Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.16 @ 17:22:30 Player: Beepinex Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (961) 961 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4616 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 83/100 System Corruption 9% Temperature Warm (173) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (7) ------ Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Skeleton Box Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon > --- INVENTORY -------- Skeleton Box Lightning Gun Datajack Mining Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 54 | 9 10 1 . 1 7 15 11 Power 8 | 1 3 . . . 1 2 1 Engine 5 | 1 2 . . . 1 1 . Core 3 | . 1 . . . . 1 1 Reactor . | . . . . . . . . Propulsion 19 | 4 2 1 . . 2 6 4 Treads . | . . . . . . . . Leg 5 | 2 . . . . . . 3 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 12 | . 2 1 . . 2 6 1 Utility 7 | 2 1 . . . 1 3 . Device 2 | 1 . . . . 1 . . Storage 1 | 1 . . . . . . . Processor 4 | . 1 . . . . 3 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 20 | 2 4 . . 1 3 4 6 Energy Gun 10 | 1 2 . . . 2 3 2 Energy Cannon 3 | . . . . . 1 1 1 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . 1 . . . Special Weapon 2 | . 1 . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 27 | . 5 . . 1 3 3 15 Power 6 | . 2 . . . 1 1 2 Propulsion 9 | . . . . . 1 2 6 Utility 2 | . . . . . 1 . 1 Weapon 10 | . 3 . . 1 . . 6 Highest Loss Streak 15 | . 2 . . 1 2 2 15 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 72 | . 87 100 100 85 62 48 50 Engine 4 | . 6 . . . 1 6 . Core 5 | . 7 14 14 14 . . 6 Wheel 3 | . 8 . . . . . . Flight 21 | . 18 28 28 28 27 22 10 Device 9 | . 14 14 14 14 12 . . Storage 2 | . 5 . . . . . . Processor 9 | . 5 14 14 14 9 9 21 Energy Gun 4 | . 3 14 14 14 3 3 1 Energy Cannon 2 | . . . . . 7 4 3 Ballistic Gun 5 | . 13 . . . . . . Launcher 1 | . 3 . . . . . . Special Weapon 1 | . . 14 14 . . . . Naked Turns . | . . . . . . . . Heaviest Build 14 | 12 14 8 8 7 14 13 13 Greatest Support 20 | 20 20 8 8 8 12 14 20 Greatest Overweight (x) 4 | . 3 . . . 1 4 4 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 Most Carried 8 | 4 8 4 5 5 4 5 5 Average Carried 4 | 2 5 3 4 5 3 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 4 3 4 5 5 4 5 2 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 793 | 302 263 . . . 49 136 43 Remotely . | . . . . . . . . Salvage Created 1279 | 114 451 . . . 201 225 288 Parts 81 | 8 30 . . . 14 16 13 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 27 | . 11 . . . 5 5 6 Melee 1 | . . . . . . . 1 Guns 13 | . 9 . . . 3 . 1 Cannons 9 | . . . . . 1 4 4 AOE 3 | . 2 . . . 1 . . Classes Destroyed 13 | 2 5 . . . 2 2 2 Worker 2 | . . . . . . 2 . Builder 1 | . . . . . 1 . . Tunneler 3 | 2 . . . . 1 . . Hauler 2 | . 1 . . . 1 . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 7 | . 3 . . . 4 . . Cutter 3 | . . . . . . 3 . Grunt 12 | . 8 . . . . . 4 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 3 | . . . . . 1 2 . Best Kill Streak 5 | 2 5 . . . 5 3 4 Combat Bots Only 5 | . 5 . . . 2 3 4 Max Kills in Single Turn 2 | 1 2 . . . 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . 1 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 2598 | . 542 . . 38 317 263 1438 Core 1015 | . 109 . . 10 183 94 619 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . . . 52 66 . . Volleys Fired 167 | 4 67 . . . 32 33 31 Largest 2 | 2 2 . . . 1 1 1 Hottest 100 | 60 100 . . . 63 65 100 Shots Fired 174 | 8 69 . . . 32 33 32 Gun 109 | 8 66 . . . 26 . 9 Cannon 61 | . . . . . 6 33 22 Launcher 2 | . 2 . . . . . . Special 2 | . 1 . . . . . 1 Kinetic 62 | 4 58 . . . . . . Thermal 102 | 4 9 . . . 26 33 30 Explosive 2 | . 2 . . . . . . Electromagnetic 8 | . . . . . 6 . 2 Robot Hit Streak 13 | 3 9 . . . 4 6 13 Robot Miss Streak 5 | 1 2 . . . 