Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2022.01.04 @ 03:22:37 Player: Sardaukar Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1881) 1881 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 4835 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 75 Cogmind --------- Core Integrity 0/700 Matter 43/300 Energy 98/100 System Corruption 2% Temperature Cool (78) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (5) ---- Improved Cooling System Compact Matter Pod (0) Improved Medium Armor Plating Improved EM Shotgun Powered Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Airjet Improved Airjet > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Active Sensor Suite Improved Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Proton Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine Improved Light Armor Plating Improved EM Shotgun Autogun Heavy Flail Powered Hammer [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Airjet Utility Small Storage Unit Device Active Sensor Suite Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 86 | 6 2 3 5 38 32 Power 8 | 1 . 1 1 3 2 Engine 8 | 1 . 1 1 3 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 . 1 . 11 4 Treads 7 | 2 . 1 . 3 1 Leg 8 | . . . . 5 3 Wheel . | . . . . . . Hover 3 | . . . . 3 . Flight . | . . . . . . Utility 16 | 1 2 1 1 4 7 Device 6 | . . . 1 2 3 Storage 4 | 1 . . . 2 1 Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 4 | . 2 . . . 2 Artifact . | . . . . . . Weapon 44 | 2 . . 3 20 19 Energy Gun 6 | . . . . 4 2 Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 . . 1 7 4 Ballistic Cannon 2 | . . . . . 2 Launcher 11 | . . . 1 6 4 Special Weapon . | . . . . . . Impact Weapon 11 | . . . 1 3 7 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 15 | . . . . 5 10 Power 2 | . . . . . 2 Propulsion 5 | . . . . 4 1 Utility 5 | . . . . 1 4 Weapon 3 | . . . . . 3 Highest Loss Streak 3 | . . . . 3 3 Average Slot Usage (%) 81 | . 96 91 98 70 65 Engine 9 | . 14 11 11 9 6 Treads 19 | . 28 27 33 16 1 Leg 2 | . . . . 1 6 Hover 4 | . . . . 5 9 Device 6 | . . . 1 8 13 Storage 9 | . 14 11 11 10 6 Processor 4 | . . 8 9 . 3 Protection 5 | . 10 11 11 1 2 Energy Gun 1 | . . . . 3 . Ballistic Gun 11 | . 28 22 18 3 3 Launcher 2 | . . . . 4 3 Impact Weapon 2 | . . . 1 4 4 Naked Turns 22 | . . . . . 22 Heaviest Build 41 | 14 17 19 21 31 41 Greatest Support 60 | 40 40 60 60 60 54 Greatest Overweight (x) 3 | . . . . 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 2 5 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 7 8 8 7 5 Class Distribution -------------------- 71% | Mutant 9% | Skirmisher 9% | Scavenger-Assassin 4% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Assassin | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1598 | 212 22 94 357 632 281 Remotely . | . . . . . . Salvage Created 2184 | . 22 94 202 1281 585 Parts 104 | . 3 4 11 63 23 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 41 | . . 2 5 23 11 Guns 18 | . . 2 5 7 4 Cannons 5 | . . . . . 5 AOE 18 | . . . . 16 2 Classes Destroyed 17 | . 1 2 4 8 2 Worker 4 | . . . 1 . 3 Builder 1 | . . . . 1 . Tunneler 1 | . . . . . 1 Hauler 1 | . . . . 1 . Recycler 3 | . . . . 1 2 Operator 1 | . . . . 1 . Watcher 2 | . 1 . . 1 . Swarmer 4 | . . . . . 4 Cutter 2 | . . . . 2 . Grunt 18 | . . 1 2 12 3 Brawler 2 | . . . . 2 . Duelist 3 | . . . 1 . 2 Protector 1 | . . . . 1 . Sentry 8 | . . 1 . 5 2 Demolisher 1 | . . . 1 . . Heavy 1 | . . . . 1 . Assembled 1 | . . . 1 . . Best Kill Streak 8 | . 1 1 4 8 5 Combat Bots Only 8 | . . 1 3 8 5 Max Kills in Single Turn 4 | . 1 1 1 4 4 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4198 | . . 91 402 1043 2662 Core 1039 | . . 17 65 251 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 100 . 79 54 . Volleys Fired 130 | . 2 7 17 49 55 Largest 2 | . 2 2 2 2 2 Hottest 92 | . 40 40 40 90 92 Shots Fired 195 | . 4 14 26 87 64 Gun 164 | . 