Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 20:27:54 Player: daxter767676 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (31) 155 Value Destroyed (1551) 1551 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (858) 858 TOTAL SCORE: 8064 Bonus ------- Follower Combat Kills 558 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 135/150 System Corruption 13% Temperature Cool (0) Movement Hovering (66) Location -4/Armory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Experimental Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Makeshift Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (5) ---- Heavy Proton Cannon Enhanced Gauss Cannon Improved Datajack Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Arachnoskeleton > --- UTILITY ---------- Scrap Suit Power Amplifier Improved Coolant Injector Medium Storage Unit Makeshift Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Wave Gun Neutron Cannon Coil Gun Spear > --- INVENTORY -------- Energy Well Makeshift Hacking Suite System Shield Improved System Shield Component Analysis Suite Heavy Proton Cannon Enhanced Gauss Cannon Missile Launcher Improved Datajack Improved Plasma Cutter [Rating: 112] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Leg Treads Improved Treads Leg Armored Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Power Amplifier Device Power Amplifier Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Wave Gun Energy Cannon Heavy Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Slots Evolved 12 | . . . . . . 10 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . . 2 . . 1 . Utility 6 | . . . . . . 5 . . 1 . Weapon 2 | . . . . . . 2 . . . . Parts Attached 106 | 5 2 8 3 1 10 25 5 . 11 36 Power 14 | . . 3 . . 2 2 1 . 1 5 Engine 5 | . . 3 . . 1 1 . . . . Core 7 | . . . . . 1 1 1 . . 4 Reactor 2 | . . . . . . . . . 1 1 Propulsion 29 | 3 . 3 . . 3 3 . . 3 14 Treads 2 | . . . . . . . . . . 2 Leg 9 | . . . . . 2 3 . . 3 1 Wheel 4 | 3 . . . . 1 . . . . . Hover 6 | . . . . . . . . . . 6 Flight 8 | . . 3 . . . . . . . 5 Utility 37 | 2 . . 1 1 1 13 3 . 6 10 Device 22 | 2 . . . . 1 8 3 . 2 6 Storage 2 | . . . . . . 2 . . . . Processor 5 | . . . . 1 . 1 . . . 3 Hackware 6 | . . . . . . 2 . . 4 . Protection 2 | . . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 26 | . 2 2 2 . 4 7 1 . 1 7 Energy Gun 2 | . . . . . 1 . 1 . . . Energy Cannon 4 | . . . . . . 4 . . . . Ballistic Gun 6 | . 1 1 1 . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 3 | . 1 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 10 | . . . . . 1 1 . . 1 7 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 3 1 . . 2 Parts Lost 45 | . . 4 . . . 3 . . 15 23 Power 8 | . . 2 . . . 2 . . 1 3 Propulsion 16 | . . 1 . . . . . . 5 10 Utility 16 | . . . . . . 1 . . 7 8 Weapon 5 | . . 1 . . . . . . 2 2 Highest Loss Streak 11 | . . 3 . . . 2 . . 9 11 To Critical Strikes 2 | . . . . . . . . . 2 . Average Slot Usage (%) 84 | . 100 98 98 100 94 73 77 80 76 66 Engine 3 | . 14 13 14 14 3 . . . . . Core 6 | . . . . . 10 4 7 10 7 2 Leg 16 | . . . . . 23 19 20 20 19 1 Wheel 1 | . 28 13 . . . . . . . . Flight 4 | . . 13 28 28 1 . . . . 9 Device 16 | . 28 28 25 14 13 24 13 15 10 10 Storage 1 | . . . . . . 3 5 5 4 . Processor 5 | . . . . 14 11 . 1 . . 5 Hackware 4 | . . . . . . . 