Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.18 @ 04:31:21 Player: kite Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (427) 2135 Value Destroyed (15095) 15095 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (6262) 6262 TOTAL SCORE: 30632 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4378 Follower Combat Kills 712 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -228 Cogmind --------- Core Integrity 285/1000 Matter 70/300 Energy 530/530 System Corruption 18% Temperature Cool (0) Movement Rolling (255) Ox11 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (8) ------ Cargo Storage Unit Advanced Signal Interpreter Hacking Suite Improved Dynamic Insulation System Improved Corruption Screen Advanced System Restoration Module > --- WEAPON (3) ------- Chainsword Makeshift Axe > --- INVENTORY (30) --- Compact Wheel Armored Huge Wheel Centrium Wheel Centrium Wheel Medium Matter Pod (0) Improved Sensor Array Advanced Sensor Array Long-range Terrain Scanner Microactuators Improved Transmission Jammer Improved Shield Generator Hacking Suite Authchip [R/Combat] Mini Drone Bay (3/3) Long-range Missile Launcher Scatter Rocket Array Tiamat Missile Launcher Improved Remote Datajack Improved Remote Datajack Plasma Cutter Heavy Mace Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cargo Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating Hacking Suite Improved Dynamic Insulation System Improved Corruption Screen Advanced System Restoration Module > --- WEAPON ----------- Scatter Rocket Array Chainsword Makeshift Axe > --- INVENTORY -------- Compact Wheel Armored Huge Wheel Centrium Wheel Centrium Wheel Medium Matter Pod Improved Sensor Array Advanced Sensor Array Long-range Terrain Scanner Microactuators Improved Transmission Jammer Improved Shield Generator Hacking Suite Authchip [R/Combat] Mini Drone Bay Long-range Missile Launcher Scatter Rocket Array Tiamat Missile Launcher Improved Remote Datajack Improved Remote Datajack Plasma Cutter Heavy Mace Power Sword [Rating: 85] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Power Maul Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 2 . 2 . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . Utility 6 | . . . 1 2 . 1 . . . . 1 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 238 | 7 4 7 34 13 16 32 4 4 4 6 16 . 45 3 1 . 2 12 1 27 Power 26 | 1 . 3 3 . 2 4 . . . . 1 . 1 1 . . . 2 . 8 Engine 19 | 1 . 2 3 . 1 4 . . . . 1 . 1 . . . . 1 . 5 Core 7 | . . 1 . . 1 . . . . . . . . 1 . . . 1 . 3 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 65 | 2 . 1 13 1 4 9 . 1 . 1 7 . 16 2 . . . 4 . 4 Treads 20 | 2 . . 6 1 4 2 . . . 1 2 . 2 . . . . . . . Leg 4 | . . . 4 . . . . . . . . . . . . . . . . . Wheel 41 | . . 1 3 . . 7 . 1 . . 5 . 14 2 . . . 4 . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 99 | 1 3 1 10 10 4 11 3 3 . 4 6 . 25 . 1 . 2 3 . 12 Device 27 | . . . . 1 . 2 1 1 . 2 1 . 12 . 1 . 1 . . 5 Storage 12 | 1 1 . 4 1 . 3 . 1 . . . . 1 . . . . . . . Processor 16 | . . . 1 3 1 1 1 . . 1 1 . 6 . . . . . . 1 Hackware 14 | . . . 3 3 . . . . . . 2 . 1 . . . . 3 . 2 Protection 30 | . 2 1 2 2 3 5 1 1 . 1 2 . 5 . . . 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 3 1 2 8 2 6 8 1 . 4 1 2 . 3 . . . . 3 1 3 Energy Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . 3 . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . 1 1 1 1 1 4 . . 3 . . . 1 . . . . 1 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 14 | . . . 4 1 5 1 1 . . 1 . . . . . . . 1 . . Slashing Weapon 6 | . . . . . . . . . 1 . 2 . 2 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 1 . 2 . . 3 1 . . . 1 . . . 1 . 1 Corrupted Parts 3 | . . . . . 3 . . . . . . . . . . . . . . . System Corruption 22 | . . . . . 22 . . . . . . . . . . . . . . . Parts Lost 80 | . . 3 1 4 4 14 1 . . 3 6 . 12 3 . . . 4 . 25 Power 12 | . . 1 . 1 . . . . . . 1 . . 1 . . . 1 . 7 Propulsion 29 | . . . 1 1 . 5 1 . . 2 2 . 6 2 . . . 1 . 8 Utility 27 | . . 1 . 2 3 4 . . . . 3 . 6 . . . . . . 8 Weapon 12 | . . 1 . . 1 5 . . . 1 . . . . . . . 2 . 2 Highest Loss Streak 7 | . . 2 1 2 3 4 1 . . 2 2 . 3 3 . . . 2 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 21 | 1 6 9 16 24 24 24 16 18 22 24 24 24 22 27 26 27 27 27 24 26 Power . | . 1 2 . . . . 1 1 1 1 1 1 1 2 2 2 1 . . . Propulsion 3 | . . 1 4 7 6 4 1 . . . 2 3 4 7 6 6 6 3 4 4 Utility 10 | . 2 2 5 8 9 12 11 14 16 15 12 11 9 11 12 12 12 14 14 14 Weapon 5 | . 2 3 6 7 7 6 2 2 3 6 7 6 5 4 5 6 6 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . . 3 8 5 6 6 . 1 1 5 2 1 12 . 1 . 1 3 . 16 Power 7 | . . 3 1 . . 1 . . . . 1 1 . . . . . . . . Propulsion 10 | . . . 2 1 . . . . . . . . 2 . . . . . . 5 Utility 35 | . . . 1 1 3 4 . 1 1 4 1 . 9 . 1 . 1 . . 8 Weapon 17 | . . . 4 3 3 1 . . . 1 . . 1 . . . . 3 . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 97 99 95 91 96 97 94 97 99 94 89 86 91 92 93 93 93 90 93 79 Engine 6 | . 14 11 11 6 3 6 7 7 7 7 5 6 6 5 . . . 4 . 2 Core 1 | . . 2 . . 2 . . . . . . . . . 6 6 6 5 11 5 Treads 10 | . 28 28 11 27 27 15 4 . . . 