Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 19:42:44 Player: Drosophila Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (1459) 1459 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7464 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 22/300 Energy 100/100 System Corruption 37% Temperature Cool (20) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Nuclear Pulse Thruster > --- UTILITY (12) ----- Improved Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Thermal Shield Matter Neutralizer Railgun Heavy Missile Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Arachnoskeleton Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Advanced Quantum Shading Machine Structural Scanner Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Reaction Control System Improved Cloaking Device Improved Weapon Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Matter Neutralizer Makeshift Sword > --- INVENTORY -------- Improved Deuterium Engine Improved Sensor Array Advanced Transmission Jammer Improved Reaction Control System Improved Weapon Shielding Improved Thermal Shield Advanced Thermal Shield Hardlight Generator Experimental Force Field Enhanced Quantum Rifle Advanced Plasma Cannon Heavy Missile Launcher Improved Datajack [Rating: 113] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Makeshift Sword Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Slots Evolved 12 | . . . 4 2 2 . 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . . . Utility 10 | . . . 3 2 2 . 2 1 . . Weapon . | . . . . . . . . . . . Parts Attached 95 | 7 9 11 17 7 6 1 2 . 7 28 Power 12 | 1 3 1 1 1 . . . . 2 3 Engine 9 | 1 3 . 1 1 . . . . 2 1 Core 1 | . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 8 | 2 . 2 1 . . . . . . 3 Treads 4 | 2 . 2 . . . . . . . . Leg 3 | . . . 1 . . . . . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 37 | 2 2 2 9 3 3 . . . 3 13 Device 19 | 1 . 1 3 2 1 . . . 3 8 Storage 4 | 1 1 . 2 . . . . . . . Processor 3 | . . . 1 1 1 . . . . . Hackware 1 | . . . 1 . . . . . . . Protection 10 | . 1 1 2 . 1 . . . . 5 Artifact . | . . . . . . . . . . . Weapon 38 | 2 4 6 6 3 3 1 2 . 2 9 Energy Gun 5 | 1 . . 3 1 . . . . . . Energy Cannon 15 | . 1 2 . 1 3 1 1 . 1 5 Ballistic Gun 3 | 1 . . 2 . . . . . . . Ballistic Cannon 5 | . 2 2 . . . . . . . 1 Launcher 4 | . 1 2 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . 1 1 . . 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 . . . . 2 1 Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . 10 . Parts Lost 23 | . 2 1 2 . . . 1 . . 17 Power 6 | . 1 1 . . . . . . . 4 Propulsion 2 | . . . . . . . . . . 2 Utility 12 | . . . 2 . . . 1 . . 9 Weapon 3 | . 1 . . . . . . . . 2 Highest Loss Streak 8 | . 2 1 1 . . . 1 . . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 98 58 65 70 72 63 54 55 59 Engine 6 | . 10 2 5 6 5 5 5 4 4 6 Core 1 | . . 9 1 . . . . . . . Treads 13 | . 28 28 . . . . . . . . Leg 3 | . . . 6 6 5 5 5 4 4 5 Device 10 | . 7 3 8 18 21 16 15 13 14 19 Storage 9 | . 14 14 7 6 5 5 5 4 4 3 Processor 4 | . . . 2 10 15 16 13 9 9 7 Protection 7 | . 6 10 8 6 5 11 10 9 9 6 Energy Gun 2 | . 7 . 1 . . . . . . . Energy Cannon 4 | . . 13 . 4 3 9 5 4 4 3 Ballistic Gun 5 | . 12 . 9 . . . . . . . Ballistic Cannon 4 | . 6 12 1 . . . . . . . Slashing Weapon 1 | . . . . 