Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 17:54:00 Player: Wintermute Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (91) 455 Value Destroyed (2593) 2593 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (4245) 4245 TOTAL SCORE: 16313 Bonus ------- Follower Combat Kills 945 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1562/1600 Matter 290/300 Energy 20/100 System Corruption 0% Temperature Cool (10) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Field Propulsion Array Diametric Drive > --- UTILITY (13) ----- Medium Storage Unit Enhanced Optical Array Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Compact HERF Cannon Chainsword > --- INVENTORY (10) --- Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Structural Scanner Advanced Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Graphene Brace Improved Hacking Suite Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Array Field Propulsion Array Diametric Drive Q-thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Propulsion Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon Chainsword > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Impulse Thruster Structural Scanner Advanced Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Graphene Brace Improved Hacking Suite [Rating: 151] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Chainsword Energy Gun Backup Laser III Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 2 . 2 . . . . . . 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 1 . 1 . . . . . . . 1 . . . . . 1 1 . Utility 11 | . . 1 1 . 1 . . . . . . 2 . . . 2 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 7 11 14 2 28 4 1 6 . 1 . 1 16 9 . . 7 . 9 19 7 6 Power 24 | 1 2 2 . 3 1 . 1 . 1 . . 3 3 . . 1 . 1 2 3 . Engine 12 | 1 2 2 . 1 . . . . 1 . . 1 3 . . . . . 1 . . Core 7 | . . . . 2 1 . 1 . . . . 2 . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . . 1 3 . Propulsion 56 | 2 6 5 2 13 1 . 2 . . . 1 6 3 . . 2 . 1 7 3 2 Treads 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . Leg 19 | 2 3 5 1 8 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . 1 4 1 . 2 . . . 1 6 3 . . 2 . 1 7 3 2 Utility 47 | 2 1 2 . 7 2 . 1 . . . . 7 3 . . 4 . 5 8 1 4 Device 23 | 1 . 1 . 4 . . . . . . . 4 . . . 4 . 3 5 . 1 Storage 4 | 1 1 . . 1 . . . . . . . . 1 . . . . . . . . Processor 10 | . . 1 . . 2 . 1 . . . . 1 . . . . . 1 2 1 1 Hackware 6 | . . . . . . . . . . . . 2 2 . . . . 1 . . 1 Protection 4 | . . . . 2 . . . . . . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 2 5 . 5 . 1 2 . . . . . . . . . . 2 2 . . Energy Gun 5 | . . 3 . 1 . . 1 . . . . . . . . . . . . . . Energy Cannon 4 | . . 1 . 1 . . . . . . . . . . . . . . 2 . . Ballistic Gun 6 | 2 1 1 . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 1 . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . . . . . . . . . . . . . . . 2 . . Parts Lost 32 | . 2 2 . 10 . . . . . . . 1 1 . . 4 . 3 3 1 5 Power 7 | . 1 1 . 1 . . . . . . . 1 1 . . 1 . . 1 . . Propulsion 13 | . 1 . . 3 . . . . . . . . . . . 2 . 3 1 1 2 Utility 8 | . . 1 . 2 . . . . . . . . . . . 1 . . 1 . 3 Weapon 4 | . . . . 4 . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 1 . 4 . . . . . . . 1 1 . . 4 . 2 1 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 91 90 90 88 96 100 100 100 100 100 99 97 100 94 92 94 80 87 90 90 Engine 5 | . 13 9 9 6 . . . . 2 7 7 3 9 11 11 9 5 . 1 . . Core 2 | . . . . 2 4 7 7 7 4 . . 2 . . . . . 4 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . 5 . 2 7 7 Treads 1 | . 9 3 . . . . . . . . . . . . . . . . . . . Leg 7 | . 