Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.18 @ 21:17:07 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (122) 610 Value Destroyed (4774) 4774 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1315) 1315 TOTAL SCORE: 12379 Bonus ------- High Alert Combat Kills 1484 Follower Combat Kills 2441 Aligned with FarCom 300 Friendly Fire -2910 Cogmind --------- Core Integrity 11/1150 Matter 174/300 Energy 325/325 System Corruption 3% Temperature Cool (0) Movement Rolling (115) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Armored Huge Wheel Centrium Wheel > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer Layered Light Armor Plating > --- WEAPON (5) ------- HERF Cannon Plasma Cannon Power Sword Power Sword > --- INVENTORY (28) --- Micro Fission Core Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Wheel Wheel Armored Wheel Medium Storage Unit Large Storage Unit Large Matter Pod (5) Large Matter Pod (0) Advanced Terrain Scanner Improved Cloaking Device Improved Propulsion Shielding Layered Medium Armor Plating Thermal Shield Improved Dynamic Insulation System Improved System Backup Module Improved EM Pulse Cannon YOLO Cannon Heavy Machine Gun Heavy Machine Gun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Layered Medium Armor Plating Advanced System Shield > --- WEAPON ----------- HERF Cannon HERF Cannon Mass Driver Power Sword Power Sword > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Light Antimatter Reactor Wheel Wheel Armored Wheel Armored Huge Wheel Medium Storage Unit Large Storage Unit Large Matter Pod Large Matter Pod Transmission Jammer Improved Propulsion Shielding Layered Light Armor Plating Thermal Shield Improved Dynamic Insulation System Improved System Backup Module Improved EM Pulse Cannon Plasma Cannon YOLO Cannon Heavy Machine Gun Heavy Machine Gun Missile Launcher Heavy Missile Launcher [Rating: 92] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 8 | . . . . . 2 1 2 1 . . 2 Weapon 3 | . . . . . 2 . . 1 . . . Parts Attached 234 | 6 . 2 4 . 7 35 93 25 6 1 55 Power 11 | 1 . 1 . . . 2 1 1 . . 5 Engine 3 | 1 . . . . . 2 . . . . . Core 3 | . . 1 . . . . . . . . 2 Reactor 5 | . . . . . . . 1 1 . . 3 Propulsion 33 | 2 . . 2 . . 6 12 2 . . 9 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel 31 | . . . 2 . . 6 12 2 . . 9 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 90 | 1 . . 2 . 4 14 40 10 4 1 14 Device 55 | . . . . . . 11 28 7 3 . 6 Storage 5 | 1 . . 2 . 1 . . . . . 1 Processor 3 | . . . . . 1 . 2 . . . . Hackware 1 | . . . . . . . . . . . 1 Protection 26 | . . . . . 2 3 10 3 1 1 6 Artifact . | . . . . . . . . . . . . Weapon 100 | 2 . 1 . . 3 13 40 12 2 . 27 Energy Gun 11 | 1 . . . . 1 3 2 4 . . . Energy Cannon 22 | . . . . . . 3 12 . . . 7 Ballistic Gun 19 | 1 . 1 . . 1 3 4 4 . . 5 Ballistic Cannon 4 | . . . . . . 1 2 . . . 1 Launcher 24 | . . . . . 1 3 9 . 2 . 9 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . 11 4 . . 5 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 24 | . . . . . . 2 3 7 1 . 11 Power 2 | . . . . . . 1 . 1 . . . Propulsion 6 | . . . . . . . 1 2 . . 3 Utility 4 | . . . . . . . 1 1 . . 2 Weapon 12 | . . . . . . 1 1 3 1 . 6 Highest Loss Streak 4 | . . . . . . 1 1 3 1 . 4 Average Slot Usage (%) 98 | . 85 83 97 100 98 99 99 98 99 100 96 Engine 1 | . 14 6 . . . 4 . . . . . Core 2 | . . 6 14 14 9 2 . . . . . Reactor 2 | . . . . . . . 5 5 5 5 4 Leg 1 | . 28 28 4 . . . . . . . . Wheel 18 | . . . 23 28 18 22 20 16 17 17 12 Device 4 | . . . . . . 5 5 8 10 5 7 Storage 20 | . 14 14 25 28 27 23 20 17 17 17 15 Processor 11 | . . . . . . 