Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.07 @ 04:05:07 Player: GregoriusTechneticies Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (293) 1465 Value Destroyed (5834) 5834 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (947) 947 TOTAL SCORE: 13606 Bonus ------- Follower Combat Kills 295 Entered DSFs 500 Met Data Miner 300 Friendly Fire -148 Cogmind --------- Core Integrity 0/1000 Matter 152/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VTOL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Improved Shield Generator System Shield Long-range Tractor Beam > --- WEAPON ----------- Heavy Plasma Cannon Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Coolant Injector Large Matter Pod Machine Analyzer Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Improved Transmission Jammer ECM Suite Hacking Suite Recalibrator Improved Recalibrator Heavy Battle Rifle Rocket Launcher Improved Concussive RPG Improved Datajack Power Maul [Rating: 72] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Slots Evolved 11 | . 1 . 2 . 2 . 2 . . . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . 1 Utility 7 | . 1 . 2 . . . 2 . . . 1 . 1 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 175 | 8 9 3 24 9 25 9 8 2 . 9 7 9 53 Power 29 | 1 1 . 3 . 6 1 3 . . 3 2 1 8 Engine 15 | 1 1 . 2 . 4 1 1 . . 2 1 . 2 Core 14 | . . . 1 . 2 . 2 . . 1 1 1 6 Reactor . | . . . . . . . . . . . . . . Propulsion 41 | 2 4 . 3 1 6 3 2 . . 2 1 2 15 Treads 7 | 2 4 . 1 . . . . . . . . . . Leg 26 | . . . 2 1 6 3 2 . . 2 1 2 7 Wheel 3 | . . . . . . . . . . . . . 3 Hover 1 | . . . . . . . . . . . . . 1 Flight 4 | . . . . . . . . . . . . . 4 Utility 64 | 3 2 2 11 6 8 3 3 2 . 2 3 1 18 Device 39 | 1 . 2 6 4 5 1 3 2 . 2 1 1 11 Storage 5 | . 2 . 2 . . . . . . . . . 1 Processor 14 | 1 . . 3 2 2 2 . . . . . . 4 Hackware 3 | . . . . . 1 . . . . . . . 2 Protection 3 | 1 . . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 2 1 7 2 5 2 . . . 2 1 5 12 Energy Gun 4 | 2 . 1 . . 1 . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . 1 2 Ballistic Gun 19 | . 2 . 7 2 3 1 . . . 1 1 . 2 Ballistic Cannon 6 | . . . . . 1 1 . . . 1 . 1 2 Launcher 7 | . . . . . . . . . . . . 3 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . 1 1 . . . . . . . . 1 Parts Lost 56 | . . 1 . . 2 1 . . . 6 . 5 41 Power 9 | . . . . . 1 . . . . 2 . 1 5 Propulsion 11 | . . . . . . . . . . . . 1 10 Utility 24 | . . 1 . . 1 . . . . 3 . 2 17 Weapon 12 | . . . . . . 1 . . . 1 . 1 9 Highest Loss Streak 12 | . . 1 . . 1 1 . . . 2 . 3 12 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 100 99 99 100 94 90 91 92 92 90 77 90 73 Engine 9 | . 12 12 4 10 13 16 10 14 14 9 3 6 1 Core 2 | . . . 5 . 2 . 3 . . 3 6 5 6 Treads 4 | . 25 25 5 . . . . . . . . . . Leg 12 | . . . 14 20 16 16 14 14 14 14 15 17 14 Device 16 | . 12 11 17 10 8 8 20 26 28 26 18 16 17 Storage 8 | . 12 12 10 10 8 8 7 7 7 7 6 6 4 Processor 16 | . 12 12 22 30 21 16 14 14 14 14 12 12 9 Hackware 1 | . . . . . 2 8 7 1 . . . . 2 Energy Gun 2 | . 11 4 . . 6 4 . . . . . . . Ballistic Gun 9 | . 13 19 19 20 8 3 7 7 7 2 3 . 2 Ballistic Cannon 4 | . . . . . 4 7 7 7 7 11 6 . 1 Naked Turns 20 | . . . . . . . . . . . . . 20 Heaviest Build 92 | 8 30 31 57 55 72 66 74 79 79 86 80 92 90 Greatest Support 72 | 40 46 46 46 34 34 34 34 34 34 34 51 54 72 Greatest Overweight (x) 26 | . 1 . 1 1 2 2 2 2 2 2 1 26 21 Average Overweight (x) 1 | . . . . 