Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 18:49:29 Player: Arttano Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (718) 718 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2008 Bonus ------- None Cogmind --------- Core Integrity 297/400 Matter 2/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Huge Storage Unit Sensor Array Seismic Detector > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Armored Treads Improved Sensor Array Particle Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Seismic Detector > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Armored Treads Armored Treads Improved Sensor Array [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 16 | 1 7 . 8 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | . 3 . 3 Treads 4 | . 1 . 3 Leg 1 | . 1 . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device 4 | 1 1 . 2 Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | . 3 . 1 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 4 . 3 Power . | . . . . Propulsion 3 | . 2 . 1 Utility 2 | . 1 . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 4 . 2 To Critical Strikes . | . . . . Average Backups 5 | 6 7 3 4 Power 1 | 1 2 2 2 Propulsion 2 | 4 3 1 1 Utility . | . . . . Weapon . | 1 1 . . Tool/Special . | . . . . Unused Backups 16 | . 10 . 6 Power 4 | . 1 . 3 Propulsion 5 | . 3 . 2 Utility 3 | . 2 . 1 Weapon 4 | . 4 . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 100 97 Engine 12 | . 14 14 11 Treads 13 | . 1 14 25 Leg 11 | . 24 . . Wheel 4 | . 1 14 6 Device 17 | . 13 14 20 Storage 12 | . 14 14 11 Energy Gun 4 | . 10 . . Ballistic Gun 5 | . 12 . . Launcher 14 | . 5 28 21 Peak Build Rating 20 | 7 9 9 20 Average Rating 12 | 6 7 9 18 On Entrance 7 | 6 7 9 9 Avg Prop Armor Cover (%) 18 | . 16 4 20 Naked Turns . | . . . . Heaviest Build 89 | 13 13 11 89 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 5 | . 3 . 5 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 14 | 8 8 8 20 Most Carried 8 | 7 8 3 6 Average Carried 5 | 6 7 3 4 Final Capacity 25 | 8 8 8 25 Final Carried 7 | 7 3 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 510 | 240 117 . 153 Remotely . | . . . . Salvage Created 715 | 104 256 46 309 Parts 50 | 6 21 1 22 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 8 2 9 Guns 3 | . 3 . . AOE 16 | . 5 2 9 Classes Destroyed 9 | 2 4 . 3 Worker 2 | . 1 . 1 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 3 | 1 . . 2 Operator 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 6 | . 3 . 3 Grunt 10 | . 5 2 3 Sentry 3 | . . . 3 Best Kill Streak 8 | 2 3 2 8 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 4 | 1 2 1 4 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 120 | . 46 10 64 Missed 28 | . 10 3 15 Hits 92 | . 36 7 49 Projectile 92 | . 36 7 49 Damage Taken 1252 | . 474 117 661 Core 263 | . 80 80 103 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 . 36 . Volleys Fired 53 | 10 26 3 14 Largest 2 | 2 2 2 2 Hottest 70 | 60 70 60 60 Shots Fired 100 | 20 48 6 26 Gun 62 | 20 42 . . Cannon . | . . . . Launcher 38 | . 6 6 26 Special . | . . . . Kinetic 31 | 10 21 . . Thermal 8 | . 8 . . Explosive 38 | . 6 6 26 Electromagnetic 23 | 10 13 . . Robot Hit Streak 10 | 3 6 3 10 Robot Miss Streak 3 | 2 3 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 54 | 11 26 3 14 Core Hits 51 | 4 19 4 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 3 . . Burn 1 | . 1 . . Corrupt 3 | 1 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2116 | 141 661 193 1121 Guns 420 | 141 279 . . Cannons . | . . . . Explosions 1696 | . 382 193 1121 Melee . | . . . . Ramming . | . . . . Kinetic 140 | 51 89 . . Thermal 105 | . 87 . 18 Explosive 1678 | . 382 193 1103 Electromagnetic 193 | 90 103 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 108 | . 54 . 54 Projectiles . | . . . . Explosions 108 | . 54 . 54 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 165 | . 47 25 93 Shots 8 | . 1 1 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 144 | . 144 15 7 Average Temperature 47 | . 58 9 4 Received Heat Transfer 438 | . 183 51 204 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 383 | . 333 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 66 | 100 100 100 27 Level 1 33 | . . . 72 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 284 | 5 90 96 284 Initial 33 | . . 19 33 Average 108 | . 27 69 202 Influence Increases 891 | 15 323 77 476 Destroy 0b10 Robot/C 380 | . 160 40 180 Destroy 0b10 Robot/NC 55 | 15 10 . 30 Destroy Leader 104 | . 40 10 54 Successful Hack 16 | . 16 . . Disable Machine 90 | . 15 . 75 Destroy Structure 216 | . 52 27 137 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 666 | 15 273 41 337 Entered New Map 84 | . . 31 53 Time Decay 430 | 15 151 10 254 Lost Part 70 | . 40 . 30 Purge Threat 82 | . 82 . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 12 2 18 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 6 | . 1 . 5 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 6 . 2 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 17 . 4 Successful 10 | . 10 . . Failed 11 | . 7 . 4 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 17 | . 13 . 4 Terminals 21 | . 17 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1077 | 6 490 25 556 Sensors 499 | . . . 499 Seismic 1077 | 6 490 25 556 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1180 | 85 514 25 556 Spaces Moved 604 | 44 331 11 218 Core 9 | . 9 . . Treads 164 | . . 11 153 Legs 328 | 44 284 . . Wheels 103 | . 38 . 65 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 100 160 100 Average Speed 157 | 120 120 160 222 Slowest Speed 490 | 120 200 160 490 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 54 7 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 274 | . 52 55 167 Melee . | . . . . Projectile . | . . . . AOE 274 | . 52 55 167 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 728 | 55 400 13 260 Wait 37 | . 25 . 12 Move 601 | 43 330 10 218 Hop . | . . . . Pick Up 10 | 1 5 . 4 Fast Attach 8 | 1 3 . 4 Attach 5 | . 4 . 1 Detach . | . . . . Swap 4 | . 1 . 3 Drop 10 | . 6 . 4 Fire 53 | 10 26 3 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 86 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 425 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Lost 4 parts (2n1u1w) 600 | -10/Materials | Entered Mines 605 | -10/Mines | Discovered new exit (range 10) 607 | -10/Mines | Core integrity fell below 50% 625 | -10/Mines | Entered Materials 625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -9/Materials | Self-destructed Last Messages --------------- 01032_ O-16 Technician destroyed. 01032_ Terminal disabled. 01036_ R-06 Scavenger collects Hover Unit. 01039_ U-05 Engineer lays Concrete. 01044_ K-01 Serf collects debris. 01044_ U-05 Engineer builds a Wall. 01045_ U-05 Engineer lays Concrete. 01071_ The unstable cave ceiling collapses. 01073_ U-05 Engineer lays Concrete. 01079_ K-01 Serf collects debris. 01080_ U-05 Engineer lays Concrete. 01083_ U-05 Engineer builds a Wall. 01085_ K-01 Serf collects debris. 01087_ U-05 Engineer builds a Wall. 01087_ U-05 Engineer lays Concrete. 01152_ Acquired Particle Gun. 01169_ W-16 Scout sends out distress signal. 01175_ C-30 ARC bursts open, deploying its payload. 01175_ S-10 Pest unfolds itself. 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