7 19 17 17 17 15 Protection 2 | . . . . . 7 1 . 2 . 5 7 Energy Gun 3 | . 14 4 . . 9 4 2 2 . . . Energy Cannon 4 | . . . . . . 11 7 . . . 2 Ballistic Gun 12 | . 14 23 28 28 23 10 8 11 11 11 5 Ballistic Cannon 1 | . . . . . . 1 2 2 . . 1 Launcher 2 | . . . . . 3 . 1 . 9 11 5 Slashing Weapon 3 | . . . . . . . 3 8 5 5 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 165 | 13 13 13 73 73 112 129 135 135 136 136 165 Greatest Support 53 | 20 20 20 20 20 20 32 32 30 30 30 53 Greatest Overweight (x) 5 | . . . 3 3 5 4 4 4 4 4 5 Average Overweight (x) 3 | . . . 2 3 5 3 3 3 4 4 2 Largest Inventory Capacity 28 | 6 6 6 20 20 28 28 28 28 28 28 28 Average Capacity 26 | 5 6 6 17 20 28 28 28 28 28 28 28 Most Carried 28 | 5 6 6 16 14 22 28 28 27 25 25 28 Average Carried 23 | 3 3 5 11 12 17 26 27 24 24 25 26 Final Capacity 28 | 6 6 6 20 20 28 28 28 28 28 28 28 Final Carried 28 | 5 6 6 12 14 21 28 28 25 25 25 24 Class Distribution -------------------- 55% | Hauler-Skirmisher 22% | Hauler-Assassin 16% | Hauler-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Assassin | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Assassin | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 5669 | 251 24 45 . 29 394 717 2051 642 96 10 1410 Remotely . | . . . . . . . . . . . . Salvage Created 4960 | . . 88 . 29 452 782 1693 442 54 . 1420 Parts 220 | . . 6 . 3 19 42 76 22 1 . 51 Haulers Intercepted 4 | . . . . . 2 . . . . . 2 Recyclers Shooed 7 | . . . . . 1 . 5 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 1 1 . Prevented 6 | . . . . . . . . . 6 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 73 | . . 2 . . 2 7 30 8 1 . 23 Melee 4 | . . . . . . . . 3 . . 1 Guns 22 | . . 2 . . 2 2 7 5 . . 4 Cannons 21 | . . . . . . 2 15 . . . 4 AOE 25 | . . . . . . 3 8 . 1 . 13 Classes Destroyed 15 | . . 1 . 2 3 4 3 . . . 2 Worker 17 | . . . . 1 . 4 6 . . . 6 Builder 10 | . . . . . 3 . 3 . . . 4 Tunneler 2 | . . . . 1 . 1 . . . . . Hauler 4 | . . . . . 2 . . . . . 2 Recycler 13 | . . . . . 3 4 3 . . . 3 Mechanic 1 | . . . . . . . 1 . . . . Watcher 2 | . . . . . . 2 . . . . . Swarmer 11 | . . . . . . 2 8 . . . 1 Grunt 29 | . . 2 . . 2 . 12 6 1 . 6 Brawler 3 | . . . . . . . 3 . . . . Duelist 1 | . . . . . . . . . . . 1 Protector 2 | . . . . . . . 1 . . . 1 Sentry 7 | . . . . . . 4 2 1 . . . Hunter 7 | . . . . . . . . . . . 7 Programmer 13 | . . . . . . 1 4 1 . . 7 Best Kill Streak 11 | . . 1 . 2 3 3 6 4 1 . 11 Combat Bots Only 7 | . . 1 . . 1 2 4 4 1 . 7 Max Kills in Single Turn 4 | . . 1 . 1 1 2 2 1 1 . 4 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 1 1 . 1 . 2 Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Damage Taken 5578 | . 28 18 . . 148 713 941 972 23 . 2735 Core 677 | . . 18 . . 32 60 137 207 . . 223 Absorbed by Shields 68 | . . . . . . . . . . . 68 Core Remaining (%) 73 | 100 . . . 74 86 82 24 . . 77 . Volleys Fired 214 | . 5 6 . 2 26 33 75 11 1 . 55 Largest 5 | . 2 2 . 2 4 4 4 5 4 . 5 Hottest 300 | . 60 40 . 40 103 251 232 237 132 . 300 Shots Fired 718 | . 10 12 . 4 89 120 271 49 4 . 159 Gun 399 | . 10 12 . 4 89 56 124 38 2 . 64 Cannon 236 | . . . . . . 58 119 11 . . 48 Launcher 83 | . . . . . . 6 28 . 2 . 47 Special . | . . . . . . . . . . . . Kinetic 386 | . 5 12 . 4 63 33 150 33 2 . 84 Thermal 96 | . . . . . . 38 40 16 . . 2 Explosive 83 | . . . . . . 6 28 . 2 . 47 Electromagnetic 153 | . 5 . . . 26 43 53 . . . 26 Robot Hit Streak 24 | . 2 9 . 2 8 10 24 9 4 . 17 Robot Miss Streak 8 | . 2 3 . . 5 8 5 3 1 . 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 440 | . 5 9 . 2 49 50 168 44 3 . 