1 1 1 2 2 2 1 1 1 . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 14 15 18 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 5 15 15 20 20 20 20 20 20 20 20 18 16 19 Average Carried 16 | 4 9 14 16 19 18 19 18 20 20 18 16 14 10 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 14 15 18 20 20 20 20 20 20 18 13 15 1 Class Distribution -------------------- 38% | Hacker-Skirmisher 38% | Hacker-Mutant 13% | Scavenger-Skirmisher 3% | Hacker-Gunner 3% | Commander-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Hacker-Tank | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Matter Collected 6744 | 378 318 145 1010 662 1593 885 104 97 . 382 . 293 877 Remotely 569 | . . . . . 72 . . . . . . . 497 Salvage Created 9634 | 348 777 788 1818 572 2090 1114 26 221 . 330 . 338 1212 Parts 554 | 31 55 36 118 47 123 54 2 9 . 14 . 9 56 Haulers Intercepted 17 | . 2 . 5 . 5 5 . . . . . . . Recyclers Shooed 13 | 1 1 2 2 . 2 3 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 136 | . 8 6 22 14 25 14 . 7 . 9 . 10 21 Guns 72 | . 8 6 22 14 11 4 . 2 . . . . 5 Cannons 44 | . . . . . 14 10 . 5 . 9 . 3 3 AOE 18 | . . . . . . . . . . . . 7 11 Classes Destroyed 20 | 3 5 . 2 2 2 . . . . 3 . 2 1 Worker 64 | 4 10 5 11 13 12 6 . . . . . . 3 Builder 24 | . . . . 4 14 2 . . . . . . 4 Tunneler 23 | 9 2 2 1 5 2 . 1 . . . . . 1 Hauler 17 | . 2 . 5 . 5 5 . . . . . . . Recycler 25 | 1 2 5 4 . 6 5 . . . . . . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . Mechanic 3 | . 1 . . . . 1 . . . . . . 1 Operator 2 | . . . . . 2 . . . . . . . . Watcher 12 | . 3 . 4 . 3 2 . . . . . . . Swarmer 32 | . 6 . 5 . 4 4 . 4 . 2 . 3 4 Grunt 54 | . 2 6 8 . 17 5 . 2 . 3 . 3 8 Brawler 3 | . . . . . . . . . . 1 . 1 1 Duelist 4 | . . . 1 . . . . 1 . 1 . . 1 Sentry 21 | . . . 8 . 3 5 . . . 1 . . 4 Specialist 2 | . . . . . . . . . . . . 2 . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . . . . . . . 3 Heavy 1 | . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . . Assembled 14 | . . . . 14 . . . . . . . . . Best Kill Streak 12 | 3 5 5 5 7 12 8 1 3 . 3 . 5 9 Combat Bots Only 7 | . 2 2 4 5 3 3 . 3 . 3 . 5 7 Max Kills in Single Turn 3 | 1 2 1 1 2 2 1 1 1 . 1 . 2 3 Gunslinging 1 | . 1 . . 1 1 . . . . . . . . Exploded 3 | . . . . . . . . . . . . 2 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Hostile Shots Fired 957 | . 21 20 63 42 134 66 . 17 . 106 . 82 406 Missed 274 | . 11 3 20 9 31 19 . 6 . 27 . 19 129 Damage Taken 8615 | . 66 142 373 280 1266 404 . 73 . 802 . 1054 4155 Core 1850 | . 5 33 54 56 359 61 . 12 . 62 . 206 1002 Absorbed by Shields 633 | . . . . . . . . 29 . 237 . 184 183 Ignored by Resistances 4984 | . 45 89 231 170 627 251 . 64 . 616 . 516 2375 Regen/Repaired (Parts) 243 | . 5 . 94 . 144 . . . . . . . . Core Remaining (%) 73 | 100 . 84 . 72 . 23 . . . 89 . 75 . Volleys Fired 651 | 25 46 37 98 68 134 77 1 11 . 35 . 18 101 Largest 3 | 2 2 2 2 2 3 2 2 2 . 2 . 3 3 Hottest 177 | 100 100 85 46 46 125 125 85 85 . 108 . 165 177 Shots Fired 1221 | 50 92 74 188 136 282 142 2 22 . 70 . 39 124 Gun 909 | 50 92 74 188 136 221 67 1 11 . 12 . . 57 Cannon 257 | . . . . . 61 75 1 11 . 58 . 19 32 Launcher 55 | . . . . . . . . . . . . 20 35 Special . | . . . . . . . . . . . . . . Kinetic 872 | . 26 40 188 136 224 91 2 22 . 70 . . 73 Thermal 294 | 50 66 34 . . 58 51 . . . . . 19 16 Explosive 52 | . . . . . . . . . . . . 20 32 Electromagnetic 3 | . . . . . . . . . . . . . 