Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 23:46:35 Player: sinsee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1062) 1062 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3052 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Heat Sink Heat Sink Large Storage Unit High-capacity Matter Pod (200) Small Laser Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Core Shielding Reactive Plating Insulated Plating > --- WEAPON ----------- Beam Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Heat Sink Large Storage Unit High-capacity Matter Pod EM Shotgun Small Laser Small Laser Heavy Assault Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 48 | 6 5 1 19 17 Power 6 | 1 . 1 3 1 Engine 6 | 1 . 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 3 . 5 5 Treads 7 | . 2 . 5 . Leg 8 | 2 1 . . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 . 3 3 Device 1 | . . . . 1 Storage 3 | 1 . . 2 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 19 | 2 1 . 8 8 Energy Gun 8 | 1 . . 3 4 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 . 3 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 25 | . 1 . 3 21 Power 3 | . . . 1 2 Propulsion 10 | . . . 1 9 Utility 5 | . . . 1 4 Weapon 7 | . 1 . . 6 Highest Loss Streak 8 | . 1 . 1 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 91 | . 89 100 99 61 Engine 10 | . 14 14 10 6 Treads 30 | . 4 28 43 13 Leg 4 | . 22 . . 6 Storage 11 | . 14 14 11 9 Processor 6 | . 9 14 5 . Protection 4 | . . . 5 10 Energy Gun 3 | . 8 . 1 10 Ballistic Gun 18 | . 15 28 19 3 Naked Turns . | . . . . . Heaviest Build 43 | 14 14 13 33 43 Greatest Support 80 | 20 40 40 80 80 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 11 15 Most Carried 15 | 6 8 8 15 14 Average Carried 8 | 4 7 7 9 10 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 6 8 8 15 7 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1036 | 260 50 44 524 158 Remotely . | . . . . . Salvage Created 1240 | . 132 . 823 285 Parts 80 | . 9 . 56 15 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 4 . 18 8 Guns 25 | . 3 . 16 6 AOE 5 | . 1 . 2 2 Classes Destroyed 7 | . 3 . 4 . Worker 4 | . . . 4 . Tunneler 1 | . . . 1 . Watcher 3 | . 1 . 2 . Swarmer 6 | . 3 . . 3 Grunt 20 | . 1 . 14 5 Brawler 2 | . . . 2 . Sentry 2 | . . . 2 . Best Kill Streak 7 | . 2 . 7 4 Combat Bots Only 4 | . 2 . 3 4 Max Kills in Single Turn 3 | . 2 . 3 2 Gunslinging . | . . . . . Exploded 2 | . 1 . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 262 | . 18 . 87 157 Missed 60 | . 1 . 24 35 Damage Taken 3402 | . 220 . 912 2270 Core 621 | . 26 . 39 556 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . . . 8 2 Ignored by Resistances 208 | . . . . 208 Core Remaining (%) 93 | 100 . 89 90 . Volleys Fired 120 | . 15 1 51 53 Largest 2 | . 2 2 2 2 Hottest 89 | . 60 40 63 89 Shots Fired 222 | . 27 2 102 91 Gun 210 | . 27 2 97 84 Cannon . | . . . . . Launcher 12 | . . . 5 7 Special . | . . . . . Kinetic 146 | . 15 2 96 33 Thermal 50 | . . . 1 49 Explosive 12 | . . . 5 7 Electromagnetic 14 | . 12 . . 2 Robot Hit Streak 13 | . 6 5 13 11 Robot Miss Streak 3 | . 3 1 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 127 | . 17 1 65 44 Core Hits 62 | . 7 . 35 20 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 . 1 1 Burn 1 | . . . . 1 Destroy 2 | . 1 . 1 . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2771 | . 296 15 1226 1234 Guns 2048 | . 222 15 1001 810 Cannons . | . . . . . Explosions 709 | . 74 . 212 423 Melee . | . . . . . Ramming 14 | . . . 13 1 Kinetic 1519 | . 129 15 1001 374 Thermal 586 | . 74 . . 512 Explosive 527 | . . . 212 315 Electromagnetic 125 | . 93 . . 32 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . 12 . Message Errors 6 | . . . 6 . Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 25 | . . . . 25 Projectiles . | . . . . . Explosions 25 | . . . . 