Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.28 @ 22:08:34 Player: K0T Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (205) 1025 Value Destroyed (10050) 10050 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3734) 3734 TOTAL SCORE: 21349 Bonus ------- High Alert Combat Kills 1708 Entered Garrisons 600 Entered DSFs 1500 Friendly Fire -74 Cogmind --------- Core Integrity 0/1150 Matter 278/300 Energy 99/100 System Corruption 2% Temperature Cool (24) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Advanced Sensor Array System Restoration Module Improved Recalibrator Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter-Neutrino Reactor > --- PROPULSION ------- Flying VTOL-Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Core Analyzer > --- WEAPON ----------- Shotgun Thermal Phase Construct/G EM Arc Construct/G EM Proton Construct/C Thermic Plasma Construct/G Gatling Kinetic Penetrator Construct/G > --- INVENTORY -------- Advanced Heat Sink Improved Cooling System Improved Cooling System Advanced Cooling System Advanced Coolant Injector Energy Well Compact Matter Pod Improved Kinecellerator Weapon Cycler Transmission Jammer Improved Reaction Control System Phase Shifter Graphene Brace EM Disruption Field Remote Shield System Restoration Module Improved Recalibrator Rocket Launcher Remote Datajack Carbide Saw [Rating: 108] Favorites ----------- Power Constructs Engine Improved Ion Engine Reactor Constructs Propulsion Improved Treads Treads Improved Treads Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Core Analyzer Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Carbide Saw Build | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Slots Evolved 12 | . . . . . 6 . 2 . . . 2 . . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . 1 Utility 4 | . . . . . 2 . 2 . . . . . . . . . . Weapon 3 | . . . . . 2 . . . . . . . . . . . 1 Parts Attached 53 | 1 5 . 7 7 2 4 2 5 . . 3 . 2 2 . 2 11 Power 2 | . . . . 2 . . . . . . . . . . . . . Engine 2 | . . . . 2 . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . 2 . . 2 . . . . . . . . . . . . . Treads 4 | . 2 . . 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 29 | 1 1 . 2 1 1 2 2 2 . . 3 . 2 2 . 2 8 Device 23 | . . . 2 1 1 2 1 2 . . 3 . . 2 . 1 8 Storage 4 | 1 1 . . . . . 1 . . . . . . . . 1 . Processor 2 | . . . . . . . . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 18 | . 2 . 5 2 1 2 . 3 . . . . . . . . 3 Energy Gun 2 | . 1 . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 . 4 . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 1 2 . 2 . 1 . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 53 | . . . 1 . . 2 1 11 . . . . . 3 . 2 33 Power 7 | . . . . . . 1 . 2 . . . . . . . . 4 Propulsion 9 | . . . . . . 1 . 3 . . . . . . . . 5 Utility 11 | . . . . . . . . 1 . . . . . 1 . 1 8 Weapon 26 | . . . 1 . . . 1 5 . . . . . 2 . 1 16 Highest Loss Streak 15 | . . . 1 . . 1 1 3 . . . . . 3 . 2 15 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . 5 Average Slot Usage (%) 68 | . 68 85 80 86 72 74 67 66 . 59 53 52 52 60 64 59 55 Engine 3 | . . . . 14 7 4 . 2 . 6 1 . 2 . 2 5 . Core 1 | . . . . . . 1 6 2 . . 3 4 2 5 3 . . Treads 11 | . 23 28 28 28 15 15 . 2 . . . . 