3 Robot Hit Streak 40 | 10 20 29 23 17 39 17 2 7 . 11 . 16 40 Robot Miss Streak 5 | 2 1 1 2 2 2 5 . 2 . 1 . 2 2 Penetration Max 1 | . . . . . . 1 . . . 1 . . . Secondary Targets 9 | . 2 . 1 2 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . Shots Hit Robots 945 | 33 74 60 141 99 215 109 1 16 . 55 . 29 113 Core Hits 445 | 15 34 29 61 47 93 39 1 8 . 16 . 28 74 Critical Kills 3 | . . . 1 1 1 . . . . . . . . Critical Parts Destroyed 8 | . . . 2 1 . 1 . . . . . . 4 Critical Strikes 50 | 2 3 3 3 2 12 12 . 2 . 5 . . 6 Burn 13 | 2 3 3 . . 3 2 . . . . . . . Destroy 10 | . . . 3 2 1 1 . . . . . . 3 Blast 26 | . . . . . 8 9 . 2 . 5 . . 2 Smash 1 | . . . . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . . . . . . 8 Impact 6 | . . . . . . . . . . . . . 6 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23208 | 395 948 859 2183 1478 4840 4018 16 558 . 2102 . 1749 4062 Guns 10688 | 395 948 859 2183 1478 2532 821 16 135 . 180 . . 1141 Cannons 9260 | . . . . . 2308 3187 . 423 . 1922 . 512 908 Explosions 2926 | . . . . . . . . . . . . 1237 1689 Melee 281 | . . . . . . . . . . . . . 281 Ramming 53 | . . . . . . 10 . . . . . . 43 Kinetic 16282 | . 285 390 2183 1478 4262 3436 16 558 . 2102 . . 1572 Thermal 3645 | 395 663 469 . . 578 572 . . . . . 512 456 Explosive 2755 | . . . . . . . . . . . . 1237 1518 Electromagnetic 171 | . . . . . . . . . . . . . 171 Impact 302 | . . . . . . . . . . . . . 302 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . 2 2 . . . . . 1 . 2 16 Average Corruption 2 | . . . 1 2 . . . . . 1 . 2 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 89 | . . . 25 10 . . . . . 13 . 3 38 Message Errors 19 | . . . 6 1 . . . . . 1 . . 11 Matter Fused 25 | . . . 9 4 . . . . . 5 . 2 5 Heat Flow Errors 7 | . . . 3 . . . . . . . . . 4 Energy Discharges 10 | . . . 1 3 . . . . . 1 . . 5 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . 3 1 . . . . . 5 . . 6 Data Loss (major) 3 | . . . 2 1 . . . . . . . . . Misfires 3 | . . . 1 . . . . . . . . 1 1 Alerts 2 | . . . . . . . . . . 1 . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 757 | . . . . . 288 318 . 38 . 19 . 14 80 Projectiles 699 | . . . . . 288 318 . 38 . 19 . 14 22 Explosions 14 | . . . . . . . . . . . . . 14 Melee 44 | . . . . . . . . . . . . . 44 Knockbacks 33 | . . . . . 4 20 . . . 5 . . 4 Impact . | . . . . . . . . . . . . . . Kinetic 31 | . . . . . 4 19 . . . 5 . . 3 Secondary 2 | . . . . . . 1 . . . . . . 1 Self-Inflicted Damage 258 | . . . . . . . . . . . . 36 222 Shots 9 | . . . . . . . . . . . . 1 8 Rammed . | . . . . . . . . . . . . . . Targets Rammed 13 | . . . . . . 2 . . . . . . 11 Kicked 13 | . . . . . . 2 . . . . . . 11 Crushed . | . . . . . . . . . . . . . . Highest Temperature 605 | 177 397 234 206 24 605 542 21 150 . 382 . 176 222 Average Temperature 116 | 48 106 90 20 4 170 161 11 56 . 126 . 66 49 Received Heat Transfer 3471 | . 12 132 219 220 936 306 . 6 . 374 . 42 1224 Effects 63 | . 4 . . . 35 22 . . . 2 . . . Shutdowns 18 | . 1 . . . 9 7 . . . 1 . . . Energy Bleed 8 | . 2 . . . 3 3 . . . . . . . Interference 6 | . . . . . 2 3 . . . 1 . . . Matter Decay 4 | . . . . . 3 1 . . . . . . . Short Circuit 6 | . 1 . . . 5 . . . . . . . . Damage (minor) 5 | . . . . . 2 3 . . . . . . . Damage (major) 13 | . . . . . 8 5 . . . . . . . Damage (core) 3 | . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | 4 3 . . . . 