Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 12:15:13 Player: kaj Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (97) 485 Value Destroyed (3568) 3568 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3373) 3373 TOTAL SCORE: 15506 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 73 Aligned with FarCom 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 219/300 Energy 58/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- SGEMP Prototype Peak State ------------ > --- POWER ------------ Fusion Compressor Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Centrium Leg Centrium Leg Impulse Thruster Array > --- UTILITY ---------- High-capacity Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- High-powered Shock Rifle KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Long-range Tractor Beam Tesla Rifle Proton Missile Launcher Improved Remote Datajack [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Q-thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 2 . 2 . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . . . . . 2 2 . Utility 7 | . . . . . . . 2 2 . . 1 . . 2 . . . Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . Parts Attached 211 | 3 12 6 11 3 3 16 22 10 11 . 39 6 1 21 25 6 16 Power 32 | . 2 . 1 . . 6 2 . 1 . 10 . . 1 6 . 3 Engine 13 | . 1 . 1 . . 3 1 . 1 . 6 . . . . . . Core 13 | . 1 . . . . 3 1 . . . 4 . . 1 3 . . Reactor 6 | . . . . . . . . . . . . . . . 3 . 3 Propulsion 48 | 2 2 . 2 . . 1 6 . 4 . 5 . 1 9 6 4 6 Treads 18 | 1 2 . 2 . . . . . 2 . 3 . 1 7 . . . Leg 6 | . . . . . . 1 3 . . . . . . 2 . . . Wheel 8 | 1 . . . . . . 3 . 2 . 2 . . . . . . Hover 6 | . . . . . . . . . . . . . . . 5 1 . Flight 10 | . . . . . . . . . . . . . . . 1 3 6 Utility 74 | . 6 2 7 3 3 7 8 8 3 . 9 1 . 5 7 . 5 Device 37 | . 5 2 3 1 1 3 3 6 3 . 3 . . 2 3 . 2 Storage 4 | . 1 . . . 1 . . . . . . . . 1 1 . . Processor 10 | . . . . . . . 1 . . . 4 1 . 2 2 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 23 | . . . 4 2 1 4 4 2 . . 2 . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 57 | 1 2 4 1 . . 2 6 2 3 . 15 5 . 6 6 2 2 Energy Gun 6 | 1 . . . . . . . . . . . . . 1 1 2 1 Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . Ballistic Gun 21 | . . 2 . . . . 1 . 1 . 10 1 . 2 4 . . Ballistic Cannon 13 | . 2 2 1 . . 1 1 . . . . 4 . 2 . . . Launcher 4 | . . . . . . 1 . 1 1 . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . 1 . . Impact Weapon 5 | . . . . . . . 2 . . . 2 . . . . . 1 Slashing Weapon 5 | . . . . . . . 1 1 1 . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 2 . . . . . . . . 3 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . 1 Parts Lost 99 | . . . 1 1 . 4 7 1 1 2 22 . . 22 24 6 8 Power 15 | . . . . . . . . . . 2 4 . . 2 5 . 2 Propulsion 24 | . . . . . . 2 1 1 . . 4 . . 6 5 3 2 Utility 32 | . . . . 1 . 1 4 . 1 . 7 . . 9 6 . 3 Weapon 28 | . . . 1 . . 1 2 . . . 7 . . 5 8 3 1 Highest Loss Streak 12 | . . . 1 1 . 3 5 1 1 2 9 . . 12 11 6 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 99 99 100 100 98 89 92 87 85 82 83 94 68 54 37 32 Engine 5 | . 10 . 10 11 11 11 5 . 4 6 6 . . . . . . Core 5 | . 3 14 . . . . 3 7 6 5 3 11 11 8 1 . . Treads 19 | . 21 28 44 44 44 41 8 . 9 13 10 5 11 11 3 . . Leg 3 | . . . . . . 1 18 23 5 . . . . 1 5 . . Wheel 2 | . 