Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 15:12:07 Player: Beef Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (4536) 4536 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 9936 Bonus ------- High Alert Combat Kills 163 Met Data Miner 300 Friendly Fire -308 Cogmind --------- Core Integrity 0/850 Matter 134/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Compact Wheel > --- UTILITY (8) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (15) --- Light Angular Momentum Engine Light Fission Core Target Analyzer System Restoration Module Drone Bay (2/2) Thief Drone Bay (1/3) Thermic Laser Flak Gun Flak Gun Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating Light Regenerative Plating Makeshift Hacking Suite Makeshift Hacking Suite System Restoration Module > --- WEAPON ----------- Gauss Rifle Coil Gun > --- INVENTORY -------- Heavy Deuterium Engine Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Small Matter Pod Improved Sensor Array Terrain Scanner Improved Light Armor Plating Hacking Suite Drone Bay Thief Drone Bay Minigun Minigun Grenade Launcher Power Maul [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Surge Thruster Utility Makeshift Hacking Suite Device Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 6 | . . 1 . 1 2 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 197 | 6 8 22 4 26 39 12 2 . 11 67 Power 23 | 1 1 2 1 2 4 . . . 1 11 Engine 19 | 1 1 2 1 1 3 . . . 1 9 Core 4 | . . . . 1 1 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 65 | 2 4 7 2 8 17 4 . . 2 19 Treads . | . . . . . . . . . . . Leg 46 | 2 3 7 2 8 7 4 . . 2 11 Wheel 9 | . . . . . 4 . . . . 5 Hover 6 | . . . . . 6 . . . . . Flight 4 | . 1 . . . . . . . . 3 Utility 61 | 1 2 8 1 5 11 4 . . 4 25 Device 27 | . 1 5 1 2 5 1 . . 3 9 Storage 5 | 1 . 1 . 1 . . . . . 2 Processor 8 | . . . . . 5 . . . . 3 Hackware 5 | . . . . 1 1 2 . . . 1 Protection 16 | . 1 2 . 1 . 1 . . 1 10 Artifact . | . . . . . . . . . . . Weapon 48 | 2 1 5 . 11 7 4 2 . 4 12 Energy Gun 11 | 1 . 2 . 5 . . . . . 3 Energy Cannon 2 | . . 2 . . . . . . . . Ballistic Gun 26 | 1 1 1 . 6 4 2 1 . 3 7 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . . 3 1 . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 . 4 . . . . . 4 Parts Lost 69 | . 1 5 2 5 11 1 . . 6 38 Power 9 | . 1 . 1 . 1 . . . 1 5 Propulsion 30 | . . 2 1 2 6 1 . . 2 16 Utility 19 | . . 3 . 1 4 . . . 1 10 Weapon 11 | . . . . 2 . . . . 2 7 Highest Loss Streak 15 | . 1 4 1 3 4 1 . . 6 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 94 93 94 94 99 100 100 93 92 Engine 6 | . 14 11 5 6 5 7 7 7 6 3 Core 1 | . . . . 2 1 . . . . 1 Leg 22 | . 28 32 33 35 13 15 30 30 25 14 Wheel 3 | . . . . . 7 . . . . 7 Hover 2 | . . . . . 7 14 . . . . Device 9 | . 8 12 22 11 5 6 7 7 7 9 Storage 7 | . 14 11 11 9 7 7 7 7 7 5 Processor 9 | . . . . . 21 17 15 15 7 11 Hackware 8 | . . . . 6 5 12 15 15 15 15 Protection 4 | . 4 5 . 4 1 . . . 7 7 Energy Gun 3 | . 8 7 11 10 . . . . . . Energy Cannon 1 | . . 8 11 1 . . . . . . Ballistic Gun 10 | . 20 5 . 6 12 14 8 15 14 11 Peak Build Rating 62 | 6 10 19 20 33 45 43 42 42 51 62 Average Rating 35 | 4 7 13 16 27 38 40 41 42 45 52 On Entrance 26 | . 6 8 16 20 32 40 41 42 42 46 Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 13 14 26 26 36 39 34 32 32 46 52 Greatest Support 70 | 20 20 33 38 53 48 58 58 58 65 70 Greatest Overweight (x) 3 | . . 1 1 . 