Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 19:23:08 Player: VVRLD_D35TR0YER Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (426) 2130 Value Destroyed (16896) 16896 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (5134) 5134 TOTAL SCORE: 34000 Bonus ------- High Alert Combat Kills 1448 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2636 Scanned by Researcher 500 Friendly Fire -1050 Cogmind --------- Core Integrity 0/1450 Matter 261/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- Gamma Rifle > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Cryofiber Web Experimental Matter Compressor (2) Proton Burst Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Heavy Shield Leg Compact Wheel Improved Q-thruster > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Experimental EM Shield Advanced Hacking Suite > --- WEAPON ----------- Field Laser Quantum Rifle Matter Neutralizer Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Compact Particle Reactor Compact Particle Reactor Light Quantum Reactor Advanced Medium Treads Biometal Medium Treads Advanced Cryofiber Web Advanced Cooling System Improved Energy Well Experimental Matter Compressor Focal Shield Advanced Thermal Shield Experimental EM Shield Improved Force Field Advanced Force Field Advanced Force Field Improved Point Defense System Advanced Component Analysis Suite Long-range Tractor Beam Experimental Field Recycling Unit Cooled Phase Cannon Cooled Phase Cannon Heavy Shock Bomb Launcher [Rating: 171] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Shield Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Q-thruster Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Slots Evolved 16 | . . 2 . 2 2 . . . 4 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . . . . . . . . 2 . . . . 1 1 . Utility 7 | . . . . 2 1 . . . 3 . . . . . . . . . . 1 . Weapon 4 | . . 2 . . 1 . . . 1 . . . . . . . . . . . . Parts Attached 262 | 6 6 28 4 19 13 5 3 5 18 3 5 12 2 25 3 2 2 11 47 12 31 Power 20 | 1 1 2 . 3 . 1 . . . . . 1 . 2 . 1 1 . 3 1 3 Engine 8 | 1 1 2 . 2 . 1 . . . . . . . . . . . . . . 1 Core 3 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . Reactor 9 | . . . . . . . . . . . . 1 . 1 . . 1 . 3 1 2 Propulsion 67 | 2 3 9 . 4 . 2 . 1 1 . . . . 10 1 1 . 3 16 2 12 Treads 22 | . 2 9 . 2 . 1 . . . . . . . . . . . 1 5 1 1 Leg 5 | 2 1 . . . . . . . . . . . . . . . . . 1 1 . Wheel 32 | . . . . 2 . 1 . 1 1 . . . . 10 1 1 . 2 6 . 7 Hover 7 | . . . . . . . . . . . . . . . . . . . 4 . 3 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 Utility 87 | 1 2 5 1 6 7 . 3 3 11 2 1 6 1 8 1 . 1 5 12 6 5 Device 39 | . 1 3 . . 1 . . 1 5 2 . 2 1 5 1 . . 2 9 3 3 Storage 8 | 1 1 1 . . 1 . . . 1 . . . . . . . . . 1 1 1 Processor 17 | . . 1 . 2 . . . 2 2 . . 3 . 2 . . . 1 1 2 1 Hackware 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . Protection 20 | . . . 1 4 4 . 3 . 3 . 1 1 . . . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 . 12 3 6 6 2 . 1 6 1 4 5 1 5 1 . . 3 16 3 11 Energy Gun 26 | . . 3 2 . . . . . . . . 2 . 1 . . . 1 11 1 5 Energy Cannon 8 | . . . . . . . . . . . . . . 2 . . . . 2 . 4 Ballistic Gun 25 | 2 . 5 . 5 3 1 . . . . 3 3 1 . . . . 1 . . 1 Ballistic Cannon 14 | . . 2 . . . . . . 6 . . . . 2 . . . 1 . 2 1 Launcher 10 | . . 2 1 1 2 1 . . . 1 . . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 . 2 . 2 . . 2 . . 4 1 . . . 3 . 2 2 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 1 . . System Corruption 11 | . . . . . . . . . . . . . . . . . . 7 4 . . Parts Lost 115 | . . 2 2 1 3 . 1 . 9 . 3 5 . 16 1 2 . 21 13 9 27 Power 6 | . . . . . . . . . . . . . . 1 . . . 1 2 1 1 Propulsion 33 | . . . . . . . . . . . . . . 5 1 2 . 5 4 3 13 Utility 31 | . . 1 1 1 3 . 1 . 4 . . 2 . 4 . . . 8 . 2 4 Weapon 45 | . . 1 1 . . . . . 5 . 3 3 . 6 . . . 7 7 3 9 Highest Loss Streak 11 | . . 1 2 1 2 . 1 . 2 . 3 4 . 9 1 2 . 10 6 3 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 21 | 3 11 22 24 24 23 24 22 23 21 22 22 22 19 21 22 23 22 20 14 22 18 Power 1 | . . . 1 1 1 1 1 1 1 1 1 . . . 3 2 2 1 . 2 2 Propulsion 1 | 2 4 4 2 2 2 2 1 1 . . . . . . 1 1 1 . 1 1 1 Utility 11 | . 4 9 10 11 11 11 10 11 12 16 16 16 14 16 14 15 14 14 8 13 11 Weapon 6 | . 2 6 10 9 8 10 10 10 7 5 5 5 5 3 3 3 4 3 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 2 12 . 4 4 3 . . 2 . . 1 . 2 . 1 3 . 2 1 13 Power 5 | . . . . . . . . . . . . . . . . 1 1 . . . 3 Propulsion 9 | . 1 5 . . . 2 . . . . . . . . . . . . . . 1 Utility 18 | . . 1 . 1 1 1 . . 2 . . 1 . 2 . . 2 . 2 1 4 Weapon 17 | . 1 6 . 3 2 . . . . . . . . . . . . . . . 5 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 99 99 97 91 91 92 94 93 93 93 90 86 93 63 51 81 87 80 Engine 5 | . 14 11 11 9 7 6 7 7 5 5 5 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 5 3 . . . 1 4 7 7 Treads 7 | . 15 22 22 13 7 4 . . . . . . . . . . . 1 6 1 1 Wheel 5 | . . . . 4 7 7 7 7 5 5 5 5 5 19 20 20 10 5 2 9 6 Device 8 | . 13 10 1 . . . . . 9 11 10 9 16 13 12 15 14 5 17 19 13 Storage 7 | . 14 11 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 6 3 4 4 Processor 12 | . . . . 17 15 15 15 18 22 23 23 23 23 17 15 15 15 13 8 9 14 Hackware 1 | . . . . . 3 7 7 3 . . . . . 2 . . . . 3 4 3 Protection 4 | . . . 9 9 11 7 6 6 6 5 5 5 . 1 5 5 4 3 . . . Energy Gun 5 | . . 6 21 4 . . . . . . . . . 2 . . . . 