Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 16:58:25 Player: Centeno Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (20) 100 Value Destroyed (357) 357 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5097 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 60/100 System Corruption 0% Temperature Cool (9) Movement Flying (37) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Modified TNC Core Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Improved Heat Sink Weight Redist. System System Shield Pulse Rifle Autogun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Modified TNC Core Analyzer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Improved Weapon Shielding System Shield System Shield Pulse Rifle [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 1 . Utility 4 | . . 1 . . . 1 1 1 Weapon . | . . . . . . . . . Parts Attached 53 | 10 9 4 4 . 3 6 12 5 Power 7 | 1 1 2 . . . 1 1 1 Engine 4 | 1 1 2 . . . . . . Core 3 | . . . . . . 1 1 1 Reactor . | . . . . . . . . . Propulsion 19 | 4 3 1 2 . 1 2 3 3 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 15 | . 3 1 2 . 1 2 3 3 Utility 14 | 3 2 1 . . 1 1 5 1 Device 4 | 2 1 . . . . . 1 . Storage 1 | 1 . . . . . . . . Processor 2 | . . . . . 1 . 1 . Hackware 6 | . 1 1 . . . 1 2 1 Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 13 | 2 3 . 2 . 1 2 3 . Energy Gun 2 | 1 . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 3 . 1 . 1 1 2 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 20 | . . 2 . . 2 2 8 6 Power 4 | . . 1 . . . . 1 2 Propulsion 11 | . . 1 . . 2 . 5 3 Utility 3 | . . . . . . 1 1 1 Weapon 2 | . . . . . . 1 1 . Highest Loss Streak 4 | . . 1 . . 2 2 4 4 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 3 4 4 4 5 4 3 4 4 Power . | . . 1 1 1 1 1 . . Propulsion . | 1 1 . . 1 1 . . . Utility 1 | . . 1 2 2 1 . 2 2 Weapon 1 | . 1 1 . 1 1 1 1 2 Tool/Special . | . . . . . . . . . Unused Backups 11 | 1 3 1 . 1 . 1 2 2 Power 2 | . 1 . . . . . 1 . Propulsion 1 | 1 . . . . . . . . Utility 5 | . . 1 . 1 . . 1 2 Weapon 3 | . 2 . . . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 99 96 97 100 99 91 84 58 Engine 6 | . 14 11 11 11 11 4 . 3 Core 2 | . . . . . . 4 5 1 Flight 24 | . 23 33 33 33 33 30 25 4 Device 4 | . 17 11 11 11 . . . . Processor 8 | . . . . . 10 9 14 13 Hackware 19 | . 6 21 22 22 22 24 21 24 Energy Gun 1 | . 2 . . . . 2 1 . Ballistic Gun 13 | . 25 19 17 22 12 12 10 . Launcher 1 | . . . 1 . 9 2 1 . Peak Build Rating 39 | 9 9 15 15 16 20 29 39 37 Average Rating 21 | 4 7 14 14 15 19 25 34 31 On Entrance 15 | . 7 9 14 15 16 20 28 29 Avg Prop Armor Cover (%) 2 | . . . . . . 1 1 8 Naked Turns . | . . . . . . . . . Heaviest Build 13 | 12 12 10 11 9 9 11 13 11 Greatest Support 40 | 40 26 12 12 12 12 17 17 12 Greatest Overweight (x) 2 | . . . 2 . 1 . 2 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 Most Carried 7 | 6 7 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 5 3 5 5 5 Class Distribution -------------------- 37% | Scavenger-Mutant 30% | Hacker-Mutant 12% | Mutant 10% | Scavenger-Sprinter 10% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1160 | 333 134 . 83 . 8 222 380 . Remotely . | . . . . . . . . . Salvage Created 496 | 116 31 20 17 . 34 40 238 . Parts 44 | 5 5 2 7 . 7 1 17 . Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 10 | . . . 3 . 4 . 3 . Guns 3 | . . . . . . . 3 . AOE 7 | . . . 