3 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 10 11 15 15 15 15 15 13 Most Carried 15 | 3 8 10 9 15 15 15 14 14 14 15 Average Carried 11 | 1 6 8 7 10 14 12 13 14 11 11 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 Final Carried 14 | 3 8 6 9 14 14 12 14 14 12 10 Class Distribution -------------------- 50% | Scavenger-Mutant 35% | Hacker-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 3901 | 200 149 229 60 412 725 325 90 . 332 1379 Remotely . | . . . . . . . . . . . Salvage Created 6331 | . 203 845 342 1462 816 223 136 . 287 2017 Parts 305 | . 27 53 13 77 37 16 5 . 9 68 Haulers Intercepted 7 | . . 1 . 5 . . . . . 1 Recyclers Shooed 9 | . . . 2 1 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 15 4 . 6 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 103 | . 9 22 3 21 7 7 4 . 6 24 Melee 2 | . . . . . 2 . . . . . Guns 76 | . 5 10 1 20 4 5 3 . 4 24 Cannons 14 | . . 11 2 1 . . . . . . AOE 9 | . 4 . . . . 2 1 . 2 . Classes Destroyed 16 | . 4 5 1 2 3 . 1 . . . Worker 8 | . . 1 1 1 3 . . . . 2 Builder 2 | . . . . . 2 . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 7 | . . 1 . 5 . . . . . 1 Recycler 15 | . . . 3 3 4 . . . . 5 Mechanic 2 | . . . . . 1 . . . . 1 Operator 6 | . 1 1 . 2 2 . . . . . Watcher 4 | . 2 1 . 1 . . . . . . Swarmer 29 | . 6 6 3 3 . 3 4 . . 4 Grunt 46 | . 3 10 . 13 2 2 . . 5 11 Brawler 3 | . . 1 . 1 . . . . . 1 Duelist 4 | . . 2 . . . . . . 1 1 Sentry 11 | . . 3 . 3 2 1 . . . 2 Hunter 3 | . . . . 1 . . . . . 2 Programmer 7 | . . . . . 3 1 . . . 3 Samaritan 1 | . . . . . . . 1 . . . Thug 1 | . . . 1 . . . . . . . Best Kill Streak 14 | . 6 6 3 14 6 3 4 . 3 5 Combat Bots Only 5 | . 4 5 3 5 2 3 4 . 3 3 Max Kills in Single Turn 4 | . 4 2 1 1 1 2 2 . 1 2 Gunslinging 1 | . . . . . . . 1 . . . Exploded 4 | . 4 . . . . 2 1 . 1 . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1152 | . 43 103 24 100 137 45 11 . 77 612 Missed 392 | . 10 23 5 26 52 21 4 . 27 224 Damage Taken 9533 | . 346 1005 173 961 825 247 104 . 984 4888 Core 1583 | . 100 194 19 184 79 36 16 . 104 851 Absorbed by Shields 284 | . . . . . 137 . . . . 147 Redirected to Shielding 57 | . 3 54 . . . . . . . . Ignored by Resistances 56 | . . . . 56 . . . . . . Regen/Repaired (Parts) 445 | . . . . 76 137 . . . . 232 Core Remaining (%) 67 | 100 60 . 46 66 . . . . 66 . Volleys Fired 475 | . 29 72 25 96 50 16 7 . 35 145 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 Hottest 131 | . 70 131 131 131 50 50 50 . 56 94 Shots Fired 907 | . 58 141 36 184 100 30 12 . 64 282 Gun 786 | . 58 83 11 156 100 28 10 . 58 282 Cannon 111 | . . 58 25 28 . . . . . . Launcher 10 | . . . . . . 2 2 . 6 . Special . | . . . . . . . . . . . Kinetic 573 | . 39 31 . 54 100 28 10 . 58 253 Thermal 324 | . 19 110 36 130 . . . . . 29 Explosive 10 | . . . . . . 2 2 . 6 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 37 | . 8 10 15 23 6 9 2 . 6 37 Robot Miss Streak 5 | . 4 3 2 4 5 2 2 . 2 4 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 9 | . . 1 . 3 . . 1 . . 4 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . 1 Shots Hit Robots 636 | . 31 85 29 126 70 17 7 . 45 226 Core Hits 260 | . 16 36 9 56 21 10 7 . 19 86 Critical Kills 7 | . . 1 . . 2 2 . . . 2 Critical Parts Destroyed 8 | . . . . . 7 . . . . 1 Critical Strikes 21 | . 1 2 . . 9 2 . . . 7 Burn 4 | . 1 1 . . . . . . . 2 Destroy 9 | . . 1 . . 2 2 . . . 4 Smash 8 | . . . . . 7 . . . . 1 Melee Attacks 22 | . . . . . 17 2 1 . . 2 Impact 22 | . . . . . 17 2 1 . . 