17 26 36 31 . . . . . . . . . . . . . . . . . Flight 21 | . . . . 1 38 38 38 38 38 38 38 33 34 35 35 30 31 22 23 25 23 Device 14 | . 14 10 9 14 16 15 15 15 15 15 15 13 11 11 11 20 21 16 16 13 11 Storage 7 | . 14 11 9 9 7 7 7 7 7 7 7 6 4 5 5 5 5 5 4 4 4 Processor 10 | . . 8 9 6 13 15 15 15 15 15 15 13 11 11 11 10 10 10 9 17 16 Hackware 6 | . . . . . . . . . . . . 13 11 11 11 10 10 14 14 13 15 Energy Gun 4 | . . 17 9 5 . 3 7 7 7 7 7 6 5 5 . . . . . . . Energy Cannon 1 | . . . 9 4 . . . . . . . . . . . . . . 3 4 4 Ballistic Gun 3 | . 27 4 . 6 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 7 7 7 7 7 7 7 6 5 5 5 5 5 4 4 4 4 Peak Build Rating 151 | 7 8 21 24 29 34 39 45 45 45 45 45 64 78 74 72 88 88 88 126 139 151 Average Rating 61 | 5 7 17 22 22 32 36 40 45 45 45 45 57 71 73 72 80 88 78 116 138 149 On Entrance 53 | . 7 8 21 22 28 34 38 45 45 45 45 45 64 74 72 72 88 88 76 120 134 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 11 28 33 33 43 20 21 23 23 23 21 21 26 35 29 27 33 33 33 41 50 50 Greatest Support 58 | 20 40 39 49 49 25 25 27 27 27 27 27 29 35 35 35 36 36 36 49 56 58 Greatest Overweight (x) 2 | 2 1 1 . 1 . . . . . . . . . . . 1 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 11 15 15 14 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 Most Carried 15 | 5 14 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 9 Average Carried 10 | 3 9 14 14 14 9 9 10 10 10 10 9 9 8 10 10 9 9 9 9 8 8 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 5 13 15 15 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 9 9 Class Distribution -------------------- 32% | Hacker-Ninja 19% | Mutant 17% | Hacker-Scout 16% | Scout 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Matter Collected 2093 | 218 333 165 30 444 . 50 10 36 14 . 20 155 25 65 . . . 110 313 40 65 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4258 | 58 669 363 54 952 . . 68 . . . 24 434 25 . . 47 . 193 968 153 250 Parts 229 | 10 46 21 3 43 . . 5 . . . 4 19 2 . . 2 . 15 38 7 14 Haulers Intercepted 15 | . 1 1 1 . . . 2 . . . . 3 . . . . . . 5 1 1 Recyclers Shooed 6 | . 4 1 . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 2 . 27 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Combat Hostiles Destroyed 42 | . 12 6 . 18 . . . . . . 1 . . . . . . 5 . . . Melee 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Guns 27 | . 9 6 . 12 . . . . . . . . . . . . . . . . . Cannons 5 | . . . . 5 . . . . . . . . . . . . . . . . . AOE 7 | . 3 . . . . . . . . . . . . . . . . 4 . . . Classes Destroyed 13 | 1 7 2 . 2 . . . . . . . . . . . . . 1 . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . . Builder 5 | . 2 . . . . . . . . . . . . . . . . . 3 . . Tunneler 7 | 3 . . . 1 . . . . . . . 1 1 . . . . . . . 1 Hauler 15 | . 1 1 1 . . . 2 . . . . 3 . . . . . . 5 1 1 Recycler 4 | . 2 . . . . . . . . . . . . . . . . . 2 . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . Watcher 16 | . 1 1 . . . . . . . . . 3 . . . 1 . 2 4 1 3 Swarmer 8 | . 3 . . . . . . . . . 1 . . . . . . 4 . . . Grunt 21 | . 9 2 . 10 . . . . . . . . . . . . . . . . . Brawler 2 | . . . . 2 . . . . . . . . . . . . . . . . . Duelist 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Sentry 7 | . . 3 . 4 . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 2 6 3 1 4 . . 1 . . . 1 2 1 . . 1 . 4 3 1 2 Combat Bots Only 4 | . 3 3 . 4 . . . . . . 1 . . . . . . 4 . . . Max Kills in Single Turn 4 | 1 4 1 1 2 . . 1 . . . 1 1 1 . . 1 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Hostile Shots Fired 392 | . 77 26 8 103 . . 1 . 3 . 19 20 . . . 18 . 