---- Improved Quantum Reactor SGEMP Prototype Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Experimental Energy Well Improved Matter Compressor Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler Advanced Powered Armor Phase Armor Focal Shield Experimental Thermal Shield > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle Improved Potential Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Improved Quantum Reactor Armored Wheel Advanced Heat Sink Gamma Bomb Array Gamma Bomb Array Lance Force Lance SGEMP Prototype [Rating: 215] Favorites ----------- Power Zero-point Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Experimental Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Heavy Machine Gun Energy Gun Enhanced Quantum Rifle Energy Cannon Improved Potential Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Graviton Cannon Launcher Gamma Bomb Array Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 19 | . 1 . . . 4 2 2 2 2 . . . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 15 | . 1 . . . 3 2 1 2 1 . . . . 1 . 2 . . 2 Weapon 4 | . . . . . 1 . 1 . 1 . . . . 1 . . . . . Parts Attached 307 | 8 12 2 . 5 11 27 22 4 20 2 11 12 1 15 64 13 42 23 13 Power 15 | 2 2 . . 1 1 1 1 . 1 . 1 1 . 1 3 . . . . Engine 5 | 2 1 . . . . 1 1 . . . . . . . . . . . . Core 3 | . 1 . . 1 1 . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . 1 . 1 1 . 1 3 . . . . Propulsion 23 | 2 3 . . . 2 4 . . 1 . . 3 . . 2 . 4 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . Wheel 17 | . 2 . . . 2 3 . . 1 . . 1 . . 2 . 4 . 2 Hover 3 | . . . . . . 1 . . . . . 2 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 151 | 2 6 2 . 1 7 10 7 4 8 2 3 4 . 6 35 5 28 17 4 Device 85 | 1 4 1 . 1 4 4 4 3 6 1 2 1 . . 23 2 15 12 1 Storage 29 | 1 2 . . . . . . . 1 1 . 1 . 3 8 2 5 3 2 Processor 15 | . . . . . 1 3 1 . . . . . . . 2 1 5 2 . Hackware 2 | . . . . . . . . . . . . . . 2 . . . . . Protection 19 | . . 1 . . 2 3 2 1 1 . 1 2 . 1 2 . 2 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 118 | 2 1 . . 3 1 12 14 . 10 . 7 4 1 8 24 8 10 6 7 Energy Gun 39 | 1 . . . 2 1 7 2 . 2 . 2 1 . . 10 4 4 2 1 Energy Cannon 8 | . . . . . . . 3 . 2 . 1 . . 1 1 . . . . Ballistic Gun 25 | 1 1 . . . . 4 6 . 2 . 1 2 . 3 4 1 . . . Ballistic Cannon 16 | . . . . 1 . . . . . . 2 . . 2 2 3 2 3 1 Launcher 6 | . . . . . . 1 . . . . . . 1 . 3 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . 4 . 1 1 . 2 2 . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . . 2 . 4 1 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 1 . . . 5 2 . . . 1 6 . . 20 3 5 . . Parts Lost 38 | . . . . . . 3 1 . 1 . . . . 2 9 . 2 3 17 Power 2 | . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 5 | . . . . . . . . . . . . . . . 2 . . 1 2 Utility 18 | . . . . . . 1 . . 1 . . . . 1 3 . 2 1 9 Weapon 13 | . . . . . . 2 . . . . . . . 1 3 . . 1 6 Highest Loss Streak 14 | . . . . . . 1 1 . 1 . . . . 2 3 . 1 1 14 Average Slot Usage (%) 95 | . 99 100 100 100 89 99 98 99 98 100 99 98 100 99 96 93 91 90 78 Engine 1 | . 5 . . . . 3 6 5 2 . . . . . . . . . . Core 1 | . 6 12 12 12 8 3 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 2 5 5 5 5 4 4 4 4 4 2 Wheel 10 | . 5 25 25 25 15 14 12 11 10 10 10 9 10 9 8 8 7 7 2 Device 29 | . 24 23 12 12 16 28 29 33 34 35 34 33 35 28 27 30 33 32 25 Storage 11 | . 12 12 12 12 8 7 6 5 8 10 10 11 10 12 16 18 14 12 16 Processor 7 | . . . . . 4 11 12 11 10 10 10 10 10 9 6 7 5 8 6 Protection 4 | . . 1 12 12 9 9 6 9 5 5 5 4 5 4 5 4 1 . 2 Energy Gun 5 | . . . . 9 16 11 3 . . 5 4 1 5 3 3 7 7 7 2 Energy Cannon 1 | . . . . . . . 4 . . . . 2 . . 2 4 4 4 2 Ballistic Gun 9 | . 24 25 25 9 . 2 13 16 19 15 14 13 19 17 12 3 . . . Ballistic Cannon 3 | . . . . 5 8 7 . . . . 1 6 . 1 2 4 5 4 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 18 43 45 45 53 66 68 76 73 88 87 106 106 93 119 137 137 169 167 191 Greatest Support 33 | 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 33 33 28 Greatest Overweight (x) 13 | . 2 1 1 2 2 5 3 3 3 3 4 8 3 4 5 5 13 13 7 Average Overweight (x) 3 | . . 1 1 1 2 2 2 2 3 3 3 3 3 3 4 5 5 4 4 Largest Inventory Capacity 16 | 8 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 16 12 12 Average Capacity 11 | 6 9 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 11 Most Carried 12 | 8 12 12 12 12 12 12 12 11 12 12 12 12 12 12 12 12 12 12 11 Average Carried 11 | 2 9 11 12 11 9 11 11 10 11 11 11 11 12 11 11 11 11 11 8 Final Capacity 12 | 8 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 8 12 12 12 12 12 12 12 11 12 12 12 12 12 12 12 12 12 10 3 Class Distribution -------------------- 17% | Hacker-Assassin 13% | Hacker-Mutant 12% | Hacker-Skirmisher 11% | Scavenger-Tank 10% | Scavenger-Executioner 6% | Scavenger-Skirmisher 6% | Scavenger-Mutant 6% | Alien-Mutant 5% | Alien-Executioner 4% | Alien-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Skirmisher | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Hacker-Assassin | -3/Research Scavenger-Executioner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Tank | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 9607 | 301 182 72 . 