10 10 14 14 Energy Gun 2 | . 14 14 4 . 2 . 2 5 4 . Energy Cannon 2 | . . . . . . 9 7 5 3 . Ballistic Gun 8 | . 6 13 9 14 11 8 8 5 3 . Special Weapon 1 | . 7 . 12 14 . . . . . . Piercing Weapon 6 | . . . . . 11 . . . 3 11 Peak Build Rating 112 | 9 9 10 11 13 33 100 104 103 112 108 Average Rating 57 | 6 9 9 10 12 28 93 101 103 103 81 On Entrance 37 | 6 9 9 9 11 13 33 100 103 103 21 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 11 7 12 8 8 25 58 64 63 63 57 Greatest Support 116 | 26 20 20 8 8 34 104 54 54 116 44 Greatest Overweight (x) 4 | . . 1 . . 3 1 1 1 1 4 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 5 5 5 5 5 10 10 10 10 5 Average Capacity 6 | 7 5 5 5 5 5 8 10 10 9 5 Most Carried 10 | 8 5 5 5 5 5 10 10 10 10 5 Average Carried 6 | 6 5 4 4 5 4 7 9 10 9 4 Final Capacity 10 | 5 5 5 5 5 5 10 10 10 5 5 Final Carried 10 | 5 5 5 5 5 5 10 10 10 5 5 Class Distribution -------------------- 32% | Mutant 12% | Scavenger-Mutant 10% | Hacker-Mutant 10% | Skirmisher 9% | Hacker-Skirmisher 7% | Hacker-Gunner 6% | Scrapper 6% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Mutant | -7/Scraptown Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Matter Collected 1381 | 265 . 132 61 10 40 193 255 46 63 316 Remotely . | . . . . . . . . . . . Salvage Created 1399 | 148 . 146 27 . . 276 78 . 155 569 Parts 91 | 11 . 14 1 . . 21 3 . 6 35 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . 6 . . . 1 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Combat Hostiles Destroyed 23 | . . 5 . . . 5 1 . 3 9 Melee 10 | . . . . . . 1 . . . 9 Guns 8 | . . 5 . . . 2 1 . . . Cannons 2 | . . . . . . . . . 2 . AOE 2 | . . . . . . 2 . . . . Classes Destroyed 8 | 2 . 2 1 . . 2 . . 1 . Tunneler 5 | 4 . . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . Turret 1 | . . . 1 . . . . . . . Swarmer 3 | . . 3 . . . . . . . . Grunt 2 | . . . . . . . . . 1 1 Sentry 5 | . . 2 . . . . 1 . . 2 Programmer 13 | . . . . . . 5 . . 2 6 Best Kill Streak 3 | 3 . 3 1 . . 3 1 . 2 2 Combat Bots Only 3 | . . 3 . . . 2 1 . 2 2 Max Kills in Single Turn 3 | 1 . 1 1 . . 3 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Hostile Shots Fired 485 | . . 51 24 . . 61 6 . 166 177 Missed 154 | . . 8 13 . . 17 1 . 65 50 Damage Taken 6454 | . . 565 65 . . 1151 122 . 1986 2565 Core 1385 | . . 174 15 . . 45 . . 318 833 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 3 | . . . 3 . . . . . . . Regen/Repaired (Parts) 512 | . . . . . 369 7 . . 136 . Core Remaining (%) 73 | 100 . . . . 24 . . 95 . . Volleys Fired 82 | 15 4 26 11 1 . 15 1 . 9 . Largest 4 | 2 2 2 1 1 . 4 3 . 3 . Hottest 222 | 60 140 100 100 100 . 222 150 . 201 . Shots Fired 165 | 30 8 49 11 1 . 37 4 . 25 . Gun 133 | 30 4 46 7 . . 27 3 . 16 . Cannon 19 | . . . . . . 9 1 . 9 . Launcher 1 | . . . . . . 1 . . . . Special 12 | . 4 3 4 1 . . . . . . Kinetic 81 | 15 . 23 7 . . 27 2 . 7 . Thermal 75 | 15 8 26 4 1 . 1 2 . 18 . Explosive 1 | . . . . . . 1 . . . . Electromagnetic 8 | . . . . . . 8 . . . . Robot Hit Streak 11 | 6 . 11 4 . . 7 4 . 5 . Robot Miss Streak 5 | 2 . 5 3 . . 4 . . 2 . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 128 | 21 . 30 4 . . 25 2 . 15 31 Core Hits 45 | 6 . 8 2 . . 9 2 . 6 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 9 | . . . . . . 1 . . 2 6 Burn 1 | . . . . . . . . . 1 . Destroy 1 | . . . . . . 