2 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . 7 . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13788 | . 747 1446 604 2128 2089 493 217 . 1201 4863 Guns 9985 | . 301 703 174 1823 1117 323 101 . 785 4658 Cannons 1478 | . . 743 430 305 . . . . . . Explosions 1182 | . 446 . . . . 170 29 . 416 121 Melee 1140 | . . . . . 972 . 87 . . 81 Ramming 3 | . . . . . . . . . . 3 Kinetic 7427 | . 140 137 . 584 1117 323 101 . 785 4240 Thermal 4036 | . 161 1309 604 1544 . . . . . 418 Explosive 1182 | . 446 . . . . 170 29 . 416 121 Electromagnetic . | . . . . . . . . . . . Impact 1140 | . . . . . 972 . 87 . . 81 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . . 4 Average Corruption 3 | . . . . . 4 . . . . 2 Corruption Purged 10 | . . . . . 5 . . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . 10 . . . . 4 Message Errors 5 | . . . . . 4 . . . . 1 Matter Fused 5 | . . . . . 4 . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 2 | . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 805 | . 107 . 33 . 539 11 80 . . 35 Projectiles 33 | . . . 33 . . . . . . . Explosions 153 | . 107 . . . . 11 . . . 35 Melee 619 | . . . . . 539 . 80 . . . Knockbacks 3 | . . . . . 3 . . . . . Impact 3 | . . . . . 3 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 274 | . 67 . . . . . . . 14 193 Shots 4 | . 1 . . . . . . . 1 2 Rammed . | . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . 1 Kicked 2 | . 1 . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 410 | . 134 410 138 192 8 36 . . 74 129 Average Temperature 72 | . 54 129 49 36 5 16 . . 30 25 Received Heat Transfer 2948 | . 54 360 36 495 131 54 . . 381 1437 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . 5 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 3 | . . . . . 2 . 1 . . . Impact Corruptions 15 | . . . . . 14 . 1 . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 6 | . . 3 . 3 . . . . . . Heat Transferred 8547 | . 555 2627 1147 3256 . . . . . 962 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 611 | . 332 547 319 611 278 . . . . 244 Initial 232 | . . 139 189 116 232 . . . . 25 Average 208 | . 195 352 298 390 144 . . . . 93 Maximum Alert Level 2 | . 1 2 1 2 1 . . . . 1 Low Security (%) 57 | 100 54 20 . 9 69 . . . . 97 Level 1 27 | . 45 36 99 43 30 . . . . 2 Level 2 14 | . . 42 . 46 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 3 . 4 5 . . . . 8 Investigation 4 | . . 1 . 2 . . . . . 1 Extermination 4 | . . . . . 2 . . . . 2 Reinforcement 10 | . 1 2 . 2 3 . . . . 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 17 | . 2 4 . 8 . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 156 | . 16 33 5 32 14 7 5 . 6 38 Peak Tracking Total 7 | . 7 6 3 5 3 3 4 . 3 7 Tactical Retreats 14 | . 1 3 . 2 1 . 1 . 1 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 7 | . . 1 . 1 3 . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 15 | . 1 . 3 7 1 . . . . 3 Max in Single Turn 2 | . 1 . 1 2 1 . . . . 2 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 33 | . 1 3 1 8 7 . . 3 . 10 Terminals 18 | . 1 2 . 5 3 . . . . 7 Fabricators 2 | . . . . . 1 . . . . 1 Repair Stations 4 | . . . . 1 2 . . . . 1 Recycling Units 3 | . . 1 . 1 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 111 | . 2 8 1 33 17 . . 25 . 25 Successful 85 | . 1 5 1 28 12 . . 25 . 13 Failed 26 | . 1 3 . 5 5 . . . . 12 Catastrophic 4 | . . . . . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 26 | . 