1 1 . . . Device 12 | . . . 4 14 13 20 21 21 . 13 11 11 11 14 17 16 13 Storage 8 | . 20 28 18 1 . . 6 6 . 6 5 5 5 5 5 5 5 Processor 1 | . . . . . . . . . . . . . . 6 5 5 4 Energy Gun 4 | . 11 14 9 . . . . 2 . 6 2 . . 7 5 . 5 Energy Cannon 3 | . . . . . . . . 8 . 6 13 13 10 3 . . . Ballistic Gun 7 | . 11 14 16 2 6 7 5 6 . 6 . 1 . 1 11 12 13 Ballistic Cannon 8 | . . . 2 25 15 15 13 . . 3 5 6 11 6 5 5 2 Impact Weapon 1 | . . . . . 6 7 6 5 . 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 5 49 49 49 54 21 24 66 73 69 76 102 85 82 85 104 90 94 Greatest Support 123 | 3 46 46 46 46 46 46 28 61 40 40 87 69 123 123 91 91 99 Greatest Overweight (x) 21 | 1 1 1 1 1 . 1 4 4 1 1 1 2 1 . 1 . 21 Average Overweight (x) . | . . 1 . . . . 2 1 1 1 . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 13 20 20 6 5 5 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 14 18 20 20 5 5 8 9 9 9 13 17 20 20 19 20 20 Average Carried 12 | 4 10 16 19 5 5 4 5 7 9 9 10 14 17 19 19 19 19 Final Capacity 20 | 8 20 20 20 5 5 5 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 14 18 20 5 5 5 6 9 9 9 13 17 19 19 19 20 5 Scrap Engine Consumption 636 | . . . . 100 2 72 21 49 . 51 48 33 41 40 . 57 122 Constructs Created 29 | . . . . . 2 2 1 8 . 1 . . . 2 . 1 12 Constructs Modified 88 | . . . . . . . 9 17 . . 12 12 12 14 2 1 9 Class Distribution -------------------- 43% | Construct 39% | Mutant 8% | Gunner 6% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/DSF Construct | -5/Factory Commander-Construct | -5/Garrison Commander-Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Construct | -5/DSF Construct | -4/Factory Resources | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Matter Collected 3266 | 210 58 5 134 841 20 255 154 430 . 138 238 75 124 180 . 43 361 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13194 | . 60 66 203 3257 . 391 248 1364 . 659 569 165 776 1243 . 603 3590 Parts 545 | . 2 6 13 109 . 17 13 50 . 24 25 9 27 48 . 33 169 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . . 2 Recyclers Shooed 20 | . . . . 16 . . . . . . 1 . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Combat Hostiles Destroyed 151 | . . 4 7 3 . 11 7 26 . 9 9 . 4 21 . 9 41 Guns 86 | . . 4 7 . . 4 3 13 . 6 1 . . 11 . 5 32 Cannons 60 | . . . . 3 . 7 4 13 . 3 6 . 4 10 . 4 6 AOE 2 | . . . . . . . . . . . . . . . . . 2 Classes Destroyed 20 | . 1 1 3 2 . 4 2 2 . . 1 . 1 . . 1 2 Worker 6 | . . . . . . . . . . . . . 1 . . . 5 Builder 11 | . . . . 5 . . . . . . . . . . . . 6 Hauler 3 | . 1 . . . . . . . . . . . . . . . 2 Recycler 48 | . . . . 41 . . . . . . 1 . 4 . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Turret 1 | . . . 1 . . . . . . . . . . . . . . Watcher 5 | . . . . . . . 1 . . . 2 . . . . . 2 Swarmer 41 | . . 4 4 . . 3 2 10 . 3 4 . . 3 . . 8 Cutter 2 | . . . . . . . . . . . . . . . . 2 . Grunt 55 | . . . . . . 2 4 8 . 2 1 . . 12 . 3 23 Brawler 5 | . . . . . . . . 1 . . 1 . . 1 . . 2 Duelist 4 | . . . . . . . . 1 . . 2 . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 13 | . . . 1 3 . 1 . 3 . . . . . 3 . . 2 Specialist 6 | . . . . . . 3 . . . 3 . . . . . . . Hunter 11 | . . . . . . 1 . 1 . . . . 1 1 . 3 4 Programmer 6 | . . . . . . . 1 2 . . . . 2 . . . 1 Heavy 3 | . . . . . . 