5 . 2 . . . . . . . Leg 1 | . . . 13 . . . . . . . . . . . . . . . . . Wheel 15 | . . . 3 . . 12 21 27 30 28 17 20 25 31 31 31 31 26 26 20 Device 7 | . . . . 4 4 7 12 15 15 7 7 6 10 12 12 12 14 8 5 8 Storage 8 | . 14 14 12 9 9 14 8 7 7 7 6 6 6 6 6 6 6 5 5 5 Processor 11 | . . . 2 3 10 15 14 15 15 22 19 20 17 18 18 18 14 11 11 8 Hackware 3 | . . . 3 9 9 3 . . . . 6 6 4 . . . . 10 11 5 Protection 7 | . 11 13 13 12 12 4 7 7 7 7 4 6 3 . . . . 1 5 5 Energy Gun 1 | . 27 26 . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 16 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 13 . . . 4 . 6 . . . . . . 4 . Impact Weapon 7 | . . . 5 17 16 . 14 15 14 3 1 . 3 4 6 6 6 4 5 5 Slashing Weapon 3 | . . . . . . . . . . 1 11 6 7 11 11 12 11 9 5 9 Peak Build Rating 85 | 6 8 10 24 25 35 46 43 41 46 49 61 61 67 62 62 61 65 74 68 85 Average Rating 39 | 4 6 7 16 20 27 41 40 39 42 46 57 60 58 60 60 61 62 67 67 67 On Entrance 40 | . 6 7 7 15 23 35 31 39 40 45 43 60 61 57 61 61 61 60 62 68 Avg Prop Armor Cover (%) 12 | . . 12 9 . . 15 7 . . 11 17 . 11 . . . . . . 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 11 19 20 98 100 105 122 107 109 113 111 118 104 166 169 166 162 170 176 178 190 Greatest Support 72 | 40 40 40 60 60 60 60 36 48 48 48 68 66 66 68 68 68 68 68 60 72 Greatest Overweight (x) 11 | . . . 1 1 1 11 4 3 2 4 4 1 4 3 2 2 2 3 2 6 Average Overweight (x) 1 | . . . . 1 1 3 2 2 2 2 1 1 1 2 2 2 2 2 2 2 Largest Inventory Capacity 30 | 8 10 10 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 Average Capacity 23 | 7 8 10 18 25 25 25 25 25 25 25 25 25 26 30 30 30 30 30 30 30 Most Carried 30 | 2 10 10 25 25 25 25 24 25 25 25 25 25 30 30 30 29 30 30 27 30 Average Carried 22 | 1 6 9 16 24 24 24 19 23 22 24 24 24 24 29 28 29 29 29 26 28 Final Capacity 30 | 8 10 10 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 Final Carried 30 | 2 9 7 25 23 24 21 21 25 25 24 25 25 30 27 29 29 30 28 27 23 Class Distribution -------------------- 41% | Mutant 30% | Gladiator 16% | Hauler-Gladiator 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gladiator | -8/Storage Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Gladiator | -6/Factory Hauler-Gladiator | -6/Lower Caves Hauler-Gladiator | -6/Lower Caves Hauler-Gladiator | -6/Data Miner Hauler-Gladiator | -5/Proximity Caves Hauler-Gladiator | -5/Factory Hauler-Gladiator | -5/Waste Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Matter Collected 8510 | . 97 404 1148 200 303 1301 130 116 61 465 236 379 1383 66 207 . 75 480 635 824 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 20183 | . 97 299 1495 710 2139 6091 147 214 . 475 757 1304 2882 206 . . 118 659 1097 1493 Parts 694 | . 5 8 96 13 65 216 . 6 . 14 46 1 128 7 . . 1 19 1 68 Haulers Intercepted 20 | . 1 . 3 2 6 2 . . . 1 1 . 3 . . . . 1 . . Recyclers Shooed 6 | . 1 . . . 2 1 . . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 9 3 9 . . . 4 . . 1 . . . Prevented 3 | . . . . . . . . 2 . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 308 | . 3 14 29 12 30 94 . 4 . 14 9 6 36 8 . . 4 12 6 27 Melee 62 | . . . 1 3 13 . . 3 . 1 7 . 19 . . . . 6 . 9 Guns 33 | . 1 11 21 . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . 1 . . . . . . . . . . . . . . AOE 166 | . 2 3 6 3 5 74 . . . 12 . 6 16 8 . . 4 6 6 15 Classes Destroyed 23 | . 3 3 6 1 1 4 2 . . 1 . 1 . 1 . . . . . . Worker 39 | . 1 1 7 3 4 5 . . . . 4 . 13 . . . . . . 1 Builder 18 | . . . 1 1 2 7 . . . . 2 . 5 . . . . . . . Tunneler 6 | . . 1 1 . . . . . . . 1 . 2 . . . . 1 . . Hauler 20 | . 1 . 3 2 6 2 . . . 1 1 . 3 . . . . 1 . . Recycler 14 | . . . 2 . 3 2 . . . . 1 . 4 . . . . . . 2 Carrier 1 | . . . . . . 1 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . Mechanic 11 | . . . 1 . 1 7 . . . . . . 1 . . . . . . 1 Operator 7 | . . . . . 1 1 . . . . . . 3 . . . . . . 2 Watcher 12 | . . . 3 1 1 2 . . . . . . 1 . . . . 1 . 3 Swarmer 45 | . 3 . 10 . 3 . . . . 8 3 . 9 4 . . . . . 5 Grunt 153 | . . 4 8 7 22 65 . 4 . 4 3 . 14 4 . . 3 7 . 8 Brawler 19 | . . . 2 2 . 8 . . . . . . 4 . . . 1 1 . 1 Duelist 4 | . . . . . . 2 . . . . . . 1 . . . . . . 1 Protector 5 | . . . . . . 5 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . . . . . . Sentry 37 | . . . 9 2 8 5 . . . 1 2 . 2 . . . . 3 . 5 Hunter 15 | . . . . 1 1 5 . . . . . . 2 . . . . 1 . 5 Programmer 11 | . . . . . . 4 . . . . 1 . 4 . . . . . . 2 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . Compactor 12 | . . . . . . . . . . . . 6 . . . . . . 6 . Samaritan 5 | . . . . . . . 3 1 . . . . . . . . 1 . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . Best Kill Streak 26 | . 3 5 9 3 5 26 1 1 . 4 6 6 8 4 . . 4 7 4 9 Combat Bots Only 24 | . 3 5 6 3 4 24 . 1 . 4 3 6 5 4 . . 4 6 4 8 Max Kills in Single Turn 8 | . 2 2 3 2 3 8 1 1 . 3 1 1 3 3 . . 2 2 2 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 2 2 3 2 1 7 . . . 3 . 1 3 3 . . 2 2 2 6 Melee 1 | . . . 1 1 1 . . 1 . 1 1 . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1440 | . 16 56 95 69 154 298 37 3 . 83 116 . 207 23 . . 3 60 . 220 Missed 477 | . 