6 . . . . . 3 . 4 6 5 5 5 2 . . . Device 8 | . 12 14 2 . . . 6 23 22 26 8 11 11 7 4 . . Storage 8 | . 14 14 11 11 11 11 9 7 6 6 5 5 5 5 1 . . Processor 5 | . . . . . . . 5 . . . 15 23 23 13 10 8 7 Protection 4 | . . . 8 10 11 10 11 14 9 6 3 . . . . . 4 Ballistic Gun 1 | . . . . . . . . . 2 . 8 4 . 2 3 . . Ballistic Cannon 14 | . 26 27 21 22 22 22 10 . . . . 8 23 11 1 . . Slashing Weapon 1 | . . . . . . . 3 6 6 13 4 4 . 1 . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . 2 Heaviest Build 102 | 13 52 52 58 58 54 54 62 69 80 79 79 98 98 102 87 16 42 Greatest Support 98 | 16 46 46 92 92 92 92 46 45 35 28 28 28 28 98 60 23 41 Greatest Overweight (x) 3 | . 1 1 . . . 1 3 1 2 2 2 3 3 3 1 . 2 Average Overweight (x) . | . . . . . . . 1 1 1 2 1 2 3 2 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 8 11 20 20 20 20 20 20 20 20 20 20 20 20 20 10 5 5 Most Carried 20 | 6 15 20 20 20 20 20 20 20 20 20 20 18 17 16 8 5 5 Average Carried 15 | 6 8 16 19 19 19 19 18 17 19 20 18 14 17 11 3 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 15 20 20 19 20 20 20 20 20 20 13 18 17 8 2 5 2 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Mutant 10% | Scavenger-Gunner 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -3/Research Sprinter | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Matter Collected 3839 | 230 450 195 164 48 194 366 426 106 139 10 601 190 . 205 339 160 16 Remotely 507 | . 44 13 49 48 . 165 12 96 70 . 10 . . . . . . Salvage Created 3378 | . 341 83 95 21 . 267 397 96 63 195 1386 69 . 50 235 . 80 Parts 192 | . 30 7 2 4 . 15 23 9 4 3 74 . . 4 16 . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Combat Hostiles Destroyed 78 | . 11 4 4 3 . 9 11 4 2 . 24 1 . 2 2 . 1 Melee 21 | . . . . . . . 5 1 . . 14 1 . . . . . Guns 10 | . . . . . . . . . . . 7 . . 1 2 . . Cannons 38 | . 11 4 4 3 . 9 6 . . . . . . 1 . . . AOE 7 | . . . . . . . . 3 2 . 2 . . . . . . Classes Destroyed 14 | . 6 . 1 . . 1 2 . . 1 2 1 . . . . . Worker 5 | . 1 . . . . . . 1 . 1 1 . . . 1 . . Builder 7 | . 1 . . . . . 1 1 1 . 2 . . . 1 . . Tunneler 2 | . . . . . . . 1 . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . . . Operator 2 | . 1 . . . . . . . . . 1 . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . Swarmer 20 | . 3 2 . 3 . 3 . 4 . . 5 . . . . . . Grunt 34 | . 8 2 2 . . 5 6 . 2 . 8 . . . . . 1 Brawler 2 | . . . . . . 1 . . . . 1 . . . . . . Sentry 10 | . . . 2 . . . 4 . . . 3 . . . 1 . . Hunter 4 | . . . . . . . 1 . . . 2 . . . 1 . . Programmer 6 | . . . . . . . . . . . 4 . . 2 . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 5 2 1 3 . 3 3 5 3 1 4 1 . 2 4 . 1 Combat Bots Only 4 | . 4 2 1 3 . 3 3 3 2 . 4 1 . 2 2 . 1 Max Kills in Single Turn 5 | . 1 1 1 1 . 1 1 5 2 1 2 1 . 1 1 . 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . Exploded 3 | . . . . . . . . 3 1 . 1 . . . . . . Melee 1 | . . . . . . . 1 1 . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Hostile Shots Fired 1137 | . 58 8 38 19 . 50 92 22 40 69 188 24 . 23 289 80 137 Missed 381 | . 21 2 10 5 . 8 20 10 9 23 53 8 . 5 111 39 57 Damage Taken 17278 | . 390 53 355 107 . 571 1096 178 490 600 3296 252 . 3604 3434 994 1858 Core 3729 | . 89 . . . . 95 191 . 40 16 427 61 . 589 761 453 1007 Absorbed by Shields 213 | . . . . . . . . . . . . . . . 