4 14 26 74 46 Cannon 16 | . . . . . 16 Launcher 15 | . . . . 13 2 Special . | . . . . . . Kinetic 150 | . 4 14 26 51 55 Thermal . | . . . . . . Explosive 4 | . . . . 4 . Electromagnetic 41 | . . . . 32 9 Robot Hit Streak 23 | . 2 5 10 23 15 Robot Miss Streak 4 | . 1 1 2 2 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 182 | . 3 10 19 75 75 Core Hits 106 | . 2 4 12 50 38 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 31 | . . . . 8 23 Impact 31 | . . . . 8 23 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 5003 | . 47 133 233 2240 2350 Guns 2002 | . 33 133 233 997 606 Cannons 308 | . . . . . 308 Explosions 1875 | . . . . 1181 694 Melee 783 | . . . . 62 721 Ramming 35 | . 14 . . . 21 Kinetic 1897 | . 33 133 233 666 832 Thermal 932 | . . . . 402 530 Explosive 438 | . . . . 355 83 Electromagnetic 918 | . . . . 755 163 Impact 783 | . . . . 62 721 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 2 Average Corruption 3 | . . . . 5 1 Corruption Purged . | . . . . . . Effects 36 | . . . . 30 6 Message Errors 13 | . . . . 10 3 Matter Fused 7 | . . . . 7 . Heat Flow Errors 4 | . . . . 4 . Energy Discharges 5 | . . . . 2 3 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 199 | . . . . . 199 Projectiles . | . . . . . . Explosions 87 | . . . . . 87 Melee 112 | . . . . . 112 Knockbacks 13 | . . . . . 13 Impact 6 | . . . . . 6 Kinetic 5 | . . . . . 5 Secondary 2 | . . . . . 2 Self-Inflicted Damage 294 | . . . . 219 75 Shots 11 | . . . . 9 2 Rammed 5 | . 2 . . 1 2 Targets Rammed 6 | . 2 . . 1 3 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 258 | . . 2 . 258 69 Average Temperature 58 | . . 2 . 71 23 Received Heat Transfer 1290 | . . 42 114 477 657 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 7 | . . . . . 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 850 | . . . . 550 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . . 7 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 558 | . 22 82 121 558 469 Initial 217 | . . 7 26 . 217 Average 160 | . 15 37 30 231 322 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 60 | 100 100 100 100 50 . Level 1 30 | . . . . 35 80 Level 2 8 | . . . . 13 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 1 1 6 6 Investigation 5 | . . 1 1 2 1 Extermination . | . . . . . . Reinforcement 6 | . . . . 3 3 Assault 2 | . . . . 1 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses 3 | . . . . 2 1 Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 3 2 8 33 32 Peak Tracking Total 12 | . 2 1 3 6 12 Tactical Retreats 5 | . . . . 1 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . . 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 10 | . . . . 2 8 Max in Single Turn 4 | . . . . 2 4 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 6 | . . 1 2 . 3 Terminals 4 | . . 1 1 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 2 2 . 5 Successful 4 | . . . 2 . 2 Failed 5 | . . 2 . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 2 1 . . Terminals 6 | . . 2 1 . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 2 . 1 Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 5 | . . . 5 . . Largest Group 5 | . . . 5 5 . Highest-Rated Group 82 | . . . 82 82 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 18 | . . . 8 10 . Total Damage 241 | . . . 99 142 . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3507 | 82 203 94 1227 1037 864 Spaces Moved 2015 | 45 117 43 706 517 587 Core 65 | 2 . . . . 63 Treads 1252 | 43 117 43 706 343 . Legs 168 | . . . . 17 151 Wheels . | . . . . . . Hover 530 | . . . . 157 373 Flight . | . . . . . . Fastest Speed 42 | 50 160 160 160 42 46 Average Speed 137 | 155 160 160 160 137 102 Slowest Speed 240 | 160 160 160 160 240 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 25 5 98 28 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . . 4 . . Spaces Dug 6 | . . . . 6 . Terrain Destroyed 163 | . . . . 