23 54 8 32 Missed 129 | . 11 7 3 23 . . 1 . 3 . 12 9 . . . 8 . 9 23 3 17 Damage Taken 5155 | . 801 305 130 1448 . . 36 . 21 . 114 171 95 . . 464 . 353 692 120 405 Core 946 | . 194 43 . 142 . . . . . . 48 39 64 . . 154 . 63 110 51 38 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . . . . . . . . . . . . . . 50 Regen/Repaired (Parts) 214 | . 22 . . . 21 . 12 . 1 . . . 122 . . . . . 36 . . Core Remaining (%) 84 | 100 22 89 . 74 . . . . . . 93 95 . . 93 . . 81 91 96 97 Volleys Fired 209 | 17 69 26 9 74 . . 1 . . . . . . . . . . 6 2 . 5 Largest 2 | 2 2 2 2 2 . . 1 . . . . . . . . . . 1 1 . 1 Hottest 124 | 40 40 124 124 124 . . 40 . . . . . . . . . . 43 94 . 94 Shots Fired 371 | 34 125 45 15 138 . . 1 . . . . . . . . . . 6 2 . 5 Gun 321 | 34 121 44 9 112 . . 1 . . . . . . . . . . . . . . Cannon 40 | . . 1 6 26 . . . . . . . . . . . . . . 2 . 5 Launcher 10 | . 4 . . . . . . . . . . . . . . . . 6 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 237 | 34 121 13 . 69 . . . . . . . . . . . . . . . . . Thermal 117 | . . 32 15 69 . . 1 . . . . . . . . . . . . . . Explosive 10 | . 4 . . . . . . . . . . . . . . . . 6 . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . 2 . 5 Robot Hit Streak 21 | 5 10 9 6 21 . . . . . . . . . . . . . 1 2 . 3 Robot Miss Streak 6 | 2 6 2 2 5 . . . . . . . . . . . . . 2 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 342 | 23 83 33 10 102 . . 3 . . . 1 16 1 . . 5 . 10 36 8 11 Core Hits 137 | 7 36 12 1 41 . . 2 . . . 1 8 . . . 1 . 6 15 3 4 Critical Kills 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 1 1 . 2 . . . . . . . 3 . . . 1 . 2 1 2 . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . 3 . . . 1 . 2 1 2 . Melee Attacks 276 | . . . . 2 2 . 11 . . . 5 54 8 . . 29 . 20 85 30 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 276 | . . . . 2 2 . 11 . . . 5 54 8 . . 29 . 20 85 30 30 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . 1 . . 1 . . . . 4 1 . . 3 . 2 10 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8639 | 175 1010 540 187 1774 . . 130 . . . 29 805 92 . . 317 . 762 1770 388 660 Guns 2674 | 175 666 516 103 1214 . . . . . . . . . . . . . . . . . Cannons 721 | . . 20 84 470 . . . . . . . . . . . . . . 9 . 138 Explosions 712 | . 341 . . . . . . . . . . . . . . . . 371 . . . Melee 4497 | . . . . 62 . . 130 . . . 29 805 92 . . 317 . 391 1761 388 522 Ramming 35 | . 3 4 . 28 . . . . . . . . . . . . . . . . . Kinetic 1744 | 175 666 143 . 760 . . . . . . . . . . . . . . . . . Thermal 1504 | . . 393 187 924 . . . . . . . . . . . . . . . . . Explosive 712 | . 341 . . . . . . . . . . . . . . . . 371 . . . Electromagnetic 147 | . . . . . . . . . . . . . . . . . . . 9 . 138 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4497 | . . . . 62 . . 130 . . . 29 805 92 . . 317 . 391 1761 388 522 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 2 . . . . . . . . 2 2 2 6 15 15 2 . . Average Corruption 4 | . . . . 2 . . . . . . . . 2 2 2 4 7 14 1 . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . 2 . . . . . . . . 2 2 2 1 . 9 9 . . Message Errors 9 | . . . . 1 . . . . . . . . 2 . 1 1 . 3 1 . . Matter Fused 6 | . . . . . . . . . . . . . . . 1 . . 3 2 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . . . . . Energy Discharges 3 | . . . . 1 . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . 4 . . Data Loss (major) 4 | . . . . . . . . . . . . . . 1 . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 578 | . 70 . . . . . . . . . . 24 62 . . 15 . 79 206 39 83 Projectiles 17 | . . . . . . . . . . . . . . . . . . . . . 