Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 15:06:06 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1502) 1502 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 4237 Bonus ------- Follower Combat Kills 265 Cogmind --------- Core Integrity 550/550 Matter 280/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (165) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Medium Armor Plating Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Improved Treads Advanced Treads Large Storage Unit Large Storage Unit Medium Armor Plating Medium Armor Plating Hacking Suite System Shield System Shield Heavy Assault Rifle Improved Assault Rifle EMP Blaster Mini Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Medium Armor Plating Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Treads Advanced Treads Large Storage Unit Large Storage Unit Medium Armor Plating Medium Armor Plating Hacking Suite System Shield System Shield Heavy Assault Rifle Improved Assault Rifle EMP Blaster Mini Grenade Launcher Makeshift Sword [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 44 | 2 8 3 15 14 2 Power 6 | . 1 . 1 4 . Engine 1 | . . . . 1 . Core 3 | . 1 . 1 1 . Reactor 2 | . . . . 2 . Propulsion 11 | 2 1 . 6 2 . Treads 9 | 1 1 . 6 1 . Leg . | . . . . . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 8 | . 3 . 2 1 2 Device . | . . . . . . Storage 3 | . 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 2 1 2 Artifact . | . . . . . . Weapon 19 | . 3 3 6 7 . Energy Gun 1 | . 1 . . . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 10 | . 1 1 4 4 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 3 . Parts Lost 6 | . 1 1 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 4 | . 1 1 1 1 . Highest Loss Streak 1 | . 1 1 1 1 . Average Slot Usage (%) 99 | . 99 100 99 99 100 Engine 3 | . 10 . . 2 . Core 6 | . 3 14 11 1 . Reactor 1 | . . . . 6 9 Treads 29 | . 25 28 33 32 27 Storage 24 | . 27 28 22 22 18 Protection 5 | . . . 10 11 27 Energy Gun 8 | . 22 9 . . . Energy Cannon 3 | . . 4 9 . . Ballistic Gun 10 | . 5 5 11 21 18 Launcher 1 | . . 8 . . . Naked Turns . | . . . . . . Heaviest Build 103 | 13 73 75 83 89 103 Greatest Support 68 | 16 40 40 68 66 66 Greatest Overweight (x) 2 | . 2 1 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 20 | 6 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 Most Carried 20 | 6 12 14 20 20 18 Average Carried 14 | 4 9 12 17 19 17 Final Capacity 20 | 6 20 20 20 20 20 Final Carried 20 | 4 12 13 20 19 17 Class Distribution -------------------- 84% | Hauler-Mutant 8% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1083 | 220 68 65 295 435 . Remotely . | . . . . . . Salvage Created 2091 | 97 342 75 711 866 . Parts 125 | 3 23 8 43 48 . Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 3 | . 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 44 | . 8 2 15 19 . Guns 26 | . 7 . 4 15 . Cannons 10 | . . 2 8 . . AOE 8 | . 1 . 3 4 . Classes Destroyed 12 | 1 4 . 4 3 . Worker 1 | . . . . 1 . Tunneler 2 | . 1 1 . . . Hauler 3 | . . . 2 1 . Recycler 3 | 1 . . . 2 . Mechanic 1 | . . . . 1 . Operator 2 | . . . 2 . . Watcher 6 | . 2 . 2 2 . Swarmer 15 | . 3 . 4 8 . Grunt 17 | . 5 2 6 4 . Brawler 1 | . . . . 1 . Duelist 2 | . . . 1 1 . Sentry 9 | . . . 4 5 . Best Kill Streak 6 | 1 3 2 4 6 . Combat Bots Only 4 | . 3 2 4 4 . Max Kills in Single Turn 3 | 1 1 1 3 3 . Gunslinging . | . . . . . . Exploded 3 | . 1 . 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 1720 | . 247 63 511 899 . Core 282 | . 53 . 36 193 . Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . 78 . 