4 14 33 21 41 128 8 . . 28 30 . 64 9 . . 2 29 . 66 Hits 963 | . 12 42 62 48 113 170 29 3 . 55 86 . 143 14 . . 1 31 . 154 Melee 13 | . . 5 1 1 . 1 . . . . . . 5 . . . . . . . Projectile 950 | . 12 37 61 47 113 169 29 3 . 55 86 . 138 14 . . 1 31 . 154 AOE 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . Critical Strikes 26 | . . 2 3 2 3 3 . . . 3 1 . 5 2 . . . . . 2 Actively Blocked 1 | . . . . 1 . . . . . . . . . . . . . . . . Part Disruptions 2 | . . 2 . . . . . . . . . . . . . . . . . . Damage Taken 15070 | . 127 702 738 811 1412 2675 266 33 . 757 1026 87 2247 235 . . 19 770 121 3044 Core 2248 | . 33 120 101 283 140 223 . 11 . 84 99 20 334 79 . . 6 226 15 474 Absorbed by Shields 785 | . . . . 52 302 . . 12 . 26 154 . 164 . . . 7 . . 68 Redirected to Shielding 262 | . 8 21 16 3 . . . . . . . . . . . . . . . 214 Regen/Repaired (Parts) 132 | . . . . . 29 . . . 103 . . . . . . . . . . . Core Remaining (%) 54 | 100 . 38 74 . 23 . . . . 54 . . . . . . 36 . . . Volleys Fired 365 | 1 10 45 84 2 10 115 . . . 20 . 11 20 4 . . 4 16 10 13 Largest 2 | 2 2 2 2 1 1 2 . . . 1 . 1 2 1 . . 1 1 1 1 Hottest 140 | 90 90 90 46 33 36 140 . . . 45 . 45 88 45 . . 45 46 50 50 Shots Fired 566 | 2 17 82 164 2 10 190 . . . 20 . 12 20 4 . . 4 16 11 12 Gun 257 | 2 16 78 161 . . . . . . . . . . . . . . . . . Cannon 14 | . . . . . . 14 . . . . . . . . . . . . . . Launcher 293 | . 1 4 3 2 10 176 . . . 20 . 12 20 4 . . 4 14 11 12 Special 2 | . . . . . . . . . . . . . . . . . . 2 . . Kinetic 167 | . . 6 161 . . . . . . . . . . . . . . . . . Thermal 104 | 2 16 72 . . . 14 . . . . . . . . . . . . . . Explosive 124 | . 1 4 3 2 2 26 . . . 20 . 12 9 4 . . 4 14 11 12 Electromagnetic 169 | . . . . . 8 150 . . . . . . 11 . . . . . . . Robot Hit Streak 22 | . 7 8 9 1 7 22 . . . 9 . 5 5 3 . . 4 3 4 4 Robot Miss Streak 11 | . 3 4 6 1 . 3 . . . 4 . 3 3 1 . . 4 4 8 11 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 694 | . 11 46 118 34 87 110 5 5 . 16 35 11 107 4 . . 6 24 10 65 Core Hits 732 | . 5 31 72 6 37 206 . 2 . 31 15 20 111 23 . . 18 23 24 108 Critical Kills 6 | . . . 1 . 4 . . . . . . . 1 . . . . . . . Critical Parts Destroyed 46 | . . . 5 8 17 . 3 1 . . 2 . 9 . . . 1 . . . Critical Strikes 81 | . 2 1 7 10 23 . 3 1 . . 5 . 19 . . . 1 4 . 5 Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . . Destroy 4 | . . . 4 . . . . . . . . . . . . . . . . . Smash 53 | . . . 3 10 23 . 3 1 . . 2 . 10 . . . 1 . . . Sever 21 | . . . . . . . . . . . 3 . 9 . . . . 4 . 5 Melee Attacks 596 | . . . 17 49 110 3 22 8 1 15 66 . 143 13 . . 7 42 . 100 Impact 302 | . . . 17 49 110 3 22 8 1 8 6 . 41 . . . 1 10 . 26 Slashing 294 | . . . . . . . . . . 7 60 . 102 13 . . 6 32 . 74 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 87 | . . . 2 6 18 . 5 3 . . 9 . 33 2 . . 2 2 . 5 Combat Hostiles 7 | . . . . . 2 . . 2 . . . . 3 . . . . . . . Follow-up Attacks 62 | . . . 1 5 11 . 1 . . 1 4 . 14 . . . 1 7 . 17 Damage Inflicted 54451 | . 237 696 2117 2017 5105 14316 427 450 . 2523 1779 2889 8199 1091 . . 921 2928 3506 5250 Guns 2110 | . 116 507 1487 . . . . . . . . . . . . . . . . . Cannons 308 | . . . . . . 308 . . . . . . . . . . . . . . Explosions 33063 | . 120 189 319 184 1028 14008 . . . 1976 . 2889 2681 883 . . 745 1956 3506 2579 Melee 18968 | . . . 311 1833 4076 . 427 450 . 547 1779 . 5518 208 . . 176 972 . 2671 Ramming 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Kinetic 1520 | . . 33 1487 . . . . . . . . . . . . . . . . . Thermal 3665 | . 116 474 . . 40 2826 . . . . . . 209 . . . . . . . Explosive 20592 | . 120 189 319 184 266 3180 . . . 1976 . 2889 1800 883 . . 745 1956 3506 2579 Electromagnetic 9704 | . . . . . 722 8310 . . . . . . 672 . . . . . . . Impact 10489 | . . . 311 1833 4076 . 427 450 . 291 278 . 1831 . . . 104 191 . 697 Slashing 8479 | . . . . . . . . . . 256 1501 . 3687 208 . . 72 781 . 1974 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 5 . 23 4 4 4 4 . 1 19 20 9 9 6 6 . 17 18 Average Corruption 6 | . . . 5 . 3 1 4 4 4 . 1 9 11 9 7 6 6 . 11 17 Corruption Purged 20 | . . . . . . . . . . . . . 17 . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 254 | . . . 31 . 12 9 15 18 3 . 3 5 64 21 8 4 11 . 7 43 Message Errors 69 | . . . 7 . 6 5 3 3 . . 2 2 20 8 1 . 2 . 1 9 Matter Fused 60 | . . . 7 . 3 2 6 7 1 . . . 15 7 . . 5 . 1 6 Heat Flow Errors 32 | . . . 5 . . 2 . 3 . . . . 4 1 5 1 . . 2 9 Energy Discharges 29 | . . . 4 . . . 3 3 . . 1 . 8 1 1 1 2 . 1 4 Parts Rejected 4 | . . . . . . . . . . . . 1 . . . . . . 1 2 Parts Fused 3 | . . . . . . . . . . . . . 1 . . . 1 . . 1 Data Loss (minor) 27 | . . . 1 . 3 . 2 2 2 . . 1 6 2 . 1 1 . . 6 Data Loss (major) 14 | . . . 3 . . . . . . . . . 7 1 . 1 . . . 2 Misfires 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Alerts 8 | . . . 3 . . . 1 . . . . . 1 1 1 . . . . 1 Misdirections 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Weapon Failures 3 | . . . 1 . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5977 | . 9 14 77 789 1525 413 351 174 . 25 265 . 1792 33 . . 154 136 . 220 Projectiles 28 | . . . . . . 