3 . 4 . . . Classes Destroyed 7 | 2 1 . 1 . . 1 2 . Builder 2 | . . . . . . . 2 . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . . 1 . . Recycler 2 | 1 . . . . . . 1 . Operator 4 | . 2 1 . . . . 1 . Swarmer 9 | . . . 3 . 4 . 2 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 4 | 1 1 1 3 . 4 1 4 . Combat Bots Only 4 | . . . 3 . 4 . 2 . Max Kills in Single Turn 3 | 1 1 1 2 . 3 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 268 | . 20 38 3 . 6 42 80 79 Missed 112 | . 9 23 2 . 3 19 30 26 Hits 156 | . 11 15 1 . 3 23 50 53 Projectile 156 | . 11 15 1 . 3 23 50 53 Critical Strikes 2 | . . . . . . . 1 1 Damage Taken 2345 | . 144 179 7 . 40 328 575 1072 Core 1157 | . 39 30 7 . . 51 176 854 Absorbed by Shields 32 | . . . . . . . 32 . Regen/Repaired (Parts) 86 | . 21 53 . . . 12 . . Core Remaining (%) 87 | 100 84 . . . 90 90 74 . Volleys Fired 68 | 11 14 3 3 . 2 11 24 . Largest 2 | 2 2 2 2 . 2 2 2 . Hottest 93 | 60 60 40 50 . 50 93 86 . Shots Fired 134 | 22 28 6 5 . 4 22 47 . Gun 124 | 22 28 6 3 . 2 17 46 . Cannon . | . . . . . . . . . Launcher 10 | . . . 2 . 2 5 1 . Special . | . . . . . . . . . Kinetic 105 | 11 26 6 3 . 2 13 44 . Thermal 19 | 11 2 . . . . 4 2 . Explosive 10 | . . . 2 . 2 5 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | 3 3 4 . . 5 2 7 . Robot Miss Streak 6 | 5 4 1 . . 1 4 6 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 54 | 8 13 5 . . 1 6 21 . Core Hits 31 | 3 3 2 3 . 4 3 13 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . Destroy 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1115 | 91 140 57 162 . 168 59 438 . Guns 712 | 91 140 57 . . . 59 365 . Cannons . | . . . . . . . . . Explosions 401 | . . . 162 . 168 . 71 . Melee . | . . . . . . . . . Ramming 2 | . . . . . . . 2 . Kinetic 602 | 56 117 57 . . . 42 330 . Thermal 110 | 35 23 . . . . 17 35 . Explosive 401 | . . . 162 . 168 . 71 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 . . . . . 2 . Average Corruption 1 | . 1 . . . . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . 3 . Matter Fused 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . 1 . Shots . | . . . . . . . . . Rammed 2 | . . . . . . . 2 . Targets Rammed 2 | . . . . . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 90 | . 6 2 . . 15 90 50 . Average Temperature 16 | . 4 2 . . 10 25 8 . Received Heat Transfer 411 | . 48 93 . . 18 126 36 90 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 236 | 75 50 . . . . 37 74 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 164 | 5 88 37 164 . 102 122 64 23 Initial 52 | . . 32 . . . 4 52 23 Average 23 | . 16 9 133 . 61 34 20 6 Influence Increases 986 | 10 158 8 164 . 102 216 263 65 Destroy 0b10 Robot/C 280 | . . . 60 . 80 . 140 . Destroy 0b10 Robot/NC 50 | 10 10 5 . . . 5 20 . Destroy Leader 72 | . . . 10 . 10 2 50 . Allied During Kill 2 | . . . . . . . 2 . Successful Hack 74 | . 13 3 . . . 10 28 20 Disable Machine 105 | . . . 90 . . 15 . . Destroy Structure 43 | . . . 4 . 12 19 8 . Partial Spotted 45 | . 15 . . . . . . 30 Lose Combat Pursuer 315 | . 120 . . . . 165 15 15 Influence Decreases 986 | 10 80 86 30 134 90 112 331 113 Entered New Map 277 | . . 46 . 134 . 8 64 25 Time Decay 570 | 10 80 27 30 . 70 84 196 73 Lost Part 99 | . . 13 . . 20 20 31 15 Lost Ally 40 | . . . . . . . 40 . Squads Dispatched 17 | . 2 1 . . . 3 10 1 Investigation 6 | . . . . . . 2 4 . Extermination 2 | . . . . . . . 