110 Core Hits 284 | . 1 4 . 2 22 26 101 17 2 . 109 Critical Hits 2 | . . . . . . . . . . . 2 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Melee Attacks 84 | . . . . . . . 28 34 . . 22 Impact . | . . . . . . . . . . . . Slashing 84 | . . . . . . . 28 34 . . 22 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 7 . . . 7 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 1 2 . . 2 Damage Inflicted 18592 | . 93 141 . 27 789 1500 6053 1153 168 . 8668 Guns 4107 | . 73 141 . 27 745 374 1101 528 45 . 1073 Cannons 3900 | . . . . . . 723 1952 57 . . 1168 Explosions 8069 | . 20 . . . 44 403 2093 . 123 . 5386 Melee 2501 | . . . . . . . 907 553 . . 1041 Ramming 15 | . . . . . . . . 15 . . . Kinetic 4187 | . 26 141 . 27 486 116 1357 456 45 . 1533 Thermal 2260 | . 20 . . . 44 406 779 129 . . 882 Explosive 6975 | . . . . . . 403 1942 . 123 . 4507 Electromagnetic 2654 | . 47 . . . 259 575 1068 . . . 705 Impact . | . . . . . . . . . . . . Slashing 2501 | . . . . . . . 907 553 . . 1041 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 3 2 1 . 3 Average Corruption 1 | . . . . . . 1 1 1 1 . 2 Corruption Purged 5 | . . . . . . 1 2 1 1 . . Effects 15 | . . . . . . 2 5 1 2 . 5 Message Errors 5 | . . . . . . 2 2 1 . . . Matter Fused 5 | . . . . . . . 3 . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 . . Targeting Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 902 | . . . . . . 45 390 19 . . 448 Projectiles 67 | . . . . . . 12 45 . . . 10 Explosions 371 | . . . . . . 33 51 . . . 287 Melee 464 | . . . . . . . 294 19 . . 151 Knockbacks 12 | . . . . . . . 7 3 . . 2 Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . . . 6 3 . . 2 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 150 | . 29 . . . . . 59 7 . . 55 Shots 5 | . 1 . . . . . 2 . . . 2 Rammed 1 | . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 318 | . 12 2 . . 72 231 278 312 39 . 318 Average Temperature 87 | . 12 2 . . 24 105 76 174 21 . 99 Received Heat Transfer 1104 | . . 9 . . 72 162 237 435 . . 189 Effects 1 | . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . 1 1 . . . 4 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . 2 3 . . . . Heat Transferred 3303 | . 50 . . . 50 831 1450 298 . . 624 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . 1 . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 1656 | . 107 103 . 12 243 575 1213 1180 . . 1656 Average Influence 527 | . 60 70 . 3 124 326 813 838 . . 640 Maximum Alert Level 5 | . . . . . 1 2 4 4 . . 5 Low Security (%) 30 | 100 100 100 . 100 74 43 . . . . 21 Level 1 12 | . . . . . 25 7 9 . . . 29 Level 2 24 | . . . . . . 48 28 39 . . 5 Level 3 23 | . . . . . . . 50 54 . . 15 Level 4 8 | . . . . . . . 12 6 . . 26 Level 5 . | . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . . . . . 2 6 16 5 . . 9 Investigation 5 | . . . . . 1 1 1 2 . . . Extermination 8 | . . . . . . 2 4 1 . . 1 Reinforcement 9 | . . . . . 1 . 4 . . . 4 Assault 8 | . . . . . . . 4 1 . . 3 Garrison 8 | . . . . . . 3 3 1 . . 1 Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 2 . . . 1 Haulers Reinforced 3 | . . . . . . . 1 . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 10 | . . . . . 4 . 3 . . . 3 Communications Jammed 1 | . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . 1 Times Spotted 149 | . 1 2 . . 14 13 50 15 3 . 51 Peak Tracking Total 9 | . 1 2 . . 4 4 6 9 4 . 6 Tactical Retreats 7 | . . . . . 1 . 4 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 10 | . . . . . . 4 3 . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 37 | . 1 . . . . 1 7 3 . . 