28 . . . . . . . . . . . . . . Explosions 752 | . 9 14 20 . 4 385 . . . 24 . . 132 . . . 11 109 . 44 Melee 5197 | . . . 57 789 1521 . 351 174 . 1 265 . 1660 33 . . 143 27 . 176 Knockbacks 35 | . . . 1 5 17 . 1 . . . . . 8 . . . . . . 3 Impact 33 | . . . 1 5 15 . 1 . . . . . 8 . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 1292 | . 31 60 . . 67 340 . . . 35 . 91 249 20 . . 8 51 124 216 Shots 64 | . 1 2 . . 4 19 . . . 2 . 5 10 1 . . 1 2 7 10 Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 337 | 30 90 255 282 3 15 243 . 247 337 308 8 6 257 187 244 210 . 22 247 268 Average Temperature 79 | 18 34 101 93 3 6 44 . 100 181 145 8 4 105 88 102 108 . 16 103 97 Received Heat Transfer 3714 | . . 290 285 213 485 585 24 18 . 439 232 . 543 93 . . 6 162 . 339 Effects 5 | . . 3 2 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . Interference 4 | . . 3 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 70 | . . . 1 12 19 20 3 2 . 1 2 . 6 . . . 1 . . 3 Combat Hostiles 46 | . . . 1 6 12 19 . 1 . 1 2 . 1 . . . . . . 3 Parts Fried 137 | . . . 3 21 28 58 4 2 . 2 2 . 16 . . . . . . 1 Impact Corruptions 150 | . . . 3 25 53 . 17 11 . 1 3 . 24 . . . 9 . . 4 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 . . . . 3 . . . . . . . . . . . . . . Heat Transferred 4456 | . 446 1290 . . 50 2520 . . . . . . 150 . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 28 | . . . . . 3 25 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 5 | . . . 2 1 4 5 . . . . . . 4 . . . . 2 1 2 Low Security (%) 46 | 100 100 100 43 98 39 . . . . . 100 100 18 . . . . 69 57 28 Level 1 15 | . . . 33 1 27 3 . . . . . . 4 . . . . 6 42 53 Level 2 18 | . . . 23 . 13 29 . . . . . . 38 . . . . 23 . 18 Level 3 4 | . . . . . 6 7 . . . . . . 14 . . . . . . . Level 4 8 | . . . . . 11 20 . . . . . . 23 . . . . . . . Level 5 2 | . . . . . . 17 . . . . . . . . . . . . . . High Security 3 | . . . . . . 22 . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 3000 | . 70 50 458 208 1167 3000 . . . . 167 72 1191 . . . . 457 287 619 Initial 523 | . . . 16 172 62 523 . . . . 39 33 43 . . . . . 147 186 Average 438 | . 17 6 220 128 397 1320 . . . . 69 43 629 . . . . 135 198 308 Influence Increases 11886 | . 99 132 958 463 1785 3160 20 80 . 589 355 109 1860 195 . . 90 710 210 1071 Destroy 0b10 Robot/C 6020 | . 60 80 580 240 840 1800 . 80 . 380 180 . 720 160 . . 80 280 . 540 Destroy 0b10 Robot/NC 680 | . 10 10 90 35 105 155 5 . . 5 45 . 160 . . . . 15 . 45 Destroy Leader 1294 | . 12 20 172 66 236 318 . . . 40 52 . 148 20 . . 10 64 . 136 Allied During Kill 389 | . . . . . 240 . . . . 134 . . . . . . . 15 . . Successful Hack 77 | . 7 . 13 . 6 29 . . . . 2 . 20 . . . . . . . Select Force Hacks 60 | . . . . . 60 . . . . . . . . . . . . . . . Disable Machine 975 | . . . . . 45 405 . . . . 15 . 435 . . . . 30 . 45 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . Destroy Structure 1476 | . 10 22 13 17 28 273 . . . . 16 109 242 . . . . 246 210 290 Partial Spotted 30 | . . . . . . . . . . . . . 15 . . . . 15 . . Lose Combat Pursuer 735 | . . . 90 105 225 30 15 . . 30 45 . 120 15 . . . 45 . 15 Influence Decreases 11287 | . 99 89 592 723 782 1352 1504 649 907 525 324 142 733 757 318 309 90 288 365 739 Entered New Map 4596 | . . . 27 237 87 629 1096 281 907 . 25 62 19 441 120 309 . . 275 81 Time Decay 5722 | . 99 77 555 446 595 583 398 368 . 415 249 60 594 286 198 . 90 221 90 398 Lost Part 752 | . . 12 10 40 40 140 10 . . 30 50 . 120 30 . . . 20 . 250 Lost Ally 217 | . . . . . 60 . . . . 80 . 20 . . . . . 47 . 10 Squads Dispatched 86 | . 4 . 3 1 10 32 . . . . 4 . 14 . . . . 8 . 10 Investigation 22 | . 3 . 2 . 5 4 . . . . 2 . 2 . . . . 2 . 2 Extermination 11 | . . . . . . 3 . . . . 2 . 4 . . . . 1 . 1 Reinforcement 18 | . 1 . 1 1 3 4 . . . . . . 4 . . . . 2 . 2 Assault 26 | . . . . . 1 20 . . . . . . 4 . . . . . . 1 Garrison 9 | . . . . . 1 1 . . . . . . . . . . . 3 . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Distress Signals 17 | . 3 . 3 2 5 1 . . . . 2 . . . . . . . . 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 434 | . 3 14 43 25 54 131 1 2 . 14 15 5 49 7 . . 4 21 6 40 Peak Tracking Total 17 | . 3 5 6 6 8 17 1 1 . 4 5 2 8 4 . . 4 6 4 9 Tactical Retreats 38 | . . . 5 4 11 2 1 . . 2 2 . 6 1 . . . 3 . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Traps Triggered 21 | . . . 1 . 4 8 . . . . 1 . 5 . . . . 2 . . Indirectly 6 | . . . . . . 6 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . 8 5 5 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Disabled 66 | . . . . . 3 28 . . . . 1 . 29 . . . . 2 . 3 Max in Single Turn 6 | . . . . . 1 4 . . . . 1 . 6 . . . . 1 . 2 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Accessed 44 | . 2 . 6 2 10 8 . 1 . . 2 . 4 . 1 4 . 2 . 2 Terminals 21 | . 2 . 5 2 6 6 . . . . . . . . . . . . . . Fabricators 8 | . . . . . . 1 . . . . 2 . 2 . . . . 2 . 1 Repair Stations 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 Recycling Units 3 | . . . . . 2 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 143 | . 10 . 