2 . Reinforcement 9 | . 2 1 . . . 1 4 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . 1 . . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 15 11 5 . 6 23 11 8 Peak Tracking Total 10 | . 5 10 3 . 4 10 4 5 Tactical Retreats 8 | . 2 . . . . 4 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 1 . . . . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 7 | . . . 6 . . 1 . . Max in Single Turn 4 | . . . 4 . . 1 . . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 30 | . 7 4 . 1 . 5 8 5 Terminals 16 | . 4 2 . . . 3 4 3 Fabricators 2 | . . . . . . . 2 . Repair Stations 4 | . 1 1 . . . 1 . 1 Recycling Units 5 | . 2 1 . . . 1 . 1 Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 93 | . 22 10 . 1 . 15 23 22 Successful 53 | . 12 5 . 1 . 11 14 10 Failed 40 | . 10 5 . . . 4 9 12 Catastrophic 5 | . 2 . . . . . . 3 Database Lockouts . | . . . . . . . . . Manual 30 | . 12 3 . 1 . 1 4 9 Terminals 55 | . 14 6 . . . 9 11 15 Fabricators 8 | . . . . . . . 8 . Repair Stations 11 | . 2 2 . . . 3 . 4 Recycling Units 14 | . 6 2 . . . 3 . 3 Scanalyzers 3 | . . . . . . . 3 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 23 | . 4 1 . 1 . 6 5 6 Part Schematic 2 | . 2 . . . . . . . Prototype ID Bank 6 | . 1 1 . . . 1 2 1 Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 2 | . 1 . . . . . 1 . Fabricator Index 1 | . . . . . . . . 1 Alert Level 3 | . . . . . . 1 . 2 Locate Traps 1 | . . . . . . 1 . . Dispatch Records 2 | . . . . . . 1 1 . Transport Status 1 | . . . . . . 1 . . Investigation Status 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . 6 . Network Status 1 | . . . . . . . 1 . Load Schematic 3 | . . . . . . . 3 . Build 2 | . . . . . . . 2 . Repair Station Hacks 9 | . 2 2 . . . 3 . 2 Scan Component 5 | . 1 1 . . . 2 . 1 Repair 3 | . 1 1 . . . 1 . . Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 8 | . 4 2 . . . 1 . 1 Process 2 | . 1 . . . . 1 . . Report Inventory 6 | . 3 2 . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . 2 . . . . 1 . 1 Terminals 4 | . 2 . . . . 1 . 1 Botnet 1 | . 1 . . . . . . . Operators 3 | . 1 . . . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 6 3 . . . 5 7 3 Full Trace Events 6 | . . . . . . 2 4 . Feedback Events . | . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . 3 . Authchips . | . . . . . . . . . Time 67 | . . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . . 12 . Part Schematics Acquired 3 | . 2 . . . . . 1 . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 25 | . . . . . . . 25 . Total Part Build Rating 2 | . . . . . . . 2 . Part Studies Acquired . | . . . . . . . . . Parts Repaired 3 | . 1 1 . . . 1 . . Time 78 | . 26 26 . . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter 278 | . 270 . . . . 8 . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 . Highest-Rated Group 90 | . . . . . . . 90 . Highest-Rated Ally 30 | . . . . . . . 30 . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . . . . 11 . Total Damage 363 | . . . . . . . 363 . Kills 4 | . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 1909 | 22 314 124 70 120 156 236 590 277 Terrain 1 | 1 . . . . . . . . Seismic 649 | 21 314 124 70 120 . . . . T.N.C. 1259 | . . . . . 156 236 590 277 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 2107 | 219 314 124 70 120 157 236 590 277 Spaces Moved 3288 | 131 512 253 158 349 362 443 819 261 Core 68 | 6 . . 1 . . . . 