17 Explosions 149 | . 70 . . . . . . . . . . . . . . . . 79 . . . Melee 412 | . . . . . . . . . . . . 24 62 . . 15 . . 206 39 66 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . 19 . . . . . . . . . . . . . . . . 117 . . . Shots 4 | . 1 . . . . . . . . . . . . . . . . 3 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 2 2 . 2 . . . . . . . . . . . . . . . . . Kicked 5 | . 1 2 . 2 . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 34 42 9 18 . . 5 . 5 18 46 12 223 436 103 . 95 70 303 207 224 Average Temperature 57 | . 10 9 4 6 . . 5 . 3 9 16 5 92 92 32 . 48 35 67 47 76 Received Heat Transfer 1230 | . 432 54 45 594 . . . . . . . 39 . . . . . . 30 9 27 Effects 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . . . . . . . . . . . . Heat Transferred 3219 | . . 925 370 1924 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Peak Influence 847 | 15 283 244 103 371 134 82 847 . . . . 452 166 . . 189 73 306 315 236 339 Initial 160 | . 9 55 66 42 118 46 57 . . . . 138 151 . . 50 58 51 160 141 26 Average 202 | 4 163 112 76 205 119 58 612 . . . . 326 156 . . 136 68 162 197 197 192 Maximum Alert Level 3 | . 1 1 . 1 . . 3 . . . . 2 . . . . . 1 1 1 1 Low Security (%) 58 | 100 67 88 100 37 100 100 6 . . . . 15 100 . . 100 100 65 56 31 46 Level 1 35 | . 32 11 . 62 . . 8 . . . . 71 . . . . . 34 43 68 53 Level 2 3 | . . . . . . . 46 . . . . 12 . . . . . . . . . Level 3 1 | . . . . . . . 38 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 5 . . 2 . . . . 2 . . . 3 . 1 5 1 2 Investigation 4 | . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . Extermination 7 | . . . . . . . . . . . . 1 . . . 1 . 1 3 . 1 Reinforcement 11 | . 1 . 1 3 . . 1 . . . . . . . . 2 . . 1 1 1 Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Distress Signals 6 | . . . 1 3 . . . . . . . 1 . . . 1 . . . . . Communications Jammed 7 | . . . . . . . . . . . . . . . . 1 . . 6 . . Distress Signals 7 | . . . . . . . . . . . . . . . . 1 . . 6 . . Times Spotted 216 | . 21 12 9 26 . 5 12 . 2 . 12 19 . . . 10 2 6 34 20 26 Peak Tracking Total 14 | . 4 3 8 7 . 3 4 . 1 . 8 6 . . . 10 2 4 8 7 14 Tactical Retreats 31 | . 4 1 . . . . . . 1 . 1 7 . . . 2 . . 9 4 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Traps Triggered 12 | . 1 . 1 2 1 . 1 . . . . 2 1 . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Machines Disabled 10 | . 3 1 . 1 . . . . . . . 1 . . . . . 2 . . 2 Max in Single Turn 2 | . 2 1 . 1 . . . . . . . 1 . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Machines Accessed 58 | . 3 3 . 1 4 . 3 . 1 4 . 12 3 . . 6 . 2 9 . 7 Terminals 29 | . 2 3 . 1 3 . 1 . . . . 7 1 . . 2 . 1 3 . 5 Fabricators 6 | . . . . . . . 2 . . . . 1 . . . 1 . . 2 . . Repair Stations 10 | . 1 . . . 1 . . . . . . 1 1 . . 1 . 1 3 . 1 Recycling Units 5 | . . . . . . . . . . . . 1 1 . . 1 . . 1 . 1 Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 161 | . 8 9 . 3 9 . 4 . 1 32 . 30 11 . . 12 . 5 21 . 16 Successful 85 | . 3 3 . 1 3 . 2 . 1 32 . 11 8 . . 4 . 2 9 . 6 Failed 76 | . 5 6 . 2 6 . 2 . . . . 19 3 . . 8 . 3 12 . 10 Catastrophic 15 | . 2 . . 1 1 . 2 . . . . 4 1 . . 2 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 2 6 . 2 3 . 3 . . . . 8 1 . . 1 . . . . 8 Terminals 66 | . 6 9 . 3 7 . 2 . . . . 11 1 . . 5 . 2 7 . 13 Fabricators 10 | . . . . . . . 2 . . . . 2 . . . 3 . . 3 . . Repair Stations 30 | . 2 . . . 2 . . . . . . 2 9 . . 1 . 3 9 . 2 Recycling Units 14 | . . . . . . . . . . . . 8 1 . . 2 . . 2 . 1 Scanalyzers 7 | . . . . . . . . . . . . 7 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 51 | . 1 3 . 1 1 . . . 1 32 . 