86 208 682 287 161 680 76 296 140 48 399 1630 662 528 1607 1562 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 20729 | 160 254 16 . 106 315 1443 591 83 526 123 145 219 414 316 2022 1220 1100 4843 6833 Parts 746 | 10 22 . . 5 21 64 21 5 16 5 10 2 15 14 87 51 37 165 196 Haulers Intercepted 10 | . 2 . . . . 3 2 . . . . . . . . 2 1 . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 348 | . 6 . . 2 10 24 9 4 8 2 4 . 9 6 28 18 17 90 111 Guns 116 | . 6 . . 2 8 18 6 4 7 2 3 . 8 5 19 4 6 14 4 Cannons 92 | . . . . . 2 6 3 . 1 . 1 . . 1 6 8 6 25 33 AOE 128 | . . . . . . . . . . . . . 1 . 3 5 5 47 67 Classes Destroyed 25 | 2 4 . . 1 2 4 1 . . . . . . 1 3 1 1 4 1 Worker 15 | . . . . . 1 2 . . . . . . . . 2 1 3 2 4 Builder 8 | . . . . . 1 1 . . . . . . . . . 2 . 2 2 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . . 3 2 . . . . . . . . 2 1 . . Recycler 8 | 1 . . . . . 2 . . 1 . . . . . 2 . 1 . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 Mechanic 8 | . . . . . . . . . . . . . . . . . . 2 6 Operator 2 | . . . . . . . . . . . . . . 1 . . 1 . . Drone 2 | . . . . . . . 2 . . . . . . . . . . . . Watcher 4 | . 1 . . . 1 . . . . . . . . . 1 . . 1 . Swarmer 38 | . 4 . . . 6 1 4 4 4 . 3 . 5 3 . . 1 . 3 Saboteur 11 | . . . . . . . . . . . . . . . . . . 7 4 Grunt 125 | . 2 . . . 4 11 3 . 1 . . . 4 . 14 5 . 35 46 Brawler 21 | . . . . . . 1 . . 1 . . . . . . . . 6 13 Duelist 16 | . . . . . . 3 . . . . . . . . . . . 4 9 Protector 15 | . . . . . . . . . . . . . . . . . 1 5 9 Researcher 2 | . . . . . . . . . . . . . . . 1 . . 1 . Sentry 17 | . . . . 2 . 4 . . 2 . 1 . . 1 . 2 . 3 2 Hunter 30 | . . . . . . 1 . . . . . . . 2 5 5 6 7 4 Programmer 44 | . . . . . . 3 2 . . . . . . . 4 5 6 11 13 Q-Series 1 | . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . Lightning 3 | . . . . . . . . . . . . . . . . . 3 . . Tracker 3 | . . . . . . . . . . . . . . . . . . 3 . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . 3 . Investigator 3 | . . . . . . . . . . . . . . . . . . 2 1 Striker 5 | . . . . . . . . . . . . . . . 2 . . 1 2 Executioner 10 | . . . . . . . . . . . . . . . . . . 4 6 Alpha 7 1 | . . . . . . . . . . . . . . . 1 . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . 1 . . . . Protovariant P 1 | . . . . . . . . . . . . . . . 1 . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 34 | 4 4 . . 2 10 5 3 4 4 2 3 . 7 3 6 8 5 25 34 Combat Bots Only 30 | . 2 . . 2 7 3 3 4 4 2 3 . 7 3 6 5 4 25 30 Max Kills in Single Turn 11 | 1 2 . . 1 3 2 2 1 2 1 2 . 2 2 2 3 2 6 11 Gunslinging 1 | . 1 . . . . . . . 1 . 1 . 1 1 . . . . . Exploded 7 | . . . . . . . . . . . . . 1 . 1 1 2 4 7 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . 3 Perun (-1/Access) Svarog (-1/Access) Zhirov (-1/Access) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 13515 | . 99 11 . 91 151 689 222 38 264 33 61 . 279 323 1363 604 1574 2319 5394 Core 3135 | . 23 11 . 10 21 63 11 . 61 25 . . 7 28 106 30 430 687 1622 Absorbed by Shields 155 | . . . . . . . . . . . . . . . . . . 93 62 Redirected to Core 1532 | . . . . . . . . . . . . . . . . . 345 536 651 Core Remaining (%) 84 | 100 . . . 82 96 91 98 100 . . . . 84 . 89 . . 23 . Volleys Fired 533 | 7 17 2 . 6 18 59 19 9 19 3 7 . 15 15 84 31 49 84 89 Largest 6 | 2 2 2 . 2 3 3 4 3 5 4 5 . 5 6 6 5 5 5 5 Hottest 528 | 60 40 40 . 40 198 198 236 90 270 170 268 . 206 309 382 401 528 528 522 Shots Fired 1885 | 14 34 4 . 12 54 169 72 27 65 12 29 . 65 74 323 125 164 294 348 Gun 1204 | 14 34 4 . 12 36 112 55 27 59 12 26 . 63 65 271 90 91 150 83 Cannon 645 | . . . . . 18 57 17 . 6 . 3 . . 9 52 35 73 144 231 Launcher 36 | . . . . . . . . . . . . . 2 . . . . . 34 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1032 | 7 34 4 . 12 18 71 43 27 50 9 22 . 48 59 252 64 49 91 172 Thermal 699 | . . . . . 36 67 17 . 14 3 7 . 15 15 39 39 102 203 142 Explosive 2 | . . . . . . . . . . . . . 2 . . . . . . Electromagnetic 152 | 7 . . . . . 31 12 . 1 . . . . . 32 22 13 . 34 Robot Hit Streak 52 | 14 24 28 . 30 14 26 27 9 22 9 10 . 23 29 52 35 22 43 45 Robot Miss Streak 6 | . 2 . . 1 2 2 6 1 2 1 5 . 4 6 2 1 3 4 5 Penetration Max 3 | . . . . . 1 . . . 1 . . . . . 1 1 3 . . Secondary Targets 16 | . 2 . . . . . . . 2 . 1 . 4 2 5 . . . . Max Gunslinging Chain 2 | . 1 . . . . . . . 1 . 1 . 2 1 1 . . . . Shots Hit Robots 1355 | 14 27 4 . 9 36 132 45 18 49 9 18 7 45 50 264 93 127 190 218 Core Hits 932 | 5 13 2 . 4 17 76 28 4 17 3 5 2 23 17 90 47 61 156 362 Critical Hits 82 | . . . . . 3 7 1 . 1 . . . 1 6 15 8 6 16 18 Critical Kills 22 | . . . . . 1 3 . . . . . . . 3 4 2 2 3 4 Critical Parts Destroyed 46 | . . . . . 2 3 1 . 1 . . . 1 1 10 4 2 9 12 Melee Attacks 74 | . . . . . . . 10 . 6 . 1 7 . 6 6 . 16 20 2 Impact 10 | . . . . . . . 10 . . . . . . . . . . . . Slashing 21 | . . . . . . . . . 6 . 1 7 . 6 1 . . . . Piercing 43 | . . . . . . . . . . . . . . . 5 . 16 20 2 Sneak Attacks 2 | . . . . . . . . . 1 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 100274 | 230 370 47 . 97 915 3272 1252 400 1222 167 313 776 1210 1246 7304 7144 7784 30267 36258 Guns 19918 | 174 370 47 . 