213 . . Redirected to Shielding 230 | . . . . . . . 107 . . . . . . . . . 123 Ignored by Resistances 169 | . . . . . . . . . . . 62 34 . . 73 . . Core Remaining (%) 70 | 100 . 64 . . . 76 65 100 . 93 . . 51 48 41 . . Volleys Fired 228 | . 48 7 26 6 . 26 25 1 4 . 25 2 . 36 20 . 2 Largest 4 | . 2 2 2 2 . 2 2 1 1 . 4 2 . 3 3 . 1 Hottest 155 | . 70 70 70 70 . 70 79 33 33 . 107 81 . 150 155 . 88 Shots Fired 473 | . 96 14 52 12 . 51 47 1 4 . 76 5 . 72 41 . 2 Gun 142 | . 8 . . . . . . . . . 72 2 . 23 35 . 2 Cannon 322 | . 88 14 52 12 . 51 47 . . . . 3 . 49 6 . . Launcher 8 | . . . . . . . . 1 4 . 3 . . . . . . Special 1 | . . . . . . . . . . . 1 . . . . . . Kinetic 449 | . 92 14 52 12 . 51 47 . . . 72 5 . 66 38 . . Thermal 6 | . 4 . . . . . . . . . . . . . . . 2 Explosive 8 | . . . . . . . . 1 4 . 3 . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . 6 3 . . Robot Hit Streak 13 | . 9 5 7 3 . 6 13 6 7 . 7 6 . 9 6 . 7 Robot Miss Streak 8 | . 5 3 3 3 . 4 8 . 1 . 3 . . 6 4 . 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 . . Secondary Targets 4 | . . . . . . . . . . . 3 . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . 1 . . Shots Hit Robots 324 | . 52 6 30 6 . 29 45 2 3 4 101 11 . 7 22 . 6 Core Hits 161 | . 18 5 7 3 . 15 39 5 9 1 42 3 . 3 9 . 2 Critical Kills 4 | . . . . . . . . . . . 3 . . . 1 . . Critical Parts Destroyed 7 | . . . . . . . 1 1 . . 4 . . . 1 . . Critical Strikes 28 | . 1 . 2 1 . 2 3 1 . . 11 4 . 1 2 . . Destroy 5 | . . . . . . . . . . . 3 . . . 2 . . Blast 10 | . 1 . 2 1 . 2 1 . . . . 2 . 1 . . . Smash 6 | . . . . . . . 1 1 . . 4 . . . . . . Sever 7 | . . . . . . . 1 . . . 4 2 . . . . . Melee Attacks 126 | . . . . . . . 13 1 . 4 59 8 . 29 . . 12 Impact 37 | . . . . . . . 3 1 . . 21 . . . . . 12 Slashing 89 | . . . . . . . 10 . . 4 38 8 . 29 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 2 . . 4 3 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . Follow-up Attacks 10 | . . . . . . . 3 . . 1 6 . . . . . . Damage Inflicted 9692 | . 835 107 531 155 . 530 1288 251 547 437 3257 401 . 390 664 2 297 Guns 1724 | . 36 . . . . . . . . . 942 53 . 87 579 . 27 Cannons 3069 | . 799 107 531 155 . 530 658 . . . . 48 . 173 68 . . Explosions 1057 | . . . . . . . . 218 547 . 188 . . 104 . . . Melee 3777 | . . . . . . . 630 33 . 437 2127 300 . . . . 250 Ramming 65 | . . . . . . . . . . . . . . 26 17 2 20 Kinetic 4732 | . 823 107 531 155 . 530 658 . . . 942 101 . 260 625 . . Thermal 39 | . 12 . . . . . . . . . . . . . . . 27 Explosive 1057 | . . . . . . . . 218 547 . 188 . . 104 . . . Electromagnetic 22 | . . . . . . . . . . . . . . . 22 . . Impact 1070 | . . . . . . . 102 33 . . 685 . . . . . 250 Slashing 2707 | . . . . . . . 528 . . 437 1442 300 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 74 | . . . . . . . . . . . 9 9 9 74 6 . 8 Average Corruption 14 | . . . . . . . . . . . 6 9 9 53 5 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 93 | . . . . . . . . . . . 30 18 3 33 7 . 2 Message Errors 21 | . . . . . . . . . . . 6 6 2 6 . . 1 Matter Fused 19 | . . . . . . . . . . . 9 2 . 4 4 . . Heat Flow Errors 9 | . . . . . . . . . . . 3 1 . 4 1 . . Energy Discharges 10 | . . . . . . . . . . . 5 2 . 2 1 . . Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . 2 3 . 