Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 13:43:51 Player: Air Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (668) 668 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 1320 Bonus ------- Follower Combat Kills 42 Friendly Fire -10 Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Aluminum Leg Improved Heat Sink Improved Heat Sink Transport Network Coupler Targeting Computer Small Laser Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Heat Sink Improved Heat Sink Transport Network Coupler Targeting Computer Mini Grenade Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 6 10 12 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 7 | 2 2 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 5 2 Device 1 | . . 1 Storage 4 | 1 2 1 Processor 3 | . 3 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 2 | . 1 1 System Corruption 9 | . 4 5 Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 97 | . 97 97 Engine 14 | . 14 14 Treads 28 | . 28 28 Storage 13 | . 14 13 Processor 12 | . 11 14 Energy Gun 19 | . 27 8 Ballistic Gun 4 | . . 11 Special Weapon 2 | . . 5 Naked Turns . | . . . Heaviest Build 51 | 12 51 51 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 13 19 Most Carried 15 | 6 15 15 Average Carried 9 | 3 10 9 Final Capacity 20 | 8 20 20 Final Carried 15 | 6 15 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 589 | 245 162 182 Remotely . | . . . Salvage Created 1317 | . 808 509 Parts 88 | . 62 26 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 5 13 Guns 16 | . 5 11 AOE 2 | . . 2 Classes Destroyed 9 | . 7 2 Worker 1 | . 1 . Builder 15 | . 13 2 Tunneler 1 | . . 1 Hauler 2 | . 2 . Recycler 3 | . 1 2 Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 8 | . . 8 Grunt 10 | . 5 5 Best Kill Streak 8 | . 7 8 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 125 | . 7 118 Missed 27 | . 2 25 Damage Taken 1279 | . 60 1219 Core 256 | . 38 218 Absorbed by Shields . | . . . Regen/Repaired (Parts) 11 | . 11 . Core Remaining (%) 100 | 100 . . Volleys Fired 152 | . 61 91 Largest 2 | . 2 2 Hottest 120 | . 90 120 Shots Fired 238 | . 122 116 Gun 211 | . 122 89 Cannon . | . . . Launcher 1 | . . 1 Special 26 | . . 26 Kinetic 76 | . 8 68 Thermal 26 | . . 26 Explosive 1 | . . 1 Electromagnetic 135 | . 114 21 Robot Hit Streak 7 | . 7 7 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 117 | . 56 61 Core Hits 56 | . 27 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Corrupt 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1718 | . 948 770 Guns 1483 | . 912 571 Cannons . | . . . Explosions 163 | . 36 127 Melee . | . . . Ramming . | . . . Kinetic 383 | . 25 358 Thermal 108 | . 36 72 Explosive 127 | . . 127 Electromagnetic 1100 | . 887 213 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 16 | . 4 16 Average Corruption 5 | . 4 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 64 | . 26 38 Message Errors 12 | . 4 8 Matter Fused 14 | . 7 7 Heat Flow Errors 12 | . 8 4 Energy Discharges 7 | . 3 4 Parts Rejected 1 | . . 1 Data Loss (minor) 8 | . 1 7 Data Loss (major) 5 | . 3 2 Misfires 3 | . . 3 Alerts 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 48 | . . 48 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 376 | . 273 376 Average Temperature 73 | . 67 79 Received Heat Transfer 264 | . 36 228 Effects 4 | . . 4 Interference 3 | . . 3 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 6 | . 5 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 281 | . 211 281 Initial 4 | . . 4 Average 42 | . 34 58 Maximum Alert Level 1 | . 1 1 Low Security (%) 97 | 100 98 94 Level 1 2 | . 1 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 10 15 Peak Tracking Total 5 | . 2 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 4 | . 2 2 Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 12 | . 12 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 1 | . 1 . Emergency Access Points 2 | . 2 . Alert Level 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter 207 | . 207 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 47 | . . 47 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 9 | . . 9 Total Damage 252 | . . 252 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3458 | 114 1990 1354 Spaces Moved 1266 | 62 813 391 Core 1 | 1 . . Treads 1265 | 61 813 391 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 190 | 158 170 238 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 49 | 5 92 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 12 | . . 12 Terrain Destroyed 30 | . 2 28 Melee . | . . . Projectile 21 | . . 21 AOE 9 | . 2 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2034 | 76 1296 662 Wait 549 | 1 394 154 Move 1264 | 61 812 391 Hop . | . . . Pick Up 31 | 8 13 10 Fast Attach 7 | 4 2 1 Attach 9 | 2 1 6 Detach . | . . . Swap 12 | . 7 5 Drop 10 | . 6 4 Fire 152 | . 61 91 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 3) 1242 | -10/Materials | Discovered new exit (range 15) 1773 | -10/Materials | Repaired Hvy. EM Pulse Gun 1805 | -10/Materials | Discovered new exit (range 14) 1854 | -10/Materials | Identified exit to Materials 1958 | -10/Materials | Discovered new exit (range 16) 1992 | -10/Materials | Identified exit to Mines 2105 | -10/Materials | Entered Mines 2450 | -10/Mines | Core integrity fell below 50% 2488 | -10/Mines | Destroyed 7 combat bots 3458 | -10/Mines | Crushed by falling debris 3458 | -10/Mines | Core integrity fell below 20% 3458 | -10/Mines | System corruption reached 10% 3459 | -10/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- 03370_ System corrupted: Substantial component data lost. 03389_ System corrupted: Component data lost. 03431_ The unstable cave ceiling collapses. 03435_ System corrupted: Component data lost. 03441_ S-10 Pest: "SECOND INTRUDER APPROACHING. ELIMINATE." 03443_ Critical hit (Destroy). 03443_ Lgt. Angular Momentum Engine destroyed. 03451_ S-10 Pest destroyed. 03458_ The unstable cave ceiling collapses. 03458_ Crushed by falling debris. 03458_ Imp. Treads destroyed. 03458_ System corrupted by crushing effect (+1). 03458_ Lgt. Assault Rifle destroyed. 03458_ System corrupted by crushing effect (+3). 03458_ Ion Engine destroyed. 03458_ System corrupted by crushing effect (+3). [Achievement: Let's See Who's Tougher] 03459_ S-10 Pest destroyed. 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