22 12 6 Energy Cannon 1 | . . . . . . . . . . . . . . 6 10 10 . . 1 6 4 Ballistic Gun 15 | . 27 30 . 28 34 29 30 30 12 . 11 18 24 5 . . . 2 . . . Ballistic Cannon 7 | . . 6 21 3 . . . . 15 27 10 2 . 8 10 10 . 4 . 2 6 Slashing Weapon 1 | . . . . . . . . 6 5 5 2 . . . . . . . . . . Peak Build Rating 171 | 6 10 25 25 38 45 51 51 56 81 81 82 95 98 99 99 99 99 105 159 153 171 Average Rating 64 | 4 9 17 22 33 43 45 50 54 70 80 80 78 94 87 92 98 66 68 130 143 142 On Entrance 65 | . 6 10 24 22 35 44 51 50 56 81 81 80 79 94 90 99 97 99 66 127 152 Naked Turns 35 | . . . . . . . . . . . . . . . . . . . . . 35 Heaviest Build 175 | 12 31 107 108 109 120 117 117 113 143 141 139 133 127 160 153 153 153 153 168 152 175 Greatest Support 170 | 20 40 43 43 45 12 28 28 28 28 28 28 28 28 48 40 40 20 36 170 80 80 Greatest Overweight (x) 44 | 1 1 2 2 8 9 9 4 4 5 5 4 4 4 13 3 7 7 44 39 9 15 Average Overweight (x) 3 | . . 1 2 5 9 7 3 3 4 4 4 3 4 2 3 3 5 6 1 2 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 11 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 18 25 24 Most Carried 25 | 6 15 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 Average Carried 22 | 3 11 22 24 24 23 24 24 25 23 24 24 24 21 23 24 24 24 20 14 22 18 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 25 25 25 24 25 25 25 25 25 25 25 22 25 25 25 25 25 23 23 4 Class Distribution -------------------- 23% | Gunner 14% | Scavenger-Executioner 13% | Assassin 13% | Scavenger-Tank 8% | Tank 8% | Mutant 7% | Executioner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Gunner | -7/Scraptown Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Matter Collected 15328 | 228 486 1752 181 1538 398 362 172 50 2367 357 396 856 113 1095 153 432 200 842 1361 502 1487 Remotely 574 | . . . . . . . . . . . . . . . . . . . . . 574 Salvage Created 19288 | . 374 2061 187 1552 590 561 490 . 2487 548 461 1779 105 1143 82 272 . 1254 3247 768 1327 Parts 939 | . 31 128 18 74 37 22 13 . 123 22 16 58 12 69 7 17 . 52 137 45 58 Haulers Intercepted 20 | . 2 5 . 3 1 2 . . 2 . . . . 2 . . . . 2 1 . Recyclers Shooed 14 | . . 3 1 2 1 . . . 1 . . . . . . . . 2 2 . 2 Parts Field Recycled 20 | . . . . . . . . . . . . . . . . . . . 17 3 . Retrieved Matter 347 | . . . . . . . . . . . . . . . . . . . 323 24 . Parts Self-Destructed 99 | . . . . . . . . . . 16 10 . 8 . 7 17 . 41 . . . Prevented 15 | . . . . . . . . . . 5 5 . . . . . . 5 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Combat Hostiles Destroyed 287 | . 7 42 10 24 14 5 3 . 27 9 7 22 8 14 4 7 . 19 43 8 14 Guns 125 | . 7 37 2 19 9 5 3 . 9 . 1 5 1 1 . . . 7 18 1 . Cannons 86 | . . 2 5 5 . . . . 17 2 4 . . 12 4 7 . 7 2 6 13 AOE 64 | . . 3 3 . 5 . . . . 7 2 12 7 1 . . . 3 20 . 1 Classes Destroyed 21 | . 6 4 1 1 1 . . . . . 1 5 . . . 1 . . . . 1 Worker 17 | . 1 . . 2 1 . . . 5 . . . . 4 . . . . 2 1 1 Builder 40 | . 1 5 . . 1 1 . . 10 . . . . 11 . . . 2 4 2 3 Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Hauler 20 | . 2 5 . 3 1 2 . . 2 . . . . 2 . . . . 2 1 . Recycler 28 | . . 1 1 3 1 1 3 . 6 . . . . . . . . 1 6 1 4 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . 2 . . . . . . . . . . . . . . . . . . . Watcher 23 | . 2 5 . 4 1 1 . . 2 . . . . 2 . . . 1 . 3 2 Swarmer 54 | . 3 9 7 4 7 . . . . 5 . . 8 1 4 4 . 2 . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . Grunt 123 | . 4 23 3 13 5 1 . . 7 4 2 14 . 9 . 1 . 11 22 . 4 Brawler 5 | . . 2 . . . . . . 1 . . 1 . . . . . . 1 . . Duelist 4 | . . . . . . . . . . . 1 2 . 1 . . . . . . . Sentry 33 | . . 8 . 6 1 3 3 . 2 . . . . 1 . 1 . 5 2 1 . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hunter 17 | . . . . 1 . 1 . . 3 . 2 . . . . . . 1 5 . 4 Programmer 47 | . . . . . 1 . . . 14 . 2 1 . 2 . 1 . . 13 7 6 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 8 | . . . . . . . . . . 8 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . Thug 3 | . . . . . . . . . . . . 3 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . Commander 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 23 | . 3 7 4 5 12 3 3 . 9 5 4 10 3 9 4 3 . 5 23 5 8 Combat Bots Only 16 | . 3 5 4 5 8 2 2 . 4 5 4 10 3 4 4 3 . 5 16 3 7 Max Kills in Single Turn 8 | . 2 2 3 2 8 1 1 . 2 4 2 4 3 2 1 1 . 3 7 2 2 Gunslinging 1 | . 1 1 . . 1 . . . . . . 1 . . . . . . 1 . . Exploded 6 | . . 2 1 . 5 . . . . 4 2 4 3 1 . . . 3 6 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Hostile Shots Fired 2037 | . 30 176 54 73 52 69 54 . 154 38 40 105 5 88 15 17 . 237 292 102 436 Missed 605 | . 8 47 17 23 19 28 22 . 40 10 11 39 2 20 3 2 . 88 92 23 111 Deflected 6 | . . . . . . . . . . . . . . . . . . . . 5 1 Hits 1432 | . 22 129 37 50 33 41 32 . 114 28 29 66 3 68 12 15 . 149 200 79 325 Melee 16 | . . 5 . . . . . . 1 . . . . 10 . . . . . . . Projectile 1416 | . 22 124 37 50 33 41 32 . 113 28 29 66 3 58 12 15 . 149 200 79 325 AOE 1 | . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 72 | . . 1 . 4 . 1 . . 10 2 . 6 . 6 . . . 3 9 8 22 Actively Blocked 3 | . . . . . . . . . 3 . . . . . . . . . . . . Part Disruptions 15 | . . . . . . . . . 2 . . . . 1 . . . . 2 4 6 Damage Taken 22886 | . 186 1228 340 748 621 349 241 . 2085 448 472 1724 41 1675 176 190 . 2989 3444 1335 4594 Core 3141 | . 29 83 28 60 48 15 6 . 217 . 10 196 13 322 34 . . 462 300 77 1241 Absorbed by Shields 1786 | . 71 457 3 . . . . . . 56 113 . . 93 3 55 . 295 89 . 