6 5 1 4 4 3 2 Peak Build Rating 113 | 9 10 15 51 57 65 65 67 65 80 113 Average Rating 36 | 7 8 12 45 54 63 65 65 64 67 80 On Entrance 42 | . 9 9 15 47 53 65 65 64 65 80 Naked Turns 43 | . . . . . . . . . . 43 Heaviest Build 90 | 11 52 57 63 46 51 53 53 50 61 90 Greatest Support 100 | 40 40 40 50 50 50 50 50 50 75 100 Greatest Overweight (x) 1 | . 1 1 1 . 1 1 1 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 15 15 15 15 15 Average Capacity 16 | 7 15 20 19 15 15 15 15 15 15 13 Most Carried 20 | 1 20 20 20 15 15 15 15 15 15 15 Average Carried 14 | . 12 19 18 14 14 15 14 15 14 11 Final Capacity 20 | 8 20 20 15 15 15 15 15 15 15 5 Final Carried 20 | 1 20 20 15 15 15 15 15 15 14 5 Class Distribution -------------------- 66% | Mutant 29% | Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Skirmisher | -6/DSF Assassin | -5/Factory Assassin | -4/Factory Assassin | -4/Waste Assassin | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Matter Collected 1707 | 278 255 134 513 312 40 46 20 . . 109 Remotely . | . . . . . . . . . . . Salvage Created 2657 | 65 801 128 692 404 108 136 113 . . 210 Parts 132 | 5 51 13 32 11 3 6 7 . . 4 Haulers Intercepted 7 | . 2 . 3 1 1 . . . . . Recyclers Shooed 5 | . 1 . 2 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 25 | . 10 7 5 . . 2 . . . 1 Melee 1 | . . . 1 . . . . . . . Guns 11 | . 7 . 4 . . . . . . . Cannons 9 | . 3 4 . . . 2 . . . . AOE 4 | . . 3 . . . . . . . 1 Classes Destroyed 14 | 2 5 2 3 . . 1 . . . 1 Worker 3 | . 1 . 1 . . . 1 . . . Builder 3 | . 1 . . . . . 1 . . 1 Tunneler 2 | 1 1 . . . . . . . . . Hauler 7 | . 2 . 3 1 1 . . . . . Recycler 12 | 1 2 . 4 4 . . . . . 1 Operator 2 | . . . 2 . . . . . . . Watcher 7 | . 3 . 1 1 . . 2 . . . Swarmer 3 | . . 3 . . . . . . . . Grunt 11 | . 10 . 1 . . . . . . . Sentry 2 | . . . 2 . . . . . . . Specialist 2 | . . . . . . 2 . . . . Hunter 2 | . . . 2 . . . . . . . Behemoth 1 | . . . . . . . . . . 1 Subdweller 4 | . . 4 . . . . . . . . Best Kill Streak 3 | 1 3 3 2 3 1 2 2 . . 1 Combat Bots Only 3 | . 2 3 1 . . 2 . . . 1 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . 1 Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Hostile Shots Fired 372 | . 39 39 34 . . 8 . . . 252 Missed 124 | . 12 13 6 . . 3 . . . 90 Damage Taken 5208 | . 417 521 368 . . 100 40 . . 3762 Core 1431 | . 24 205 27 . . . . . . 1175 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 392 | . 3 11 37 . . 54 . . . 287 Core Remaining (%) 83 | 100 . 8 95 100 . 100 100 . . . Volleys Fired 231 | 8 73 39 46 1 7 3 13 4 5 32 Largest 2 | 2 2 2 2 1 1 2 2 1 2 2 Hottest 203 | 60 95 95 115 80 80 160 160 81 186 203 Shots Fired 375 | 16 131 64 77 1 7 6 16 4 12 41 Gun 188 | 16 110 . 62 . . . . . . . Cannon 164 | . 16 53 15 1 7 6 16 4 12 34 Launcher 23 | . 5 11 . . . . . . . 7 Special . | . . . . . . . . . . . Kinetic 171 | 8 69 25 67 . . . . . . 2 Thermal 138 | 8 57 28 5 1 7 6 7 . 6 13 Explosive 23 | . 5 11 . . . . . . . 7 Electromagnetic 43 | . . . 5 . . . 9 4 6 19 Robot Hit Streak 19 | 6 19 8 6 2 7 2 3 3 6 12 Robot Miss Streak 11 | 1 3 3 11 . 1 1 6 4 2 5 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 252 | 12 81 30 62 14 8 4 6 3 8 24 Core Hits 132 | 3 38 14 50 5 2 2 4 1 2 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 5 | . 1 1 . 2 . . . . . 1 Destroy 1 | . 