97 598 2208 701 400 887 167 195 . 818 918 3694 1252 1434 3921 2037 Cannons 32797 | . . . . . 317 972 398 . 221 . 118 . . 328 2070 2712 3751 9656 12254 Explosions 46444 | 56 . . . . . 92 153 . . . . . 392 . 1495 3180 2599 16690 21787 Melee 1103 | . . . . . . . . . 114 . . 776 . . 45 . . . 168 Ramming 12 | . . . . . . . . . . . . . . . . . . . 12 Kinetic 19687 | 83 370 47 . 97 317 1394 521 400 722 118 206 . 528 923 4176 1079 1242 2367 5097 Thermal 74133 | 56 . . . . 598 1274 551 . 367 49 107 . 290 323 3050 6044 6522 27900 27002 Explosive 605 | . . . . . . . . . . . . . 392 . . . . . 213 Electromagnetic 4734 | 91 . . . . . 604 180 . 19 . . . . . 33 21 20 . 3766 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 890 | . . . . . . . . . 114 . . 776 . . . . . . . Piercing 213 | . . . . . . . . . . . . . . . 45 . . . 168 Highest Corruption 23 | . . . . . . . 5 . 1 1 1 1 1 1 7 5 5 11 23 Average Corruption 3 | . . . . . . . 4 . 1 1 1 1 1 1 3 3 2 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 186 | . . . . . . . 20 . . 1 5 5 1 . 37 19 17 41 40 Message Errors 46 | . . . . . . . 4 . . 1 2 3 1 . 11 4 5 9 6 Matter Fused 20 | . . . . . . . 3 . . . . . . . 4 2 2 4 5 Heat Flow Errors 8 | . . . . . . . 1 . . . . . . . 2 . 1 3 1 Energy Discharges 14 | . . . . . . . 1 . . . 2 . . . 3 2 1 3 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 23 | . . . . . . . 4 . . . . 1 . . 4 4 2 5 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . 1 . . . . . . . . . . 2 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 2 Targeting Errors 59 | . . . . . . . 6 . . . 1 1 . . 12 6 5 12 16 Weapon Failures 6 | . . . . . . . . . . . . . . . 1 . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 9606 | 23 . . . . 10 6 1 . . . . 377 10 6 187 1189 859 2937 4001 Projectiles 3822 | . . . . . 10 6 . . . . . . . 6 13 355 515 1164 1753 Explosions 5407 | 23 . . . . . . 1 . . . . . 10 . 174 834 344 1773 2248 Melee 377 | . . . . . . . . . . . . 377 . . . . . . . Knockbacks 91 | . . . . . 3 5 . . . . . . . . 9 . 9 16 49 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 83 | . . . . . 3 5 . . . . . . . . 9 . 8 15 43 Secondary 8 | . . . . . . . . . . . . . . . . . 1 1 6 Self-Inflicted Damage 656 | . . . . . . . 16 . . . . . . . 21 38 . 294 287 Shots 34 | . . . . . . . 1 . . . . . . . 1 2 . 12 18 Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 218 | . . . . 9 200 198 192 . 218 40 80 . 63 108 94 134 68 184 162 Average Temperature 63 | . . . . 5 148 56 51 . 61 30 37 . 15 27 16 60 17 75 74 Received Heat Transfer 2751 | . 72 9 . 54 81 393 54 . 54 . 9 . 66 9 297 45 180 452 976 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Fried 4 | . . . . . . . 1 . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Melted 10 | . . . . . . . . . . . . . . . . 1 . 4 5 Combat Hostiles 9 | . . . . . . . . . . . . . . . . 1 . 4 4 Parts Melted 52 | . . . . . 1 3 1 . 1 1 . . 2 . 1 3 3 20 16 Heat Transferred 58989 | 100 . . . . 999 2135 750 . 372 74 136 . 444 408 2335 4113 4880 20916 21327 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | 1 . . . . . 2 1 . . . . . . . 2 1 2 . 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 5385 | 20 234 8 . 55 362 242 177 117 200 . . . . 183 297 761 362 3851 5385 Average Influence 413 | 11 106 6 . 38 95 88 96 75 57 . . . . 103 120 481 106 820 3478 Maximum Alert Level 5 | . 1 . . . 1 1 . . 1 . . . . . 1 3 1 5 5 Low Security (%) 72 | 100 69 100 . 100 77 90 100 100 98 . . . . 100 72 11 86 41 . Level 1 13 | . 30 . . . 22 9 . . 1 . . . . . 27 11 13 31 . Level 2 3 | . . . . . . . . . . . . . . . . 52 . 1 . Level 3 1 | . . . . . . . . . . . . . . . . 24 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . . . . . . . . 25 98 Squads Dispatched 95 | . . . . 1 1 7 2 . 1 . . . . 3 3 4 5 32 36 Investigation 6 | . . . . 1 . 2 . . . . . . . 2 1 . . . . Extermination 13 | . . . . . . 1 2 . 1 . . . . 1 1 1 3 3 . Reinforcement 12 | . . . . . 1 3 . . . . . . . . 1 2 2 2 1 Assault 52 | . . . . . . . . . . . . . . . . 1 . 20 31 Garrison 2 | . . . . . . 1 . . . . . . . . . . . . 1 Intercept 10 | . . . . . . . . . . . . . . . . . . 7 3 Construction Impeded 4 | . . . . . . . . . . . . . . . . 2 . 1 1 Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 21 | . 4 . . . 3 . . 1 . . . . . 2 4 1 4 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 562 | . 12 2 . 3 16 31 17 5 11 4 4 . 11 11 37 22 31 144 201 Peak Tracking Total 30 | . 4 2 . 2 6 6 6 4 5 4 3 . 7 4 5 5 4 23 30 Tactical Retreats 16 | . . 1 . . 1 1 1 . . . . . 1 . . . 4 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 15 | . 1 . . . . 2 4 . 3 . . . . 1 3 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 69 | . . . . . 1 . 4 . . . 1 . . 1 10 7 4 35 6 Max in Single Turn 22 | . . . . . 1 . 1 . . . 1 . . 1 2 4 1 22 2 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 73 | . 8 1 . 1 2 8 3 1 4 . 2 6 1 6 6 3 15 6 . Terminals 44 | . 8 1 . . 1 4 1 . 2 . . . 1 5 3 2 11 5 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Stations 9 | . . . . . 1 . . 1 2 . . . . 1 1 . 