2 . . . 1 . 2 2 . 5 Record 12 | . . . . . 1 . . . . 11 . . . . . . . . . . . Part Schematic 13 | . . . . 1 . . . . . 12 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 7 | . 1 1 . . . . . . . . . . . . . . . 1 2 . 2 Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . 1 . . . . 2 . . . 1 . . 2 . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . 1 . . 1 . . Build 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . Repair Station Hacks 17 | . 2 . . . 2 . . . . . . . 7 . . . . . 5 . 1 Scan Component 10 | . 1 . . . 1 . . . . . . . 4 . . . . . 3 . 1 Repair 7 | . 1 . . . 1 . . . . . . . 3 . . . . . 2 . . Recycling Unit Hacks 4 | . . . . . . . . . . . . 2 1 . . 1 . . . . . Report Inventory 3 | . . . . . . . . . . . . 1 1 . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Mask 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 2 3 . 1 4 . 2 . . . . 10 1 . . 5 . 2 9 . 7 Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . 44 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 . . . . . 12 . 2 . . . . . . . . . Parts Built 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 94 | . . . . . . . 47 . . . . . . . . . . . 47 . . Total Part Build Rating 20 | . . . . . . . 10 . . . . . . . . . . . 10 . . Parts Repaired 7 | . 1 . . . 1 . . . . . . . 3 . . . . . 2 . . Time 257 | . 26 . . . 38 . . . . . . . 146 . . . . . 47 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 1 1 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Total Allies 25 | . . . . 2 . 19 . . . . . 3 . . . . 1 . . . . Largest Group 19 | . . . . 2 . 19 16 8 7 6 6 3 . . . . 1 . . . . Highest-Rated Group 475 | . . . . 62 . 475 433 233 202 171 171 60 . . . . 46 . . . . Highest-Rated Ally 46 | . . . . 31 . 35 35 31 31 31 31 20 . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 281 | . . . . 11 . 75 117 . 6 . 56 14 . . . . 2 . . . . Total Damage 6741 | . . . . 169 . 2672 2600 . 83 . 843 326 . . . . 48 . . . . Kills 42 | . . . . 2 . 7 20 . 1 . 10 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 1 2 . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Robot Analysis Total 7 | . 1 1 . . . . . . . . . . . . . . . 1 2 . 2 Derelict Logs Recovered 3 | . . . . . . . . 1 . . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Turns Passed 7520 | 176 815 599 170 656 99 161 328 183 209 30 183 807 343 125 102 344 17 320 1109 405 339 Spaces Moved 11627 | 92 356 307 107 294 141 293 573 292 463 83 390 1878 507 311 242 769 65 647 2464 558 795 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . Treads 207 | . 145 62 . . . . . . . . . . . . . . . . . . . Legs 894 | 82 211 245 107 249 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 10516 | . . . . 45 141 293 573 292 463 83 390 1878 507 311 242 769 65 647 2464 558 795 Fastest Speed 19 | 50 120 120 120 31 28 28 28 28 28 28 28 28 25 25 25 25 25 25 19 24 24 Average Speed 37 | 120 151 148 120 114 28 28 28 28 28 28 28 28 25 25 25 25 25 29 25 24 24 Slowest Speed 240 | 150 240 240 120 190 28 28 28 28 28 28 28 31 25 25 25 111 25 114 110 27 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . 4 . . . 4 11 1 . . 2 . 1 19 . 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 37 | 7 57 28 13 50 4 93 17 47 63 70 51 40 13 51 22 17 69 22 62 12 20 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 2 2 . 1 . . 2 . . . . . . . Spaces Dug 145 | . . . . . 2 . 2 . . . 3 32 7 . . 19 . 9 42 18 11 Terrain Destroyed 218 | . 15 . . . 2 . 2 . . . 3 32 7 . . 19 . 67 42 18 11 Melee 145 | . . . . . 2 . 2 . . . 3 32 7 . . 19 . 9 42 18 11 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 73 | . 