1 . . . . . . . . . Blast 2 | . . 1 . . . . . . . 1 Sever 2 | . . . . 2 . . . . . . Melee Attacks 45 | . . . 1 18 15 . 3 . . 8 Impact . | . . . . . . . . . . . Slashing 45 | . . . 1 18 15 . 3 . . 8 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . 6 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5980 | 116 846 1028 1021 721 327 108 303 109 223 1178 Guns 1630 | 116 720 . 794 . . . . . . . Cannons 2031 | . 119 462 160 26 129 108 245 109 223 450 Explosions 1162 | . . 566 28 . . . 21 . . 547 Melee 1018 | . . . 34 695 184 . 37 . . 68 Ramming 139 | . 7 . 5 . 14 . . . . 113 Kinetic 1531 | 48 385 269 792 . . . . . . 37 Thermal 1669 | 68 454 193 124 26 129 108 72 . 215 280 Explosive 1020 | . . 566 . . . . . . . 454 Electromagnetic 603 | . . . 66 . . . 194 109 8 226 Impact . | . . . . . . . . . . . Slashing 1018 | . . . 34 695 184 . 37 . . 68 Piercing . | . . . . . . . . . . . Highest Corruption 37 | . 3 3 . 2 8 8 . . 24 37 Average Corruption 7 | . 2 3 . 2 4 8 . . 9 25 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 122 | . 39 16 . . 10 4 . . 6 47 Message Errors 31 | . 12 4 . . 2 1 . . 1 11 Matter Fused 23 | . 9 4 . . 2 . . . 1 7 Heat Flow Errors 16 | . 2 2 . . 2 2 . . 1 7 Energy Discharges 14 | . 3 3 . . 2 . . . . 6 Parts Rejected 3 | . 1 . . . . . . . . 2 Data Loss (minor) 15 | . 6 2 . . 2 1 . . . 4 Data Loss (major) 3 | . . 1 . . . . . . . 2 Misfires 9 | . 4 . . . . . . . 2 3 Alerts 1 | . 1 . . . . . . . . . Misdirections 4 | . . . . . . . . . 1 3 Weapon Failures 3 | . 1 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 195 | . . 11 13 43 . . 32 6 . 90 Projectiles 60 | . . 11 13 . . . 25 6 . 5 Explosions 90 | . . . . . . . 5 . . 85 Melee 45 | . . . . 43 . . 2 . . . Knockbacks 6 | . . 4 . . . . . . . 2 Impact 1 | . . . . . . . . . . 1 Kinetic 5 | . . 4 . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 317 | . . 27 . . . . 40 . . 250 Shots 6 | . . 2 . . . . 1 . . 3 Rammed 9 | . 2 . . . . . . . . 7 Targets Rammed 18 | . 2 . 1 . 1 . . . . 14 Kicked 9 | . . . 1 . 1 . . . . 7 Crushed . | . . . . . . . . . . . Highest Temperature 390 | 40 276 94 128 . 150 150 16 . 87 390 Average Temperature 77 | 22 39 33 42 . 66 100 16 . 33 145 Received Heat Transfer 485 | . 234 36 72 . . 9 . . . 134 Effects 4 | . 2 . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . 2 Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . 1 . . . 5 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 1 . 1 2 . . . . Heat Transferred 2862 | 150 1050 407 198 50 250 200 100 . 222 235 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . . Alert | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Peak Influence 200 | 10 128 . 127 44 24 69 121 58 35 200 Initial 58 | . 6 . . 9 7 4 35 58 20 24 Average 48 | 5 50 . 38 17 11 27 62 58 31 110 Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 99 | 100 100 . 100 100 100 100 100 100 100 99 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 3 . 2 . . 1 2 . . 3 Investigation 2 | . 2 . . . . . . . . . Extermination 2 | . . . . . . . 1 . . 1 Reinforcement 6 | . 1 . 1 . . 1 1 . . 2 Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Distress Signals 4 | . . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 16 9 19 1 . 3 7 . 5 26 Peak Tracking Total 11 | . 2 3 3 1 . 2 3 . 