1 . . . 1 . . . . . 1 . Behemoth 2 | . . . . . . . . . . . 1 . 1 . . . . Subdweller 2 | . . . 2 . . . . . . . . . . . . . . Best Kill Streak 13 | . 1 3 5 13 . 6 4 7 . 4 6 . 7 11 . 3 7 Combat Bots Only 11 | . . 3 4 1 . 6 4 7 . 4 5 . 4 11 . 3 7 Max Kills in Single Turn 3 | . 1 2 1 2 . 1 1 1 . 2 2 . 2 1 . 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Hostile Shots Fired 1819 | . . 13 96 20 . 90 50 313 . 48 97 . 18 155 . 39 880 Missed 627 | . . 2 39 7 . 26 12 107 . 12 19 . 12 34 . 16 341 Damage Taken 16109 | . . 64 448 151 . 739 491 2225 . 474 1586 . 88 1782 . 958 7103 Core 2425 | . . 10 96 12 . 71 60 263 . 24 412 . . 231 . 94 1152 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 4407 | . . 22 144 41 . 225 138 665 . 133 369 . 24 484 . 154 2008 Regen/Repaired (Parts) 4764 | . . . . . . 153 76 338 . 244 1219 789 181 806 33 89 836 Core Remaining (%) 65 | 100 . . . 52 . 89 . . . 59 . . . . . 26 . Volleys Fired 520 | . 8 5 33 94 . 22 26 93 . 20 22 13 12 46 . 14 112 Largest 5 | . 2 2 2 2 . 3 3 4 . 4 4 4 4 4 . 4 5 Hottest 304 | . 65 65 65 70 . 126 134 250 . 215 215 215 201 241 . 204 304 Shots Fired 1404 | . 14 10 54 188 . 66 75 215 . 56 82 22 45 146 . 47 384 Gun 713 | . 14 10 49 19 . 22 19 98 . 33 7 . . 66 . 33 343 Cannon 687 | . . . 5 169 . 44 56 115 . 23 75 22 45 80 . 14 39 Launcher 4 | . . . . . . . . 2 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 683 | . 8 5 49 188 . 44 52 76 . 25 29 13 23 60 . 28 83 Thermal 571 | . . . . . . 22 23 137 . 31 53 9 22 73 . 19 182 Explosive 4 | . . . . . . . . 2 . . . . . . . . 2 Electromagnetic 146 | . 6 5 5 . . . . . . . . . . 13 . . 117 Robot Hit Streak 57 | . 6 9 13 23 . 31 6 57 . 18 12 13 21 20 . 14 27 Robot Miss Streak 6 | . 2 3 5 2 . 2 6 2 . 3 3 1 1 2 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . 1 1 Secondary Targets 10 | . . 1 . . . . . 2 . . . . . . . . 7 Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . . . . 1 Shots Hit Robots 994 | . 11 8 36 138 . 49 43 159 . 39 55 13 33 81 . 31 298 Core Hits 466 | . 2 7 15 58 . 25 21 58 . 17 18 7 14 42 . 18 164 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 . . . . . . . . 3 Critical Strikes 25 | . . . 1 7 . 3 1 2 . . 2 . . 1 . 1 7 Burn 1 | . . . . . . . . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . Destroy 3 | . . . . . . . . . . . . . . . . . 3 Blast 15 | . . . 1 7 . 3 1 1 . . 1 . . 1 . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . 4 Melee Attacks 15 | . . . . . . . . 9 . . . . . . . . 6 Impact 9 | . . . . . . . . 9 . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25263 | . 183 99 429 2443 . 877 834 3424 . 934 1554 408 1202 2830 . 1110 8936 Guns 11522 | . 148 99 357 254 . 208 119 1452 . 508 90 . . 1046 . 572 6669 Cannons 12248 | . . . 72 2189 . 669 715 1879 . 426 1464 408 1202 1784 . 538 902 Explosions 1277 | . 35 . . . . . . . . . . . . . . . 1242 Melee 216 | . . . . . . . . 93 . . . . . . . . 123 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 11465 | . 36 31 379 2443 . 669 636 1056 . 333 670 306 822 1435 . 751 1898 Thermal 10689 | . 35 . . . . 208 198 2275 . 601 884 102 380 1117 . 359 4530 Explosive 803 | . . . . . . . . . . . . . . . . . 803 Electromagnetic 2090 | . 112 68 50 . . . . . . . . . . 278 . . 1582 Impact 93 | . . . . . . . . 