1 . . . . . . . Heat Transferred 9479 | 1332 2183 1332 . . 1628 1554 . . . . . 800 650 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Peak Influence 389 | 70 141 150 216 55 335 296 54 . . . 22 300 389 Initial 117 | . . . . . 9 . 19 . . . 19 11 117 Average 60 | 22 33 35 44 12 95 62 9 . . . 21 192 139 Maximum Alert Level 1 | . . . 1 . 1 1 . . . . . 1 1 Low Security (%) 89 | 100 100 100 98 100 77 90 100 . . . 100 42 59 Level 1 10 | . . . 1 . 22 9 . . . . . 57 40 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Squads Dispatched 18 | . . . 1 . 4 2 1 . . . . 2 8 Investigation 4 | . . . 1 . 2 . 1 . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 7 | . . . . . 2 2 . . . . . 2 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Distress Signals 8 | . 1 . 2 . 1 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 202 | . 16 6 33 21 32 23 . 7 . 15 . 10 39 Peak Tracking Total 7 | . 3 2 3 7 4 3 . 2 . 5 . 3 7 Tactical Retreats 16 | . 1 . 4 2 1 2 . . . 1 . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Traps Triggered 4 | . 1 . 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . 11 . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Machines Disabled 6 | . . . . . 3 1 . . . . . . 2 Max in Single Turn 1 | . . . . . 1 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Machines Accessed 50 | . 8 . 14 . 7 13 1 . 4 . 1 . 2 Terminals 37 | . 6 . 12 . 5 12 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . . . . . . . . Recycling Units 5 | . 1 . 1 . 1 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 160 | . 21 . 50 . 27 26 2 . 30 . 1 . 3 Successful 108 | . 11 . 28 . 16 19 1 . 30 . 1 . 2 Failed 52 | . 10 . 22 . 11 7 1 . . . . . 1 Catastrophic 9 | . 3 . 2 . 2 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 105 | . 17 . 43 . 20 21 2 . 2 . . . . Terminals 108 | . 17 . 43 . 20 25 2 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 11 | . 2 . 6 . 3 . . . . . . . . Recycling Units 10 | . 2 . 1 . 4 1 . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 61 | . 3 . 9 . 7 11 . . 30 . 1 . . Record 11 | . . . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 5 | . . . . . . 5 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Terminal Index 3 | . . . 1 . 1 1 . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 16 | . 3 . 5 . 3 5 . . . . . . . Reprogram Traps 4 | . . . 1 . 3 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . 6 . 3 . . . . . . . . Scan Component 6 | . 1 . 3 . 2 . . . . . . . . Repair 5 | . 1 . 3 . 1 . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . 2 1 . . . . . . 1 Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 5 | . 1 . 1 . 1 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 29 | . 5 . 12 . 4 7 1 . . . . . . Terminals 29 | . 5 . 12 . 4 7 1 . . . . . . Botnet 29 | . 5 . 12 . 4 7 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 13 . 7 10 1 . . . . . 1 Full Trace Events 4 | . . . 1 . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 3 . 1 . . . . . . . . Time 166 | . 44 . 84 . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 38 | . 6 . 9 . 10 10 . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Total Allies 12 | . . 1 . . . 10 . . . 1 . . . Largest Group 10 | . . 1 . . . 10 9 . . 1 . . . Highest-Rated Group 173 | . . 31 . . . 173 154 . . 96 . . . Highest-Rated Ally 96 | . . 31 . . . 29 29 . . 96 . . . Total Orders 1 | . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . Ally Attacks 80 | . . . . . . 