551 Reduced by Siege Mode 167 | . . . . . . . . . . . . . . . . . . . 167 . . Redirected to Shielding 318 | . . . . . 101 . . . 217 . . . . . . . . . . . . Ignored by Resistances 3482 | . . . . . 9 . . . 153 . . . . 121 . 13 . 13 338 624 2211 Regen/Repaired (Parts) 492 | . . 235 . 190 . . . . . . . 67 . . . . . . . . . Core Remaining (%) 74 | 100 88 . 72 89 . . . 90 . . . . 56 . . . . 28 76 . . Volleys Fired 793 | . 47 112 12 58 15 16 8 . 73 8 14 25 5 77 8 9 . 85 77 46 98 Largest 6 | . 2 4 4 4 5 4 4 . 5 5 5 5 4 5 2 4 . 4 6 6 6 Hottest 564 | . 40 200 200 177 140 112 112 . 200 192 193 145 112 378 98 313 . 313 564 524 432 Shots Fired 2289 | . 94 399 32 207 75 57 33 . 344 21 46 88 8 154 15 23 . 127 271 107 188 Gun 1403 | . 94 366 9 187 75 57 33 . 135 . 11 72 4 22 . . . 58 225 34 21 Cannon 807 | . . 27 19 20 . . . . 209 14 28 . . 131 15 23 . 61 21 72 167 Launcher 79 | . . 6 4 . . . . . . 7 7 16 4 1 . . . 8 25 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1716 | . 94 370 19 193 75 57 33 . 344 14 39 72 4 106 15 19 . 92 2 37 131 Thermal 444 | . . 23 9 14 . . . . . . . . . 39 . 2 . 1 244 69 43 Explosive 29 | . . 6 4 . . . . . . 3 . . 4 1 . . . . 11 . . Electromagnetic 77 | . . . . . . . . . . 4 7 16 . 8 . 2 . 11 14 1 14 Entropic 23 | . . . . . . . . . . . . . . . . . . 23 . . . Robot Hit Streak 20 | . 10 20 3 17 9 11 12 . 9 5 8 7 1 15 2 4 . 9 11 6 6 Robot Miss Streak 12 | . 4 12 4 5 2 2 2 . 10 2 5 6 1 3 5 3 . 6 5 3 7 Penetration Max 1 | . . . . 1 1 1 . . 1 . . . . 1 . . . 1 . . . Secondary Targets 26 | . 1 9 . 1 2 1 . . 4 . . 1 . . . . . . 7 . . Max Gunslinging Chain 2 | . 1 2 . 1 1 1 . . 1 . . 1 . . . . . . 1 . . Shots Hit Robots 1278 | . 54 226 14 132 44 39 33 . 181 15 20 37 2 102 5 13 . 84 140 46 91 Core Hits 784 | . 18 98 20 74 24 16 10 . 87 24 19 62 9 54 4 10 . 50 131 28 46 Critical Kills 27 | . 1 1 . . 1 . 1 . 1 . . 1 . 7 2 4 . 7 . 1 . Critical Parts Destroyed 32 | . . 2 . . . 2 2 . 3 . 1 1 . 9 . . . 12 . . . Critical Strikes 105 | . 1 4 . . 1 2 3 . 24 1 5 2 . 23 2 5 . 21 1 3 7 Burn 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . Destroy 54 | . 1 3 . . 1 1 . . 4 . 1 2 . 16 2 4 . 19 . . . Blast 39 | . . . . . . . . . 18 1 4 . . 7 . 1 . . . 2 6 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Smash 4 | . . . . . . 1 3 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . 2 . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 146 | . . . . . 8 9 14 . 59 34 4 . . 18 . . . . . . . Impact 31 | . . . . . 8 9 14 . . . . . . . . . . . . . . Slashing 93 | . . . . . . . . . 59 34 . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . 4 . . 18 . . . . . . . Sneak Attacks 36 | . . . . . 1 3 4 . 14 8 . . . 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47813 | . 708 3440 635 2595 1877 867 1029 . 6154 1439 973 4268 519 3287 126 490 . 3931 9122 2163 4190 Guns 17659 | . 691 2821 82 2237 933 707 537 . 2008 . 111 822 21 310 . . . 1858 3803 477 241 Cannons 13591 | . . 182 218 336 . . . . 2855 190 418 . . 2452 126 490 . 959 321 1585 3459 Explosions 13113 | . . 297 279 . 875 . . . . 610 320 3446 498 139 . . . 1114 4973 76 486 Melee 3158 | . . . . . 66 160 492 . 1291 639 124 . . 386 . . . . . . . Ramming 292 | . 17 140 56 22 3 . . . . . . . . . . . . . 25 25 4 Kinetic 21830 | . 691 2783 218 2443 933 707 537 . 4863 190 529 822 21 1971 126 358 . 1475 31 944 2188 Thermal 11080 | . . 220 82 130 875 . . . . . . 1992 . 604 . 75 . 523 4105 1118 1356 Explosive 6020 | . . 297 279 . . . . . . 381 . . 498 139 . . . . 3940 . 486 Electromagnetic 4163 | . . . . . . . . . . 229 320 1454 . 187 . 57 . 663 1021 76 156 Impact 718 | . . . . . 66 160 492 . . . . . . . . . . . . . . Slashing 1930 | . . . . . . . . . 1291 639 . . . . . . . . . . . Piercing 510 | . . . . . . . . . . . 124 . . 386 . . . . . . . Entropic 1270 | . . . . . . . . . . . . . . . . . . 1270 . . . Highest Corruption 28 | . . 5 5 2 1 1 1 . 14 14 15 15 2 10 10 11 11 18 20 13 28 Average Corruption 7 | . . 5 5 2 1 1 1 . 7 14 14 3 2 10 10 10 11 14 7 9 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 633 | . . 93 53 27 10 5 3 . 78 48 40 3 8 38 13 32 9 45 35 27 66 Message Errors 166 | . . 28 14 6 4 2 . . 18 9 10 . 1 10 4 13 2 16 10 4 15 Matter Fused 141 | . . 15 13 7 . . 1 . 19 13 7 1 3 10 2 10 4 12 7 8 9 Heat Flow Errors 71 | . . 12 7 2 4 . 1 . 10 5 5 . . 5 2 3 1 3 4 2 5 Energy Discharges 72 | . . 14 5 5 . . . . 11 7 3 1 3 3 2 . . 5 3 4 6 Parts Rejected 6 | . . . . . . . . . 1 . . . . . . . . 1 . 1 3 Parts Fused 9 | . . 1 . . . . . . 2 1 1 . 1 . . . 1 . . 1 1 Data Loss (minor) 70 | . . 11 6 4 2 1 . . 6 8 7 . . 4 1 3 . 1 4 4 8 Data Loss (major) 21 | . . 3 3 1 . . . . 2 3 1 . . 2 . . 1 . . 1 4 Misfires 28 | . . 4 4 . . . 1 . 4 2 2 1 . 2 . 1 . 3 3 . 1 Alerts 13 | . . . . 1 . 1 . . 1 . . . . 2 1 2 . 1 . . 4 Misdirections 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Weapon Failures 32 | . . 5 1 1 . 1 . . 4 . 4 . . . 1 . . 3 3 2 7 Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . 7 Overflow Damage 1867 | . . 12 5 . 221 100 250 . 292 189 22 40 18 130 . 32 . 63 80 99 314 Projectiles 566 | . . . . . . . . . 118 . . . . 72 . 32 . 6 . 99 239 Explosions 475 | . . 1 5 . 195 . . . . . . 40 18 4 . . . 57 80 . 75 Melee 826 | . . 11 . . 26 100 250 . 174 189 22 . . 54 . . . . . . . Knockbacks 127 | . . 12 4 15 1 . 1 . 28 1 5 . . 35 . 3 . 1 . 