19 8 15 29 . 1 . . 6 . 10 . 1 30 . 10 . 4 Successful 88 | . 3 . 11 4 9 11 . 1 . . 4 . 7 . 1 30 . 5 . 2 Failed 55 | . 7 . 8 4 6 18 . . . . 2 . 3 . . . . 5 . 2 Catastrophic 10 | . 3 . 1 . 1 3 . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 12 . 15 7 5 19 . . . . 17 . 12 . . . . 7 . 10 Terminals 65 | . 10 . 15 8 11 21 . . . . . . . . . . . . . . Fabricators 27 | . . . . . . 2 . . . . 6 . 6 . . . . 10 . 3 Repair Stations 4 | . . . . . 1 . . . . . . . 2 . . . . . . 1 Recycling Units 8 | . . . . . 2 6 . . . . . . . . . . . . . . Scanalyzers 6 | . . . 4 . . . . . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 52 | . 3 . 5 2 5 5 . 1 . . . . . . 1 30 . . . . Record 12 | . 1 . . . . . . . . . . . . . . 11 . . . . Part Schematic 16 | . 2 . 2 . . 2 . . . . . . . . . 10 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . Open Door 5 | . . . . . 3 . . 1 . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 1 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . 1 . . . . 4 . 5 . . . . 5 . 2 Network Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Load Schematic 9 | . . . . . . 1 . . . . 2 . 2 . . . . 3 . 1 Build 6 | . . . . . . . . . . . 2 . 2 . . . . 1 . 1 Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 5 | . . . 4 . . . . . . . . . 1 . . . . . . . Retrieve Study 5 | . . . 4 . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 2 2 3 3 . . . . . . . . . . . . . . Terminals 6 | . . . 2 2 . 2 . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 2 . 2 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 6 2 5 7 . . . . 2 . 4 . . . . 2 . 2 Full Trace Events 14 | . 1 . 2 . 1 3 . . . . 2 . 2 . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . 2 . 2 . . 2 . . 15 . . . 12 . . 10 . . . . Parts Built 11 | . . . . . . . . . . . 4 . 3 . . . . 2 . 2 Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . Time 381 | . . . . . . . . . . . 104 . 135 . . . . 58 . 84 Total Part Build Rating 43 | . . . . . . . . . . . 12 . 9 . . . . 14 . 8 Part Studies Acquired 5 | . . . 4 . . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 517 | . . . . . . 517 . . . . . . . . . . . . . . Retrieved Matter 637 | . . . . . . 637 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Total Allies 24 | . . 3 1 . 10 . . . 4 . 1 1 . . . . . 3 . 1 Largest Group 10 | . . 3 1 . 10 . . . 4 4 1 1 . . . . . 2 . 1 Highest-Rated Group 173 | . . 40 10 . 173 . . . 159 159 28 31 . . . . . 170 . 28 Highest-Rated Ally 85 | . . 16 10 . 29 . . . 41 41 28 31 . . . . . 85 . 28 Zionite Dispatches 5 | . . . . . . . . . . . 2 . . . . . . 2 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Melee Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . Total Orders 20 | . . 2 . . 1 2 2 1 5 . 4 . . . . . . 1 . 2 STAY 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 EXPLORE 7 | . . . . . . 1 1 1 2 . 1 . . . . . . . . 1 RETURN 6 | . . . . . . 1 1 . 3 . 1 . . . . . . . . . Ally Attacks 171 | . . 18 . . 91 . . . . 44 . 10 . . . . . 8 . . Total Damage 2698 | . . 127 . . 1015 . . . . 812 . 144 . . . . . 600 . . Kills 24 | . . 2 . . 15 . . . . 5 . . . . . . . 2 . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 11660 | . . . . . . 2137 775 854 1116 1136 745 138 1627 628 419 105 490 725 184 581 Sensors 9456 | . . . . . . . 775 854 1116 1136 709 138 1599 625 419 105 490 725 184 581 Terrain 1923 | . . . . . . . . . . . . . 164 628 330 105 427 45 . 224 Seismic 2137 | . . . . . . 2137 . . . . . . . . . . . . . . Decoding 591 | . . . . . . . . . . . 327 138 126 . . . . . . . Jamming 1044 | . . . . . . . . . . . . . 526 . . . . 377 . 141 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . . . . . 1 1 1 . . . 1 1 . 1 . . . Drone Launches 9 | . . . . . . 1 2 1 3 . 1 . . . . . . . . 1 Drone Recoveries 9 | . . . . . . 1 2 1 3 . 1 . . . . . . . . 1 Decoded 0b10 Intel 31 | . . . . . . . . . . . 19 5 7 . . . . . . . Items 31 | . . . . . . . . . . . 19 5 7 . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . 2 . 2 . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Turns Passed 20376 | 82 381 1097 2811 1106 1893 2337 950 854 1116 1136 855 138 2123 628 419 105 490 725 184 946 Spaces Moved 11143 | 43 205 538 1412 364 560 1086 712 492 920 615 545 88 1346 505 270 83 340 446 128 445 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . Treads 2345 | 40 205 538 543 364 560 94 . . . 1 . . . . . . . . . . Legs 606 | . . . 606 . . . . . . . . . . . . . . . . . Wheels 8189 | . . . 263 . . 992 712 492 920 614 545 88 1346 505 270 83 340 446 128 445 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 240 240 121 110 110 110 110 105 105 91 106 114 114 114 108 108 107 Average Speed 135 | 152 160 160 164 240 244 149 114 111 110 111 116 105 101 106 114 114 114 109 108 115 Slowest Speed 490 | 160 160 160 240 240 246 246 140 125 110 490 140 105 140 122 114 114 114 125 108 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 35 69 83 34 88 26 65 89 90 68 16 69 27 59 49 70 51 10 78 13 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . . . . 2 . . . 1 . . . . . . 1 1 . . . Known Exits Taken 12 | . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . 1 4 1 . . . 2 2 . 3 . . . Spaces Dug 99 | . . . 1 . 1 3 15 . . . 16 . 20 10 . . 5 12 . 16 Terrain Destroyed 1957 | . 10 34 13 17 28 339 15 . . 164 16 242 274 84 . . 77 155 296 193 Melee 99 | . . . 1 . 1 3 15 . . . 16 . 20 10 . . 5 12 . 16 Projectile 1 | . . . . . . 1 . . . . . . . . . . . . . . AOE 1857 | . 10 34 12 17 27 335 . . . 164 . 242 254 74 . . 72 143 296 177 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Total 15040 | 55 239 696 1721 536 917 1604 809 786 1024 1029 700 112 1861 567 380 93 425 619 148 719 Wait 2084 | . 11 87 71 77 192 290 54 269 79 322 38 7 196 34 103 11 66 76 4 97 Move 11125 | 42 204 537 1411 363 559 1085 711 491 919 614 545 87 1345 504 269 82 339 446 127 445 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 266 | 2 7 5 50 14 17 29 8 9 6 19 16 1 42 2 3 . 3 15 2 16 Fast Attach 111 | 8 1 3 14 7 4 5 . . 5 3 5 1 29 2 2 . 1 4 1 16 Attach 110 | . 1 3 11 7 6 13 6 1 . 12 8 . 15 4 . . . 9 1 13 Detach 9 | . . . . . 2 1 1 . . . . . 3 . . . . . . 2 Swap 183 | . 3 7 16 5 10 34 1 5 2 4 14 1 43 3 1 . 3 7 1 23 Drop 275 | 2 1 9 48 18 20 29 4 5 12 21 14 4 50 2 2 . 3 15 2 14 Fire 365 | 1 10 45 84 2 10 115 . . . 20 . 11 20 4 . . 4 16 10 13 Melee 503 | . . . 16 43 92 3 21 6 1 14 60 . 118 12 . . 6 31 . 80 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . 3 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Entered Mines 471 | -10/Mines | Met a Derelict bent on vengeance 544 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 552 | -10/Mines | Assembled infested the area 557 | -10/Mines | Assisted by a Guerilla fighting off Assembled 560 | -10/Mines | Learned Materials stockpile data 1070 | -10/Mines | Learned 8 Materials zone layouts 1108 | -10/Mines | Learned Materials stockpile data 1129 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1181 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1181 | -10/Mines | Discovered new exit (range 5) 1488 | -10/Mines | Core integrity fell below 50% 1547 | -10/Mines | Discovered new exit (range 8) 1561 | -10/Mines | Entered Materials 1561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1562 | -9/Materials | Identified exit to Materials 1562 | -9/Materials | Identified exit to Mines 4372 | -9/Materials | Entered another Materials area 4372 | -8/Materials | Evolved 2 slots: Utility x2 4603 | -8/Materials | Identified exit to Storage 4939 | -8/Materials | Build established: Scavenger-Mutant 5362 | -8/Materials | Core integrity fell below 50% 5478 | -8/Materials | Entered Storage 5512 | -8/Storage | Build established: Gladiator 6053 | -8/Storage | Garrison activated, responded to threat 6334 | -8/Storage | Discovered new exit (range 10) 6792 | -8/Storage | Lost 3 parts (2u1w) 6843 | -8/Storage | Discovered new exit (range 6) 6875 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7078 | -8/Storage | First assault squad dispatched 7156 | -8/Storage | System corruption reached 10% 7172 | -8/Storage | Lost 5 allies 7371 | -8/Storage | Entered Factory 7371 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7555 | -7/Factory | Build established: Mutant 8078 | -7/Factory | Identified exit to Lower Caves 8115 | -7/Factory | Garrison activated, responded to threat 8171 | -7/Factory | First assault squad dispatched 8286 | -7/Factory | Destroyed 7 combat bots 8376 | -7/Factory | Destroyed 11 combat bots 8702 | -7/Factory | Discovered new exit (range 18) 9079 | -7/Factory | Destroyed 7 combat bots 9188 | -7/Factory | High security lockdown imminent 9268 | -7/Factory | High security lockdown engaged 9511 | -7/Factory | Destroyed 24 combat bots 9614 | -7/Factory | Lost 3 parts (1u2w) 9634 | -7/Factory | Destroyed 12 combat bots 9708 | -7/Factory | Entered Lower Caves 9738 | -7/Lower Caves | Lost 4 parts (2n1u1w) 9999 | -7/Lower Caves | Build established: Gladiator 10215 | -7/Lower Caves | Spotted B-75 Beast 10584 | -7/Lower Caves | Discovered new exit (range 15) 10657 | -7/Lower Caves | Identified exit to Lower Caves 10658 | -7/Lower Caves | Entered another Lower Caves area 10806 | -7/Lower Caves | Discovered new exit (range 9) 10891 | -7/Lower Caves | Learned Factory terminal intel 11497 | -7/Lower Caves | Discovered new exit (range 7) 11503 | -7/Lower Caves | Identified exit to Zion 11512 | -7/Lower Caves | Entered Zion 11559 | -7/Zion | Discovered new exit (range 25) 11655 | -7/Zion | Found Prototype Launcher 11655 | -7/Zion | Identified Rocket Array 11678 | -7/Zion | Found Prototype Launcher 11678 | -7/Zion | Identified Gui. Missile Launcher 11719 | -7/Zion | System corruption cleaned by Quarantine Array 12000 | -7/Zion | Met Imprinter 12018 | -7/Zion | Imprinted 12020 | -7/Zion | Declared Zion's savior 12170 | -7/Zion | Learned location of Warlord (-4) 12556 | -7/Zion | Identified exit to Proximity Caves 12628 | -7/Zion | Entered Proximity Caves 12628 | -6/Proximity Caves | Accompanied by 4 allies 13123 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13147 | -6/Proximity Caves | Build established: Mutant 13469 | -6/Proximity Caves | Spotted B-75 Beast 13537 | -6/Proximity Caves | Lost 4 allies 13612 | -6/Proximity Caves | Destroyed B-75 Beast 13670 | -6/Proximity Caves | Discovered new exit (range 15) 13733 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13762 | -6/Proximity Caves | Identified exit to Factory 13764 | -6/Proximity Caves | Entered Factory 13764 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13765 | -6/Factory | Identified exit to Extension 13766 | -6/Factory | Loaded intel: 28 terminal locations 13794 | -6/Factory | Zion Melee Resupply teleported in 14005 | -6/Factory | Fabricated Arm. Huge Wheel? 