1 5 . 6 4 . . . . 10 Terminals 49 | . 2 7 . 14 8 . . . . 18 Fabricators 6 | . . . . . 2 . . . . 4 Repair Stations 9 | . . . . 2 5 . . . . 2 Recycling Units 5 | . . 1 . 2 2 . . . . . Scanalyzers 15 | . . . . 15 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 41 | . 1 2 1 5 3 . . 25 . 4 Record 6 | . . . . . . . . 6 . . Part Schematic 13 | . . . . . 1 . . 12 . . Robot Schematic 4 | . . . . . . . . 4 . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . 3 . 1 Open Door 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . 1 Alert Level 2 | . . . . . 1 . . . . 1 Locate Traps 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . 3 Network Status 2 | . . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . 2 4 . . . . 2 Scan Component 5 | . . . . 1 3 . . . . 1 Repair 3 | . . . . 1 1 . . . . 1 Recycling Unit Hacks 3 | . . . . 1 2 . . . . . Report Inventory 2 | . . . . 1 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 15 | . . . . 15 . . . . . . Insert Component 6 | . . . . 6 . . . . . . Analyze 9 | . . . . 9 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 13 | . . 3 . 5 2 . . . . 3 Terminals 11 | . . 2 . 4 2 . . . . 3 Botnet 10 | . . 1 . 4 2 . . . . 3 Operators 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . Tunnel 2 | . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 1 1 . 6 6 . . . . 8 Full Trace Events 2 | . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . 5 1 . . 12 . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . . . 5 Parts Repaired 3 | . . . . 1 1 . . . . 1 Time 118 | . . . . 32 60 . . . . 26 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed 5 | . . . . 5 . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . . 2 . . . . . . . Largest Group 2 | . . . 2 1 . . . . . . Highest-Rated Group 41 | . . . 41 10 . . . . . . Highest-Rated Ally 31 | . . . 31 10 . . . . . . Total Orders 11 | . . . . 4 3 . . . 2 2 EXPLORE 6 | . . . . 3 1 . . . 1 1 RETURN 5 | . . . . 1 2 . . . 1 1 Ally Attacks 36 | . . . 3 22 5 . . . 2 4 Total Damage 179 | . . . 41 92 14 . . . 7 25 Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 2 . Drone Launches 10 | . . . . 3 4 . . . 2 1 Drone Recoveries 8 | . . . . 2 4 . . . 1 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 7135 | 72 353 884 238 912 1333 469 383 98 561 1832 Spaces Moved 4662 | 54 195 495 130 449 969 456 296 81 363 1174 Core 43 | 7 . . . . . . . . . 36 Treads . | . . . . . . . . . . . Legs 3108 | 47 195 495 130 449 319 166 296 81 363 567 Wheels 814 | . . . . . 387 . . . . 427 Hover 553 | . . . . . 263 290 . . . . Flight 144 | . . . . . . . . . . 144 Fastest Speed 22 | 50 120 120 120 120 48 48 122 122 122 22 Average Speed 105 | 110 120 120 120 120 93 77 122 122 123 98 Slowest Speed 195 | 120 120 190 190 120 190 122 122 122 195 130 Overloaded Moves 1 | . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 35 33 14 55 21 60 37 69 70 28 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 . . . 1 . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . . . . . 6 2 . 2 . Spaces Dug 5 | . . . . . 2 2 . . . 1 Terrain Destroyed 109 | . 24 . . . 2 15 16 . 15 37 Melee 5 | . . . . . 2 2 . . . 1 Projectile 2 | . . . . . . . . . . 2 AOE 102 | . 24 . . . . 13 16 . 15 34 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Total 6050 | 63 262 656 174 656 1302 547 307 80 419 1584 Wait 476 | 1 16 36 13 61 171 53 . . 8 117 Move 4652 | 53 194 494 129 448 968 455 295 80 362 1174 Hop . | . . . . . . . . . . . Pick Up 113 | 3 9 10 2 10 24 4 2 . 