1 . . . . Impale 7 | . . . . . . . . . 1 6 Melee Attacks 60 | . . . . . . 5 . . 5 50 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 60 | . . . . . . 5 . . 5 50 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 6 Damage Inflicted 3380 | 223 12 317 46 . . 874 58 . 526 1324 Guns 1370 | 223 12 317 46 . . 479 19 . 274 . Cannons 281 | . . . . . . 72 39 . 170 . Explosions 293 | . . . . . . 242 . . 51 . Melee 1436 | . . . . . . 81 . . 31 1324 Ramming . | . . . . . . . . . . . Kinetic 809 | 82 . 134 46 . . 479 19 . 49 . Thermal 1012 | 141 12 183 . . . 242 39 . 395 . Explosive . | . . . . . . . . . . . Electromagnetic 123 | . . . . . . 72 . . 51 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1436 | . . . . . . 81 . . 31 1324 Highest Corruption 13 | . . . . . . 5 5 5 3 13 Average Corruption 4 | . . . . . . 3 5 5 2 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . . . . . . 11 16 . 9 23 Message Errors 16 | . . . . . . 4 4 . 2 6 Matter Fused 7 | . . . . . . 1 2 . . 4 Heat Flow Errors 5 | . . . . . . 1 2 . 1 1 Energy Discharges 11 | . . . . . . 2 3 . . 6 Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 3 | . . . . . . 1 2 . . . Data Loss (minor) 3 | . . . . . . 1 1 . 1 . Data Loss (major) 8 | . . . . . . . 1 . 3 4 Misfires 2 | . . . . . . 1 1 . . . Alerts 3 | . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 227 | . . . . . . 19 . . . 208 Projectiles . | . . . . . . . . . . . Explosions 19 | . . . . . . 19 . . . . Melee 208 | . . . . . . . . . . 208 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 248 | . . . . . . 230 . . 18 . Shots 4 | . . . . . . 3 . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 410 | 40 80 139 . 32 . 180 144 . 410 83 Average Temperature 89 | 22 43 55 . 17 . 63 50 . 189 48 Received Heat Transfer 961 | . . 207 60 . . 72 9 . 493 120 Effects 3 | . . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . . 1 . Interference 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 6 | . . 2 . . . . . . 4 . Heat Transferred 1270 | 300 25 425 . . . 150 . . 370 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Peak Influence 370 | 25 47 134 . 41 . 204 . . 96 370 Initial 31 | . 16 18 . 31 . . . . . . Average 57 | 13 22 74 . 40 . 71 . . 22 66 Maximum Alert Level 1 | . . . . . . 1 . . . 1 Low Security (%) 98 | 100 100 100 . 100 . 98 . . 100 96 Level 1 1 | . . . . . . 1 . . . 3 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . . . . . 3 . . 1 7 Investigation . | . . . . . . . . . . . Extermination 6 | . . . . . . 2 . . 1 3 Reinforcement 5 | . . . . . . 1 . . . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Distress Signals 2 | . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 63 | . 1 6 1 . . 9 1 . 20 25 Peak Tracking Total 11 | . 3 3 1 . . 2 1 . 11 7 Tactical Retreats 8 | . . 1 . . . 1 . . 4 2 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Traps Triggered 3 | . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 5 | . . . . . . 5 . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Machines Disabled 13 | . . . 3 . . 5 . . 2 3 Max in Single Turn 4 | . . . 1 . . 4 . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Machines Accessed 20 | . 1 . 1 2 2 3 1 . 5 5 Terminals 12 | . 1 . . 1 . 2 . . 3 5 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 94 | . 6 . 1 4 7 16 1 . 