2 . . . Data Loss (major) 6 | . . . . . . . . . . . 3 1 1 1 . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . . . . . . 1 . 1 1 . . Misdirections 2 | . . . . . . . . . . . . . . 2 . . . Weapon Failures 11 | . . . . . . . . . . . 1 . . 10 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 604 | . 39 . 15 2 . . 64 33 . 221 154 45 . 22 . . 9 Projectiles 77 | . 39 . 15 2 . . 1 . . . . . . 20 . . . Explosions 2 | . . . . . . . . . . . . . . 2 . . . Melee 525 | . . . . . . . 63 33 . 221 154 45 . . . . 9 Knockbacks 44 | . 14 . 5 . . 5 14 . . . 1 . . 3 1 . 1 Impact 2 | . . . . . . . . . . . 1 . . . . . 1 Kinetic 38 | . 11 . 4 . . 5 14 . . . . . . 3 1 . . Secondary 4 | . 3 . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . . . . . . . . . . 26 8 1 9 Shots . | . . . . . . . . . . . . . . . . . . Rammed 11 | . . . . . . . . . . . . . . . 3 2 6 Targets Rammed 11 | . . . . . . . . . . . . . . . 3 2 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 425 | . 232 45 252 44 . 222 425 . . 289 314 189 . 263 227 . 4 Average Temperature 90 | . 57 20 89 22 . 85 179 . . 158 97 104 . 69 86 . 2 Received Heat Transfer 2879 | . 174 . 132 . . 270 540 . 117 468 372 39 . . 551 54 162 Effects 4 | . 2 . . . . . 2 . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 3 | . 2 . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 1 . . . 4 . . . . . 1 Impact Corruptions 10 | . . . . . . . 3 2 . . 4 . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 74 | . 37 . . . . . . . . . . . . . . . 37 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Peak Influence 1700 | . 229 50 140 60 . 105 211 183 120 68 283 . . 202 187 151 1700 Initial 105 | . . 22 7 . . . 37 56 89 56 28 . . . 105 105 51 Average 123 | . 97 31 59 26 . 87 99 106 94 60 145 . . 54 86 119 1604 Maximum Alert Level 5 | . 1 . . . . . 1 . . . 1 . . 1 . . 5 Low Security (%) 90 | 100 74 100 100 100 . 100 95 100 100 100 85 . . 85 100 100 . Level 1 6 | . 25 . . . . . 4 . . . 14 . . 14 . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 33 | . 2 . 3 . . . 7 2 2 . 7 . . 2 . 2 6 Investigation 6 | . 1 . 1 . . . 3 . . . . . . . . 1 . Extermination 4 | . . . . . . . . . 1 . 1 . . 2 . . . Reinforcement 12 | . 1 . 2 . . . 3 1 1 . 3 . . . . 1 . Assault 7 | . . . . . . . . 1 . . . . . . . . 6 Garrison 4 | . . . . . . . 1 . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Distress Signals 7 | . 2 . 1 . . . 1 . . . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 24 4 11 4 . 9 16 13 9 5 32 4 . 4 22 12 41 Peak Tracking Total 29 | . 6 1 5 4 . 3 4 3 8 5 5 3 . 3 8 12 29 Tactical Retreats 12 | . 2 . . . . 1 1 1 1 . 1 . . . 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Traps Triggered 3 | . 1 . . . . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Machines Disabled 8 | . . . . . . . . . . . 1 1 . 5 1 . . Max in Single Turn 4 | . . . . . . . . . . . 1 1 . 4 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Machines Accessed 19 | . 3 1 3 . 1 1 4 1 1 1 . . . 2 . 1 . Terminals 17 | . 3 . 3 . . 1 4 1 1 1 . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 41 | . 4 1 9 . 1 2 15 1 1 1 . . . 3 . 3 . Successful 17 | . . 1 3 . 1 1 5 1 1 1 . . . 2 . 1 . Failed 24 | . 4 . 6 . . 1 10 . . . . . . 1 . 2 . Catastrophic 6 | . 2 . 1 . . . 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 33 | . 