42 . Volleys Fired 125 | 1 22 4 48 50 . Largest 2 | 2 2 2 2 2 . Hottest 100 | 80 100 88 91 46 . Shots Fired 244 | 2 42 8 95 97 . Gun 188 | 2 41 4 47 94 . Cannon 51 | . . 4 47 . . Launcher 4 | . . . 1 3 . Special 1 | . 1 . . . . Kinetic 153 | . 8 4 47 94 . Thermal 52 | . 1 4 47 . . Explosive 4 | . . . 1 3 . Electromagnetic 35 | 2 33 . . . . Robot Hit Streak 35 | 2 11 16 15 35 . Robot Miss Streak 3 | . 3 1 3 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 180 | 2 29 6 66 77 . Core Hits 88 | 2 15 5 29 37 . Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4026 | 25 580 190 1348 1883 . Guns 2156 | 25 386 57 507 1181 . Cannons 777 | . . 80 697 . . Explosions 813 | . 98 . 135 580 . Melee . | . . . . . . Ramming 280 | . 96 53 9 122 . Kinetic 1820 | . 75 57 507 1181 . Thermal 875 | . 98 80 697 . . Explosive 715 | . . . 135 580 . Electromagnetic 336 | 25 311 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 40 | . 5 . 2 33 . Projectiles 2 | . . . 2 . . Explosions 30 | . . . . 30 . Melee 8 | . 5 . . 3 . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . 14 . 2 . . Shots 2 | . 1 . 1 . . Rammed 22 | . 8 3 2 9 . Targets Rammed 24 | . 9 4 2 9 . Kicked . | . . . . . . Crushed 2 | . 1 1 . . . Highest Temperature 234 | 18 153 150 234 5 . Average Temperature 59 | 12 42 77 68 2 . Received Heat Transfer 471 | . 84 33 189 165 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions 4 | . 3 . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1469 | . 100 148 1221 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 302 | 5 140 55 287 302 68 Initial 73 | . 3 . . 73 68 Average 83 | 3 37 4 125 169 68 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 88 | 100 100 100 85 66 100 Level 1 11 | . . . 14 33 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 3 5 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 5 | . . . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 13 2 22 30 . Peak Tracking Total 7 | . 3 2 6 7 . Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 3 | . . . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 24 | . 9 . 3 12 . Terminals 19 | . 6 . 3 10 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 61 | . 28 . 9 24 . Successful 33 | . 14 . 6 13 . Failed 27 | . 13 . 3 11 . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 29 | . 14 . 7 8 . Terminals 50 | . 22 . 9 19 . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 5 | . 3 . . 2 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 23 | . 9 . 4 10 . Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 3 | . 2 . . 1 . Open Door 3 | . . . . 3 . Branch Access Points 2 | . 1 . 1 . . Unreport Threat 3 | . 1 . . 2 . Locate Traps 5 | . 2 . 1 2 . Hauler Manifests 3 | . 1 . 1 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 1 . 2 3 . Terminals 6 | . 1 . 2 3 . Assimilate 1 | . . . . 1 . Botnet 3 | . . . 2 1 . Operators 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 6 . 2 9 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 13 | . . 3 . 10 . Largest Group 10 | . . 3 3 10 5 Highest-Rated Group 88 | . . 40 40 88 40 Highest-Rated Ally 16 | . . 16 16 16 8 Total Orders . | . . . . . . Ally Attacks 70 | . . . 28 42 . Total Damage 728 | . . . 334 394 . Kills 10 | . . . 3 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 5114 | 11 1514 1101 1237 1234 17 Spaces Moved 2642 | 6 849 596 584 598 9 Core . | . . . . . . Treads 2410 | . 623 596 584 598 9 Legs . | . . . . . . Wheels 232 | 6 226 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 100 100 180 165 165 165 Average Speed 169 | 100 163 180 174 165 165 Slowest Speed 180 | 100 180 180 180 165 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 2 98 98 41 92 2 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . 1 . . 2 . Terrain Destroyed 30 | . 5 . 6 19 . Melee 2 | . . . . 2 . Projectile 1 | . 1 . . . . AOE 27 | . 4 . 6 17 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 3019 | 10 926 613 719 740 11 Wait 110 | . 24 1 32 53 . Move 2637 | 5 848 595 583 597 9 Hop . | . . . . . . Pick Up 39 | . 10 4 20 5 . Fast Attach 10 | . 3 . 3 4 . Attach 13 | 2 2 1 3 3 2 Detach 4 | . 2 . 1 1 . Swap 21 | . 3 2 9 7 . Drop 33 | 2 3 2 18 8 . Fire 125 | 1 22 4 48 50 . Melee 2 | . . . . 2 . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 23 | . 8 4 2 9 . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Central database locked down 64 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 3) 738 | -10/Materials | Build established: Hauler-Mutant 853 | -10/Materials | Discovered new exit (range 3) 927 | -10/Materials | Discovered new exit (range 13) 1379 | -10/Materials | Repaired Hcp. Storage Unit 1526 | -10/Materials | Entered Mines 1533 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1556 | -10/Mines | Learned location of Zion (-7) 1680 | -10/Mines | Found a hidden stash of uninstalled traps 1785 | -10/Mines | Discovered new exit (range 9) 1893 | -10/Mines | Learned Materials stockpile data 1972 | -10/Mines | Discovered new exit (range 3) 2298 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2575 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2627 | -10/Mines | Entered Materials 2627 | -9/Materials | Accompanied by 3 allies 2627 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2804 | -9/Materials | Discovered new exit (range 14) 2923 | -9/Materials | Discovered new exit (range 8) 3611 | -9/Materials | Identified exit to Mines 3611 | -9/Materials | Identified exit to Storage 3864 | -9/Materials | Entered Storage 4435 | -9/Storage | Garrison activated, responded to threat 4710 | -9/Storage | Core integrity fell below 50% 4750 | -9/Storage | Discovered new exit (range 7) 4763 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5055 | -9/Storage | Build established: Commander-Mutant 5098 | -9/Storage | Entered Materials 5098 | -8/Materials | Accompanied by 5 allies 5098 | -8/Materials | Evolved 2 slots: Utility x2 5115 | -8/Materials | Self-destructed Last Messages --------------- Sealed Heavy Doors opened. 04938_ Connecting with Door Terminal... 04985_ G-34 Mercenary destroyed. 04993_ Mercenary 2b destroyed. 04995_ R-06 Scavenger collects Sml. Laser. 04996_ G-34 Mercenary destroyed. 04998_ R-06 Scavenger collects Ion Engine. 04998_ R-06 Scavenger collects Aluminum Leg. 05003_ G-34 Mercenary destroyed. 05006_ Slammed into R-06 Scavenger. 05006_ R-06 Scavenger destroyed. 05007_ R-06 Scavenger collects Lgt. Treads. 05010_ R-06 Scavenger collects Ion Engine. 05015_ R-06 Scavenger collects Sml. Laser. 05017_ R-06 Scavenger collects Aluminum Leg. 05037_ Slammed into R-06 Scavenger. 05046_ K-01 Serf collects debris. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????########????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# %! #????????????????????? | | ???????????# !! #????????????????????? | | ???????????# !#????????????????????? | | ????????????? ?????????????????????? | | ????###########@######+????????????????? | | ????# g #????????????? | | ????# g #????????????? | | ????# gg #????????????? | | ????#############+##### #????????????? | | ??????????????????????????#????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightGammaInitializer Manual? 0 Play Time 00:31:30 Cumulative 45.0 hours Start 2020.11.03 @ 14:34:52 End 2020.11.03 @ 15:06:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a17db24c-9a74-433b-ba79-8c217767165b