23 36 Successful 62 | . 3 . 1 2 7 10 1 . 17 21 Failed 32 | . 3 . . 2 . 6 . . 6 15 Catastrophic 2 | . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 40 | . 6 . . 4 . 6 . . 11 13 Terminals 77 | . 6 . . 1 . 14 . . 20 36 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units 3 | . . . . 3 . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 33 | . . . 1 . 7 4 1 . 7 13 Record 4 | . . . . . . . . . 2 2 Part Schematic 2 | . . . . . . . . . 2 . Robot Analysis 6 | . . . . . 6 . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . . . . 1 2 Alert Level 2 | . . . . . . 1 . . . 1 Unreport Threat 3 | . . . . . . . . . 1 2 Locate Traps 1 | . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . 1 Zone Layout 3 | . . . . . . 1 . . 1 1 Derelict Proto ID Bank 2 | . . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 24 | . 3 . . 2 . 4 . . 7 8 Terminals 22 | . 3 . . . . 4 . . 7 8 Track 7 | . 1 . . . . 1 . . 2 3 Assimilate 5 | . 1 . . . . 1 . . 2 1 Botnet 6 | . 1 . . . . 1 . . 2 2 Operators 3 | . . . . . . 1 . . 1 1 Skim 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Recyclers 1 | . . . . 1 . . . . . . Mask 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 . . 2 . 3 . . 4 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . 2 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 22 | . . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Total Allies 19 | . . 3 . . . . . . . 16 Largest Group 15 | . . 3 3 . . . . . . 15 Highest-Rated Group 713 | . . 40 40 . . . . . . 713 Highest-Rated Ally 58 | . . 16 16 . . . . . . 58 Total Orders 1 | . . . 1 . . . . . . . AID 1 | . . . 1 . . . . . . . Ally Attacks 98 | . . . 11 . . . . . . 87 Total Damage 2584 | . . . 137 . . . . . . 2447 Kills 17 | . . . 4 . . . . . . 13 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Robot Analysis Total 6 | . . . . . 6 . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Turns Passed 8947 | 96 128 498 177 355 3372 1682 667 23 828 1121 Spaces Moved 5473 | 40 83 581 205 174 2035 717 427 13 539 659 Core 81 | . . . . . 1 . . . 5 75 Treads 75 | . . . . . . . . . . 75 Legs 3769 | 13 . . . . 1917 717 427 13 534 148 Wheels 401 | 27 83 208 . . 83 . . . . . Hover 197 | . . . . . . . . . . 197 Flight 950 | . . 373 205 174 34 . . . . 164 Fastest Speed 37 | 80 80 37 37 37 37 110 120 190 50 41 Average Speed 107 | 100 80 52 37 37 117 119 151 190 125 112 Slowest Speed 250 | 120 80 95 37 37 200 190 190 190 190 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 12 | . . 9 . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 24 90 16 25 89 19 74 3 15 26 Regions Visited 10 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . 2 . . 3 . 3 1 . . Spaces Dug 10 | . 3 . . 1 . 1 . . 3 2 Terrain Destroyed 64 | . 3 . . 1 . 53 . . 5 2 Melee 6 | . . . . . . 1 . . 3 2 Projectile 7 | . 3 . . 1 . 1 . . 2 . AOE 51 | . . . . . . 51 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Arm Total 8210 | 70 127 710 288 460 3010 1502 444 12 659 928 Wait 2390 | . 39 96 62 284 953 722 5 . 80 149 Move 5440 | 39 82 562 204 173 2034 716 426 12 538 654 Hop 11 | . . 9 . . . . . . . 2 Pick Up 23 | 3 . 4 2 . 2 8 2 . 2 . Fast Attach 75 | 4 . 4 1 1 6 18 3 . 3 35 Attach 12 | . . 2 1 . . 3 . . 5 1 Detach 12 | 1 . . 1 . 1 4 1 . 2 2 Swap 19 | 1 2 2 1 . 4 4 2 . 3 . Drop 45 | 7 . 5 5 1 10 7 4 . 2 4 Fire 82 | 15 4 26 11 1 . 