Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.16 @ 14:25:53 Player: Warmorph Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (4) 20 Value Destroyed (15) 15 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 235 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 59/100 System Corruption 9% Temperature Warm (130) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Seismic Detector > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Seismic Detector > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 8 | 6 2 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | 1 . Device 1 | 1 . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 2 | 1 1 Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | . 4 Power 1 | . 1 Propulsion 1 | . 1 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 84 | . 84 Engine 13 | . 13 Treads 28 | . 28 Device 14 | . 14 Energy Gun 8 | . 8 Ballistic Gun 13 | . 13 Special Weapon 5 | . 5 Peak Build Rating 6 | 6 6 Average Rating 5 | 4 5 On Entrance 3 | . 6 Naked Turns . | . . Heaviest Build 10 | 10 10 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 5 | 5 1 Average Carried . | . . Final Capacity 5 | 5 5 Final Carried . | . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 302 | 302 . Remotely . | . . Salvage Created 135 | 135 . Parts 11 | 11 . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed . | . . Classes Destroyed 3 | 3 . Worker 2 | 2 . Tunneler 1 | 1 . Recycler 1 | 1 . Best Kill Streak 2 | 2 . Combat Bots Only . | . . Max Kills in Single Turn 1 | 1 . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired . | . . Missed . | . . Damage Taken 789 | . 789 Core 273 | . 273 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 44 | 14 30 Largest 2 | 2 1 Hottest 100 | 70 100 Shots Fired 58 | 28 30 Gun 46 | 28 18 Cannon . | . . Launcher . | . . Special 12 | . 12 Kinetic 14 | 14 . Thermal 44 | 14 30 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 8 | 7 8 Robot Miss Streak 1 | 1 . Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 20 | 19 1 Core Hits 5 | 5 . Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 241 | 217 24 Guns 217 | 217 . Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 91 | 91 . Thermal 150 | 126 24 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 8 | . 8 Average Corruption 5 | . 5 Corruption Purged . | . . Corruption Blocked . | . . Effects 1 | . 1 Energy Discharges 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 130 | 81 130 Average Temperature 41 | 31 47 Received Heat Transfer . | . . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 420 | 370 50 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 20 | 20 11 Initial 11 | . 11 Average 5 | 6 5 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 1 | . 1 Peak Tracking Total 1 | . 1 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 6 | . 6 Successful 4 | . 4 Failed 2 | . 2 Catastrophic 1 | . 1 Database Lockouts . | . . Manual . | . . Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Record 3 | . 3 Alert Level 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1054 | 136 918 Spaces Moved 135 | 51 84 Core 17 | 17 . Treads 118 | 34 84 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 146 | 123 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 3 | . 3 Exploration Rate (%) 10 | 6 14 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 8 | . 8 Terrain Destroyed 10 | . 10 Melee . | . . Projectile 10 | . 10 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 910 | 96 814 Wait 717 | 20 697 Move 134 | 50 84 Hop . | . . Pick Up 7 | 6 1 Fast Attach . | . . Attach 7 | 6 1 Detach . | . . Swap 1 | . 1 Drop . | . . Fire 44 | 14 30 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 1019 | -10/Materials | Crushed by falling debris 1046 | -10/Materials | Crushed by falling debris 1056 | -10/Materials | Crushed by falling debris 1056 | -10/Materials | Smashed by cave-in Last Messages --------------- 00177_ ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. 00684_ Acquired Mining Laser. 00752_ The unstable cave ceiling collapses. 00753_ U-05 Engineer builds a Wall. 01019_ The unstable cave ceiling collapses. 01019_ Crushed by falling debris. 01019_ Mining Laser destroyed. 01019_ System corrupted by crushing effect (+1). 01019_ Assault Rifle destroyed. 01019_ System corrupted by crushing effect (+3). 01046_ The unstable cave ceiling collapses. 01046_ Crushed by falling debris. 01046_ Ion Engine destroyed. 01046_ System corrupted by crushing effect (+4). 01047_ System corrupted: Energy discharge (-31). 01056_ The unstable cave ceiling collapses. 01056_ Crushed by falling debris. 01056_ Lgt. Treads destroyed. 01056_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????? ????????????????????????????????? | | ??????? #???????????????????????????????? | | ??????? #???????????????????????????????? | | ??????? #???????????????????????????????? | | ####### #???????????????????????????????? | | # # #???????????????????????????????? | | # " # #???????????????????????????????? | | # T # #???????????????????????????????? | | # " # #???????????????????????????????? | | # # #???????????????????????????????? | | # # ##??????????????????????????????? | | # """ # T#??????????????????????????????? | | # """ # #???????????????????????????????? | | # """ # #???????????????????????????????? | | # + #???????????????????????????????? | | # # #????????###########????????????? | | # # ######???# #??#?????????? | | ####### # #???# """ #? ### #???? | | # # # #???# """"" # #???? | | # # # #???# """"" + #???? | | # """ # # ##### """"" # #???? | | # """ + + ! ###@# """ #????#####???? | | # """ # # ##### #????????????? | | # # # ##??# #????????????? | | # # # "#??###########????????????? | | ########### ##?????????????????????????? | | ??????????###"##??????????????????????????? | | ????????????###???????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructHardcellRefractor Manual? 0 Play Time 00:05:58 Cumulative 2.7 hours Start 2025.02.16 @ 14:18:45 End 2025.02.16 @ 14:25:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 942e2f23-cdd5-4ad5-b7bd-e5e7cc7f3a5c