25 Max in Single Turn 5 | . 1 . . . . 1 3 1 . . 5 Garrison Access 3 | . . . . . . 1 . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 41 | . 2 . 1 . 3 13 13 4 . . 5 Terminals 16 | . 1 . . . 1 6 4 1 . . 3 Fabricators 3 | . . . . . . 1 1 . . . 1 Repair Stations 6 | . . . . . . 2 2 1 . . 1 Recycling Units 5 | . 1 . . . 1 1 2 . . . . Scanalyzers 5 | . . . . . 1 1 2 1 . . . Garrison Access 5 | . . . . . . 2 2 1 . . . Total Hacks 140 | . 3 . 1 . 29 33 43 15 . . 16 Successful 92 | . 3 . 1 . 28 20 25 7 . . 8 Failed 48 | . . . . . 1 13 18 8 . . 8 Catastrophic 11 | . . . . . . 1 5 2 . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 16 | . . . 1 . 1 7 . 1 . . 6 Terminals 36 | . 2 . . . 2 13 7 2 . . 10 Fabricators 11 | . . . . . . 4 3 . . . 4 Repair Stations 22 | . . . . . . 8 10 2 . . 2 Recycling Units 8 | . 1 . . . 2 2 3 . . . . Scanalyzers 51 | . . . . . 25 2 17 7 . . . Garrison Access 11 | . . . . . . 4 3 4 . . . Terminal Hacks 10 | . 2 . 1 . 1 4 . . . . 2 Level Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 1 . . . . 1 Locate Traps 3 | . 1 . . . . 1 . . . . 1 Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 3 . . . 1 Load Schematic 3 | . . . . . . 1 1 . . . 1 Build 3 | . . . . . . 1 2 . . . . Repair Station Hacks 17 | . . . . . . 7 6 2 . . 2 Scan Component 10 | . . . . . . 4 4 1 . . 1 Repair 7 | . . . . . . 3 2 1 . . 1 Recycling Unit Hacks 5 | . 1 . . . 1 2 1 . . . . Recycle Component 1 | . . . . . . 1 . . . . . Process 1 | . . . . . . 1 . . . . . Retrieve Components 3 | . 1 . . . 1 . 1 . . . . Scanalyzer 47 | . . . . . 25 2 15 5 . . . Insert Component 23 | . . . . . 12 1 8 2 . . . Analyze 24 | . . . . . 13 1 7 3 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 6 | . . . . . 1 2 . . . . 3 Terminals 6 | . . . . . 1 2 . . . . 3 Assimilate 2 | . . . . . 1 1 . . . . . Botnet 3 | . . . . . . 1 . . . . 2 Disrupt 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 1 . . . 2 11 12 3 . . 5 Full Trace Events 3 | . . . . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 11 1 7 2 . . . Parts Built 7 | . . . . . . 2 5 . . . . Matter 526 | . . . . . . 190 336 . . . . Time 178 | . . . . . . 95 83 . . . . Total Part Build Rating 27 | . . . . . . 10 17 . . . . Parts Repaired 7 | . . . . . . 3 2 1 . . 1 Time 273 | . . . . . . 96 88 70 . . 19 Parts Recycled 1 | . . . . . . 1 . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . 1 . . . 10 . 2 . . . . Parts Scanalyzed 22 | . . . . . 11 1 8 2 . . . Part Schematics Acquired 21 | . . . . . 11 1 7 2 . . . Parts Damaged 2 | . . . . . . . 2 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies 2 | . 1 . . . 1 . . . . . . Largest Group 2 | . 1 1 1 1 2 1 1 1 1 1 1 Highest-Rated Group 139 | . 56 60 60 60 84 94 112 124 124 124 139 Highest-Rated Ally 139 | . 56 60 60 60 77 94 112 124 124 124 139 Total Orders . | . . . . . . . . . . . . Ally Attacks 257 | . 6 9 . . 28 9 93 16 2 . 94 Total Damage 10624 | . 107 142 . . 1278 1047 3499 752 330 . 3469 Kills 94 | . 6 . . . 12 5 27 8 3 . 33 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 3 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 8879 | 56 225 130 614 134 1063 1776 2605 555 438 68 1215 Spaces Moved 5859 | 39 171 79 523 112 609 1207 1697 279 353 56 734 Core 6 | 6 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 359 | 33 171 79 76 . . . . . . . . Wheels 5494 | . . . 447 112 609 1207 1697 279 353 56 734 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 80 110 130 110 113 110 120 120 113 Average Speed 117 | 109 120 120 111 110 130 113 117 119 120 120 115 Slowest Speed 135 | 120 120 120 120 110 130 123 120 120 120 120 135 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 27 10 91 30 39 36 38 8 57 4 22 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . . . . . . . 1 . Spaces Dug 53 | . . . . . . . 28 11 . . 14 Terrain Destroyed 464 | . 3 . . . 3 19 166 11 11 . 251 Melee 35 | . . . . . . . 18 11 . . 6 Projectile 8 | . . . . . . . . . . . 8 AOE 421 | . 3 . . . 3 19 148 . 11 . 237 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 7207 | 49 182 102 555 118 822 1532 2073 420 362 56 936 Wait 622 | . . 12 15 3 151 209 125 69 2 . 36 Move 5848 | 38 170 78 522 111 608 1206 1696 278 352 55 734 Hop . | . . . . . . . . . . . . Pick Up 99 | 5 4 1 9 2 19 16 24 6 1 . 12 Fast Attach 28 | 6 . 1 1 . 2 7 3 1 . . 7 Attach 33 | . . . . . 3 5 5 9 1 . 10 Detach 17 | . . 1 . . 1 7 3 1 . . 4 Swap 173 | . . 1 3 . 2 23 85 15 5 1 38 Drop 66 | . 3 2 5 . 10 10 23 . . . 13 Fire 214 | . 5 6 . 2 26 33 75 11 1 . 55 Melee 72 | . . . . . . . 26 29 . . 17 Ram 1 | . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 34 | . . . . . . 16 8 . . . 10 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 57 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 176 | -10/Materials | Discovered new exit (range 10) 282 | -10/Materials | Entered Mines 282 | -10/Mines | Accompanied by 1 ally 283 | -10/Mines | Learned location of Storage (-7) 308 | -10/Mines | Build established: Mutant 320 | -10/Mines | Learned location of Zion (-7) 380 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 380 | -10/Mines | Discovered new exit (range 5) 412 | -10/Mines | Entered Exiles 412 | -10/Exiles | Accompanied by 1 ally 441 | -10/Exiles | Met 8R-AWN 462 | -10/Exiles | Met EX-HEX 546 | -10/Exiles | Met EX-DEC 597 | -10/Exiles | Discovered new exit (range 11) 670 | -10/Exiles | Visited The Gauntlet 790 | -10/Exiles | Met EX-BIN 796 | -10/Exiles | Build established: Hauler-Mutant 803 | -10/Exiles | Aligned with FarCom system 804 | -10/Exiles | Given EX-Vault access code 829 | -10/Exiles | Opened EX-Vault 837 | -10/Exiles | Found YOLO Cannon 839 | -10/Exiles | Found Deploy-a-Sentry 841 | -10/Exiles | Found Deploy-a-Sentry 843 | -10/Exiles | Found Deploy-a-Sentry 847 | -10/Exiles | Found Gui. Plasma Cannon 916 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1026 | -10/Exiles | Left Exiles lab with YOLO Cannon 1026 | -10/Exiles | Entered Mines 1026 | -9/Mines | Accompanied by 1 ally 1102 | -9/Mines | Discovered new exit (range 3) 1160 | -9/Mines | Entered Materials 1160 | -8/Materials | Accompanied by 1 ally 1160 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1447 | -8/Materials | Build established: Hauler-Skirmisher 2055 | -8/Materials | Discovered new exit (range 16) 2203 | -8/Materials | Identified exit to Factory 2223 | -8/Materials | Entered Factory 2223 | -7/Factory | Accompanied by 1 ally 2223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2251 | -7/Factory | Identified exit to Factory 2752 | -7/Factory | Discovered new exit (range 10) 2786 | -7/Factory | Identified exit to Lower Caves 2909 | -7/Factory | Fabricated Imp. System Backup Module? 3132 | -7/Factory | Local fabrication network quarantined 3895 | -7/Factory | Repaired Arm. Wheel 3934 | -7/Factory | Repaired Missile Launcher 3961 | -7/Factory | Repaired Assault Rifle 3999 | -7/Factory | Entered another Factory area 3999 | -6/Factory | Accompanied by 1 ally 3999 | -6/Factory | Evolved 2 slots: Utility x2 4349 | -6/Factory | First assault squad dispatched 4375 | -6/Factory | Fabricated Lgt. Antimatter Reactor (x2) 4407 | -6/Factory | Fabricated Wheel? 