5 16 Impact 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Kinetic 112 | . . 10 3 14 . . . . 24 1 5 . . 31 . 3 . 1 . 5 15 Secondary 13 | . . 2 1 1 . . . . 4 . . . . 4 . . . . . . 1 Self-Inflicted Damage 638 | . . 47 . 11 236 . . . . 17 51 16 . 29 . . . 21 101 20 89 Shots 20 | . . 2 . . 3 . . . . 1 4 1 . 1 . . . 1 5 1 1 Rammed 35 | . 1 22 6 3 1 . . . . . . . . . . . . . 2 . . Targets Rammed 40 | . 2 24 6 3 1 . . . . . . . . . . . . . 2 2 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . 2 . Crushed 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . . 428 308 329 227 55 262 . 420 201 173 . . 434 227 223 194 201 319 220 153 Average Temperature 86 | . . 78 103 100 69 22 77 . 98 92 57 . . 77 107 132 116 84 139 66 45 Received Heat Transfer 2721 | . 80 432 73 369 81 81 66 . 306 122 9 66 . 205 . 6 . 236 385 . 204 Effects 19 | . . 8 3 3 . . . . 3 . . . . 2 . . . . . . . Shutdowns 4 | . . 1 . . . . . . 2 . . . . 1 . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . Interference 8 | . . 2 3 3 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . Damage (major) 2 | . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 29 | . . . . . . . . . . . . . . . . . . . 29 . . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . 29 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Total Turns 20 | . . . . . . . . . . . . . . . . . . . . 13 7 Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . 8 7 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . 1 . . . 2 2 . 1 . . 4 . 1 . . . 2 2 . . Combat Hostiles 9 | . . . . . . . . . 1 . . 4 . . . . . 2 2 . . Parts Fried 27 | . . 1 . . . 3 4 . 2 . 6 5 . 1 . . . 1 4 . . Impact Corruptions 12 | . . 1 . . 1 3 5 . 1 . . . . 1 . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 . Parts Melted 26 | . . . . . 1 . . . . . . 2 . . . . . . 19 3 1 Heat Transferred 12230 | . . 555 185 298 550 . . . . . . 1950 . 592 . 74 . 400 5193 1332 1101 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . . . . . . 17 . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Maximum Alert Level 4 | . . 2 . 1 2 . . . 2 . . . . 1 . . . . 4 2 2 Low Security (%) 59 | 100 100 55 100 95 52 100 100 . 54 . . . . 54 . . . . 10 . 4 Level 1 20 | . . 35 . 4 36 . . . 16 . . . . 45 . . . . 44 . 37 Level 2 16 | . . 8 . . 10 . . . 29 . . . . . . . . . 12 100 57 Level 3 1 | . . . . . . . . . . . . . . . . . . . 18 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . 14 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1234 | . 80 509 198 227 440 156 82 . 629 . . . . 350 . . . . 1234 691 536 Initial 691 | . . . 198 3 71 156 40 . . . . . . 11 . . . . 597 691 302 Average 207 | . 15 190 46 45 188 118 15 . 241 . . . . 126 . . . . 541 549 377 Influence Increases 11041 | . 233 1253 272 762 640 220 183 . 1204 220 175 440 170 818 90 185 . 1360 1543 401 872 Destroy 0b10 Robot/C 5740 | . 140 840 200 480 280 100 60 . 540 180 140 440 160 280 80 140 . 380 860 160 280 Destroy 0b10 Robot/NC 685 | . 30 90 10 60 25 25 25 . 125 5 5 . . 95 . . . 20 75 40 55 Destroy Leader 1154 | . 38 240 30 134 44 46 . . 158 20 30 . 10 68 10 30 . 30 164 48 54 Successful Hack 114 | . 10 24 . 20 . . 30 . . . . . . 12 . . . . 18 . . Select Force Hacks 60 | . . . . . . . 60 . . . . . . . . . . . . . . Disable Machine 630 | . 15 . . 60 195 45 . . 90 . . . . 30 . . . . 105 30 60 Anti-Garrison Action 200 | . . . . . . . . . . . . . . 200 . . . . . . . Destroy Structure 1138 | . . 44 17 8 66 4 8 . 216 . . . . 88 . . . . 306 78 303 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 1305 | . . 15 15 . 30 . . . 75 15 . . . 45 . 15 . 930 15 30 120 Influence Decreases 10615 | . 233 744 770 616 453 458 289 . 586 700 313 122 470 486 310 289 26 475 1198 1093 984 Entered New Map 2485 | . . . 311 8 86 188 66 . . 230 27 . 318 7 130 25 26 . 288 539 236 Time Decay 6900 | . 233 724 439 454 337 270 223 . 496 470 256 72 152 393 170 254 . 385 630 464 478 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . 150 . . Lost Part 926 | . . 20 20 . 30 . . . 90 . 30 50 . 86 10 10 . 90 130 90 270 Purge Threat 154 | . . . . 154 . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 1 8 . 2 2 . . . 17 . . . . 6 . . . 1 13 3 8 Investigation 18 | . . 3 . 2 . . . . 7 . . . . 3 . . . . 3 . . Extermination 21 | . . . . . 2 . . . 7 . . . . 2 . . . . 4 3 3 Reinforcement 20 | . 1 4 . . . . . . 3 . . . . 1 . . . 1 5 . 5 Assault 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 5 | . . . . . . . . . 2 . . . . . . . . 1 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Distress Signals 11 | . . 2 . 3 . . . . 2 . . . . . . . . 3 . 1 . Communications Jammed 11 | . . . . . . . . . . . . . . 3 . . . 3 . 4 1 Distress Signals 11 | . . . . . . . . . . . . . . 3 . . . 3 . 4 1 Times Spotted 449 | . 13 58 8 30 13 6 3 . 39 12 7 74 4 23 4 8 . 39 50 23 35 Peak Tracking Total 16 | . 4 4 4 6 4 2 2 . 4 5 3 16 2 4 2 3 . 10 10 11 13 Tactical Retreats 46 | . . 1 1 . 1 . . . 4 1 . . . 3 . 1 . 29 1 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Traps Triggered 11 | . 1 . . 1 . . . . 1 . . 3 . 2 . . . . . 3 . Indirectly 3 | . . . . . . . . . . . . 3 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Machines Disabled 46 | . 1 1 . 4 13 3 . . 6 . . 2 . 2 . . . 1 7 2 4 Max in Single Turn 5 | . 1 1 . 2 5 1 . . 1 . . 1 . 1 . . . 1 1 2 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Machines Accessed 82 | . 