5 11 Tactical Retreats 4 | . . . . . . 1 . . 1 2 Traps | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Traps Triggered 14 | . 5 . . 2 4 . . 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Machines Disabled 11 | . . . . . . . . . . 11 Max in Single Turn 4 | . . . . . . . . . . 4 Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Machines Accessed 26 | . 8 . 3 3 3 . 4 1 . 4 Terminals 15 | . 6 . 2 1 1 . 3 . . 2 Fabricators 3 | . . . . . . . 1 1 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 . . 2 2 . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 53 | . 18 . 5 7 7 . 10 1 . 5 Successful 22 | . 9 . 3 3 2 . 5 . . . Failed 31 | . 9 . 2 4 5 . 5 1 . 5 Catastrophic 7 | . 1 . . 1 1 . 2 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 27 | . 12 . 2 3 . . 8 . . 2 Terminals 32 | . 13 . 4 2 2 . 9 . . 2 Fabricators 4 | . . . . . . . 1 1 . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 15 | . 5 . . 5 5 . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 6 | . 3 . 1 . 1 . 1 . . . Robot Analysis 3 | . 2 . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . 2 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . . Retrieve Components 4 | . 2 . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 9 | . 4 . 1 1 . . 3 . . . Terminals 8 | . 4 . 1 . . . 3 . . . Track 1 | . . . . . . . 1 . . . Botnet 5 | . 3 . 1 . . . 1 . . . Operators 2 | . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Reject 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 8 . 2 2 2 . 3 1 . 3 Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . 11 . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Total Allies 3 | . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 138 | . . . . . . . . . . 138 Highest-Rated Ally 46 | . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . 11 Total Damage 288 | . . . . . . . . . . 288 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Turns Passed 7787 | 124 2285 1314 1305 653 630 120 270 73 128 885 Spaces Moved 4420 | 60 990 493 678 611 385 71 250 69 112 701 Core 91 | 4 . . . . . . . . . 87 Treads 1542 | 56 990 493 3 . . . . . . . Legs 2670 | . . . 675 611 385 71 250 69 112 497 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 117 | . . . . . . . . . . 117 Fastest Speed 40 | 50 160 240 90 90 90 90 90 90 90 40 Average Speed 149 | 152 202 240 162 90 148 129 91 90 90 87 Slowest Speed 240 | 160 240 240 240 90 180 180 180 90 90 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 96 38 35 17 10 52 8 4 77 22 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 26 | . . 3 . 3 12 . 1 . . 7 Terrain Destroyed 220 | . 17 52 4 3 12 . 6 . . 126 Melee 23 | . . . . 3 12 . 1 . . 7 Projectile 9 | . . 1 1 . . . . . . 7 AOE 188 | . 17 51 3 . . . 5 . . 112 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Fac Was Fac Total 5198 | 75 1153 559 805 702 417 93 272 77 130 915 Wait 241 | . 45 7 16 31 . 19 3 . . 120 Move 4404 | 59 989 492 677 610 384 70 249 69 111 694 Hop 3 | . . . . . . . . . . 3 Pick Up 78 | 1 26 4 20 16 2 . . 2 1 6 Fast Attach 41 | 7 3 1 8 5 3 . 1 . 2 11 Attach 24 | . 1 1 3 1 2 . . . 4 12 Detach 11 | . . . . . . . 1 . 4 6 Swap 30 | . 5 9 6 1 1 1 1 . 1 5 Drop 71 | . 9 6 27 19 2 . 1 2 2 3 Fire 231 | 8 73 39 46 1 7 3 13 4 5 32 Melee 45 | . . . 1 18 15 . 3 . . 8 Ram 7 | . . . . . . . . . . 7 Kick 9 | . . . 