4 . 9 . 1 2 15 . . . . . . 2 . . . Terminals 39 | . 4 . 9 . . 2 15 1 1 1 . . . 3 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 14 | . . 1 3 . 1 1 2 1 1 1 . . . 2 . 1 . Robot Analysis 5 | . . . 2 . . 1 2 . . . . . . . . . . Open Door 3 | . . 1 . . . . . . 1 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 3 . . . . . . . . . . Terminals 3 | . . . . . . . 3 . . . . . . . . . . Botnet 3 | . . . . . . . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . 3 . . 1 3 . 1 . . . . 1 . 1 . Full Trace Events 3 | . . . 1 . . . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Total Allies 2 | . . . . . . . . 1 1 . . . . . . . . Largest Group 1 | . . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 90 | . . . . . . . . 90 41 . . . . . . . . Highest-Rated Ally 90 | . . . . . . . . 90 41 . . . . . . . . Total Orders 13 | . . . . . . . . 3 10 . . . . . . . . ROAM 5 | . . . . . . . . 2 3 . . . . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . . . . EXPLORE 6 | . . . . . . . . 1 5 . . . . . . . . Ally Attacks 28 | . . . . . . . . 13 9 6 . . . . . . . Total Damage 85 | . . . . . . . . 33 28 24 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Robot Analysis Total 5 | . . . 2 . . 1 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . 3 . . . . . Drone Launches 29 | . . . . . . . . 14 9 6 . . . . . . . Drone Recoveries 25 | . . . . . . . . 13 7 5 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Turns Passed 8287 | 9 948 1095 410 245 431 663 964 264 345 143 917 472 112 598 322 157 192 Spaces Moved 4487 | 5 483 432 188 140 265 309 374 128 222 105 325 327 77 236 238 355 278 Core 9 | . . . . . . . . . . . . . . . . . 9 Treads 1768 | . 224 432 188 140 265 309 146 . . . . . . 64 . . . Legs 408 | . . . . . . . 160 128 48 . . . . 32 40 . . Wheels 1480 | 5 259 . . . . . 68 . 174 105 325 327 77 140 . . . Hover 198 | . . . . . . . . . . . . . . . 198 . . Flight 624 | . . . . . . . . . . . . . . . . 355 269 Fastest Speed 29 | 100 100 160 160 160 160 160 95 190 130 130 115 130 145 130 60 29 29 Average Speed 144 | 100 150 239 160 160 160 168 197 190 142 130 129 132 145 169 91 29 38 Slowest Speed 330 | 100 240 240 160 160 160 240 320 190 190 130 130 145 145 330 190 32 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . 3 5 Cave-ins Triggered 12 | . . . . . . . . . . . . . . 12 . . . Exploration Rate (%) 31 | 2 66 94 29 37 63 59 28 16 25 26 10 48 9 5 9 11 37 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . . . Known Exits Taken 5 | . . . 1 . . . . . . . 1 1 1 1 . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 6 | . . 3 . . . 1 . . . . . 2 . . . . . Spaces Dug 93 | . . . . . . . . . . . 2 . . 91 . . . Terrain Destroyed 173 | . . . . . . . . 7 15 . 9 1 . 135 6 . . Melee 31 | . . . . . . . . . . . 2 . . 29 . . . Projectile 73 | . . . . . . . . . . . . 1 . 67 5 . . AOE 68 | . . . . . . . . 7 15 . 7 . . 39 . . . Terrain Rammed 2 | . . . . . . . . . . . . . . 2 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Tes Total 5712 | 7 613 481 244 148 272 397 544 143 245 107 709 352 77 331 301 405 336 Wait 502 | . 41 24 6 . . 42 78 . . . 251 . . 2 7 35 16 Move 4448 | 4 482 431 187 139 264 308 373 127 221 104 324 326 76 227 237 349 269 Hop 7 | . . . . . . . . . . . . . . . . 3 4 Pick Up 99 | . 16 7 8 . 