7 9 . 12 1 2 6 4 11 . . 9 . 5 . . 4 1 5 4 2 Terminals 40 | . 5 5 . 9 . 2 4 . 4 . . . . 1 . . . 1 4 3 2 Fabricators 5 | . . . . . 1 . . . 1 . . . . 2 . . . . . 1 . Repair Stations 4 | . . 2 . 1 . . . . . . . . . 1 . . . . . . . Recycling Units 14 | . 2 2 . 1 . . 2 . 6 . . . . . . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Total Hacks 240 | . 21 35 . 40 3 4 17 22 25 . . 20 . 11 . . 17 2 14 6 3 Successful 137 | . 10 17 . 24 2 1 10 22 5 . . 20 . 3 . . 17 1 3 2 . Failed 102 | . 11 18 . 16 1 3 6 . 20 . . . . 8 . . . 1 11 4 3 Catastrophic 27 | . 2 4 . 6 1 . . . 4 . . . . 2 . . . . 5 2 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Manual 98 | . 13 9 . 23 1 4 11 . 20 . . . . 2 . . . . 12 2 1 Terminals 111 | . 19 12 . 29 . 4 13 . 12 . . . . 1 . . . 2 12 4 3 Fabricators 10 | . . . . . 3 . . . 1 . . . . 4 . . . . . 2 . Repair Stations 27 | . . 17 . 5 . . . . . . . . . 5 . . . . . . . Recycling Units 30 | . 2 6 . 4 . . 4 . 12 . . . . . . . . . 2 . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Terminal Hacks 89 | . 6 2 . 13 . 1 5 22 . . . 20 . . . . 17 1 1 1 . Record 40 | . . . . . . . . 21 . . . 14 . . . . 5 . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 19 | . 2 . . 4 . . 4 . . . . 5 . . . . 4 . . . . Open Door 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . Branch Access Points 3 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . Network Status 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 17 | . . 12 . 4 . . . . . . . . . 1 . . . . . . . Scan Component 9 | . . 6 . 2 . . . . . . . . . 1 . . . . . . . Repair 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 3 . 3 . . 2 . . . . . . . . . . . . . . Report Inventory 8 | . 2 2 . 2 . . 2 . . . . . . . . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . . 2 1 . 3 . 4 . . . . 1 . . . . 2 1 . Terminals 8 | . 2 . . 2 . . 1 . . . . . . . . . . . 2 1 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . 2 . . 1 . . . . . . . . . . . 1 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 . 4 . . . . . . . . . . . . Tunnel 2 | . . . . . . . 2 . . . . . . . . . . . . . . Fedlink 4 | . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 8 . 9 1 2 5 . 9 . . . . 3 . . . 1 4 3 2 Full Trace Events 16 | . . 4 . 2 . . 2 . 3 . . . . 2 . . . . 3 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . 1 . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . Time 271 | . . 213 . 58 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . 2 . 9 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Total Allies 3 | . . . . . . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . . . . . . 3 2 . . . . . . . . . . . . . Highest-Rated Group 70 | . . . . . . . 70 54 . . . . . . . . . . . . . Highest-Rated Ally 34 | . . . . . . . 34 34 . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . ROAM 2 | . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Active Infowar (turns) 14006 | . . 1 . . . . . 813 2897 1192 807 1420 470 1176 359 680 266 784 1340 1133 668 Optics 7839 | . . 1 . . . . . 813 2897 1192 807 1420 470 239 . . . . . . . Sensors 8956 | . . . . . . . . . 1778 1116 730 1114 470 170 177 680 258 99 891 1084 389 Terrain 662 | . . . . . . . . 1 . . . . . . . . . . 384 277 . Structural 461 | . . . . . . . . . . . . . . 461 . . . . . . . Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . Jamming 5194 | . . . . . . . . . . . . . 469 1052 359 680 266 784 167 783 634 ECM 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . . 2 . . . . . . . 2 . 1 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Turns Passed 29744 | 76 1033 4074 2104 2974 1072 593 899 1698 2897 1192 807 1420 470 1232 359 680 266 1298 2199 1164 1237 Spaces Moved 13490 | 57 588 1194 638 1056 424 235 507 1053 1466 677 438 782 248 686 264 500 155 356 1161 578 427 Core 210 | 17 . . . . . . . . . . . . . . . . . 22 103 . 68 Treads 2984 | . 323 1194 638 379 . . . . . . . . . . . . . 21 418 . 11 Legs 570 | 40 265 . . . . . . . . . . . . . . . . . . 191 74 Wheels 9331 | . . . . 677 424 235 507 1053 1466 677 438 782 248 686 264 500 155 313 298 387 221 Hover 395 | . . . . . . . . . . . . . . . . . . . 342 . 53 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 320 210 225 145 145 145 160 160 160 145 160 116 125 125 140 130 50 125 50 Average Speed 186 | 107 142 274 320 249 225 201 159 159 160 160 160 159 160 125 125 127 155 296 147 162 195 Slowest Speed 2250 | 120 190 320 320 320 225 225 160 160 175 175 160 160 160 275 125 185 185 2250 2000 280 720 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . 7 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 4 83 87 98 59 9 38 89 86 32 69 66 73 54 19 49 65 60 54 18 19 42 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 8 | . . . . . . . 2 . 1 . . 1 . . 1 . 3 . . . . Known Exits Taken 11 | . . 1 1 1 . . . . 1 1 1 1 1 1 . . . . 1 1 . Unknown Exits Taken 10 | 1 1 . . . 1 1 1 1 . . . . . . 1 1 1 1 . . . Scrap Searched 24 | . . . 2 . . . . 9 . 1 3 . 2 . 1 3 . 3 . . . Spaces Dug 161 | . . 11 . . 6 3 8 . 33 25 2 . . 25 . . . . 30 16 2 Terrain Destroyed 838 | . . 62 23 2 76 5 8 . 110 58 13 30 31 54 7 2 . 43 169 32 113 Melee 87 | . . . . . 6 3 8 . 33 25 2 . . 10 . . . . . . . Projectile 278 | . . . . 2 2 2 . . 77 7 11 2 . 33 7 2 . 20 10 32 71 AOE 473 | . . 62 23 . 68 . . . . 26 . 28 31 11 . . . 23 159 . 