2 1 . Recycling Units 2 | . . . . . . 1 1 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . 1 1 1 . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . Total Hacks 239 | . 44 4 . 1 9 27 5 2 15 . 2 19 4 18 10 6 45 28 . Successful 168 | . 33 2 . 1 7 16 5 2 10 . 2 19 4 9 6 4 29 19 . Failed 71 | . 11 2 . . 2 11 . . 5 . . . . 9 4 2 16 9 . Catastrophic 7 | . . . . . . . . . . . . . . 2 2 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 120 | . 42 4 . . 2 10 1 . 3 . . . . 6 . 3 27 22 . Terminals 156 | . 44 4 . . 2 13 2 . 4 . . . 4 14 4 4 36 25 . Fabricators 8 | . . . . . . 8 . . . . . . . . . . . . . Repair Stations 34 | . . . . . 7 . . 2 11 . . . . 4 3 . 4 3 . Recycling Units 5 | . . . . . . 4 1 . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 2 . . . . . . . 2 2 4 . . Garrison Access 4 | . . . . . . 2 . . . . . . . . 1 . 1 . . Terminal Hacks 88 | . 25 2 . 1 1 6 1 . 1 . 2 19 4 6 1 1 12 6 . Record 14 | . . . . . . . . . . . 1 7 4 . . . 2 . . Part Schematic 12 | . 4 . . . 1 3 . . . . . 4 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 9 1 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 18 | . 10 1 . . . . . . . . . 4 . . . . 3 . . Open Door 4 | . . . . 1 . . . . . . 1 . . . . . . 2 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . . 1 1 . Unreport Threat 8 | . . . . . . 2 . . . . . . . 1 . . 3 2 . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . 1 3 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . 7 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 3 . . . . . . . . . . . . . Build 4 | . . . . . . 4 . . . . . . . . . . . . . Repair Station Hacks 26 | . . . . . 6 . . 2 9 . . . . 2 2 . 3 2 . Scan Component 15 | . . . . . 3 . . 1 5 . . . . 2 1 . 2 1 . Repair 11 | . . . . . 3 . . 1 4 . . . . . 1 . 1 1 . Recycling Unit Hacks 2 | . . . . . . 1 1 . . . . . . . . . . . . Report Inventory 2 | . . . . . . 1 1 . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 2 . . . . . . . 2 2 4 . . Insert Component 5 | . . . . . . . 1 . . . . . . . 1 1 2 . . Analyze 5 | . . . . . . . 1 . . . . . . . 1 1 2 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 33 | . 8 . . . . 2 1 . . . . . . 1 . 1 9 11 . Terminals 33 | . 8 . . . . 2 1 . . . . . . 1 . 1 9 11 . Track 1 | . . . . . . . . . . . . . . . . . . 1 . Assimilate 3 | . . . . . . . . . . . . . . . . . 3 . . Botnet 21 | . 8 . . . . 2 1 . . . . . . 1 . 1 4 4 . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . Disrupt 5 | . . . . . . . . . . . . . . . . . 1 4 . Operators 2 | . . . . . . . . . . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 8 1 . . 1 8 3 1 4 . . . 1 6 5 3 13 6 . Full Trace Events 4 | . . . . . . 1 . . . . . . . 2 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 4 . . . 1 3 1 . . . . 4 . . . 1 2 . . Parts Built 5 | . . . . . . 5 . . . . . . . . . . . . . Matter 704 | . . . . . . 704 . . . . . . . . . . . . . Time 333 | . . . . . . 333 . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . Parts Repaired 11 | . . . . . 3 . . 1 4 . . . . . 1 . 1 1 . Time 435 | . . . . . 150 . . 26 179 . . . . . 33 . 10 37 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 . . . . . . . 1 1 2 . . Part Schematics Acquired 4 | . . . . . . . 1 . . . . . . . . 1 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 3 . . . . . . . . 3 . . . 3 Machine Destruction 6 | . . . . . . . . . . . . . . . 3 . . . 3 Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 25 | . . . . 2 . . . . 3 . . . . . . . 2 9 9 Largest Group 9 | . . . . 2 1 . . . 3 2 1 . . . . . 1 9 7 Highest-Rated Group 1187 | . . . . 44 31 . . . 138 92 46 . . . . . 44 1187 1130 Highest-Rated Ally 1075 | . . . . 31 31 . . . 46 46 46 . . . . . 44 1075 1075 Total Orders 66 | . . . . . . . 9 2 10 . 8 3 6 9 9 6 4 . . STAY 13 | . . . . . . . 2 . 3 . 1 1 1 1 2 . 2 . . GOTO 26 | . . . . . . . 3 1 2 . 3 1 3 4 4 4 1 . . FOLLOW 27 | . . . . . . . 4 1 5 . 4 1 2 4 3 2 1 . . Ally Attacks 213 | . . . . 4 11 . . . 21 4 3 . . . . . . 125 45 Total Damage 7598 | . . . . 41 129 . . . 485 131 53 . . . . . . 5289 1470 Kills 34 | . . . . . 4 . . . 3 2 . . . . . . . 19 6 Allies Corrupted 2 | . . . . . . . . . 1 . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 14 | . 9 1 . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 2 1 . . . . . . . . Drone Launches 19 | . . . . . . . 8 . . 3 6 . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 13158 | 134 567 394 183 247 450 1437 851 172 765 403 571 420 489 533 1297 590 1500 1486 669 Spaces Moved 7751 | 80 369 301 184 181 152 841 563 105 370 323 431 299 359 335 653 342 786 789 288 Core 93 | 3 . . . . . . . . . . . . . . . . . . 90 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 343 | 77 266 . . . . . . . . . . . . . . . . . . Wheels 7315 | . 103 301 184 181 152 841 563 105 370 323 431 299 359 335 653 342 786 789 198 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 110 110 100 110 120 120 120 120 120 120 120 140 130 130 50 Average Speed 123 | 117 127 100 100 106 110 110 114 111 120 120 121 124 120 127 134 140 146 132 124 Slowest Speed 220 | 120 150 100 100 110 110 140 120 120 120 120 130 170 120 130 140 140 220 220 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 40 | 5 74 53 61 68 18 22 24 4 17 58 64 62 67 11 59 11 67 49 11 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 7 | . . 