61 Treads 49 | 49 . . . . . . . . Legs . | . . . . . . . . . Wheels 103 | 76 27 . . . . . . . Hover 139 | . . . . . . . . 139 Flight 2929 | . 485 253 157 349 362 443 819 61 Fastest Speed 31 | 50 37 34 34 34 34 31 31 37 Average Speed 46 | 114 39 34 34 34 34 32 48 101 Slowest Speed 195 | 160 90 34 150 34 117 34 195 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 56 | . 12 12 3 . 3 16 10 . Potential Cave-ins 2 | . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 9 62 29 41 63 85 37 23 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . . . 7 . . Terrain Destroyed 62 | . . . 4 . 16 36 6 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 61 | . . . 4 . 16 36 5 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 3663 | 177 587 272 164 350 388 495 959 271 Wait 186 | 9 33 17 . . 18 36 71 2 Move 3170 | 130 487 228 151 348 355 410 800 261 Hop 54 | . 12 12 3 . 3 16 8 . Pick Up 61 | 14 14 5 1 1 2 8 15 1 Fast Attach 11 | 1 2 . 1 . . 2 1 4 Attach 26 | 6 . 4 1 . 3 4 7 1 Detach 3 | . . . 1 . . . 1 1 Swap 33 | 3 9 1 2 . 2 6 10 . Drop 39 | 3 16 2 1 1 3 2 10 1 Fire 68 | 11 14 3 3 . 2 11 24 . Melee . | . . . . . . . . . Ram 2 | . . . . . . . 2 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Met a group of wandering Federalists 402 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Discovered new exit (range 11) 430 | -10/Materials | Discovered new exit (range 9) 525 | -10/Materials | Repaired Lgt. Ion Engine 527 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 565 | -9/Materials | Discovered new exit (range 14) 597 | -9/Materials | Build established: Scavenger-Mutant 650 | -9/Materials | Discovered new exit (range 13) 652 | -9/Materials | Repaired Assault Rifle? 658 | -9/Materials | Entered Mines 681 | -9/Mines | Met a Derelict bent on vengeance 693 | -9/Mines | Identified exit to Exiles 712 | -9/Mines | Discovered new exit (range 13) 716 | -9/Mines | Learned 2 Materials zone layouts 725 | -9/Mines | Learned location of 1 exit from Materials 727 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 728 | -9/Mines | Entered Exiles 737 | -9/Exiles | Met 8R-AWN 742 | -9/Exiles | Met EX-HEX 752 | -9/Exiles | Met EX-BIN 776 | -9/Exiles | Aligned with FarCom system 776 | -9/Exiles | Given EX-Vault access code 806 | -9/Exiles | Opened EX-Vault 809 | -9/Exiles | Found Prototype Processor 814 | -9/Exiles | Identified Modified TNC 822 | -9/Exiles | Warned to stay clear of 0b10 Research branches 831 | -9/Exiles | Met EX-DEC 844 | -9/Exiles | Discovered new exit (range 14) 848 | -9/Exiles | Left Exiles lab with Modified TNC 848 | -9/Exiles | Entered Mines 890 | -8/Mines | Discovered new exit (range 9) 990 | -8/Mines | Discovered new exit (range 14) 1005 | -8/Mines | Entered Materials 1005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1006 | -8/Materials | Identified exit to Factory 1035 | -8/Materials | Repaired Flight Unit 1241 | -8/Materials | Entered Factory 1241 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1307 | -7/Factory | Fabricated Flight Unit (x2) 1436 | -7/Factory | Lost 4 parts (1p2n1w) 1620 | -7/Factory | Fabricated L-41 Fighter (x3) 1790 | -7/Factory | Discovered new exit (range 14) 1831 | -7/Factory | Entered another Factory area 1831 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1850 | -6/Factory | Identified exit to Lower Caves 1852 | -6/Factory | Build established: Hacker-Mutant 2071 | -6/Factory | Spotted B-75 Beast 2077 | -6/Factory | Lost 4 parts (2p1n1u) 2097 | -6/Factory | Core integrity fell below 50% 2103 | -6/Factory | Core integrity fell below 20% 2108 | -6/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02042_ Fusion Compressor destroyed. 