25 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 139 | . 34 . 35 70 Shots 3 | . 1 . 1 1 Rammed 5 | . . . 3 2 Targets Rammed 7 | . . . 5 2 Kicked . | . . . . . Crushed 2 | . . . 2 . Highest Temperature 264 | . 54 . 150 264 Average Temperature 68 | . 25 . 38 80 Received Heat Transfer 1293 | . 72 . 357 864 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1203 | . 100 . . 1103 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 317 | . 163 63 317 252 Initial 133 | . . 63 24 133 Average 127 | . 123 63 138 203 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 75 | 100 100 100 68 43 Level 1 24 | . . . 31 56 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 4 4 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 7 | . . . 3 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 9 . 25 15 Peak Tracking Total 6 | . 4 . 4 6 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 4 | . 2 . 2 . Successful 2 | . . . 2 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2254 | 98 319 369 1141 327 Spaces Moved 1098 | 72 194 226 545 61 Core 13 | 4 . . . 9 Treads 837 | . 33 226 545 33 Legs 248 | 68 161 . . 19 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 120 Average Speed 153 | 116 126 160 160 209 Slowest Speed 450 | 120 160 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 33 72 36 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 11 | . . . 11 . Terrain Destroyed 79 | . 5 . 27 47 Melee . | . . . . . Projectile . | . . . . . AOE 79 | . 5 . 27 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1430 | 84 242 233 708 163 Wait 110 | . 17 . 63 30 Move 1094 | 71 193 225 544 61 Hop . | . . . . . Pick Up 32 | 7 7 3 15 . Fast Attach 12 | 5 1 . 1 5 Attach 16 | 1 3 . 4 8 Detach . | . . . . . Swap 20 | . 1 1 14 4 Drop 18 | . 5 3 10 . Fire 120 | . 15 1 51 53 Melee 1 | . . . 1 . Ram 2 | . . . . 2 Kick . | . . . . . Crush 5 | . . . 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 418 | -10/Materials | Entered Mines 506 | -10/Mines | Learned location of Storage (-8) 689 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 765 | -10/Mines | Discovered new exit (range 10) 787 | -10/Mines | Entered Materials 787 | -9/Materials | Evolved 2 slots: Propulsion x2 1917 | -9/Materials | Discovered new exit (range 5) 1928 | -9/Materials | Entered another Materials area 1928 | -8/Materials | Evolved 2 slots: Utility x2 1929 | -8/Materials | Identified exit to Storage 2110 | -8/Materials | Lost 8 parts (1p2n3u2w) 2200 | -8/Materials | Lost 5 parts (3n2w) 2227 | -8/Materials | Core integrity fell below 50% 2251 | -8/Materials | Core integrity fell below 20% 2255 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02240_ Lgt. Assault Rifle destroyed. 02240_ Critical hit (Burn: +37). 02240_ Ion Engine destroyed. 02242_ Aluminum Leg destroyed. 02243_ Slammed into G-47 Trooper. 02243_ K-01 Serf collects debris. 02243_ Critical hit (Burn: +37). 02246_ Slammed into G-47 Trooper. 02246_ Imp. Heat Sink broken. 02246_ Destabilizing: Short circuit. 02247_ U-05 Engineer lays Concrete. 02247_ K-01 Serf collects debris. 02247_ Broken Imp. Heat Sink destroyed. 02248_ U-05 Engineer lays Concrete. 02250_ U-05 Engineer builds a Wall. 02250_ K-01 Serf collects debris. 02254_ U-05 Engineer lays Concrete. 02254_ K-01 Serf collects debris. 02255_ U-05 Engineer lays Concrete. 02255_ Critical hit (Burn: +37). 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H ?#? | | ???????????????????????????? ??? | | ???????????????????????????? ?? | | ???????????????????????????? ??? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamLargeCloak Manual? 0 Play Time 00:41:28 Cumulative 9.4 hours Start 2024.07.06 @ 22:21:03 End 2024.07.06 @ 23:46:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 13 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad6d8ca7-9203-4f7c-b908-71866f42da84