1 . 1 . . . . . 1 . 3 1 . . . . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . 3 3 . 3 . . . . . . Spaces Dug 40 | . . . . . . . 9 . 4 . . . . 6 . . 11 9 1 Terrain Destroyed 995 | 7 . . . . 11 14 16 . 5 . . . 10 9 81 101 136 178 427 Melee 33 | . . . . . . . 9 . 4 . . . . 6 . . 10 3 1 Projectile 142 | . . . . . 11 7 4 . 1 . . . 3 3 8 11 17 21 56 AOE 820 | 7 . . . . . 7 3 . . . . . 7 . 73 90 109 154 370 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 10212 | 102 438 390 183 224 397 1226 717 146 647 335 465 333 391 401 934 399 1021 1026 437 Wait 1141 | . 11 79 . 26 200 267 71 28 218 1 . 3 15 23 47 2 85 65 . Move 7732 | 79 368 300 183 180 151 840 562 104 369 322 430 298 358 334 652 341 785 788 288 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 89 | 7 12 3 . 1 7 8 6 . 7 2 3 2 1 3 15 2 5 1 4 Fast Attach 183 | 8 7 1 . 3 5 14 11 2 7 . 6 9 . 4 35 9 34 26 2 Attach 49 | . . . . . 4 6 2 2 4 . . 1 . 3 12 . 2 2 11 Detach 49 | 1 1 . . 1 3 4 5 1 . . . . . 2 14 . 7 4 6 Swap 94 | . 5 1 . 2 2 7 10 . 9 2 6 4 1 8 18 4 8 6 1 Drop 215 | . 17 4 . 5 7 21 17 . 8 4 10 9 1 3 46 9 30 11 13 Fire 533 | 7 17 2 . 6 18 59 19 9 19 3 7 . 15 15 84 31 49 84 89 Melee 74 | . . . . . . . 10 . 6 . 1 7 . 6 6 . 16 20 2 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . . . . . . . 19 19 Rewire 5 | . . . . . . . . . . . . . . . 5 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . 4 . . 1 2 . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 135 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Evolved 1 slot: Utility x1 234 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Discovered exit to Mines (range 16) 310 | -10/Materials | Build established: Hacker-Mutant 453 | -10/Materials | Identified exit to Materials 453 | -10/Materials | Discovered exit to Materials (range 16) 648 | -10/Materials | Discovered exit to Materials (range 16) 683 | -10/Materials | Discovered exit to Mines (range 16) 702 | -10/Materials | Entered Mines 776 | -10/Mines | Met a Derelict bent on vengeance 791 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 794 | -10/Mines | Found Prototype Device 794 | -10/Mines | Identified Exp. Sensor Array 813 | -10/Mines | Learned location of Storage (-8) 916 | -10/Mines | Assembled infested the area 1045 | -10/Mines | Discovered exit to Materials (range 10) 1092 | -10/Mines | Identified exit to Exiles 1092 | -10/Mines | Discovered exit to Exiles (range 5) 1096 | -10/Mines | Entered Exiles 1120 | -10/Exiles | Met 8R-AWN 1138 | -10/Exiles | Met EX-HEX 1165 | -10/Exiles | Met EX-BIN 1178 | -10/Exiles | Met EX-DEC 1268 | -10/Exiles | Identified exit to Mines 1268 | -10/Exiles | Discovered exit to Mines (range 14) 1279 | -10/Exiles | Entered Mines 1282 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1336 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1408 | -9/Mines | Met a Derelict shopkeep closing up shop 1507 | -9/Mines | Identified exit to Materials 1507 | -9/Mines | Discovered exit to Materials (range 9) 1526 | -9/Mines | Entered Materials 1526 | -8/Materials | Accompanied by 1 ally 1526 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1531 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1626 | -8/Materials | Repaired Exp. Sensor Array 1666 | -8/Materials | Repaired Imp. Light Armor Plating 1699 | -8/Materials | Repaired Arm. Wheel 1863 | -8/Materials | Destroyed 7 combat bots 1898 | -8/Materials | Identified exit to Factory 1898 | -8/Materials | Discovered exit to Factory (range 14) 1976 | -8/Materials | Entered Factory 1976 | -7/Factory | Evolved 2 slots: Utility x2 2397 | -7/Factory | Fabricated Adv. Signal Interpreter? 2567 | -7/Factory | Fabricated Cld. Ion Engine? 2785 | -7/Factory | Build established: Scavenger-Skirmisher 2807 | -7/Factory | Fabricated Cld. Ion Engine (x1) 2909 | -7/Factory | Fabricated Cld. Ion Engine (x1) 3361 | -7/Factory | Garrison activated, responded to threat 3367 | -7/Factory | Identified exit to Factory 3367 | -7/Factory | Discovered exit to Factory (range 12) 3413 | -7/Factory | Entered another Factory area 3413 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4027 | -6/Factory | Build established: Hacker-Skirmisher 4243 | -6/Factory | Identified exit to Factory 4243 | -6/Factory | Discovered exit to Factory (range 19) 4264 | -6/Factory | Entered another Factory area 4264 | -5/Factory | Accompanied by 2 allies 4264 | -5/Factory | Evolved 2 slots: Utility x2 4343 | -5/Factory | Build established: Hacker-Assassin 4366 | -5/Factory | Identified exit to Factory 4366 | -5/Factory | Discovered exit to Factory (range 15) 4426 | -5/Factory | Repaired Exp. Sensor Array 4436 | -5/Factory | Entered another Factory area 4436 | -4/Factory | Accompanied by 2 allies 4436 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4720 | -4/Factory | Allied Derelicts emerged from ambush trap array 4855 | -4/Factory | Repaired