15 1 . 9 . Melee 51 | . . . . . . 5 . . 5 41 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . Rewire 40 | . . . . . . . . . . 40 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Recycling -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 97 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 9) 225 | -10/Materials | Entered Mines 296 | -10/Mines | Core integrity fell below 50% 323 | -10/Mines | Lost 3 parts (2p1w) 338 | -10/Mines | Discovered new exit (range 11) 339 | -10/Mines | Learned Materials garrison access intel 677 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 686 | -10/Mines | Discovered new exit (range 10) 723 | -10/Mines | Entered Subcaves 723 | -10/Subcaves | Accompanied by 3 allies 767 | -10/Subcaves | Visited 4L-MR0's lab 775 | -10/Subcaves | Build established: Scavenger-Mutant 784 | -10/Subcaves | Found Arachnoskeleton 852 | -10/Subcaves | Discovered new exit (range 11) 900 | -10/Subcaves | Entered Recycling 1246 | -7/Recycling | Scanned before Scraplab entrance 1251 | -7/Recycling | Entered Scraplab 1254 | -7/Recycling | Discovered new exit (range 3) 1255 | -7/Recycling | Entered Scraptown 1685 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1694 | -7/Scraptown | Discovered new exit (range 3) 1714 | -7/Scraptown | Build established: Mutant 1784 | -7/Scraptown | Visited IN-MT5's Study 1850 | -7/Scraptown | Visited Science Testing Area 1877 | -7/Scraptown | Visited Symbiants 1914 | -7/Scraptown | Visited TADAMA 2162 | -7/Scraptown | Visited CR-KLE's Repair Center 2210 | -7/Scraptown | Visited Fellowship of the Rings 2226 | -7/Scraptown | Visited Comm Corps 2528 | -7/Scraptown | Visited UFD Registry 2683 | -7/Scraptown | Registered with UFD as "Matrixnade" 2710 | -7/Scraptown | Visited LU-1G1's Boring Crew 2758 | -7/Scraptown | Visited Science Guys 2819 | -7/Scraptown | Visited Supply Room 3675 | -7/Scraptown | Visited Botcube Research 3713 | -7/Scraptown | Visited Analyses Database 3784 | -7/Scraptown | Visited Scrap Suit Storage 3835 | -7/Scraptown | Visited Abandonware Association 3871 | -7/Scraptown | Visited Derelict Rescue Squad 4020 | -7/Scraptown | Visited Curators Association 4051 | -7/Scraptown | Found Scrap Suit 4235 | -7/Scraptown | CR-KLE repaired 5 parts 4369 | -7/Scraptown | Build established: Scrapper 4627 | -7/Scraptown | Entered Factory 4627 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 4729 | -5/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5121 | -5/Factory | Build established: Skirmisher 6112 | -5/Factory | Build established: Gunner 6289 | -5/Factory | Discovered new exit (range 13) 6309 | -5/Factory | Entered Upper Caves 6487 | -5/Upper Caves | Build established: Hacker-Gunner 6578 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6815 | -5/Upper Caves | Build established: Hacker-Skirmisher 6917 | -5/Upper Caves | Learned Factory terminal intel 6923 | -5/Upper Caves | Identified exit to Upper Caves 6949 | -5/Upper Caves | Encountered a Warlord checkpoint 6976 | -5/Upper Caves | Entered another Upper Caves area 6984 | -5/Upper Caves | Discovered new exit (range 8) 6999 | -5/Upper Caves | Entered Factory 6999 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7000 | -4/Factory | Loaded intel: 28 terminal locations 7437 | -4/Factory | Repaired Imp. Carbon-fiber