93 . . . . . . . . . Slashing 123 | . . . . . . . . . . . . . . . . . 123 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 3 3 3 . . 1 1 1 2 3 Average Corruption 2 | . . . . . . . 1 2 3 3 . . 1 1 1 1 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . 3 17 . 6 . . 2 2 . 3 8 Message Errors 12 | . . . . . . . 1 4 . 3 . . . 2 . 1 1 Matter Fused 11 | . . . . . . . 1 6 . 1 . . . . . . 3 Heat Flow Errors 4 | . . . . . . . . 2 . 1 . . 1 . . . . Energy Discharges 2 | . . . . . . . 1 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . . 2 . . . . 1 . . 1 2 Data Loss (major) 3 | . . . . . . . . 1 . . . . . . . 1 1 Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 415 | . . . . 36 . . . 109 . 10 60 20 85 48 . 31 16 Projectiles 311 | . . . . 36 . . . 16 . 10 60 20 85 48 . 31 5 Explosions 11 | . . . . . . . . . . . . . . . . . 11 Melee 93 | . . . . . . . . 93 . . . . . . . . . Knockbacks 78 | . . . . 22 . 7 7 2 . 1 4 4 5 13 . 4 9 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 74 | . . . . 22 . 7 7 2 . 1 4 3 5 13 . 4 6 Secondary 4 | . . . . . . . . . . . . 1 . . . . 3 Self-Inflicted Damage 80 | . . . . . . . . . . . . . . . . . 80 Shots 3 | . . . . . . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 742 | . 28 14 . 132 . 363 . 264 . 78 742 111 104 391 . 24 504 Average Temperature 98 | . 12 10 . 32 . 73 . 44 . 17 238 55 50 100 . 11 145 Received Heat Transfer 3846 | . . . 141 63 . 126 153 870 . 81 159 . . 999 . 81 1173 Effects 30 | . . . . . . . . . . . 11 . . 3 . . 16 Shutdowns 6 | . . . . . . . . . . . 2 . . . . . 4 Energy Bleed 4 | . . . . . . . . . . . . . . . . . 4 Interference 11 | . . . . . . . . . . . 1 . . 3 . . 7 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Damage (major) 6 | . . . . . . . . . . . 6 . . . . . . Damage (core) 2 | . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . 1 . . . . . . 2 . . . . . . . . 4 Impact Corruptions 3 | . . . . . . . . 2 . . . . . . . . 1 Robots Melted 4 | . . . . . . . . . . 1 2 . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . 2 . . . . . 1 Parts Melted 22 | . . . . . . . . 10 . 2 3 . 2 2 . . 3 Heat Transferred 12687 | . 50 . . . . 481 370 3591 . 1007 1327 161 546 1660 . 481 3013 Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Peak Influence 1384 | . 59 85 . 1384 295 441 327 1047 475 518 708 689 340 808 367 431 1151 Initial 1293 | . . 19 . 1293 291 181 200 112 475 292 235 319 313 209 367 226 195 Average 536 | . 24 20 . 1137 291 340 228 622 475 432 488 511 280 530 367 346 670 Maximum Alert Level 4 | . . . . 4 1 2 1 3 2 2 3 2 1 3 1 2 4 Low Security (%) 18 | 100 100 100 . . . 11 19 5 . . . . 15 . . . 8 Level 1 23 | . . . . . 100 53 80 11 . 37 20 2 84 24 100 74 13 Level 2 25 | . . . . . . 34 . 31 100 62 77 97 . 47 . 25 26 Level 3 21 | . . . . 40 . . . 51 . . 2 . . 28 . . 45 Level 4 11 | . . . . 59 . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . . . . 1 . . . 1 . . . . . 1 . Squads Dispatched 21 | . 1 . . . . 2 2 . . 2 1 . . . . 2 11 Investigation 1 | . 1 . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . . . . . . 1 Reinforcement 10 | . . . . . . 2 . . . 2 . . . . . 2 4 Assault 6 | . . . . . . . . . . . 1 . . . . . 5 Garrison 2 | . . . . . . . 