14161 | -6/Factory | Fabricated Arm. Wheel? 14484 | -6/Factory | Retrieved Zion intel report: Emergency Access 14485 | -6/Factory | Zion Recon squad teleported in 14539 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14619 | -6/Factory | Sucked down chute 14619 | -6/Factory | Entered Waste 14620 | -6/Waste | Met a frightened Derelict 14628 | -6/Waste | Spotted C-40 Crusher 14634 | -6/Waste | EMP discharged 14648 | -6/Waste | Spotted C-40 Crusher 14654 | -6/Waste | 1 allies followed down the chute 14654 | -6/Waste | Destroyed C-40 Crusher 14657 | -6/Waste | Destroyed C-40 Crusher 14669 | -6/Waste | Spotted C-40 Crusher 14674 | -6/Waste | Destroyed C-40 Crusher 14689 | -6/Waste | Spotted C-40 Crusher 14694 | -6/Waste | Destroyed C-40 Crusher 14700 | -6/Waste | Spotted C-40 Crusher 14707 | -6/Waste | Destroyed C-40 Crusher 14718 | -6/Waste | Spotted C-40 Crusher 14720 | -6/Waste | Destroyed C-40 Crusher 14734 | -6/Waste | EMP discharged 14734 | -6/Waste | System corruption reached 10% 14738 | -6/Waste | Found Damper Plating 14741 | -6/Waste | Discovered new exit (range 16) 14756 | -6/Waste | Identified exit to Factory 14757 | -6/Waste | Entered Factory 14845 | -6/Factory | Retrieved Zion intel report: Component Schematics 14901 | -6/Factory | Discovered new exit (range 8) 14907 | -6/Factory | Identified exit to Lower Caves 14940 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 15361 | -6/Factory | Discovered exit to Lower Caves (range 14) 15465 | -6/Factory | Build established: Gladiator 15807 | -6/Factory | First assault squad dispatched 15845 | -6/Factory | Discovered new exit (range 9) 15851 | -6/Factory | Identified exit to Factory 15904 | -6/Factory | Discovered exit to Factory (range 10) 16044 | -6/Factory | Fabricated Arm. Huge Wheel? 16215 | -6/Factory | Terminal network hard line cut 16239 | -6/Factory | Fabricated Cargo Storage Unit? 16467 | -6/Factory | Core integrity fell below 50% 16510 | -6/Factory | Lost 3 parts (2n1u) 16630 | -6/Factory | Build established: Hauler-Gladiator 16880 | -6/Factory | Entered Lower Caves 16904 | -6/Lower Caves | Learned Factory security intel 17007 | -6/Lower Caves | Found Alien Artifact 17007 | -6/Lower Caves | Identified Core Expander 17007 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 17038 | -6/Lower Caves | Encountered a Warlord checkpoint 17071 | -6/Lower Caves | Spotted B-75 Beast 17478 | -6/Lower Caves | Discovered new exit (range 15) 17489 | -6/Lower Caves | Lost 3 parts (1p2n) 17504 | -6/Lower Caves | Identified exit to Lower Caves 17508 | -6/Lower Caves | Entered another Lower Caves area 17857 | -6/Lower Caves | Learned Factory emergency access door positions 17868 | -6/Lower Caves | Discovered new exit (range 15) 17926 | -6/Lower Caves | Identified exit to Data Miner 17927 | -6/Lower Caves | Entered Data Miner 17927 | -6/Data Miner | Discovered new exit (range 6) 17949 | -6/Data Miner | Met Data Miner 17984 | -6/Data Miner | Learned location of Section 7 (-2) 17984 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18000 | -6/Data Miner | Received God Mode back door access code from Data Miner 18029 | -6/Data Miner | Identified exit to Proximity Caves 18032 | -6/Data Miner | Entered Proximity Caves 18489 | -5/Proximity Caves | Discovered exit to Factory (range 14) 18522 | -5/Proximity Caves | Entered Factory 18522 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18804 | -5/Factory | Zion Explosive Resupply teleported in 18811 | -5/Factory | Found Prototype Launcher 18811 | -5/Factory | Identified Smartbomb Launcher 18851 | -5/Factory | Found Faulty Scatter Rocket Array 18854 | -5/Factory | Found Scatter Rocket Array 18858 | -5/Factory | Found Scatter Rocket Array 18877 | -5/Factory | Zion Heavy squad teleported in 18917 | -5/Factory | Discovered new exit (range 16) 18959 | -5/Factory | Fabricated Centrium Wheel (x2) 19004 | -5/Factory | Identified exit to Upper Caves 19010 | -5/Factory | Garrison activated, responded to threat 19247 | -5/Factory | Sucked down chute 19247 | -5/Factory | Entered Waste 19262 | -5/Waste | EMP discharged 19292 | -5/Waste | Spotted C-40 Crusher 19302 | -5/Waste | Spotted C-40 Crusher 19314 | -5/Waste | Destroyed C-40 Crusher 19319 | -5/Waste | Spotted C-40 Crusher 19323 | -5/Waste | Destroyed C-40 Crusher 19323 | -5/Waste | Destroyed C-40 Crusher 19326 | -5/Waste | Spotted C-40 Crusher 19328 | -5/Waste | Destroyed C-40 Crusher 19331 | -5/Waste | Spotted C-40 Crusher 19357 | -5/Waste | Destroyed C-40 Crusher 19362 | -5/Waste | EMP discharged 19362 | -5/Waste | System corruption reached 10% 19384 | -5/Waste | Spotted C-40 Crusher 19390 | -5/Waste | Destroyed C-40 Crusher 19420 | -5/Waste | Discovered new exit (range 10) 19430 | -5/Waste | Identified exit to Factory 19431 | -5/Waste | Entered Factory 19535 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 19722 | -5/Factory | Destroyed 8 combat bots 19990 | -5/Factory | Fabricated Arm. Huge Wheel? 