Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 17:05:32 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (104) 520 Value Destroyed (1914) 1914 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 3609 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/400 Matter 231/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Advanced Sensor Array Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Compact Wheel Visual Processing Unit Improved Signal Interpreter Hardened Light Armor Plating Shield Generator Reclamation Unit Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Advanced Sensor Array Improved Signal Interpreter Light Armor Plating Reclamation Unit Improved Assault Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 133 | 7 45 81 Power 11 | 1 3 7 Engine 8 | 1 1 6 Core 3 | . 2 1 Reactor . | . . . Propulsion 21 | 3 9 9 Treads . | . . . Leg . | . . . Wheel 19 | 3 7 9 Hover 2 | . 2 . Flight . | . . . Utility 27 | 1 11 15 Device 9 | . 2 7 Storage 4 | 1 3 . Processor 3 | . . 3 Hackware 1 | . . 1 Protection 10 | . 6 4 Artifact . | . . . Weapon 74 | 2 22 50 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 37 | 1 9 27 Ballistic Cannon . | . . . Launcher 30 | . 7 23 Special Weapon 4 | . 4 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . 4 4 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 3 | . 3 . Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 98 | . 99 98 Engine 4 | . 2 5 Core 7 | . 11 4 Wheel 23 | . 27 21 Device 6 | . 1 8 Storage 12 | . 16 11 Processor 8 | . . 13 Hackware 5 | . . 8 Protection 4 | . 9 1 Ballistic Gun 16 | . 18 15 Launcher 6 | . 7 6 Naked Turns . | . . . Heaviest Build 35 | 10 29 35 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 8 10 Most Carried 10 | 5 10 10 Average Carried 8 | 3 6 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 5 10 9 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 2837 | 273 862 1702 Remotely . | . . . Salvage Created 2890 | 65 842 1983 Parts 195 | 2 41 152 Haulers Intercepted 7 | . 2 5 Recyclers Shooed 10 | . 3 7 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 49 | . 17 32 Guns 15 | . 5 10 AOE 34 | . 12 22 Classes Destroyed 13 | 1 5 7 Worker 9 | . . 9 Builder 10 | . . 10 Tunneler 2 | . . 2 Hauler 7 | . 2 5 Recycler 17 | 1 6 10 Operator 3 | . 1 2 Watcher 7 | . 3 4 Swarmer 13 | . 6 7 Grunt 27 | . 11 16 Brawler 1 | . . 1 Duelist 1 | . . 1 Protector 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 10 | 1 5 10 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 5 | 1 4 5 Gunslinging . | . . . Exploded 4 | . 4 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2381 | . 889 1492 Core 617 | . 207 410 Absorbed by Shields . | . . . Core Remaining (%) 58 | 100 17 . Volleys Fired 253 | 3 105 145 Largest 2 | 2 2 2 Hottest 150 | 70 150 66 Shots Fired 419 | 6 171 242 Gun 317 | 6 130 181 Cannon . | . . . Launcher 91 | . 30 61 Special 11 | . 11 . Kinetic 308 | 3 124 181 Thermal 20 | 3 17 . Explosive 91 | . 30 61 Electromagnetic . | . . . Robot Hit Streak 11 | 5 11 10 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 238 | 5 94 139 Core Hits 162 | 2 51 109 Critical Hits 3 | . 1 2 Critical Kills 2 | . 1 1 Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 7219 | 53 1966 5200 Guns 2385 | 53 666 1666 Cannons . | . . . Explosions 4780 | . 1252 3528 Melee . | . . . Ramming 6 | . . 6 Kinetic 2274 | 15 593 1666 Thermal 159 | 38 121 . Explosive 4780 | . 1252 3528 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 120 | . 35 85 Projectiles . | . . . Explosions 120 | . 35 85 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 545 | . 171 374 Shots 20 | . 6 14 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 204 | 50 204 31 Average Temperature 19 | 26 26 7 Received Heat Transfer 681 | . 237 444 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 433 | 111 322 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 780 | 5 309 780 Initial 130 | . 3 130 Average 288 | 1 144 375 Maximum Alert Level 3 | . 1 3 Low Security (%) 36 | 100 67 17 Level 1 45 | . 32 53 Level 2 10 | . . 17 Level 3 7 | . . 12 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 12 | . 5 7 Investigation 8 | . 4 4 Extermination . | . . . Reinforcement 3 | . 1 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 81 | . 33 48 Peak Tracking Total 8 | . 6 8 Tactical Retreats 8 | . 4 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 11 | . 5 6 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 24 | . 10 14 Terminals 15 | . 7 8 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units 4 | . 2 2 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 83 | . 35 48 Successful 67 | . 25 42 Failed 16 | . 10 6 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 51 | . 