1 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Distress Signals 8 | . . . . 1 . . . . . . 1 . 1 . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 2 6 102 2 . 11 11 28 . 9 13 . 6 21 . 10 89 Peak Tracking Total 15 | . 1 3 5 1 . 4 4 5 . 4 7 . 2 11 . 4 15 Tactical Retreats 21 | . . 1 14 . . . . 2 . . . . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Traps Triggered 10 | . . . . . . . . 7 . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Machines Disabled 36 | . 1 . . . . . . 7 . 1 4 3 6 3 . 1 10 Max in Single Turn 4 | . 1 . . . . . . 1 . 1 2 1 4 1 . 1 3 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . 1 Garrison Relay 7 | . . . . . . . . 3 . . . 3 . 1 . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Machines Accessed 22 | . 1 . . 6 1 . 1 1 1 . 3 2 2 2 1 . 1 Terminals 12 | . 1 . . 1 1 . . 1 1 . 1 2 1 2 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 5 . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 1 . 1 . . . . Total Hacks 38 | . 1 . . 9 2 . 1 2 1 . 9 3 6 2 1 . 1 Successful 18 | . . . . 4 1 . 1 2 1 . 5 . 2 1 1 . . Failed 20 | . 1 . . 5 1 . . . . . 4 3 4 1 . . 1 Catastrophic 7 | . . . . 1 . . . . . . 2 2 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 20 | . 1 . . 2 . . . 2 . . 6 3 3 2 . . 1 Terminals 21 | . 1 . . 2 2 . . 2 1 . 4 3 3 2 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 7 . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . 3 . 3 . . . . Terminal Hacks 8 | . . . . . 1 . . 1 1 . 2 . 1 1 1 . . Open DSF 3 | . . . . . 1 . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . . . . . . . . . . . . Retrieve Components 4 | . . . . 4 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 1 . 1 . . . . Unlock Access 3 | . . . . . . . 1 . . . 1 . 1 . . . . Unauthorized Hacks 3 | . . . . . . . . 1 . . 2 . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . 3 1 . 1 1 . . 3 2 2 2 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . 18 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 37 | . . . . . . . . 17 . . 3 13 . 3 . . 1 Machine Destruction 33 | . . . . . . . . 13 . . 3 13 . 3 . . 1 Programmers 4 | . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Total Allies 4 | . . . . . . . . . . . . 4 . . . . . Largest Group 4 | . . . . . . . . . . . . 4 4 . . . . Highest-Rated Group 135 | . . . . . . . . . . . . 135 135 . . . . Highest-Rated Ally 41 | . . . . . . . . . . . . 41 41 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . . . 15 . . . . Total Damage 518 | . . . . . . . . . . . . . 518 . . . . Kills 2 | . . . . . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Turns Passed 10913 | 55 328 1047 1056 1732 175 418 495 1213 7 223 581 723 694 514 48 285 1319 Spaces Moved 5570 | 49 166 427 464 869 110 209 116 476 5 102 409 474 478 268 35 192 721 Core 95 | 49 43 . . . . . . . . . . . . . . . 3 Treads 2565 | . 123 427 464 869 103 185 . 194 . . . . 124 76 . . . Legs 990 | . . . . . . 24 105 159 5 102 69 . 17 144 35 192 138 Wheels 57 | . . . . . 7 . . . . . . . 50 . . . . Hover 930 | . . . . . . . . . . . 154 288 204 48 . . 236 Flight 933 | . . . . . . . 11 123 . . 186 186 83 . . . 