3 46 Fast Attach 59 | 6 2 8 2 8 7 1 . . . 25 Attach 56 | . 1 5 . 6 10 1 . . 6 27 Detach 12 | . . 3 . 3 2 1 . . . 3 Swap 82 | . 5 9 2 12 22 10 2 . 5 15 Drop 87 | . 5 19 1 12 18 4 . . . 28 Fire 475 | . 29 72 25 96 50 16 7 . 35 145 Melee 22 | . . . . . 17 2 1 . . 2 Ram . | . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -9/Materials | Discovered new exit (range 16) 1142 | -9/Materials | Discovered new exit (range 18) 1300 | -9/Materials | Build established: Scavenger-Mutant 1309 | -9/Materials | Lost 4 parts (2n2u) 1310 | -9/Materials | Entered Mines 1361 | -9/Mines | Discovered new exit (range 6) 1388 | -9/Mines | Found the Drone Emporium 1395 | -9/Mines | Found Prototype Device 1432 | -9/Mines | Core integrity fell below 50% 1548 | -9/Mines | Entered Materials 1548 | -8/Materials | Accompanied by 1 ally 1548 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1722 | -8/Materials | Lost 3 parts (1u2w) 1751 | -8/Materials | Identified Thief Drone Bay 1875 | -8/Materials | Repaired Imp. Aluminum Leg 2427 | -8/Materials | Discovered new exit (range 10) 2460 | -8/Materials | Entered Factory 2460 | -7/Factory | Evolved 2 slots: Utility x2 2819 | -7/Factory | Lost 3 parts (3n) 2994 | -7/Factory | Lost 4 parts (1p2n1u) 3563 | -7/Factory | Cargo convoy interrupted 3623 | -7/Factory | Repaired Enh. Autogun 3722 | -7/Factory | Identified exit to Lower Caves 3793 | -7/Factory | Entered Lower Caves 3827 | -7/Lower Caves | Spotted B-75 Beast 3876 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4130 | -7/Lower Caves | Learned Factory security intel 4250 | -7/Lower Caves | Discovered new exit (range 9) 4259 | -7/Lower Caves | Identified exit to Lower Caves 4262 | -7/Lower Caves | Entered another Lower Caves area 4300 | -7/Lower Caves | Build established: Hacker-Mutant 4625 | -7/Lower Caves | Discovered new exit (range 10) 4639 | -7/Lower Caves | Identified exit to Data Miner 4645 | -7/Lower Caves | Entered Data Miner 4645 | -7/Data Miner | Discovered new exit (range 6) 4669 | -7/Data Miner | Met Data Miner 4704 | -7/Data Miner | Learned location of Section 7 (-2) 4704 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4714 | -7/Data Miner | Received God Mode back door access code from Data Miner 4742 | -7/Data Miner | Identified exit to Proximity Caves 4743 | -7/Data Miner | Entered Proximity Caves 4810 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 5054 | -6/Proximity Caves | Discovered new exit (range 85) 5241 | -6/Proximity Caves | Learned 8 Factory zone layouts 5265 | -6/Proximity Caves | Learned 8 Factory zone layouts 5301 | -6/Proximity Caves | Identified exit to Factory 5304 | -6/Proximity Caves | Entered Factory 5304 | -6/Factory | Evolved 2 slots: Utility x2 5305 | -6/Factory | Identified exit to Lower Caves 5306 | -6/Factory | Identified exit to Extension 5938 | -6/Factory | Build established: Scavenger-Mutant 5959 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 6259 | -6/Factory | Garrison activated, responded to threat 6391 | -6/Factory | Lost 15 parts (1p7n4u3w) 6420 | -6/Factory | Core integrity fell below 50% 6450 | -6/Factory | Lost 8 parts (2p3n3w) 6513 | -6/Factory | Build established: Hacker-Mutant 6604 | -6/Factory | Lost 3 parts (1p1n1u) 6975 | -6/Factory | Repaired Lrg. Storage Unit 7089 | -6/Factory | Core integrity fell below 20% 7136 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07108_ Y-54 Guardian heat short circuits Lgt. Treads. 