103 60 Melee 6 | . . . . 6 . Projectile . | . . . . . . AOE 157 | . . . . 97 60 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2515 | 54 128 53 778 754 748 Wait 168 | . . . 40 94 34 Move 2010 | 44 116 42 705 516 587 Hop . | . . . . . . Pick Up 41 | 4 5 1 6 20 5 Fast Attach 27 | 6 . 1 1 5 14 Attach 29 | . 2 1 . 18 8 Detach 11 | . . . . 6 5 Swap 30 | . . 1 4 15 10 Drop 33 | . 1 . 5 22 5 Fire 130 | . 2 7 17 49 55 Melee 29 | . . . . 8 21 Ram 3 | . . . . 1 2 Kick 1 | . . . . . 1 Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 286 | -9/Materials | Discovered new exit (range 14) 302 | -9/Materials | Build established: Mutant 310 | -9/Materials | Identified exit to Mines 380 | -9/Materials | Entered Mines 381 | -9/Mines | Assembled infested the area 399 | -9/Mines | Met a Derelict bent on vengeance 596 | -9/Mines | Learned location of 1 exit from Materials 712 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1089 | -9/Mines | Discovered new exit (range 9) 1102 | -9/Mines | Identified exit to Materials 1239 | -9/Mines | Discovered exit to Materials (range 7) 1276 | -9/Mines | Met a Derelict testing a Signal Generator 1286 | -9/Mines | Found Signal Generator 1433 | -9/Mines | Met a Derelict shopkeep closing up shop 1607 | -9/Mines | Entered Materials 1607 | -8/Materials | Accompanied by 5 allies 1607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1608 | -8/Materials | Identified exit to Factory 1612 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1766 | -8/Materials | Destroyed 8 combat bots 1768 | -8/Materials | Lost 3 parts (2n1u) 1790 | -8/Materials | Found Prototype Device 1792 | -8/Materials | Identified Active Sensor Suite 2644 | -8/Materials | Entered Factory 2644 | -7/Factory | Evolved 2 slots: Utility x2 2645 | -7/Factory | Identified exit to Lower Caves 3265 | -7/Factory | Cargo convoy interrupted 3418 | -7/Factory | Released all parts (8) 3449 | -7/Factory | Lost 3 parts (1p1n1u) 3453 | -7/Factory | Core integrity fell below 50% 3471 | -7/Factory | Core integrity fell below 20% 3489 | -7/Factory | Garrison activated, responded to threat 3508 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 03456_ K-01 Serf collects debris. 03463_ Gauss Rifle destroyed. 03476_ Acquired Imp. Medium Armor Plating. 03479_ Acquired Adv. Assault Cannon. 03484_ Acquired Flak Cannon. 03486_ S-27 Virus destroyed. 03489_ Subcomponent Replicator disabled. 03489_ G-47 Trooper calls for garrison reinforcements. 03489_ ALERT: Activating Garrison Access F004. 03492_ G-47 Trooper knocked back. 03494_ C IGI &COWY8 F0:GFCWJ5QPUX1VWDAU4N/BT9 03495_ L-41 Fighter knocked back. 03495_ L-41 Fighter destroyed. 03498_ G-47 Trooper knocked back. 03501_ L-41 Fighter destroyed. 03501_ X-67 Chaingunner knocked back. 03505_ Critical hit (Destroy). 03505_ Imp. Light Armor Plating destroyed. 03507_ G-47 Trooper destroyed. 03508_ Adv. Assault Cannon destroyed. 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"??????????????????? | | ## # "??????????????????? | | # # ""G?????????????????? | | # + ????????????????? | | # ########????????????????? | | # ##? ?????????????????? | | # #? ????????????????? | | # #? ???????????????? | | # #? ? ??????????????? | | ## #? ?##+#######???????? | | ## #?# #?# #???????? | | #?# #?#"" [ !#???????? | | ### #?#"" s #???????? | | #?#"" = #???????? | | #?#"" %= @#???????? | | ###""x% %/ #???????? | | /g=% ]#???????? | | ################## % = #???????? | | ?????????????????#x !#???????? | | ?????????????????##########???????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 56 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageSwarmCompressor Manual? 0 Play Time 01:32:31 Cumulative 106.3 hours Start 2021.11.09 @ 17:03:52 End 2022.01.04 @ 03:22:37 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 17 Explorer 6 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa3fcc45-7a3d-43a2-9b6a-a3be76cc7666