344 Fastest Speed 50 | 50 100 240 160 160 120 160 283 103 159 159 70 99 94 94 117 117 50 Average Speed 158 | 94 175 240 202 163 157 164 344 172 159 159 116 137 131 130 138 117 111 Slowest Speed 1100 | 100 240 240 240 240 160 203 443 366 159 159 159 227 170 174 174 117 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 42 | 3 40 98 26 99 2 80 5 73 . 55 12 60 14 49 2 90 20 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 8 | . . 2 6 . . . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . 4 . . . . . . . . . Terrain Destroyed 218 | . 2 . . . . . . 77 . 2 14 4 35 28 . 3 53 Melee 4 | . . . . . . . . 4 . . . . . . . . . Projectile 78 | . . . . . . . . . . 2 14 4 2 28 . 3 25 AOE 136 | . 2 . . . . . . 73 . . . . 33 . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Fac DSF Fac Total 6589 | 57 191 441 535 1000 111 243 155 684 4 121 454 522 511 334 34 221 971 Wait 250 | . . 6 12 12 . 3 4 48 . . 13 . 16 16 . 3 117 Move 5545 | 48 165 426 463 868 109 208 116 475 4 101 409 473 477 267 34 191 711 Hop 5 | . . . . . . . . . . . . . . . . . 5 Pick Up 75 | 8 11 4 10 9 . 3 4 5 . . 5 4 4 2 . 4 2 Fast Attach 10 | . 3 . 1 . 2 1 . . . . . . . . . . 3 Attach 24 | 1 2 . 3 3 . . 2 1 . . 3 . 2 1 . 1 5 Detach 5 | . . . . . . . . 1 . . 2 . . . . . 2 Swap 19 | . . . 3 4 . 3 . 4 . . . . . 1 . 1 3 Drop 37 | . 2 . 10 10 . 3 3 4 . . . . . 1 . 2 2 Fire 520 | . 8 5 33 94 . 22 26 93 . 20 22 13 12 46 . 14 112 Melee 15 | . . . . . . . . 9 . . . . . . . . 6 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . 44 . . . . . . . 5 . Rewire 35 | . . . . . . . . . . . . 32 . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Garrison -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 4) 384 | -10/Materials | Entered Mines 548 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 548 | -10/Mines | Discovered new exit (range 5) 627 | -10/Mines | Identified exit to Materials 665 | -10/Mines | Found a hidden stash of uninstalled traps 1031 | -10/Mines | Learned 4 Materials zone layouts 1119 | -10/Mines | Discovered exit to Materials (range 5) 1412 | -10/Mines | Discovered new exit (range 9) 1431 | -10/Mines | Entered Subcaves 1494 | -10/Subcaves | Discovered new exit (range 9) 1497 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1500 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1739 | -10/Subcaves | Disturbed a concealed Subdweller 2052 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2236 | -10/Subcaves | Discovered new exit (range 21) 2487 | -10/Subcaves | Entered Recycling 2489 | -9/Recycling | Found Scrap Engine 3652 | -9/Recycling | Discovered new exit (range 15) 4219 | -9/Recycling | Entered Factory 4219 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 4351 | -7/Factory | Identified exit to DSF 4394 | -7/Factory | Entered DSF 4454 | -7/DSF | Additional patrols routed to DSF 4471 | -7/DSF | Discovered new exit (range 14) 4523 | -7/DSF | Build established: Gunner 4650 | -7/DSF | Sterilization system engaged 4670 | -7/DSF | Ambient heat levels rising (+10) 4685 | -7/DSF | Ambient heat levels rising (+10) 4700 | -7/DSF | Ambient heat levels rising (+10) 4715 | -7/DSF | Ambient heat levels rising (+10) 4730 | -7/DSF | Ambient heat levels rising (+10) 4745 | -7/DSF | Ambient heat levels rising (+10) 4760 | -7/DSF | Ambient heat levels rising (+10) 4775 | -7/DSF | Ambient heat levels rising (+10) 4790 | -7/DSF | Ambient heat levels rising (+10) 4805 | -7/DSF | Ambient heat levels rising (+10) 4812 | -7/DSF | Entered Factory 4812 | -6/Factory | Evolved 2 slots: Utility x2 5232 | -6/Factory | Garrison activated, responded to threat 5307 | -6/Factory | Identified exit to Garrison 5307 | -6/Factory | Entered Garrison 5377 | -6/Garrison | Phase Generator disabled 5400 | -6/Garrison | Garrison Relay disabled 5640 | -6/Garrison | Build established: Construct 5697 | -6/Garrison | Triggered checkpoint 5763 | -6/Garrison | Garrison Relay disabled 5841 | -6/Garrison | Triggered checkpoint 5841 | -6/Garrison | Triggered checkpoint 5892 | -6/Garrison | Destroyed 7 combat bots 5919 | -6/Garrison | Lost 3 parts (1p1n1w) 5943 | -6/Garrison | Triggered checkpoint 6149 | -6/Garrison | Triggered checkpoint 6152 | -6/Garrison | Lost 3 parts (1n1u1w) 6187 | -6/Garrison | Garrison Relay disabled 6216 | -6/Garrison | Discovered new exit (range 15) 6216 | -6/Garrison | Discovered new exit (range 66) 6216 | -6/Garrison | Discovered new exit (range 58) 6456 | -6/Garrison | Triggered checkpoint 6520 | -6/Garrison | Entered Factory 6527 | -6/Factory | Identified exit to DSF 6527 | -6/Factory | Entered DSF 6554 | -6/DSF | Additional patrols routed to DSF 6618 | -6/DSF | Discovered new exit (range 16) 6642 | -6/DSF | Sterilization system engaged 6662 | -6/DSF | Ambient heat levels rising (+10) 6677 | -6/DSF | Ambient heat levels rising (+10) 6692 | -6/DSF | Ambient heat levels rising (+10) 6707 | -6/DSF | Ambient heat levels rising (+10) 6722 | -6/DSF | Ambient heat levels rising (+10) 6737 | -6/DSF | Ambient heat levels rising (+10) 6750 | -6/DSF | Entered Factory 6750 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6852 | -5/Factory | Spotted B-75 Beast 6866 | -5/Factory | Destroyed B-75 Beast 7331 | -5/Factory | Identified exit to Garrison 7331 | -5/Factory | Entered Garrison 7331 | -5/Garrison | Discovered recently destroyed garrison 7641 | -5/Garrison | Discovered new exit (range 8) 7672 | -5/Garrison | Garrison Relay disabled 7718 | -5/Garrison | Garrison Relay disabled 7758 | -5/Garrison | Garrison Relay disabled 7988 | -5/Garrison | Build established: Commander-Construct 8054 | -5/Garrison | Entered Factory 8054 | -5/Factory | Accompanied by 4 allies 8509 | -5/Factory | Spotted B-75 Beast 8541 | -5/Factory | P-70 Sage assimilated allied Slayer 6c 8544 | -5/Factory | Destroyed B-75 Beast 8680 | -5/Factory | Identified exit to Upper Caves 8695 | -5/Factory | Build established: Construct 8745 | -5/Factory | Identified exit to Garrison 8748 | -5/Factory | Entered Garrison 8796 | -5/Garrison | Triggered checkpoint 8804 | -5/Garrison | Triggered checkpoint 8838 | -5/Garrison | Core integrity fell below 50% 8902 | -5/Garrison | Destroyed 11 combat bots 8905 | -5/Garrison | Lost 3 parts (1u2w) 8992 | -5/Garrison | Triggered checkpoint 9043 | -5/Garrison | Garrison Relay disabled 9058 | -5/Garrison | Discovered new exit (range 53) 9058 | -5/Garrison | Discovered new exit (range 38) 9058 | -5/Garrison | Discovered new exit (range 91) 9262 | -5/Garrison | Entered Factory 9309 | -5/Factory | Identified exit to DSF 9310 | -5/Factory | Entered DSF 9343 | -5/DSF | Additional patrols routed to DSF 