Leg 7643 | -4/Factory | Build established: Hacker-Gunner 7646 | -4/Factory | Spotted B-86 Titan 7670 | -4/Factory | Spotted B-86 Titan 7773 | -4/Factory | Lost 9 parts (1p3n3u2w) 7820 | -4/Factory | Discovered new exit (range 9) 7827 | -4/Factory | Entered Armory 7855 | -4/Armory | Lost 5 parts (2n3u) 8077 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 8168 | -4/Armory | Lost 5 allies 8288 | -4/Armory | Lost 10 allies 8288 | -4/Armory | Found Prototype Processor 8288 | -4/Armory | Identified Exp. Terrain Scan Processor 8525 | -4/Armory | Build established: Hacker-Mutant 8569 | -4/Armory | Core integrity fell below 50% 8596 | -4/Armory | Lost 4 parts (3n1u) 8706 | -4/Armory | Lost 4 parts (1n3u) 8868 | -4/Armory | System corruption reached 10% 8931 | -4/Armory | Core integrity fell below 20% 8948 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08913_ Penetrated by Slug. 08914_ Acquired 5 matter. 08916_ Acquired Antigrav System. 08922_ Enh. Force Lance destroyed. 08927_ Antigrav System destroyed. 08927_ Penetrated by Slug. 08927_ Adv. Heat Sink destroyed. 08928_ Imp. Heat Sink destroyed. 08929_ Y-64 Sentinel suffers critical hit (Impale). 08929_ Y-64 Sentinel destroyed. 08930_ Antigrav System destroyed. 08933_ X-72 Disruptor suffers critical hit (Impale). 08933_ Destroyed Imp. Arc Projector. 08936_ Imp. System Shield destroyed. 08937_ Enh. Force Lance follow-up attack on X-72 Disruptor. 08943_ System corrupted: Energy discharge (-60). 08943_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????##[###################### | | ?????????????????????????# *%!! !! #! ! | | ?????????????????????????# """"" ![ # | | ?????????????????????????# ""T"" ! ] # """ """ " | | ?????????????????????????# + """ """ " | | ?????????????????????????# # """ """ " | | ?????????????????????????# # | | ?????????????????????? / + """ """ " | | ???????????????????? # " """ """"" # """ """ " | | ?????????????????? ?# """"" """"" # """ """ " | | ???????????????? ??# """"" """"" # | | ????????????????######+### # ! | | ??????????????????# #####+######+######+###+# | | ??????????? ##### ! # | | ?????????? # | | ??????????? % =% # | | ??????????????????# @[s%![ | | ??????????????????# ###/##;##########+####### | | ??????????????????########[!!!| !% !# / | | ?????????????????????????# ="* [ # """ """ | | ?????????????????????????# """"" + "T" """ | | ?????????????????????????# """"" " """ | | ?????????????????????????# # | | ?????????????????????????######################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 36 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 Power Amplification 100 Armor Coverage 225 Core Shielding 20 Phase Shifting 10 Evasion (%) 71 Target Analysis 9 Recoil Reduction 6 Offensive Hacking 34 Defensive Hacking 36 Item Schematics ----------------- Imp. Hacking Suite | -5/Factory | Scanalyzed Mic. Antimatter Reactor | -4/Factory | Hacked Gamma Bomb Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Origins Challenges ------------ None Game ------ Seed ChromaticSubdwellerNanovents Manual? 0 Play Time 01:32:02 Cumulative 125.9 hours Start 2024.09.12 @ 18:13:03 End 2024.09.12 @ 20:27:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 121 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e6fa6542-6d14-4772-af52-8a536b539517