3 3 18 3 2 . 10 9 . 5 4 8 3 Fast Attach 63 | . 4 2 . . . 1 8 . 4 . 10 . . 7 14 4 9 Attach 80 | . . 2 3 1 . 3 8 2 4 . 20 5 1 13 9 2 7 Detach 11 | . . 2 . . . . . . 1 . 4 1 . . 1 . 2 Swap 68 | 3 8 2 8 2 3 12 6 8 3 . 9 1 . 1 2 . . Drop 72 | . 14 4 6 . 2 2 18 1 6 . 5 . . 1 4 3 6 Fire 228 | . 48 7 26 6 . 26 25 1 4 . 25 2 . 36 20 . 2 Melee 114 | . . . . . . . 10 1 . 3 51 8 . 29 . . 12 Ram 12 | . . . . . . . . . . . . . . 2 3 1 6 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Sto) -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res x4 / Upp / Arm) -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 3) 732 | -10/Materials | Discovered new exit (range 7) 958 | -10/Materials | Entered Mines 962 | -10/Mines | Met a Derelict bent on vengeance 1046 | -10/Mines | Discovered new exit (range 5) 1361 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1689 | -10/Mines | Learned Materials emergency access door positions 1895 | -10/Mines | Found the Drone Emporium 1904 | -10/Mines | Found Prototype Device 1985 | -10/Mines | Discovered new exit (range 11) 2053 | -10/Mines | Entered Materials 2053 | -9/Materials | Evolved 2 slots: Propulsion x2 2370 | -9/Materials | Discovered new exit (range 4) 2384 | -9/Materials | Identified exit to Mines 2430 | -9/Materials | Identified Splice Drone Bay 2463 | -9/Materials | Entered Mines 2484 | -9/Mines | Learned location of Storage (-7) 2701 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2701 | -9/Mines | Discovered new exit (range 5) 2708 | -9/Mines | Entered Exiles 2748 | -9/Exiles | Met 8R-AWN 2776 | -9/Exiles | Met EX-HEX 2824 | -9/Exiles | Met EX-BIN 2841 | -9/Exiles | Aligned with FarCom system 2843 | -9/Exiles | Given EX-Vault access code 2881 | -9/Exiles | Opened EX-Vault 2896 | -9/Exiles | Found Longsword +1 2933 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2977 | -9/Exiles | Met EX-DEC 3124 | -9/Exiles | Discovered new exit (range 10) 3139 | -9/Exiles | Left Exiles lab with Longsword +1 3139 | -9/Exiles | Entered Mines 3755 | -8/Mines | Lost 3 parts (2n1u) 3773 | -8/Mines | Discovered new exit (range 9) 3802 | -8/Mines | Entered Materials 3802 | -8/Materials | Evolved 2 slots: Utility x2 4248 | -8/Materials | Garrison activated, responded to threat 4427 | -8/Materials | Lost 5 parts (3u2w) 4562 | -8/Materials | Build established: Scavenger-Mutant 4625 | -8/Materials | Met 7R-MNS 4750 | -8/Materials | Discovered new exit (range 9) 4766 | -8/Materials | Entered Factory 4766 | -7/Factory | Evolved 2 slots: Utility x2 4767 | -7/Factory | Caught up to 7R-MNS 4767 | -7/Factory | Identified exit to Storage 5003 | -7/Factory | Discovered new exit (range 14) 5027 | -7/Factory | Discovered new exit (range 16) 5030 | -7/Factory | Entered another Factory area 5030 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5031 | -6/Factory | Caught up to 7R-MNS 5332 | -6/Factory | Discovered new exit (range 38) 5371 | -6/Factory | Discovered new exit (range 5) 5375 | -6/Factory | Entered Extension 5488 | -6/Extension | Spotted B-75 Beast 5501 | -6/Extension | Spotted B-75 Beast 5508 | -6/Extension | Build established: Scavenger-Gladiator 5513 | -6/Extension | Discovered new exit (range 5) 5518 | -6/Extension | Entered Factory 5518 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5656 | -5/Factory | Lost 3 parts (2u1w) 5966 | -5/Factory | Garrison activated, responded to threat 6194 | -5/Factory | Lost 4 parts (2n2u) 6367 | -5/Factory | Discovered new exit (range 9) 6433 | -5/Factory | Identified exit to Upper Caves 6435 | -5/Factory | Entered Upper Caves 6437 | -5/Upper Caves | Lost 9 parts (1p2n1u5w) 6648 | -5/Upper Caves | Build established: Scavenger-Mutant 6692 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6802 | -5/Upper Caves | Discovered new exit (range 9) 6823 | -5/Upper Caves | Identified exit to Upper Caves 6827 | -5/Upper Caves | Learned location of Armory (-4) 6835 | -5/Upper Caves | Learned location of 1 exit from Factory 6907 | -5/Upper Caves | Entered another Upper Caves area 7010 | -5/Upper Caves | Discovered new exit (range 7) 7017 | -5/Upper Caves | Identified exit to Factory 7019 | -5/Upper Caves | Entered Factory 7019 | -4/Factory | Evolved 2 slots: Utility x2 7020 | -4/Factory | Identified exit to Armory 7021 | -4/Factory | Identified exit to Upper Caves 7108 | -4/Factory | Identified exit to Research 7131 | -4/Factory | Build established: Scavenger-Gunner 7263 | -4/Factory | Crushed by falling debris 7264 | -4/Factory | Crushed by falling debris 7269 | -4/Factory | Crushed by falling debris 7270 | -4/Factory | System corruption reached 10% 7276 | -4/Factory | Crushed by falling debris 7299 | -4/Factory | Crushed by falling debris 7299 | -4/Factory | System corruption reached 30% 7310 | -4/Factory | Crushed by falling debris 7334 | -4/Factory | Crushed by falling debris 7341 | -4/Factory | Lost 12 parts (3n6u3w) 7372 | -4/Factory | Crushed by falling debris 7417 | -4/Factory | Crushed by falling debris 7433 | -4/Factory | Crushed by falling debris 7448 | -4/Factory | Lost 3 parts (1p1u1w) 7452 | -4/Factory | Crushed by falling debris 7458 | -4/Factory | Crushed by falling debris 7486 | -4/Factory | Core integrity fell below 50% 7498 | -4/Factory | Lost 5 parts (1p2n1u1w) 7617 | -4/Factory | Entered Research 7617 | -3/Research | Evolved 2 slots: Propulsion x2 7793 | -3/Research | Lost 11 parts (3p1n3u4w) 7874 | -3/Research | Lost 7 parts (2n2u3w) 7926 | -3/Research | Discovered new exit (range 15) 7933 | -3/Research | Core integrity fell below 50% 7939 | -3/Research | Entered another Research area 7939 | -2/Research | Evolved 2 slots: Propulsion x2 7967 | -2/Research | Lost 6 parts (2p2n1u1w) 8085 | -2/Research | Spotted B-90 Cyclops 8087 | -2/Research | Discovered new exit (range 12) 8096 | -2/Research | Entered Testing 8097 | -2/Testing | Maximum security lockdown engaged 8124 | -2/Testing | Lost 6 parts (3n3w) 8175 | -2/Testing | Found Prototype Device 8175 | -2/Testing | Identified Exp. Shield Generator 8200 | -2/Testing | Spotted Striker 8201 | -2/Testing | Spotted Striker 8201 | -2/Testing | Spotted Superbehemoth 8204 | -2/Testing | Spotted Alpha 7 8206 | -2/Testing | Stole the SGEMP Prototype 8248 | -2/Testing | Core integrity fell below 50% 8258 | -2/Testing | Spotted Executioner 8279 | -2/Testing | Core integrity fell below 20% 8288 | -2/Testing | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 08278_ E-15 Imp destroyed. 08278_ Penetrated by Slug. 08279_ BHCIZS=|%BV SM:& NTWE4QR0BTCKM:#JKOE 08279_ Slug penetrates Wall. 08279_ M-36 Artificer repairs Executioner. 