9347 | -5/DSF | Crushed by falling debris 9354 | -5/DSF | Crushed by falling debris 9519 | -5/DSF | Discovered new exit (range 15) 9534 | -5/DSF | Sterilization system engaged 9554 | -5/DSF | Ambient heat levels rising (+10) 9569 | -5/DSF | Ambient heat levels rising (+10) 9584 | -5/DSF | Ambient heat levels rising (+10) 9595 | -5/DSF | Entered Factory 9595 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9822 | -4/Factory | Garrison activated, responded to threat 10095 | -4/Factory | First assault squad dispatched 10250 | -4/Factory | Lost 4 parts (1u3w) 10640 | -4/Factory | Spotted B-86 Titan 10707 | -4/Factory | Destroyed 7 combat bots 10821 | -4/Factory | Lost 10 parts (1p1n3u5w) 10833 | -4/Factory | Cargo convoy interrupted 10844 | -4/Factory | Core integrity fell below 50% 10903 | -4/Factory | Core integrity fell below 20% 10914 | -4/Factory | Released all parts (3) 10914 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- Flying VTOL-Gyrokinetic Exoskeleton core remains intact and functional. Knocked back. Slug penetrates Subcomponent Replicator. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. B-60 Warrior unfolds itself. G-67 Veteran unfolds itself. M-36 Artificer unfolds itself. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. M-36 Artificer repairs K-01 Serf. U-05 Engineer lays Concrete. Released Antimatter-Neutrino Reactor. Released Hcp. Storage Unit. Released Flying VTOL-Gyrokinetic Exoskeleton. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ????????????????????#;#######?#####??????????????? | | ????????????????????# ;???????????????? | | ????????????????????# #???????????????? | | ????????????????????#[ #???????????????? | | ????????????????????# " "" #???????????????? | | ????????????????????# "" #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????# " " #????#######????? | | ????????????????????# !! " #??? ????? | | ????????????????????# !!! #??? ???? | | ????????????????##### !!!!! ##?? ????? | | ????????????????# x/ @!! ## ? ????? | | ????????????????##### !h = ## ???? | | ????????????????######## [%* ##### """" """ #?? | | ????????????? !%h=! #?# """" """" #?? | | ????????????? !uhBB #?# """ """" #?? | | ????????????? %[BB #?# "" """ #?? | | ?????????????? g b ##?# " " "" " #?? | | ?????????????? g g ##?# " %% " ##? | | ?????????#################% kk #?## %% = # | | ?????????# #?# m%##########+###### | | ?????????# """ """ ! #?# =%= %%%%% | | ?????????# """ """ ! ### !! % =/%*= | | ?????????# """ """ + =%!%! | | ?????????# ### %"% ^^!%%% """ | | ?????????# % #?# ""% ^ %%"""""" | | ?????????#######+#######?# """ %""%"%% | | ???########### ####### =% | | ???# ! ^ | | ???# !% !! ^ | | ???# !% ########## | | ???# ####### ###+#############+##+#????????? | | ???# ????????####### #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 55 Energy Capacity 969 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 60 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleIonicConstruct Manual? 0 Play Time 01:44:46 Cumulative 48.2 hours Start 2024.05.28 @ 20:22:57 End 2024.05.28 @ 22:08:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 45 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 021f3a77-88dc-4572-95c6-e2d1052c11a1