07108_ M-28 Smith repairs Imp. Light Armor Plating. 07110_ The unstable cave ceiling collapses. 07110_ U-05 Engineer lays Concrete. 07110_ M-28 Smith repairs Lgt. Treads. 07111_ The unstable cave ceiling collapses. 07111_ U-05 Engineer lays Concrete. 07114_ Y-54 Guardian heat short circuits Lgt. Treads. 07114_ U-05 Engineer lays Concrete. 07115_ Y-54 Guardian heat damages core (-9). 07115_ U-05 Engineer lays Concrete. 07117_ Y-54 Guardian heat damages Broken Lgt. Treads. 07117_ Com. Wheel destroyed. 07118_ Y-54 Guardian heat spikes uncontrollably. 07118_ M-28 Smith repairs Y-54 Guardian. 07119_ Y-54 Guardian heat spikes uncontrollably. 07125_ M-28 Smith fits Backup Propulsion III on T-07 Excavator. 07127_ M-28 Smith repairs Mining Laser. 07129_ M-28 Smith repairs Lgt. Ion Engine. 07135_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?? # #?????## ??????????????????????? | | ?? + #?????## ??????????????????????? | | ?? # #?###### ??????????????????????? | | ?? + #?#""""" ??????????????????????? | | ??## ####### ??????????????????????? | | ???# #"""""""" ??????????????????????? | | ???# ######## ??????????????????????? | | ???###################### ??????????????????????? | | ??????????# # ??????????????????????? | | ??????????# # ??????????????????????? | | ????????????????????????? #???????# " " # | | ????????????????????????? #????#### # | | ????????????????????????? #????# # # | | ###?????????????????????? #????# ## # | | #?????????????????????? #################### | | !#?????????????????????? # + | | #?????????????????????? # "T" ########## | | #?????????????????????# # #????????# | | #?????????????????????# # #????????# | | #?????????????????????# ###########????????# | | ###????????#######?????## ##?????????????????# | | #?????????# ####### ################### | | ########### = | | % | | ########### w s | | ####?????# ####### @ ############ | | ######## ##??######+#######??????# | | % !!! # #???# #??????# | | ! ! # #???# "" #??????# | | !! " #???# "" ######## | | # #???# "T* """" # # """ " | | # #???# "" """" # """ # """ " | | * # #???# "" """" # """ # """ " | | # #???# """" # """ # | | # ######## #???# """" # "" # """ " | | # ###??????# #???# """" #???????????????? | | ############# #???# """" #???????????????? | | ##### [ #???????????????? | | + % ]#???????????????? | | ############+#####???????????????? | | +#############+#######?????# #???????????????????? | | ??????# #?????# #???????????????????? | | "??????# #?????# #???????????????????? | | "??????# #?????# #???????????????????? | | "??????# #?????# #???????????????????? | | "??????# #?????# #???????????????????? | | "??????# #?????# #???????????????????? | | "??????# > #????## ##??????????????????? | | "??????# #????# #??????????????????? | | "??????# ###### ##########?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 525 Resistance: TH 10 Power Shielding 33 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 5 Offensive Hacking 32 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hyp. Gauss Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalDynamicReconstructor Manual? 0 Play Time 01:11:28 Cumulative 144.9 hours Start 2025.01.01 @ 12:31:22 End 2025.01.01 @ 15:12:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 69 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6cd168a-cff5-4e40-ac88-61b95da301c3