08280_ Wall collapses. 08281_ Slammed into H-88 Terminator. 08282_ Penetrated by Slug. 08282_ Slammed into H-88 Terminator. 08283_ Imp. Salvage Targeting Computer broken. 08283_ Destabilizing: Short circuit. 08284_ Slammed into H-88 Terminator. 08285_ Penetrated by Slug. 08285_ Slammed into H-88 Terminator. 08286_ Broken Imp. Salvage Targeting Computer destroyed. 08286_ System corrupted by crushing effect (+2). 08286_ Destabilizing: Core damaged (-29). 08287_ Slug penetrates Wall. 08288_ Penetrated by Slug. 08288_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #####+############??????????????????????????? | | # ??????????????????????????? | | + ?????????????????????????? | | # ^ ?????????????????????????? | | # ?????????????????????????? | | # ###+##########??????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #??????? ??????w????????????????? | | # # """"""" #?????# ???????????????????????? | | # # """"""" #?????# ???????????????????????? | | # # """"""" #?????# ?????????l?????????????? | | # # #?????# ???????????????????????? | | # # ????????# #??????????????????????? | | # #######?????????# #??????????????????????? | | / #???????????????+ #??????????????????????? | | # #???????????????# #??????????????????????? | | # #???????????????# #??????????????????????? | | # #???????????????# #??????????????????????? | | # ??????????????# #??????????????????????? | | # ?????????????# #??????????????????????? | | # !!! ""???????????# #??????????????????????? | | # !! T???????????# #??????????????????????? | | # !! """??????????# @#??????????????????????? | | ? ###?????###### h #??????????????????????? | | ? gg g h#????????g?????????????? | | ##+#######???############ #?????????i????????????? | | #??????????????#e#??????????????????????? | | """ #??????????????#E#??????????????????????? | | """ #??????????????#l#??????????????????????? | | """ #??????????????# #??????????????????????? | | #??????????????#h#??????????????????????? | | #??????????????#g#??????????????????????? | | " !! #????########### #??????????????????????? | | " !! #????# = ==#g#??????????????????????? | | ! #????# 7g#g#??????????????????????? | | " #????# """ """bgm######## #??????????? | | " #????# """ """=Klhg " #??????????? | | #????# """ """=#%% h%g "%%" +??????????? | | ##########????# """ """="= #######" [ #??????????? | | #?????????????# """ """ # #??????????#??????????? | | #?????????????# # #?????????????????????? | | #??????????????########## #??#####+?????????????? | | #???????????????????????# #? %! ??????????????? | | #???????????????????????# #? % ??????????????? | | #???????????????????????# # """ "??????????????? | | #???????????????????????# # """" "??????????????? | | #????????????????######?# + """" T??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 41 Energy Capacity 385 Matter Stores 323 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: EM 20 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 15 Target Analysis 9 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexVisualCloak Manual? 0 Play Time 01:22:49 Cumulative 160.3 hours Start 2024.05.22 @ 10:53:55 End 2024.05.22 @ 12:15:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 0130b2ab-83bf-44b5-add1-b41921f5f10e