15 . . . . . . . . . . . . . . . . 58 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Acc Total 13991 | 127 530 406 133 481 196 375 724 392 541 89 451 2072 706 358 282 872 64 735 2795 783 879 Wait 1595 | 7 70 39 15 46 47 73 125 101 78 7 58 114 177 43 41 65 . 24 227 186 52 Move 11503 | 91 355 306 106 293 141 292 564 291 462 82 382 1855 504 310 241 765 64 644 2427 557 771 Hop 50 | . . . . . . . 4 . . . 3 11 1 . . 2 . 1 17 . 11 Pick Up 88 | 5 15 10 1 11 2 4 5 . . . 1 9 6 2 . 3 . 6 6 . 2 Fast Attach 45 | 7 1 2 . 9 1 . 1 . . . . 3 4 . . 2 . 2 10 2 1 Attach 37 | . 2 2 1 9 2 . . . . . . 3 2 . . 4 . . 4 4 4 Detach 10 | . . . . 4 . . . . . . . . . . . . . . 2 2 2 Swap 66 | . 8 10 1 10 1 1 5 . 1 . 1 10 3 . . 1 . 7 5 1 1 Drop 87 | . 8 9 . 20 . 5 8 . . . 1 13 1 3 . 1 . 7 10 1 . Fire 209 | 17 69 26 9 74 . . 1 . . . . . . . . . . 6 2 . 5 Melee 276 | . . . . 2 2 . 11 . . . 5 54 8 . . 29 . 20 85 30 30 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 1 2 . 2 . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . 18 . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 8) 452 | -10/Materials | Discovered new exit (range 6) 523 | -10/Materials | Repaired Lgt. Ion Engine 578 | -10/Materials | Core integrity fell below 50% 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -9/Materials | Identified exit to Mines 1582 | -9/Materials | Discovered new exit (range 4) 1591 | -9/Materials | Entered another Materials area 1591 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1673 | -8/Materials | Discovered new exit (range 8) 1761 | -8/Materials | Entered Storage 1806 | -8/Storage | Met a pair of Derelict thieves 1896 | -8/Storage | Build established: Scavenger-Mutant 2267 | -8/Storage | Lost 4 parts (1p1n2u) 2374 | -8/Storage | Discovered new exit (range 15) 2417 | -8/Storage | Entered Factory 2417 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2503 | -7/Factory | Repaired Lgt. Nuclear Core 2516 | -7/Factory | Sucked down chute 2516 | -7/Factory | Entered Waste 2521 | -7/Waste | Spotted C-40 Crusher 2521 | -7/Waste | Spotted C-40 Crusher 2551 | -7/Waste | Spotted C-40 Crusher 2554 | -7/Waste | Warlord forces began an assault 2577 | -7/Waste | Spotted C-40 Crusher 2589 | -7/Waste | Allies destroyed C-40 Crusher 2597 | -7/Waste | Allies destroyed C-40 Crusher 2600 | -7/Waste | Allies destroyed C-40 Crusher 2611 | -7/Waste | Spotted C-40 Crusher 2621 | -7/Waste | Allies destroyed C-40 Crusher 2631 | -7/Waste | Allies destroyed C-40 Crusher 2636 | -7/Waste | Discovered new exit (range 11) 2639 | -7/Waste | Identified exit to Factory 2648 | -7/Waste | Lost 3 allies 2677 | -7/Waste | Entered Factory 2677 | -7/Factory | Accompanied by 16 allies 2704 | -7/Factory | Build established: Scout 2766 | -7/Factory | Discovered new exit (range 9) 2835 | -7/Factory | Identified exit to Factory 2861 | -7/Factory | Lost 6 allies 2889 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 2925 | -7/Factory | Discovered new exit (range 13) 2968 | -7/Factory | Identified exit to Lower Caves 3005 | -7/Factory | Entered Lower Caves 3005 | -7/Lower Caves | Accompanied by 8 allies 3051 | -7/Lower Caves | Learned Factory interactive machine intel 3079 | -7/Lower Caves | Discovered new exit (range 16) 3082 | -7/Lower Caves | Encountered a Warlord checkpoint 3084 | -7/Lower Caves | Identified exit to Lower Caves 3188 | -7/Lower Caves | Entered another Lower Caves area 3188 | -7/Lower Caves | Accompanied by 7 allies 3193 | -7/Lower Caves | Discovered exit to Factory (range 15) 3275 | -7/Lower Caves | Spotted B-75 Beast 3283 | -7/Lower Caves | Encountered a Warlord checkpoint 3317 | -7/Lower Caves | Discovered new exit (range 11) 3319 | -7/Lower Caves | Identified exit to Data Miner 3397 | -7/Lower Caves | Entered Data Miner 3397 | -7/Data Miner | Accompanied by 6 allies 3397 | -7/Data Miner | Discovered new exit (range 6) 3403 | -7/Data Miner | Met Data Miner 3412 | -7/Data Miner | Learned location of Section 7 (-2) 3412 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3414 | -7/Data Miner | Received God Mode back door access code from Data Miner 3420 | -7/Data Miner | Identified exit to Proximity Caves 3427 | -7/Data Miner | Entered Proximity Caves 3427 | -6/Proximity Caves | Accompanied by 6 allies 3436 | -6/Proximity Caves | Learned 4 Factory zone layouts 3546 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3609 | -6/Proximity Caves | Discovered exit to Factory (range 5) 3610 | -6/Proximity Caves | Entered Factory 3610 | -6/Factory | Evolved 2 slots: Utility x2 3612 | -6/Factory | Loaded intel: 50 interactive machine locations 4060 | -6/Factory | Discovered new exit (range 14) 4065 | -6/Factory | Build established: Hacker-Scout 4093 | -6/Factory | Discovered new exit (range 15) 4103 | -6/Factory | Identified exit to Factory 4181 | -6/Factory | Fabricated B-48 Gladiator? 4417 | -6/Factory | Entered another Factory area 4417 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4437 | -5/Factory | Discovered new exit (range 10) 4440 | -5/Factory | Identified exit to Upper Caves 4486 | -5/Factory | Repaired Med. Storage Unit 4562 | -5/Factory | Repaired Broken Lgt. Angular Momentum Engine 4613 | -5/Factory | Repaired Nuclear Pulse Thruster 4760 | -5/Factory | Entered Upper Caves 4877 | -5/Upper Caves | Discovered new exit (range 6) 4878 | -5/Upper Caves | Identified exit to Upper Caves 4885 | -5/Upper Caves | Entered another Upper Caves area 4926 | -5/Upper Caves | Discovered new exit (range 12) 4929 | -5/Upper Caves | Identified exit to Factory 4987 | -5/Upper Caves | Entered Factory 4987 | -4/Factory | Evolved 2 slots: Utility x2 5297 | -4/Factory | Build established: Hacker-Ninja 5297 | -4/Factory | Crushed by falling debris 5331 | -4/Factory | Sucked down chute 5331 | -4/Factory | Entered Waste 5332 | -4/Waste | Met a frightened Derelict 5335 | -4/Waste | Spotted C-40 Crusher 5335 | -4/Waste | Spotted C-40 Crusher 5341 | -4/Waste | Spotted C-40 Crusher 5344 | -4/Waste | Spotted C-40 Crusher 5345 | -4/Waste | Discovered new exit (range 10) 5346 | -4/Waste | EMP discharged 5346 | -4/Waste | System corruption reached 10% 5347 | -4/Waste | Identified exit to Factory 5348 | -4/Waste | Entered Factory 5350 | -4/Factory | Lost 4 parts (1p2n1u) 5591 | -4/Factory | Discovered new exit (range 9) 5593 | -4/Factory | Identified exit to Extension 5663 | -4/Factory | Discovered new exit (range 16) 5668 | -4/Factory | Identified exit to Research 5668 | -4/Factory | Entered Research 5668 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5783 | -3/Research | Fabricated Nuclear Pulse Thruster (x2) 6115 | -3/Research | Spotted B-86 Titan 6326 | -3/Research | Discovered new exit (range 11) 6329 | -3/Research | Identified exit to Armory 6377 | -3/Research | Repaired Imp. Terrain Scanner 6497 | -3/Research | Repaired Broken Imp. Cryofiber Web? 6557 | -3/Research | Found Prototype Processor 6557 | -3/Research | Identified Spectral Analyzer 6768 | -3/Research | Discovered new exit (range 16) 6772 | -3/Research | Identified exit to Research 6777 | -3/Research | Entered another Research area 6777 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6893 | -2/Research | Spotted B-90 Cyclops 6893 | -2/Research | Discovered new exit (range 23) 7182 | -2/Research | Identified exit to Access 7182 | -2/Research | Entered Access 7182 | -1/Access | Evolved 2 slots: Utility x2 7192 | -1/Access | Identified exit to Surface 7521 | *** | Escaped! Last Messages --------------- 07453_ Overheating: Energy bleed (-36). 