42 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Total 16200 | 68 687 1703 665 1277 485 303 551 1067 1747 730 498 896 314 883 276 525 183 490 1480 719 653 Wait 827 | . 21 256 4 97 5 16 6 3 79 1 26 42 56 39 . 5 . 10 79 51 31 Move 13468 | 56 587 1193 637 1055 423 234 506 1052 1465 676 437 781 247 685 263 499 154 355 1160 576 427 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 205 | 6 14 37 1 15 9 5 . . 17 2 1 7 1 13 2 2 5 12 36 8 12 Fast Attach 171 | 6 4 13 1 10 1 6 3 6 5 . 3 10 . 16 1 2 10 5 37 5 27 Attach 94 | . . 4 1 4 4 . 1 . 16 . 1 2 4 6 2 . . 12 17 9 11 Detach 45 | . . 1 . . . 1 1 2 3 . 1 4 . 3 . . . 2 15 1 11 Swap 184 | . 5 24 3 10 11 3 . . 22 7 10 13 1 9 . 3 . 8 28 12 15 Drop 197 | . 7 39 . 25 8 13 2 4 8 2 1 12 . 9 . 5 14 1 29 8 10 Fire 793 | . 47 112 12 58 15 16 8 . 73 8 14 25 5 77 8 9 . 85 77 46 98 Melee 146 | . . . . . 8 9 14 . 59 34 4 . . 18 . . . . . . . Ram 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . . . . . . . . . 2 . Crush 36 | . 2 24 6 1 1 . . . . . . . . . . . . . 2 . . Escape Stasis 19 | . . . . . . . . . . . . . . 8 . . . . . 1 10 Rewire 10 | . . . . . . . 10 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / Qua) -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 9) 351 | -10/Materials | Discovered new exit (range 11) 897 | -10/Materials | Discovered new exit (range 14) 1039 | -10/Materials | Discovered new exit (range 13) 1110 | -10/Materials | Entered another Materials area 1110 | -9/Materials | Evolved 2 slots: Weapon x2 1417 | -9/Materials | Build established: Tank 1696 | -9/Materials | Discovered new exit (range 11) 1949 | -9/Materials | Discovered new exit (range 9) 2344 | -9/Materials | Build established: Scavenger-Tank 2371 | -9/Materials | Repaired Hvy. Assault Rifle 2404 | -9/Materials | Repaired Hvy. Assault Rifle 2438 | -9/Materials | Repaired Hvy. Assault Rifle 2471 | -9/Materials | Repaired Arm. Wheel 2504 | -9/Materials | Repaired Mni. Grenade Launcher 3223 | -9/Materials | Discovered new exit (range 15) 4249 | -9/Materials | Build established: Tank 4316 | -9/Materials | Discovered new exit (range 13) 4679 | -9/Materials | Identified exit to Mines 4853 | -9/Materials | Repaired Broken Flak Cannon 5110 | -9/Materials | First assault squad dispatched 5184 | -9/Materials | Entered Mines 5228 | -9/Mines | Learned 4 Materials zone layouts 5352 | -9/Mines | Discovered new exit (range 16) 5362 | -9/Mines | Identified exit to Materials 5782 | -9/Mines | Build established: Scavenger-Tank 7288 | -9/Mines | Entered Materials 7288 | -8/Materials | Evolved 2 slots: Utility x2 7289 | -8/Materials | Identified exit to Factory 8001 | -8/Materials | Build established: Gunner 8049 | -8/Materials | Repaired Imp. Treads 8076 | -8/Materials | Repaired Lgt. Armor Plating 8301 | -8/Materials | Discovered exit to Factory (range 7) 10262 | -8/Materials | Entered Factory 10262 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10851 | -7/Factory | Destroyed 8 combat bots 11318 | -7/Factory | Discovered new exit (range 7) 11334 | -7/Factory | Entered Storage 11920 | -7/Storage | Used back door to open Recycling access 11920 | -7/Storage | Discovered new exit (range 5) 11927 | -7/Storage | Entered Recycling 12743 | -7/Recycling | Discovered new exit (range 13) 12786 | -7/Recycling | Scanned before Scraplab entrance 12808 | -7/Recycling | Entered Scraplab 12821 | -7/Recycling | Discovered new exit (range 2) 12826 | -7/Recycling | Entered Scraptown 12826 | -7/Scraptown | Accompanied by 2 allies 12826 | -7/Scraptown | System corruption cleaned by C-Scrubber 13012 | -7/Scraptown | Visited UFD Registry 13012 | -7/Scraptown | Registered with UFD as "Smoothpod" 13024 | -7/Scraptown | Visited Cyclists 13035 | -7/Scraptown | Entered Cyclist Reading Room 13067 | -7/Scraptown | Visited Shadow of the Wyrm 13094 | -7/Scraptown | Visited Comm Corps 13337 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13530 | -7/Scraptown | Visited Bundlers 13546 | -7/Scraptown | Visited SPCMW 13590 | -7/Scraptown | Visited Symbiants 13762 | -7/Scraptown | Visited IN-MT5's Study 13802 | -7/Scraptown | Visited Botcube Research 13839 | -7/Scraptown | Visited Junk Repository 13900 | -7/Scraptown | Visited Scrapoid Research Area 13922 | -7/Scraptown | Visited Science Guys 13973 | -7/Scraptown | Visited DA-N13 Charitable Foundation 13988 | -7/Scraptown | Found DCF Scrap (28 items) 14036 | -7/Scraptown | Visited Observation Area 14102 | -7/Scraptown | Visited Scrap Suit Storage 14127 | -7/Scraptown | Visited Abandonware Association 14153 | -7/Scraptown | Visited Supply Room 14417 | -7/Scraptown | Met Optimus 14417 | -7/Scraptown | Accepted into 0bPrime 14516 | -7/Scraptown | Discovered new exit (range 5) 14524 | -7/Scraptown | Entered Factory 14524 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 14923 | -5/Factory | Loaded intel: 8 recycling unit locations 15469 | -5/Factory | Build established: Assassin 15801 | -5/Factory | Learned location of Protoforge (-3) 15860 | -5/Factory | Build established: Executioner 15997 | -5/Factory | Discovered new exit (range 6) 16009 | -5/Factory | Identified exit to Factory 16192 | -5/Factory | Build established: Assassin 16272 | -5/Factory | Discovered new exit (range 5) 16277 | -5/Factory | Identified exit to Upper Caves 16533 | -5/Factory | System corruption reached 10% 17056 | -5/Factory | Found Powered Armor 17421 | -5/Factory | Entered Upper Caves 18602 | -5/Upper Caves | Discovered new exit (range 6) 18612 | -5/Upper Caves | Identified exit to Upper Caves 18613 | -5/Upper Caves | Entered another Upper Caves area 18753 | -5/Upper Caves | Lost 3 parts (3w) 18805 | -5/Upper Caves | Discovered exit to Factory (range 15) 18989 | -5/Upper Caves | Learned 4 Factory zone layouts 19051 | -5/Upper Caves | Build established: Derelict-Assassin 19291 | -5/Upper Caves | Encountered a Warlord checkpoint 19311 | -5/Upper Caves | Learned 4 Factory zone layouts 19380 | -5/Upper Caves | Discovered new exit (range 12) 19394 | -5/Upper Caves | Identified exit to Warlord 19420 | -5/Upper Caves | Entered Warlord 19451 | -5/Warlord | Build established: Assassin 19473 | -5/Warlord | System corruption cleaned by Quarantine Array 19888 | -5/Warlord | Learned location of Command (-1) 19888 | -5/Warlord | Learned Armory emergency access door positions 19890 | -5/Warlord | Learned 4 Testing zone layouts 19891 | -5/Warlord | Learned Research security intel 19891 | -5/Warlord | Learned Factory scanalyzer intel 20216 | -5/Warlord | Visited the Vortex Lab 20216 | -5/Warlord | Warlord's base attacked by MAIN.C 20235 | -5/Warlord | Found Prototype Energy Gun 20235 | -5/Warlord | Identified Vortex Shotgun 20239 | -5/Warlord | Found Vortex Shotgun 20437 | -5/Warlord | Build established: Derelict-Assassin 20566 | -5/Warlord | Warlord forces counterattacked 20588 | -5/Warlord | Spotted Executioner 20595 | -5/Warlord | P-80 Master assimilated allied E2-KJR(g) 20600 | -5/Warlord | Spotted Executioner 20648 | -5/Warlord | Lost 8 allies 20662 | -5/Warlord | Spotted Striker 20667 | -5/Warlord | Spotted Executioner 20693 | -5/Warlord | Found Prototype Processor 20693 | -5/Warlord | Identified Exp. Core Analyzer 20702 | -5/Warlord | Lost 4 allies 20716 | -5/Warlord | Spotted Executioner 20716 | -5/Warlord | Spotted B-75 Beast 20716 | -5/Warlord | Spotted B-86 Titan 20728 | -5/Warlord | Destroyed KM-G8J(g) 20731 | -5/Warlord | Destroyed Executioner 20751 | -5/Warlord | Destroyed B-86 Titan 20772 | -5/Warlord | Destroyed 10 combat bots 20772 | -5/Warlord | Lost 7 allies 20772 | -5/Warlord | Found Exp. Targeting Computer 20816 | -5/Warlord | Spotted B-75 Beast 20816 | -5/Warlord | Spotted B-86 Titan 20824 | -5/Warlord | Discovered new exit (range 12) 20839 | -5/Warlord | Identified exit to Proximity Caves 20840 | -5/Warlord | Entered Proximity Caves 20854 | -4/Proximity Caves | Lost 4 allies 20856 | -4/Proximity Caves | Learned location of 2 exits from Research 20870 | -4/Proximity Caves | Lost 4 parts (2u2w) 21144 | -4/Proximity Caves | Build established: Scavenger-Assassin 21270 | -4/Proximity Caves | Discovered exit to Factory (range 15) 21310 | -4/Proximity Caves | Entered Factory 21310 | -4/Factory | Evolved 2 slots: Propulsion x2 21312 | -4/Factory | Loaded intel: 4 scanalyzer locations 21480 | -4/Factory | Crushed by falling debris 21480 | -4/Factory | System corruption reached 10% 21511 | -4/Factory | Lost 3 parts (2n1u) 21587 | -4/Factory | Lost 9 parts (1p3n1u4w) 21855 | -4/Factory | Discovered new exit (range 14) 21871 | -4/Factory | Identified exit to Upper Caves 21879 | -4/Factory | Allied Derelicts emerged from ambush trap array 21981 | -4/Factory | Lost 3 allies 22031 | -4/Factory | Build established: Scavenger-Executioner 22038 | -4/Factory | Spotted B-86 Titan 22484 | -4/Factory | Lost 3 parts (2u1w) 22504 | -4/Factory | Discovered exit to Upper Caves (range 7) 22542 | -4/Factory | Entered Upper Caves 22576 | -4/Upper Caves | Learned location of Quarantine (-3) 22881 | -4/Upper Caves | Learned Research terminal intel 22889 | -4/Upper Caves | Discovered new exit (range 10) 22901 | -4/Upper Caves | Entered another Upper Caves area 22956 | -4/Upper Caves | Discovered new exit (range 5) 23153 | -4/Upper Caves | Learned Research emergency access door positions 23332 | -4/Upper Caves | Encountered a Warlord checkpoint 23537 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23542 | -4/Upper Caves | Discovered new exit (range 8) 23581 | -4/Upper Caves | Entered Zhirov 23584 | -4/Zhirov | Discovered new exit (range 3) 23611 | -4/Zhirov | Met Zhirov 23639 | -4/Zhirov | Learned location of Testing (-2) 23655 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23679 | -4/Zhirov | Found Alien Artifact 23679 | -4/Zhirov | Identified Integrated Dissipator 23679 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23703 | -4/Zhirov | Found Alien Artifact 23847 | -4/Zhirov | Entered Proximity Caves 23849 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23879 | -3/Proximity Caves | Spotted B-86 Titan 23994 | -3/Proximity Caves | Lost 10 parts (1p2n4u3w) 24196 | -3/Proximity Caves | Core integrity fell below 50% 24262 | -3/Proximity Caves | Build established: Mutant 24396 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 24504 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 24729 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 24895 | -3/Proximity Caves | Discovered new exit (range 4) 25145 | -3/Proximity Caves | Entered Research 25145 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 25146 | -3/Research | Identified exit to Armory 25146 | -3/Research | Identified exit to Quarantine 25149 | -3/Research | Loaded intel: 