Broken Adv. Terrain Scanner 4900 | -4/Factory | Repaired Weapon Cycler 4932 | -4/Factory | Repaired Arm. Wheel 4982 | -4/Factory | Repaired Thermal Shield 5175 | -4/Factory | Identified exit to Upper Caves 5175 | -4/Factory | Discovered exit to Upper Caves (range 8) 5201 | -4/Factory | Entered Upper Caves 5201 | -4/Upper Caves | Accompanied by 3 allies 5305 | -4/Upper Caves | Learned Research terminal intel 5345 | -4/Upper Caves | Ambushed by wild Derelicts 5555 | -4/Upper Caves | Learned location of Testing (-3) 5592 | -4/Upper Caves | Identified exit to Upper Caves 5592 | -4/Upper Caves | Discovered exit to Upper Caves (range 12) 5604 | -4/Upper Caves | Entered another Upper Caves area 5604 | -4/Upper Caves | Accompanied by 5 allies 5612 | -4/Upper Caves | Identified exit to Research 5612 | -4/Upper Caves | Discovered exit to Research (range 11) 5782 | -4/Upper Caves | Found Alien Artifact 5782 | -4/Upper Caves | Identified Dimensional Node Initializer 5782 | -4/Upper Caves | Initialized slip node 5918 | -4/Upper Caves | Learned Research garrison access intel 6024 | -4/Upper Caves | Encountered a Warlord checkpoint 6062 | -4/Upper Caves | Identified exit to Zhirov 6062 | -4/Upper Caves | Discovered exit to Zhirov (range 16) 6111 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6175 | -4/Upper Caves | Entered Zhirov 6175 | -4/Zhirov | Accompanied by 9 allies 6175 | -4/Zhirov | Identified exit to Proximity Caves 6175 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 6199 | -4/Zhirov | Met Zhirov 6222 | -4/Zhirov | Learned location of Quarantine (-2) 6222 | -4/Zhirov | Learned location of Command (-1) 6248 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6272 | -4/Zhirov | Found Alien Artifact 6272 | -4/Zhirov | Identified Integrated Dissipator 6272 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 6291 | -4/Zhirov | Found Alien Artifact 6291 | -4/Zhirov | Identified Transdimensional Reconstructor 6291 | -4/Zhirov | Warped through subspace 6595 | -4/Zhirov | Entered Proximity Caves 6595 | -3/Proximity Caves | Accompanied by 9 allies 6785 | -3/Proximity Caves | Build established: Hacker-Skirmisher 6981 | -3/Proximity Caves | Discovered exit to Research (range 20) 7029 | -3/Proximity Caves | Learned location of Armory (-3) 7029 | -3/Proximity Caves | Learned 6 Lower Caves zone layouts 7029 | -3/Proximity Caves | Learned 6 Upper Caves zone layouts 7029 | -3/Proximity Caves | Learned Armory trap positions 7031 | -3/Proximity Caves | Attracted the attention of an 0b10 base 7084 | -3/Proximity Caves | Entered Research 7084 | -3/Research | Accompanied by 3 allies 7084 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7085 | -3/Research | Loaded intel: 19 terminal locations 7086 | -3/Research | Loaded intel: 3 garrison access locations 7091 | -3/Research | Destroyed 7 combat bots 7150 | -3/Research | Identified exit to Armory 7150 | -3/Research | Discovered exit to Armory (range 27) 7201 | -3/Research | Identified exit to Testing 7617 | -3/Research | Entered Testing 7617 | -3/Testing | Accompanied by 2 allies 7631 | -3/Testing | Found Adv. Powered Armor 7634 | -3/Testing | Found Prototype Launcher 7634 | -3/Testing | Identified Tactical Quantum Warhead 7819 | -3/Testing | Found Prototype Processor 7819 | -3/Testing | Identified Exp. Signal Interpreter 7821 | -3/Testing | Found Exp. Signal Interpreter 8035 | -3/Testing | Spotted PP-B6F2E25OND 8048 | -3/Testing | Repaired Broken Exp. Sensor Array? 8077 | -3/Testing | Spotted PY-020P8G8M0B 8078 | -3/Testing | Destroyed PP-B6F2E25OND 8100 | -3/Testing | Destroyed PY-020P8G8M0B 8139 | -3/Testing | Lost 3 parts (1n2w) 8146 | -3/Testing | Found Prototype Reactor 8146 | -3/Testing | Identified Zero-point Reactor 8263 | -3/Testing | Found Prototype Energy Cannon 8263 | -3/Testing | Identified Imp. Potential Cannon 8302 | -3/Testing | Build established: Scavenger-Executioner 8303 | -3/Testing | Spotted Striker 8306 | -3/Testing | Spotted Striker 8347 | -3/Testing | Found Prototype Device 8347 | -3/Testing | Identified Exp. Shield Generator 8392 | -3/Testing | Destroyed Striker 8393 | -3/Testing | Spotted Alpha 7 8395 | -3/Testing | Destroyed Striker 8400 | -3/Testing | Scanned by Researcher 8415 | -3/Testing | Destroyed Alpha 7 8434 | -3/Testing | Stole the SGEMP Prototype 8552 | -3/Testing | Found Prototype Energy Gun 8552 | -3/Testing | Identified Hyp. EM Gauss Rifle 8690 | -3/Testing | Identified exit to Research 8690 | -3/Testing | Discovered exit to Research (range 4) 8738 | -3/Testing | Found Prototype Launcher 8738 | -3/Testing | Identified Z-bomb Delivery System 8886 | -3/Testing | Found Prototype Energy Gun 8886 | -3/Testing | Identified Warp Gun 8914 | -3/Testing | Entered Research 8914 | -2/Research | Evolved 2 slots: Utility x2 9056 | -2/Research | Identified exit to Access 9056 | -2/Research | Discovered exit to Access (range 14) 9457 | -2/Research | First assault squad dispatched 9458 | -2/Research | Spotted B-90 Cyclops 9466 | -2/Research | Destroyed B-90 Cyclops 9475 | -2/Research | Identified