4832 | -6/Factory | Garrison activated, responded to threat 5537 | -6/Factory | Core integrity fell below 50% 5659 | -6/Factory | Repaired Broken Arm. Wheel 5704 | -6/Factory | Repaired Imp. EM Pulse Cannon 6005 | -6/Factory | Build established: Hauler-Assassin 6586 | -6/Factory | Discovered new exit (range 9) 6600 | -6/Factory | Identified exit to Factory 6604 | -6/Factory | Entered another Factory area 6604 | -5/Factory | Accompanied by 1 ally 6604 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6689 | -5/Factory | Repaired Broken Power Sword 6809 | -5/Factory | Garrison activated, responded to threat 6862 | -5/Factory | Lost 3 parts (1p1n1u) 7005 | -5/Factory | Discovered new exit (range 4) 7009 | -5/Factory | Identified exit to Upper Caves 7043 | -5/Factory | Discovered new exit (range 21) 7159 | -5/Factory | Entered Upper Caves 7159 | -5/Upper Caves | Accompanied by 1 ally 7281 | -5/Upper Caves | Encountered a Warlord checkpoint 7386 | -5/Upper Caves | Identified exit to Upper Caves 7400 | -5/Upper Caves | Learned Factory garrison access intel 7463 | -5/Upper Caves | Build established: Hauler-Mutant 7502 | -5/Upper Caves | Learned 12 Factory zone layouts 7597 | -5/Upper Caves | Entered another Upper Caves area 7597 | -5/Upper Caves | Accompanied by 1 ally 7617 | -5/Upper Caves | Learned Factory terminal intel 7661 | -5/Upper Caves | Discovered new exit (range 4) 7664 | -5/Upper Caves | Identified exit to Factory 7665 | -5/Upper Caves | Entered Factory 7665 | -4/Factory | Accompanied by 1 ally 7665 | -4/Factory | Evolved 2 slots: Utility x2 7666 | -4/Factory | Identified exit to Research 7667 | -4/Factory | Loaded intel: 20 terminal locations 7668 | -4/Factory | Loaded intel: 4 garrison access locations 7863 | -4/Factory | Repaired Imp. Propulsion Shielding 7970 | -4/Factory | Build established: Hauler-Assassin 8287 | -4/Factory | Core integrity fell below 50% 8338 | -4/Factory | Destroyed 7 combat bots 8346 | -4/Factory | Lost 4 parts (2n2w) 8484 | -4/Factory | Garrison activated, responded to threat 8665 | -4/Factory | First assault squad dispatched 8694 | -4/Factory | Lost 3 parts (1n2w) 8737 | -4/Factory | Discovered new exit (range 22) 8860 | -4/Factory | Identified exit to Upper Caves 8863 | -4/Factory | Core integrity fell below 20% 8880 | -4/Factory | Self-destructed Last Messages --------------- 08847_ Destroyed Mic. Fission Core. 08847_ Destroyed Com. Wheel. 08848_ L-61 Swordsman system terminally corrupted. 08848_ Player 2 attaches Nuclear Pulse Array. 08851_ Com. Wheel fried. 08851_ I-47 Archangel destroyed. 08853_ System corrupted: Matter fused (-5). 08853_ Player 2 acquires Antimatter Reactor. 08855_ R-10 Processor collects Com. Wheel. Player 2: "Looking forward to owning one Lgt. Antimatter Reactor here in a moment..." 08859_ Player 2 attaches Antigrav System. 08860_ Acquired 90 matter. 08860_ EXIT=IDENTIFIED: UPPER CAVES 08860_ R-10 Processor collects Flexi-carbon Leg. 08860_ Player 2 attaches Antimatter Reactor. 08861_ Missile Launcher destroyed. 08864_ Player 2 removes Antimatter Reactor. 08864_ Player 2 removes Lrg. Storage Unit. 08865_ Player 2 drops Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | # """ """ """ ?????????????????????????????? | | # """ """ """ ?????????????????????????????? | | + """ """ """ ?????????????????????????????? | | # ?????????????????????????????? | | # ??????????? #????????????????? | | # ??????????? #????????????????? | | #### ### ??????????? #????????????????? | | #??# #?# ???????#### ##???????????????? | | #??# #?# ???????? ???????????????? | | ???????????????????????????? ????