07464_ Connecting with Terminal... 07504_ Imp. Terrain Scanner destroyed. 07505_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07510_ Adv. Hacking Suite destroyed. 07512_ Propulsion Shielding destroyed. 07512_ Q-thruster destroyed. 07512_ Field Propulsion Array destroyed. 07515_ K-01 Serf destroyed. 07516_ Mic. Antimatter Reactor severed. 07517_ U-05 Engineer destroyed. 07517_ K-01 Serf destroyed. 07517_ K-01 Serf collects debris. 07518_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07519_ The Access Shell folds into the floor. 07520_ Knocked back. 07520_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##??????????????? #??????????????????????????????? | | #??????????????? ??????##########???????????????? | | ###############/######### # ##### #????????? | | g %*k=%! #????????? | | =% * *| +????????? | | ##################### "" #????????????????? | | #?#????#???#????????# "" #????????????????? | | #?#?????#???????????# c"" #????????????????? | | #???????#???#???????# cc T##????????????????? | | ##?????????????#????# ""#?????????????????? | | ##?##???#?#??#??????# ""#?????????????????? | | ##???????#?????????## ""##????????????????? | | ##???#????????????# #????????????????? | | ###??#??#???????#?## ##??????A?????????? | | ##??###???#????????# #?????????????????? | | #????????????#?????# #?????????????????? | | ##########?#???????## #?????????????????? | | ###?#??????# @" #?????????????????? | | #??#??#????# "" #???????k?????????? | | "" #??????????# #?????????????????? | | "" ""#??????#?#?# #?????????????????? | | """" ""#?????##???# #?????????????????? | | """" ""#???#??????#""""""""""#?????????????????? | | """" T#?##???#????????????????????????????????? | | """" ""######???##?????????????????????????????? | | """" ""#?##?#?#????????????????????????????????? | | "" ""##?#??#????#????????????????????????????? | | #?#?????#????BB????BB???????????????????? | | #?#??????????BB????BB???????????????????? | | ##########???????????????????????????????????????? | | ?######?#??????#???????????? ????????????????????? | | ####??#?????????????#????????????????????????????? | | ????#?#????#???????##????????????????????????????? | | #?#???##????#??????#?#???????????????????????????? | | ###?#??##??#?????????????? #????????????????????? | | ######################## #????????????????????? | | +????????????????????? | | #??? ????????????????? | | #????????????????????? | | #????????????????????? | | ######+######################????????????????????? | | # #??#???#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 14 Item Schematics ----------------- Imp. Terrain Scanner | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Mic. Nuclear Core | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory Nuclear Pulse Thruster | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Below My Command Is Your Wish Challenges ------------ None Game ------ Seed TargetTachyonCasing Manual? 0 Play Time 03:16:07 Cumulative 39.7 hours Start 2024.10.10 @ 13:55:40 End 2024.10.12 @ 17:54:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 27 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3d797c7-96d9-42af-b7a2-b30139291b66