5 5 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 120 | 5 50 . . . 17 20 28 Core Hits 58 | 3 25 . . . 11 8 11 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . 1 1 Meltdown 1 | . . . . . . 1 . Sever 1 | . . . . . . . 1 Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2374 | 62 762 . . . 285 569 696 Guns 947 | 62 601 . . . 155 . 129 Cannons 1110 | . . . . . 86 569 455 Explosions 192 | . 148 . . . 44 . . Melee 88 | . . . . . . . 88 Ramming 13 | . 13 . . . . . . Kinetic 572 | 38 534 . . . . . . Thermal 1380 | 24 67 . . . 155 569 565 Explosive 192 | . 148 . . . 44 . . Electromagnetic 129 | . . . . . 86 . 43 Impact . | . . . . . . . . Slashing 88 | . . . . . . . 88 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . . 9 Average Corruption 9 | . . . . . . . 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 44 | . . . . . 40 . 4 Projectiles 12 | . . . . . 8 . 4 Explosions 32 | . . . . . 32 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 133 | . 34 . . . 99 . . Shots 2 | . 1 . . . 1 . . Rammed 2 | . 2 . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 416 | . 54 . . 5 32 92 416 Average Temperature 79 | . 24 . . 5 11 35 149 Received Heat Transfer 1155 | . 270 . . 21 9 . 855 Effects 3 | . . . . . . . 3 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . . . . . . 3 1 Heat Transferred 2208 | 50 150 . . . 350 777 881 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 356 | 15 356 72 . 15 308 251 177 Initial 140 | . 9 72 . . 5 140 102 Average 163 | 10 219 72 . 1 127 179 140 Maximum Alert Level 1 | . 1 . . . 1 1 . Low Security (%) 67 | 100 45 100 . 100 86 59 100 Level 1 32 | . 54 . . . 13 40 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 4 . . . 2 3 . Investigation 5 | . 3 . . . 1 1 . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . 1 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 24 . . 3 18 9 11 Peak Tracking Total 9 | . 5 . . 3 9 5 7 Tactical Retreats 8 | . 3 . . 1 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 5 | . 3 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 3 | . 1 . . . 2 . . Max in Single Turn 2 | . 1 . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 18 | . 9 . . . 3 6 . Terminals 12 | . 7 . . . 3 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 3 | . 1 . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 55 | . 32 . . . 11 12 . Successful 24 | . 15 . . . 4 5 . Failed 31 | . 17 . . . 7 7 . Catastrophic 6 | . 3 . . . 1 2 . Database Lockouts . | . . . . . . . . Manual 51 | . 28 . 1 . 11 11 . Terminals 38 | . 24 . . . 11 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . 4 . . . . . . Recycling Units 8 | . 4 . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 4 | . 4 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 18 | . 10 . . . 4 4 . Terminals 10 | . 6 . . . 4 . . Track 3 | . 2 . . . 1 . . Botnet 5 | . 3 . . . 2 . . Operators 1 | . 1 . . . . . . Sabotage 1 | . . . . . 1 . . Fabricators 1 | . . . . . . 1 . Report 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 6 | . 4 . . . . 2 . Monitor 1 | . 1 . . . . . . Reject 2 | . 1 . . . . 1 . Recyclers 1 | . 1 . . . . . . Mask 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 8 . . . 3 6 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 1970 | 118 728 139 77 30 283 462 133 Spaces Moved 2610 | 81 793 364 205 63 186 884 34 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs 31 | 25 . . . . . . 6 Wheels 206 | 47 159 . . . . . . Hover . | . . . . . . . . Flight 2364 | . 634 364 205 63 186 884 28 Fastest Speed 29 | 50 37 37 37 37 34 29 29 Average Speed 43 | 89 52 37 37 37 36 34 88 Slowest Speed 280 | 120 280 37 37 37 114 195 195 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 27 | . 5 3 . 1 1 17 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 93 82 63 27 16 14 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . 1 . . . . . . Terrain Destroyed 37 | . 13 . . . 21 3 . Melee . | . . . . . . . . Projectile 4 | . 1 . . . . 3 . AOE 33 | . 12 . . . 21 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 3239 | 119 1032 364 205 67 367 989 96 Wait 371 | 11 155 . . 5 140 51 9 Move 2552 | 80 782 357 204 60 183 852 34 Hop 24 | . 5 3 . 1 1 14 . Pick Up 45 | 13 6 2 1 . 2 14 7 Fast Attach 9 | . 3 . . . . 6 . Attach 37 | 9 6 . . . 5 7 10 Detach 2 | . . . . . 2 . . Swap 8 | . 1 1 . 1 2 2 1 Drop 18 | 2 5 1 . . . 10 . Fire 167 | 4 67 . . . 32 33 31 Melee 4 | . . . . . . . 4 Ram 2 | . 2 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Discovered new exit (range 12) 693 | -10/Materials | Discovered new exit (range 11) 795 | -10/Materials | Discovered new exit (range 8) 847 | -10/Materials | Entered Mines 866 | -10/Mines | Build established: Scavenger-Mutant 892 | -10/Mines | Found a hidden stash of uninstalled traps 895 | -10/Mines | Discovered new exit (range 12) 910 | -10/Mines | Discovered new exit (range 5) 949 | -10/Mines | Identified exit to Exiles 957 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 986 | -10/Mines | Entered Exiles 995 | -10/Exiles | Met 8R-AWN 1001 | -10/Exiles | Met EX-HEX 1012 | -10/Exiles | Met EX-BIN 1017 | -10/Exiles | Aligned with FarCom system 1017 | -10/Exiles | Given EX-Vault access code 1026 | -10/Exiles | Opened EX-Vault 1027 | -10/Exiles | Found Prototype Device 1036 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1045 | -10/Exiles | Met EX-DEC 1059 | -10/Exiles | Discovered new exit (range 11) 1063 | -10/Exiles | Left Exiles lab with Skeleton Box 1063 | -10/Exiles | Entered Mines 1082 | -9/Mines | Discovered new exit (range 14) 1093 | -9/Mines | Entered Materials 1093 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1094 | -8/Materials | Identified Skeleton Box 1375 | -8/Materials | Discovered new exit (range 4) 1376 | -8/Materials | Entered Factory 1376 | -7/Factory | Evolved 2 slots: Utility x2 1389 | -7/Factory | Build established: Mutant 1694 | -7/Factory | Identified exit to Garrison 1771 | -7/Factory | Discovered new exit (range 12) 1838 | -7/Factory | Entered Garrison 1928 | -7/Garrison | Triggered checkpoint 1935 | -7/Garrison | Core integrity fell below 50% 1963 | -7/Garrison | Core integrity fell below 20% 1971 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01941_ Acquired Particle Gun. 01942_ Critical hit (Smash). 01942_ Aluminum Leg destroyed. 01942_ Adv. Targeting Computer destroyed. 01942_ System corrupted by crushing effect (+4). 01942_ System corrupted by crushing effect (+5). 01942_ Knocked back. 01942_ G-47 Trooper destroyed. 01946_ Acquired Aluminum Leg. 01951_ B-48 Gladiator Rnf. Deuterium Engine severed. 01952_ Datajack destroyed. 01954_ Axe destroyed. 01956_ Lgt. Nuclear Core destroyed. 01958_ Aluminum Leg destroyed. 01960_ System corrupted: FCS attempts to trigger Particle Gun. 01960_ System corrupted: Particle Gun misfires. 01960_ Critical hit (Burn: +37). 01961_ B-48 Gladiator destroyed. 01968_ Particle Gun destroyed. 01970_ Acquired Particle Gun. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????Y?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????###??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????##g##?????????????????????? | | ??????????????????????#%@/#?????????????????????? | | ??????????#############gg*########++###?????????? | | ??????????# %%= ^ ?????? | | ??????????# %= g ! ?????? | | ??????????# %%= ?????? | | ??????????# #################### #####???????? | | ??????????# #?????????????????????#???????????? | | ??????????#####?????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderAutogunBattery Manual? 0 Play Time 00:42:46 Cumulative 31.1 hours Start 2022.10.16 @ 14:19:09 End 2022.10.16 @ 17:22:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d36958b-d394-4b34-ad4f-bdc3607cfbea