23 terminal locations 25395 | -3/Research | Search patrols dispatched 25830 | -3/Research | Build established: Scavenger-Executioner 26350 | -3/Research | Build established: Executioner 26568 | -3/Research | Found Fusion Bomb Launcher 26611 | -3/Research | System corruption reached 10% 26644 | -3/Research | Lost 4 parts (1p3w) 26649 | -3/Research | Destroyed 16 combat bots 26930 | -3/Research | Discovered new exit (range 10) 26949 | -3/Research | Identified exit to Research 27051 | -3/Research | Destroyed 7 combat bots 27059 | -3/Research | Lost 6 parts (1p3n2w) 27145 | -3/Research | First assault squad dispatched 27316 | -3/Research | Build established: Scavenger-Executioner 27344 | -3/Research | Entered another Research area 27344 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27547 | -2/Research | Found Exp. Signal Interpreter 27550 | -2/Research | Found Prototype Device 27550 | -2/Research | Identified Exp. EM Shield 27560 | -2/Research | Found Exp. EM Shield 27814 | -2/Research | Spotted B-90 Cyclops 27842 | -2/Research | Identified Transdimensional Reconstructor 27842 | -2/Research | Warped through subspace 27866 | -2/Research | Lost 3 parts (2n1u) 27885 | -2/Research | Identified exit to Testing 27931 | -2/Research | Crushed by falling debris 27932 | -2/Research | System corruption reached 10% 28162 | -2/Research | Lost 3 parts (1p1u1w) 28508 | -2/Research | Entered Testing 28988 | -2/Testing | Lost 8 parts (3n2u3w) 29007 | -2/Testing | Destroyed 7 combat bots 29222 | -2/Testing | Lost 11 parts (1p6n1u3w) 29689 | -2/Testing | Scanned by Researcher 29694 | -2/Testing | Core integrity fell below 50% 29696 | -2/Testing | Released all parts (14) 29711 | -2/Testing | Core integrity fell below 20% 29713 | -2/Testing | Spotted Alpha 7 29725 | -2/Testing | Lost 6 parts (3n1u2w) 29745 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 29696_ Released Enh. Quantum Rifle. 29697_ Held in stasis. 29697_ C-65 Expert is analyzing... 29697_ Penetrated by Slug. 29697_ Slug penetrates K-01 Serf. 29697_ K-01 Serf destroyed. 29697_ Penetrated by Slug. 29700_ P-80 Master resets O-32 Director, system corruption cleaned. 29700_ Penetrated by Slug. 29700_ Slug penetrates C-65 Expert. 29700_ Penetrated by Slug. 29701_ Held in stasis. 29701_ C-65 Expert is analyzing... 29712_ ALERT: Live fire test to commence in T-25. 29717_ System corrupted: IFF burst signal emitted. 29733_ |X65K4B040MAJTS8ZFW /GFOQ#/ATS F9=ILNBFU 29735_ Slammed into Reinforced Shell. 29735_ Destabilizing: Core damaged (-29). 29742_ Held in stasis. 29742_ C-65 Expert is analyzing... Map ----- +----------------------------------------------------+ | ??????????????????????????????#??????????????????? | | ??????????????????????????????#??????????????????? | | ??????????????????????????????#??????????????????? | | ??????????????????????????????#??????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????c#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????#### #????????????????????## | | ??????????????????????# #????????????????????# | | ??????????????????????# #????????????????????# | | ??????????????????????# #????????????????????# | | ??????????????????????# #?????????????????????? | | ??????????????????????# ######????????????????? | | ??????????????????????# # """#????????????????? | | ??????????????###?????# # " "????????????????? | | ??????????????# #?????# # " "????????????????? | | ??????????????# #?????# # "????????????????? | | ???????????#########??# @k# "????????????????? | | ???????????# #??# + "#????????????????? | | ???????##### #??# ######????????????????? | | ??????## # # #??# p#??####???????????????? | | ?????## ### * #??# k #? ???????????????? | | ????###########+## #??# #?""" "???????????????? | | ????# ! * # #??# # """ ""??????????????? | | ???## # #??# # """ """ #???????????? | | ???## ! # #??# + #???????????? | | ???## # ##?# c# #???????????? | | ???## ! *# #### # ! #???????????? | | ???## *|#!#*## p #? *#???????????? | | ???## !*#!* ## #?##############??????? | | ???##= !!*# #### #??????????#[[]#??????? | | ???## ! !# ##?# #?????????? #######? | | ##### * #!##?# #??????????? ## #? | | + ! # ##?# #??????????? T## #? | | #### ] # ##?# #???????????# #?#] #? | | ###########+###### #### #############+#??# [#? | | # #??# #? | | """" + #??# #? | | """"" # #??# #? | | """" # #####+### | | """" # ###########+############ | | # * # ## #????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 43 Energy Capacity 740 Matter Stores 424 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 75 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 12 Core Analysis 8 Recoil Reduction 5 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Adv. EMP Blaster | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 43% | -9/Materials Hvy. Assault Rifle | 60% | -9/Materials Hvy. Assault Rifle | 60% | -9/Materials Arm. Wheel | 65% | -9/Materials Mni. Grenade Launcher | 56% | -9/Materials Flak Cannon | 84% | -9/Materials | Broken Imp. Treads | 27% | -8/Materials Lgt. Armor Plating | 13% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateFortressAutohacker Manual? 0 Play Time 03:22:17 Cumulative 211.3 hours Start 2025.05.14 @ 18:55:04 End 2025.05.15 @ 19:23:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b76b4b26-1906-4547-b571-f677c32c08c5