26 25 Fabricators . | . . . Repair Stations 11 | . 3 8 Recycling Units 14 | . 6 8 Scanalyzers 7 | . . 7 Garrison Access . | . . . Terminal Hacks 41 | . 21 20 Record 14 | . 7 7 Prototype ID Bank 5 | . 1 4 Terminal Index 1 | . . 1 Scanalyzer Index 1 | . . 1 Alert Level 2 | . 1 1 Locate Traps 4 | . 4 . Dispatch Records 1 | . 1 . Maintenance Status 2 | . 1 1 Transport Status 1 | . . 1 Investigation Status 2 | . 2 . Hauler Manifests 2 | . 1 1 Registered Prototypes 1 | . . 1 Zone Layout 5 | . 3 2 Fabricator Hacks . | . . . Repair Station Hacks 10 | . 2 8 Scan Component 5 | . 1 4 Repair 5 | . 1 4 Recycling Unit Hacks 10 | . 2 8 Recycle Component 2 | . . 2 Process 2 | . . 2 Report Inventory 4 | . 2 2 Retrieve Matter 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer 6 | . . 6 Insert Component 4 | . . 4 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 18 | . 7 11 Full Trace Events 11 | . 4 7 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . 1 4 Time 166 | . 38 128 Parts Recycled 2 | . . 2 Recycled Matter 379 | . . 379 Retrieved Matter 245 | . . 245 Retrieved Components 10 | . . 10 Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 4536 | 71 1596 2869 Spaces Moved 3197 | 52 1124 2021 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 3195 | 51 1123 2021 Hover 1 | . 1 . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 100 | 91 100 100 Slowest Speed 116 | 100 116 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 4 98 78 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 99 | . 26 73 Terrain Destroyed 643 | . 229 414 Melee . | . . . Projectile 8 | . 8 . AOE 635 | . 221 414 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 4122 | 67 1427 2628 Wait 373 | . 89 284 Move 3195 | 51 1123 2021 Hop . | . . . Pick Up 78 | 5 30 43 Fast Attach 28 | 6 9 13 Attach 23 | 1 9 13 Detach 16 | 1 7 8 Swap 82 | . 27 55 Drop 73 | . 28 45 Fire 253 | 3 105 145 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 8) 506 | -10/Materials | Discovered new exit (range 9) 1077 | -10/Materials | Core integrity fell below 50% 1094 | -10/Materials | Repaired Lgt. Nuclear Core 1131 | -10/Materials | Discovered new exit (range 14) 1252 | -10/Materials | Discovered new exit (range 14) 1366 | -10/Materials | Core integrity fell below 20% 1400 | -10/Materials | Discovered new exit (range 15) 1668 | -10/Materials | Entered another Materials area 1668 | -9/Materials | Evolved 2 slots: Utility x2 2109 | -9/Materials | Discovered new exit (range 16) 2216 | -9/Materials | Repaired Imp. Sensor Array 2266 | -9/Materials | Repaired Lgt. Nuclear Core 2838 | -9/Materials | Discovered new exit (range 9) 2879 | -9/Materials | Core integrity fell below 50% 3732 | -9/Materials | Core integrity fell below 20% 4068 | -9/Materials | First assault squad dispatched 4112 | -9/Materials | Repaired Imp. Ion Engine 4238 | -9/Materials | Discovered new exit (range 16) 4339 | -9/Materials | Repaired Com. Wheel 4421 | -9/Materials | Build established: Scavenger-Mutant 4537 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Ready to analyze. 04381_ ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. 04381_ Dropped Broken Adv. Beam Cannon. 04383_ K-01 Serf cleans the Atomic Centrifuge. 04399_ Acquired 20 matter. 04401_ Acquired 1 matter. 04466_ Connecting with Scanalyzer... >>Insert(Reclamation Unit) Scanning Reclamation Unit... Ready to analyze. >>Scanalyze Scanning: Reclamation Unit... Schematic downloaded. >>Insert(Visual Processing Unit) Scanning Visual Processing Unit... Ready to analyze. 04480_ Connecting with Terminal... 04522_ U-05 Engineer lays Concrete. 04525_ T-07 Excavator is excavating. 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""" # #####?####????????????????????????? | | # """ # # #????????????????????????? | | # + # """ #????????????????????????? | | ### """ # # """ !!!#????????????????????????? | | ??# """ # # """ !!!#????????????????????????? | | ??# """ # # !!!#????????????????????????? | | ??# # # """ #????????????????????????? | | ??########## + """ ! #????????????????????????? | | ?????# # # """ ##########???????????????? | | ?????# # ! # ## #???????????????? | | ?????# #| =##+####+### " #???????????????? | | ?????# # # """ #???????????????? | | ###### =#! + """ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Armor Integrity Analysis 33 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Reclamation Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Safety First Challenges ------------ None Game ------ Seed AdvancedAnalysisDoomcannon Manual? 0 Play Time 02:42:28 Cumulative 87.8 hours Start 2020.11.01 @ 14:19:35 End 2020.11.01 @ 17:05:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffc33e9b-116f-4251-94a6-279c64776ffb