02046_ System Shield destroyed. 02046_ Critical hit (Blast). 02073_ A-15 Conveyor collects Adv. Signal Interpreter. 02075_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02076_ Penetrated by Slug. 02077_ A-15 Conveyor collects Adv. Signal Interpreter. 02096_ Penetrated by Slug. 02099_ U-05 Engineer builds a Wall. 02100_ Penetrated by Slug. 02102_ Acquired Xenon Bombardment Thruster. 02102_ Penetrated by Slug. 02104_ Acquired Xenon Bombardment Thruster. 02105_ Penetrated by Slug. 02105_ Xenon Bombardment Thruster destroyed. 02106_ Acquired Xenon Bombardment Thruster. 02108_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# # Y" # #???????????????????????????????????? | | ??# # """ + ########????????????????????????????? | | ??# # # # #????????????????????????????? | | ??# ######## # #???????A????????????????????? | | ??# #??????# + #????????????????????????????? | | ?? ??????# # #????????????????????????????? | | ?? ??????# # #????????????????????????????? | | ?? ?????? # #????????????????????????????? | | ?? ?????## # #????????????????????????????? | | ?? ??????# # #????????????????????????????? | | ??# #??????# # #????????????????????????????? | | ??? ???????# # #????????????????????????????? | | ??? ???????# # ###?????? ??????????????????? | | ?##+????#??# # ## #???? ??????????????????? | | ?# ?? ??# # ## ##### ????????????????? | | ???" ?## #####+## ????????????????? | | ???? """" # h !!* BB ????????????????? | | ???? """" + !** BB"""" ?????????????????? | | ??T """" # !** Y "F " ????????????????? | | ???" """" # R u " " ???????????????? | | ?????"""" # " " #???????????????? | | ??????""" # //! " " #???????????????? | | ??????? # /!! " " #???????????????? | | #########"# /! " " #???????????????? | | " " #???????????????? | | !=@ " " #???????????????? | | [ ! = " " #???????????????? | | = x" " +???????????????? | | u #???????????????? | | """"""" % #???????????????? | | """"""" % ! ????????????? | | ? """"""" ;##;# x ??????????? | | ???"""""" ###%# A ^ ???????????? | | #?### A ???????????? | | #???# ???????????? | | ########## #???# ^ ????????????? | | ?????????# #???# ????????????? | | ?????????# #???# #;###+####?????????????? | | ?????????# #???# ## ????????????????????? | | ?????????# #???# #? ????????????????????? | | ?????????# #???# #? ????????????????????? | | ?????????+ #???# #??????????????????????? | | ?????????# #???? #?????????????????????>? | | ?????????# #???? ???????????????????????? | | ?????????+ #???? ?????????????????????????? | | ?????????## #????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Lgt. Ion Engine | 47% | -10/Materials Assault Rifle | 47% | -9/Materials Flight Unit | 40% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Fitting Room For Emergencies Only Heavy Suspicion I Have A Map? Insider Info My Command Is Your Wish Sixth Sense There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed PiercelightJammingLog Manual? 0 Play Time 01:09:37 Cumulative 9.8 hours Start 2025.12.17 @ 14:46:04 End 2025.12.17 @ 16:58:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b42b37d-5758-43f4-9bc0-9958faf3b891