1 . 1 . . . . 7 Crush 2 | . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Discovered new exit (range 6) 1000 | -10/Materials | Discovered new exit (range 15) 1181 | -10/Materials | Discovered new exit (range 5) 1606 | -10/Materials | Discovered new exit (range 15) 2390 | -10/Materials | Discovered new exit (range 9) 2410 | -10/Materials | Entered Subcaves 2434 | -10/Subcaves | A Subdweller sparked back to life 2434 | -10/Subcaves | A Subdweller sparked back to life 2457 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2483 | -10/Subcaves | Found Prototype Leg 2574 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2723 | -10/Subcaves | Ambushed by Subdweller buried in earth 2733 | -10/Subcaves | Core integrity fell below 50% 2780 | -10/Subcaves | Core integrity fell below 20% 3628 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3637 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 3639 | -10/Subcaves | Discovered new exit (range 10) 3721 | -10/Subcaves | Disturbed a concealed Subdweller 3724 | -10/Subcaves | Entered Materials 3724 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3733 | -8/Materials | Identified Arachnoskeleton 3734 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4275 | -8/Materials | Garrison activated, responded to threat 4469 | -8/Materials | Discovered new exit (range 6) 4640 | -8/Materials | Identified exit to Factory 5029 | -8/Materials | Entered Factory 5029 | -7/Factory | Evolved 2 slots: Utility x2 5334 | -7/Factory | Build established: Assassin 5347 | -7/Factory | Discovered new exit (range 6) 5352 | -7/Factory | Identified exit to Factory 5682 | -7/Factory | Entered another Factory area 5682 | -6/Factory | Evolved 2 slots: Utility x2 5854 | -6/Factory | Identified exit to DSF 6312 | -6/Factory | Entered DSF 6363 | -6/DSF | Additional patrols routed to DSF 6391 | -6/DSF | Discovered new exit (range 21) 6430 | -6/DSF | Identified exit to Factory 6432 | -6/DSF | Entered Factory 6432 | -5/Factory | Evolved 2 slots: Utility x2 6618 | -5/Factory | Discovered new exit (range 5) 6626 | -5/Factory | Identified exit to Factory 6626 | -5/Factory | Discovered new exit (range 8) 6642 | -5/Factory | Identified exit to Upper Caves 6702 | -5/Factory | Entered another Factory area 6702 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6775 | -4/Factory | Sucked down chute 6775 | -4/Factory | Entered Waste 6779 | -4/Waste | Found Prototype Device 6779 | -4/Waste | Identified Exp. Force Field 6790 | -4/Waste | EMP discharged 6790 | -4/Waste | Spotted C-40 Crusher 6790 | -4/Waste | Spotted C-40 Crusher 6801 | -4/Waste | Spotted C-40 Crusher 6802 | -4/Waste | Spotted C-40 Crusher 6855 | -4/Waste | Spotted C-40 Crusher 6880 | -4/Waste | Discovered new exit (range 21) 6887 | -4/Waste | Spotted C-40 Crusher 6890 | -4/Waste | EMP discharged 6890 | -4/Waste | System corruption reached 10% 6900 | -4/Waste | Identified exit to Factory 6903 | -4/Waste | Entered Factory 7047 | -4/Factory | Spotted B-86 Titan 7201 | -4/Factory | Destroyed B-86 Titan 7217 | -4/Factory | Lost 3 parts (3u) 7483 | -4/Factory | Discovered new exit (range 5) 7486 | -4/Factory | Identified exit to Upper Caves 7649 | -4/Factory | Released all parts (7) 7655 | -4/Factory | System corruption reached 30% 7664 | -4/Factory | Found Prototype Device 7664 | -4/Factory | Identified Adv. EM Disruption Field 7679 | -4/Factory | Lost 8 parts (2p1n5u) 7695 | -4/Factory | Core integrity fell below 50% 7710 | -4/Factory | Core integrity fell below 20% 7731 | -4/Factory | Assembled infested ambush trap array 7732 | -4/Factory | Allied Derelicts emerged from ambush trap array 7738 | -4/Factory | Lost 4 parts (1p1n1u1w) 7747 | -4/Factory | Spotted B-86 Titan 7777 | -4/Factory | Lost 3 allies 7788 | -4/Factory | Spotted Executioner 7788 | -4/Factory | Spotted Executioner 7788 | -4/Factory | Destroyed by Executioner with Helical Railgun Last Messages --------------- 07746_ W-44 Eye sends out distress signal. 07747_ K-01 Serf cleans the Subcomponent Replicator. 07748_ Subcomponent Replicator disabled. 07748_ Slug penetrates Wall. 07749_ K-01 Serf collects debris. 07750_ Acquired Railgun. 07752_ System corrupted: Imp. Sensor Array rejected. 07752_ Acquired Imp. Sensor Array. 07772_ JBICRWOXI4UFBVIMY%RL 07772_ Slug penetrates D-63 Destroyer. 07788_ C-30 ARC bursts open, deploying its payload. 07788_ H-77 Assassin unfolds itself. 07788_ Executioner unfolds itself. 07788_ X-77 Beamer unfolds itself. 07788_ Executioner unfolds itself. 07788_ M-36 Artificer unfolds itself. 07788_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | [ ## ## #?????????????????????????? | | %!! ## ## #?????????????????????????? | | =%= ## ## #?????????????????????????? | | !!= ##/############ #?????????????????????????? | | !! "# #??????????# #?????????????????????????? | | ! T# #??????????# #?????????????????????????? | | "# #??????????# #?????????????????????????? | | ## #??????????# #?????????????????????????? | | ## #??????????# #?????????????????????????? | | #### ## #??????????# #?????????????????????????? | | ???# ## ############ #?????????????????????????? | | ???# ## ## # #?????????????????????????? | | ???# ## ## [ # ############??????????????? | | ???# ## ## # ?????????????? | | #### ## ## + ?????????????? | | ## ## """""" # ?????????????? | | ## #?? """""" ## #####? #####??????????????? | | ## #???"""""" ## #????? #??????????????????? | | ####### #????""""" ## #?????? #??????????????????? | | ####??# #?????####### #????? R#??????????????????? | | !!! # #???????#####+####?? #??????????????????? | | !!! / #?####### #? R#??????????????????? | | !! # #?# # #? xu##?????????????????? | | ! ??# #?# # # CE #?????????????????? | | ####### #?#[ # # E i# """?????????????? | | #?# """# @ Tmh/ """?????????????? | | ###= """# ! # #u"""?????????????? | | # """# # #?????????????????? | | + ""# #?#/###?????????????????? | | # ""# #??k ??????????????????? | | # ##########??? ?????????????????? | | # #????????????? #????????????????? | | ########### #?????????????? #????????????????? | | ??????????# ! #???????????????#????????????????? | | ??????????#######????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 600 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 67 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeExplosivePit Manual? 0 Play Time 01:10:32 Cumulative 91.5 hours Start 2025.02.15 @ 18:31:28 End 2025.02.15 @ 19:42:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 97 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b52052b-afb2-4bd7-8939-b23f9b1c1c68