exit to Quarantine 9475 | -2/Research | Discovered exit to Quarantine (range 16) 9504 | -2/Research | Entered Quarantine 9523 | -2/Quarantine | Found Alien Artifact 9523 | -2/Quarantine | Identified Subatomic Replicator 9845 | -2/Quarantine | Found Alien Artifact 9845 | -2/Quarantine | Identified Core Reset Matrix 9845 | -2/Quarantine | Used Core Reset Matrix 9849 | -2/Quarantine | Detected hypermatrix surge 9849 | -2/Quarantine | Sensed 15 artifacts in vicinity 9915 | -2/Quarantine | Found Phase Armor 10053 | -2/Quarantine | Met incapacitated Sigix Warrior 10053 | -2/Quarantine | Lockdown squad dispatched 10057 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 10060 | -2/Quarantine | Unlocked Sigix quarantine chamber 10141 | -2/Quarantine | Spotted Lightning 10143 | -2/Quarantine | Spotted Lightning 10143 | -2/Quarantine | Spotted Lightning 10146 | -2/Quarantine | Destroyed Lightning 10146 | -2/Quarantine | Destroyed Lightning 10155 | -2/Quarantine | Destroyed Lightning 10772 | -2/Quarantine | Repaired Arm. Wheel 10815 | -2/Quarantine | Spotted Fortress 10974 | -2/Quarantine | Found Prototype Device 10974 | -2/Quarantine | Identified Exp. Thermal Shield 10997 | -2/Quarantine | Identified exit to Section 7 10997 | -2/Quarantine | Discovered exit to Section 7 (range 6) 11004 | -2/Quarantine | Entered Section 7 11005 | -2/Section 7 | Sensed 18 artifacts in vicinity 11023 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 11024 | -2/Section 7 | Found Integrated Reactor 11024 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 11027 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 11154 | -2/Section 7 | Repaired Enh. Quantum Rifle 11189 | -2/Section 7 | Discovered exit to Access (range 16) 11216 | -2/Section 7 | Found Integrity Redistributor 11216 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-158) 11256 | -2/Section 7 | Found Integrated Reactor 11256 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 11487 | -2/Section 7 | Scanned by Researcher 11495 | -2/Section 7 | Spotted Executioner 11496 | -2/Section 7 | Spotted Executioner 11500 | -2/Section 7 | Core integrity fell below 50% 11500 | -2/Section 7 | Destroyed Executioner 11506 | -2/Section 7 | Destroyed Executioner 11620 | -2/Section 7 | Spotted B-99 Colossus 11728 | -2/Section 7 | Intercept squad dispatched 11736 | -2/Section 7 | Spotted Tracker 11737 | -2/Section 7 | Spotted Tracker 11737 | -2/Section 7 | Destroyed Tracker 11769 | -2/Section 7 | Destroyed Tracker 11777 | -2/Section 7 | Spotted Combat Programmer 11777 | -2/Section 7 | Spotted Combat Programmer 11781 | -2/Section 7 | Destroyed Combat Programmer 11785 | -2/Section 7 | Destroyed Combat Programmer 11849 | -2/Section 7 | Found Integrated Dissipator 11849 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 11852 | -2/Section 7 | Found Integrated Dissipator 11852 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 11856 | -2/Section 7 | Found Integrated Dissipator 11856 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 11900 | -2/Section 7 | Found LRC Matter Compressor 11900 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 11909 | -2/Section 7 | Found LRC Insulator 11909 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 11912 | -2/Section 7 | Found LRC Armor 11912 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 11964 | -2/Section 7 | Found Integrity Redistributor 12094 | -2/Section 7 | Activated Sigix Exoskeleton 12094 | -2/Section 7 | Received instructions from Sigix Warrior 12113 | -2/Section 7 | Spotted Executioner 12114 | -2/Section 7 | Destroyed Executioner 12117 | -2/Section 7 | Spotted Executioner 12118 | -2/Section 7 | Destroyed Executioner 12241 | -2/Section 7 | Destroyed 25 combat bots 12279 | -2/Section 7 | Spotted Investigator 12279 | -2/Section 7 | Destroyed Investigator 12347 | -2/Section 7 | Destroyed 21 combat bots 12380 | -2/Section 7 | Intercept squad dispatched 12387 | -2/Section 7 | Spotted Tracker 12389 | -2/Section 7 | Spotted Tracker 12391 | -2/Section 7 | Spotted Tracker 12392 | -2/Section 7 | Destroyed Tracker 12395 | -2/Section 7 | Spotted Striker 12397 | -2/Section 7 | Destroyed Striker 12406 | -2/Section 7 | Allies destroyed Tracker 12411 | -2/Section 7 | Emitted hypermatrix ping 12413 | -2/Section 7 | System corruption reached 10% 12416 | -2/Section 7 | Assembled emerged from beneath the floor 12426 | -2/Section 7 | Allies destroyed Tracker 12431 | -2/Section 7 | Spotted Combat Programmer 12439 | -2/Section 7 | Destroyed 13 combat bots 12443 | -2/Section 7 | Spotted Investigator 12445 | -2/Section 7 | Spotted Combat Programmer 12449 | -2/Section 7 | Spotted Combat Programmer 12456 | -2/Section 7 | Spotted Executioner 12458 | -2/Section 7 | Destroyed Combat Programmer 12461 | -2/Section 7 | Destroyed Investigator 12468 | -2/Section 7 | Spotted Striker 12482 | -2/Section 7 | Destroyed 8 combat bots 12490 | -2/Section 7 | Entered Access 12490 | -1/Access | Accompanied by 1 ally 12490 | -1/Access | Evolved 2 slots: Utility x2 12491 | -1/Access | Attacked by Zhirov 12495 | -1/Access | Destroyed Perun 12501 | -1/Access | Destroyed Svarog 12507 | -1/Access | Destroyed Zhirov 12512 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-231) 12546 | -1/Access | Spotted Executioner 12546 | -1/Access | Spotted Executioner 12546 | -1/Access | Destroyed Executioner 12546 | -1/Access | Destroyed Executioner 12608 | -1/Access | Destroyed 13 combat bots 12618 | -1/Access | Found Unknown Launcher 12621 | -1/Access | Found Unknown Launcher 12671 | -1/Access | Spotted Executioner 12678 | -1/Access | Destroyed Executioner 12731 | -1/Access | Identified Gamma Bomb Array (x2) 12775 | -1/Access | Destroyed 17 combat bots 12810 | -1/Access | Spotted Executioner 12820 | -1/Access | Destroyed Executioner 12820 | -1/Access | Spotted Investigator 12825 | -1/Access | Destroyed Investigator 12862 | -1/Access | Destroyed 30 combat bots 12900 | -1/Access | Found Prototype Launcher 12930 | -1/Access | Destroyed 13 combat bots 12984 | -1/Access | Spotted Striker 12984 | -1/Access | Spotted Executioner 12987 | -1/Access | Destroyed Executioner 12991 | -1/Access | Destroyed Striker 12993 | -1/Access | Spotted Executioner 12996 | -1/Access | Destroyed Executioner 12997 | -1/Access | System corruption reached 10% 13034 | -1/Access | Destroyed 11 combat bots 13050 | -1/Access | Garrison activated, responded to threat 13056 | -1/Access | Spotted Striker 13059 | -1/Access | Core integrity fell below 50% 13060 | -1/Access | Spotted Striker 13063 | -1/Access | Destroyed Striker 13092 | -1/Access | Emitted hypermatrix ping 13095 | -1/Access | Destroyed 18 combat bots 13097 | -1/Access | Assembled emerged from beneath the floor 13133 | -1/Access | Intercept squad dispatched 13137 | -1/Access | Lost 14 parts (2n9u3w) 13148 | -1/Access | Spotted Tracker 13149 | -1/Access | Core integrity fell below 20% 13150 | -1/Access | Spotted Tracker 13159 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 13107_ Y-72 Warden destroyed. 13107_ Slug penetrates P-80 Master. 13107_ Slug penetrates Wall. 13107_ Penetrated by Slug. 13107_ Slug penetrates Wall. 13108_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 13109_ Slug penetrates Y-72 Warden. 13109_ Y-72 Warden destroyed. 13115_ System corrupted: Matter fused (-10). 13125_ Slammed into W-44 Eye. 13133_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. 13139_ Sneak attack on K-01 Serf. 13139_ K-01 Serf destroyed. 13143_ Acquired 20 matter. 13147_ Detected hypermatrix ping. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 13149_ System corrupted: Matter fused (-6). Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 13152_ Slammed into Tracker. 13152_ Destabilizing: Core damaged (-92). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#+?????#+#???????????????????????????????? | | ????????# ?????# #???????????????????????????????? | | ????????# ?????# #???????????????#######?????????? | | ????????# ?????# ##########???? #?????????? | | ????????# ?????# # #?? #?????????? | | ???????## ###### #s # #?????????? | | ???????# /s @; #?????????? | | ???????# ##### # # "" #?????????? | | ???????# #???# # #?? "" ?????????????? | | ???????# #???#+##########????"""" ?????????????? | | ??????## ##??# ! #??????????"???????????????? | | ??????# | #??# #??????????????????????????? | | ??????# #### #??????????????????????????? | | ??????# + #??????????????????????????? | | ??????# #### #??????????????????????????? | | ??????# #??# #??????????????????????????? | | ??????### ###??########??????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #???###########????????????????????????? | | ######??#=#??? #????????????????????????? | | # ##? #????????????????????????? | | +* #? #????????????????????????? | | # # #????????????????????????? | | ??# # #????????????????????????? | | ????# + #????????????????????????? | | ??????# # #????????????????????????? | | ????????# # #????????????????????????? | | ????????# #? #????????????????????????? | | ######### #? #????????????????????????? | | # #?? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 227 Coolant Potential 50 Energy Generation 74 Energy Capacity 3240 Matter Stores 725 Matter Capacity 725 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 55 Resistance: TH 65 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -2/Quarantine | Scanalyzed Adv. Powered Armor | -2/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Cld. Ion Engine | x1 | -7/Factory Cld. Ion Engine | x1 | -7/Factory Cld. Ion Engine | x1 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Phase Armor Integrated Reactor Integrity Redistributor LRC Matter Compressor LRC Insulator LRC Armor Achievements -------------- None Challenges ------------ None Game ------ Seed FieldNodeSplitter Manual? 1 Play Time 04:42:18 Cumulative 421.3 hours Start 2020.05.05 @ 01:25:10 End 2020.05.05 @ 06:49:27 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 45 Rogue 1 Adventurer 3 Explorer 41 Win Type - Total 20 Types 18/1/1/0/0/0/0 Lore% 72 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4427834-d8f7-4ab8-be0f-98975f9ec0c6