#?????????? | | ???????????????????????????? ??? +?????????? | | ???????????????????????????? """ #?????????? | | ???????????????????????????? """"" #?????????? | | ????????????????????????????# """"" #?????????? | | ???????????????????#???????##!! ??????????? | | ????????????????????????????#!! ???????????? | | ????????????????????????#???# ????"T"?????? | | ????????????????????????????# ?????"""?????? | | ?????????????##############?# ##?????????????? | | ?????????????# ### "##????????????? | | ?????????????# # #????????????? | | ?????????????# # ##???????????? | | ?????????????# # #????????????? | | ?????????????# ! # #????????????? | | ?????????????# + > #????????????? | | ?????????????#] @# #???????#????? | | ?????????????# ! # #????????????? | | ????????#????# # #????????????? | | ?????????????# # g #?????????#??? | | ?????????????# ## ##???????????#? | | ??????#??????# = ## #?????#???????? | | ?????????????############### #?????????????? | | ??????????#????????????????# #????????#????? | | ?????????????????????###??## #??#??#???????? | | ??????????????########"####" % #?#???????????? | | ??????????????# # ##????????????? | | ??????????????# "" #???#?????????# | | ????????#?????# """ " #??#??????????? | | ??????????????# """ #?????????????? | | ??????#???????# """ ! #??#????##????? | | ??????????????# gg ?#??????#???#? | | ???????????#??# """ g #????????????# | | ????????#?????# """ % ###???###??#??# | | ??????????#???# """ g #????#??#?????? | | ??????????????# #????#????????? | | ??????????????# ! ###????######## | | ??????????????# !%% ##????# | | ??????????????############## * #####???# | | ?????????????#?#??#?#???# % #??## | | ????????????#???????????# "" "" #??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 EM Shielding 3 Armor Coverage 375 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Defensive Hacking 14 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Terrain Scanner | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Arm. Wheel | -6/Factory | Scanalyzed Lgt. Antimatter Reactor | -6/Factory | Scanalyzed Imp. Light Cannon | -6/Factory | Scanalyzed Plasma Rifle | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Power Sword | -6/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Lrn. Tractor Beam | -5/Factory | Scanalyzed Imp. Dynamic Insulation System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. System Backup Module | x2 | -7/Factory | Preloaded Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded Wheel | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . 4 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . Utility 6 | . . . . 1 1 2 1 . . 1 . Weapon 3 | . . . . 1 1 . 1 . . . . Parts Attached 181 | . 9 2 . . 25 14 72 9 . . 50 Parts Lost 79 | . . . . . . . 33 1 . . 45 Damage Taken 9725 | . 86 140 . . 519 452 3489 162 209 . 4668 Core 1591 | . 24 22 . . 40 64 506 19 . . 916 Player 2/Cogmind (%) 70 | . 100 55 . . 55 51 78 8 . . 80 Absorbed by Shields 13 | . . . . . . . . . . . 13 Damage Inflicted 10624 | . 107 142 . . 1278 1047 3499 752 330 . 3469 Player 2/Cogmind (%) 36 | . 53 50 . . 61 41 36 39 66 . 28 Combat Hostiles Destroyed 67 | . 3 . . . 10 4 22 8 3 . 17 Player 2/Cogmind (%) 47 | . 100 . . . 83 36 42 50 75 . 42 Game ------ Seed ChromaticMediumFrame Manual? 0 Play Time 02:43:50 Cumulative 173.1 hours Start 2020.08.18 @ 14:18:46 End 2020.08.18 @ 21:17:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 65 Rogue 29 Adventurer 36 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5fee5ab3-e223-4798-92f7-fa7fe66ec0ef