44 33 . . 3 . . . Total Damage 1075 | . . . . . . 517 466 . . 92 . . . Kills 13 | . . . . . . 7 4 . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Turns Passed 18719 | 611 1654 1221 3164 1326 2031 1415 400 961 268 3797 13 313 1545 Spaces Moved 7805 | 324 707 674 1488 546 623 535 136 341 100 1359 3 114 855 Core 76 | 4 . . . . . . . . . . . 1 71 Treads 2135 | 320 707 674 434 . . . . . . . . . . Legs 5256 | . . . 1054 546 623 535 136 341 100 1359 3 113 446 Wheels 176 | . . . . . . . . . . . . . 176 Hover . | . . . . . . . . . . . . . . Flight 162 | . . . . . . . . . . . . . 162 Fastest Speed 32 | 50 160 160 130 200 195 200 270 270 270 200 200 200 32 Average Speed 202 | 158 161 160 180 200 247 211 270 270 270 269 200 212 132 Slowest Speed 1350 | 160 240 160 200 200 270 265 270 270 270 270 200 1350 1100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 1 Exploration Rate (%) 60 | 8 93 96 94 91 42 57 4 49 75 96 . 75 10 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 2 . . . . 1 . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . 3 . 3 . . . Spaces Dug 7 | . . . . . 5 2 . . . . . . . Terrain Destroyed 358 | . . . . . 27 20 . 6 . 17 . 98 190 Melee . | . . . . . . . . . . . . . . Projectile 78 | . . . . . 27 20 . 6 . 17 . 1 7 AOE 280 | . . . . . . . . . . . . 97 183 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Dat Pro Fac DSF Fac Total 9564 | 372 1132 743 1816 673 868 643 166 358 99 1405 10 150 1129 Wait 676 | . 338 24 153 34 38 11 19 . . . . 1 58 Move 7792 | 323 706 673 1487 545 622 534 135 340 99 1358 2 113 855 Hop . | . . . . . . . . . . . . . . Pick Up 139 | 12 22 3 24 9 23 3 2 2 . 1 . 7 31 Fast Attach 20 | 3 . 1 5 1 2 1 . 1 . 1 . . 5 Attach 83 | 5 1 . 7 4 8 1 3 . . 3 6 5 40 Detach 9 | 1 . . 1 . . . 1 . . . 1 1 4 Swap 72 | . 8 2 12 4 15 7 5 1 . 5 1 4 8 Drop 98 | 3 11 3 29 8 23 7 . 3 . 2 . 1 8 Fire 651 | 25 46 37 98 68 134 77 1 11 . 35 . 18 101 Melee 8 | . . . . . . . . . . . . . 8 Ram . | . . . . . . . . . . . . . . Kick 13 | . . . . . . 2 . . . . . . 11 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 612 | -11/Scrapyard | Entered Materials 612 | -10/Materials | Evolved 1 slot: Utility x1 633 | -10/Materials | Build established: Hacker-Mutant 1111 | -10/Materials | Identified exit to Materials 1111 | -10/Materials | Discovered exit to Materials (range 13) 1455 | -10/Materials | Identified exit to Mines 1455 | -10/Materials | Discovered exit to Mines (range 8) 1530 | -10/Materials | Discovered exit to Materials (range 6) 1575 | -10/Materials | Discovered exit to Mines (range 8) 1979 | -10/Materials | Discovered exit to Materials (range 3) 2084 | -10/Materials | Repaired Broken Imp. Treads 2266 | -10/Materials | Entered Mines 2278 | -10/Mines | Learned location of Storage (-8) 2346 | -10/Mines | Learned Materials emergency access door positions 2650 | -10/Mines | Discovered exit to Materials (range 8) 2653 | -10/Mines | Received a Mining Laser from a helpful Derelict 2709 | -10/Mines | Discovered exit to Materials (range 13) 3487 | -10/Mines | Entered Materials 3487 | -9/Materials | Evolved 2 slots: Utility x2 4194 | -9/Materials | Identified exit to Materials 4194 | -9/Materials | Discovered exit to Materials (range 5) 4421 | -9/Materials | Identified exit to Mines 4421 | -9/Materials | Discovered exit to Mines (range 15) 5047 | -9/Materials | Discovered exit to Materials (range 16) 5967 | -9/Materials | Repaired ECM Suite 6000 | -9/Materials | Repaired Autogun 6027 | -9/Materials | Repaired Sensor Array 6112 | -9/Materials | Discovered exit to Materials (range 8) 6443 | -9/Materials | Build established: Hacker-Skirmisher 6651 | -9/Materials | Entered Mines 6681 | -9/Mines | Assembled infested the area 6686 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6697 | -9/Mines | Met a Derelict bent on vengeance 6800 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6804 | -9/Mines | Found Prototype Device 6864 | -9/Mines | Identified Exp. Sensor Array 6986 | -9/Mines | Learned location of Zion (-6) 6990 | -9/Mines | Discovered exit to Materials (range 9) 7053 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7668 | -9/Mines | Discovered exit to Materials (range 14) 7699 | -9/Mines | Found a hidden stash of uninstalled traps 7977 | -9/Mines | Entered Materials 7977 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 8627 | -8/Materials | Repaired Titanium Leg 8660 | -8/Materials | Identified exit to Factory 8660 | -8/Materials | Discovered exit to Factory (range 6) 9034 | -8/Materials | Core integrity fell below 50% 9155 | -8/Materials | Discovered exit to Factory (range 15) 9520 | -8/Materials | Identified exit to Storage 9520 | -8/Materials | Discovered exit to Storage (range 5) 10008 | -8/Materials | Entered Storage 10875 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10943 | -8/Storage | Discovered exit to Factory (range 15) 11167 | -8/Storage | Build established: Commander-Skirmisher 11423 | -8/Storage | Entered Factory 11423 | -7/Factory | Accompanied by 9 allies 11423 | -7/Factory | Evolved 2 slots: Utility x2 11804 | -7/Factory | Identified exit to Lower Caves 11804 | -7/Factory | Discovered exit to Lower Caves (range 3) 11818 | -7/Factory | Build established: Hacker-Skirmisher 11823 | -7/Factory | Entered Lower Caves 12758 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12782 | -7/Lower Caves | Identified exit to Data Miner 12784 | -7/Lower Caves | Entered Data Miner 12784 | -7/Data Miner | Identified exit to Proximity Caves 12784 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 12836 | -7/Data Miner | Met Data Miner 12936 | -7/Data Miner | Learned location of Section 7 (-2) 12936 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12982 | -7/Data Miner | Received God Mode back door access code from Data Miner 13052 | -7/Data Miner | Entered Proximity Caves 14619 | -6/Proximity Caves | Spotted B-75 Beast 14674 | -6/Proximity Caves | Destroyed B-75 Beast 14748 | -6/Proximity Caves | Build established: Hacker-Gunner 15108 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 16094 | -6/Proximity Caves | Learned Factory terminal intel 16405 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16595 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16791 | -6/Proximity Caves | Identified exit to Factory 16791 | -6/Proximity Caves | Discovered exit to Factory (range 15) 16849 | -6/Proximity Caves | Entered Factory 16849 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16850 | -6/Factory | Loaded intel: 26 terminal locations 16853 | -6/Factory | Identified exit to DSF 16862 | -6/Factory | Entered DSF 16884 | -6/DSF | Additional patrols routed to DSF 16979 | -6/DSF | Crushed by falling debris 17075 | -6/DSF | Identified exit to Factory 17075 | -6/DSF | Discovered exit to Factory (range 10) 17137 | -6/DSF | Sterilization system engaged 17152 | -6/DSF | Lost 3 parts (1p1n1w) 17157 | -6/DSF | Ambient heat levels rising (+10) 17172 | -6/DSF | Ambient heat levels rising (+10) 17175 | -6/DSF | Entered Factory 17175 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17558 | -5/Factory | Build established: Hacker-Gunner 17776 | -5/Factory | Garrison activated, responded to threat 17844 | -5/Factory | Lost 5 parts (2u3w) 17928 | -5/Factory | Lost 3 parts (1n2u) 18057 | -5/Factory | Lost 4 parts (1p2u1w) 18098 | -5/Factory | Build established: Hacker-Mutant 18148 | -5/Factory | Garrison activated, responded to threat 18187 | -5/Factory | System corruption reached 10% 18189 | -5/Factory | Crushed by falling debris 18206 | -5/Factory | Destroyed 7 combat bots 18346 | -5/Factory | Lost 12 parts (2p4n4u2w) 18539 | -5/Factory | Core integrity fell below 50% 18549 | -5/Factory | Released all parts (6) 18579 | -5/Factory | Lost 7 parts (2n3u2w) 18710 | -5/Factory | Core integrity fell below 20% 18720 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 18671_ Destroyed Imp. Heat Sink. 18673_ VTOL Module destroyed. 18674_ G-50 Soldier knocked back. 18677_ System corrupted: Matter fused (-9). 18679_ U-05 Engineer builds a Wall. 18690_ P-70 Sage heat damages core (-12). 18694_ Adv. Plasma Cannon destroyed. 18696_ System corrupted: Component data lost. 18696_ Acquired 4 matter. 18698_ P-70 Sage resets P-70 Sage, system corruption cleaned. 18700_ M-28 Smith repairs P-70 Sage. 18708_ Penetrated by Slug. 18708_ U-05 Engineer builds a Wall. 18712_ System corrupted: Energy discharge (-40). 18713_ Enh. Gauss Cannon severed. 18719_ P-70 Sage heat damages core (-11). 18720_ P-70 Sage heat damages core (-10). 18720_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ????????????????????????##l###########???????????? | | ????????????????????????#@pggu % ##??????????? | | ????????????????????????# Y""%" #?????????### | | ????????????????????????#""g""" #?????????### | | ????????????????????????#""""""p #??######### | | ????????????????????????#"""""" #??######### | | ????????????????????????#"""""" #??## # | | ????????????????????????#""""" #??## # | | ????????????????????????#"""""" #??## """ # | | ????????????????????????#"""""" =#??## """ # | | ????????????????????????#"""""" #??## """ # | | ????????????????????????# #??## "" # | | ????????????# ??### ##### "" # | | ????????????#####+#############/########## ## | | ????????????## ## # | | ????????????## ^ ^ ^ ## =* # | | ????????????## " ## [ # | | ????????????## "% !] ## "Y" # | | ????????????## ^ """"""" ! ## """ # | | ????????????##! """ " " ^ ^ ! ## # | | ????????????## " " " #####+### | | ????????????## " " | | ????????????## | | ???????????### % | | ????########## % % % | | ????# # % % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 460 Matter Stores 405 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 14 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 20 Evasion (%) 71 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club I Survived The Infestation I'm Back, Baby! Knowing Is Half The Battle Librarian The Oracle Challenges ------------ None Game ------ Seed DecoyEnhancedAccelerator Manual? 0 Play Time 03:11:57 Cumulative 12.2 hours Start 2024.04.07 @ 00:09:37 End 2024.04.07 @ 04:05:07 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74ced973-7141-4ace-a85b-b5005eccd3ed