20006 | -5/Factory | Lost 3 parts (2p1u) 20110 | -5/Factory | Lost 7 parts (2p2n3u) 20118 | -5/Factory | Zion Explosive Resupply teleported in 20121 | -5/Factory | Build established: Hauler-Mutant 20179 | -5/Factory | Core integrity fell below 50% 20223 | -5/Factory | Incoming investigation squad redirected 20271 | -5/Factory | Lost 6 parts (1p2n2u1w) 20331 | -5/Factory | First assault squad dispatched 20377 | -5/Factory | Self-destructed Last Messages --------------- 20368_ Arm. Huge Wheel+ destroyed. 20368_ Penetrated by Slug. 20368_ Imp. Medium Armor Plating destroyed. 20369_ U-05 Engineer builds a Wall. 20370_ B-60 Warrior destroyed. 20370_ L-41 Fighter destroyed. 20370_ Destroyed Wheel. 20370_ M-28 Smith destroyed. 20371_ R-10 Processor collects Hvy. Laser. 20371_ Penetrated by Slug. 20373_ R-10 Processor collects Hover Unit. 20373_ U-05 Engineer lays Concrete. 20373_ System corrupted: Scatter Rocket Array failed to launch. 20374_ Critical hit (Destroy). 20374_ Scatter Rocket Array destroyed. 20374_ U-05 Engineer lays Concrete. 20376_ U-05 Engineer builds a Wall. 20376_ Penetrated by Slug. 20376_ Arm. Huge Wheel+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????!????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????? ??????????????????? | | ????????????????# ??????????????????? | | ???????????????? ??????????????????? | | ????????????????# ! ??????????????????? | | ????????????????# % # ?????????????????? | | ???????????????##; ! # ???????????????? | | ???????????????# !%g%/ w ????????????? | | ????????????????#; ""# ??????????? | | ????????????????# g ""# "?????????? | | ????????????????# G# ??????????? | | ????????????????## Y""# ???????????? | | ????????????????# ""# #???????????? | | ?????????????????# ! # * ###?????????? | | ????????????????####### @ # ?????????? | | ????????????????# != # ??????????? | | ????????????????## "" # ??????????? | | ?????????????????# "T """""???#??????? | | ?????????????????# != """""" ##?????? | | ?????????????????# !! = """""" +?????? | | ?????????????????# !!! " # """""" #?????? | | ?????????????????# "" uR ! #?????? | | ?????????????????# [ "" # R +?????? | | ?????????????????#! = [ #% #?????? | | ?????????????????# ! ## #????"? | | ?????????????????# ## #?????? | | ?????????????????# ## #?????? | | ?????????????????############### ### #?????? | | ???????????????????????????????# #?# #?????? | | ???????????????????????##########+#### #?????? | | ???????????????????????# # #?????? | | ???????????????????????# # #????#? | | ???????????????????????# # #?????? | | ???????????????#?#?????# """"""""" # #?????? | | ???????????????????????# # #?????? | | ???????????????????????# ! # ####### | | ???????????????????????###+########### # | | ????????????????????????# = # # | | ????????????????????????# ![! = [# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 530 Matter Stores 302 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 14 EM Shielding 3 Corruption Block 12 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 16 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Scatter Rocket Array | -7/Factory | Hacked Imp. Field Recycling Unit | -7/Zion | Archive Drone Bay | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Remote Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Flak Gun | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. Targeting Computer | -6/Factory | Z-intel Matter Filter | -6/Factory | Z-intel Rnf. Deuterium Engine | -6/Factory | Z-intel Hvy. Armor Plating | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Sml. Matter Pod | -6/Factory | Z-intel Weight Redist. System | -6/Factory | Z-intel Nuclear Pulse Thruster | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Launcher Guidance Computer | -6/Factory | Z-intel Imp. Hardlight Generator | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Robot Schematics ------------------ H-88 Terminator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Arm. Huge Wheel | x2 | -6/Factory Cargo Storage Unit | x1 | -6/Factory Centrium Wheel | x2 | -5/Factory | Authchip Arm. Huge Wheel | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsPhaseParser Manual? 0 Play Time 02:20:53 Cumulative 557.1 hours Start 2026.08.18 @ 01:56:51 End 2026.08.18 @ 04:31:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 476 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/3/1/0/0/0/1/0/2 Lore% 66 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eed5c476-e512-4603-b6ba-654c1f48b48f