Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 22:15:27 Player: Pogmind Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (117) 2340 Alien Tech Used (0) 0 Bonus (14263) 14263 TOTAL SCORE: 23923 Bonus ------- Pacifist 10963 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 106/300 Energy 234/240 System Corruption 0% Temperature Cool (12) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (2) --- Experimental Q-thruster Experimental Q-thruster > --- UTILITY (20) ----- Quantum Shading Machine Structural Scanner Machine Analyzer Spectral Analyzer Experimental Terrain Scanner Experimental Terrain Scan Processor 0b10 Alert Chip Experimental Transmission Jammer Experimental Propulsion Shielding Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Experimental System Shield Experimental System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Backup Power VII Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Improved Reaction Control System Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Quantum Shading Machine Structural Scanner Machine Analyzer Spectral Analyzer Experimental Terrain Scanner Experimental Terrain Scan Processor 0b10 Alert Chip Experimental Transmission Jammer Experimental Propulsion Shielding Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Experimental System Shield Experimental System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Backup Power VII Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Improved Reaction Control System [Rating: 172] Favorites ----------- Power Backup Power VII Engine Backup Power III Power Core Backup Power VII Reactor Zero-point Reactor Propulsion Experimental Cesium-ion Thruster Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Structural Scanner Storage Large Matter Pod Processor 0b10 Alert Chip Hackware Advanced Hacking Suite Protection Utility Shielding Weapon Katana Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 80 | . 4 3 1 . 4 . 9 7 10 13 6 8 8 7 Power 5 | . . 1 . . . . 1 2 . . . . . 1 Engine 3 | . . 1 . . . . 1 1 . . . . . . Core 1 | . . . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 10 | . 2 . . . . . 2 . 2 2 . . . 2 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . 2 . . . . . 2 . 2 2 . . . 2 Utility 60 | . 1 2 1 . 4 . 4 5 8 9 6 8 8 4 Device 19 | . . 1 1 . . . . 4 1 1 2 2 5 2 Storage 5 | . 1 . . . 3 . 1 . . . . . . . Processor 4 | . . . . . . . 1 . . . 2 1 . . Hackware 24 | . . 1 . . . . 1 1 7 7 1 2 2 2 Protection 8 | . . . . . 1 . 1 . . 1 1 3 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 5 | . 1 . . . . . 2 . . 2 . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . 1 . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . 2 . . Parts Lost 6 | . . . . . . 2 . 1 2 . . . 1 . Power 2 | . . . . . . . . 1 . . . . 1 . Propulsion 2 | . . . . . . 2 . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . Highest Loss Streak 2 | . . . . . . 2 . 1 2 . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 44 51 48 44 47 34 78 92 95 98 93 94 92 91 Engine 2 | . . . . . . . . 2 6 5 . . . . Core 2 | . . . . . . . . . . . 4 4 3 2 Flight 11 | . 26 28 22 22 22 1 18 15 13 11 10 9 8 8 Device 9 | . . 3 4 . . . . 17 11 10 10 9 8 10 Processor 10 | . . . . . . . 8 7 6 5 14 18 17 16 Hackware 37 | . . 1 11 11 11 11 16 20 40 47 42 38 40 41 Protection 6 | . . . . . 2 11 14 9 6 4 5 8 7 8 Slashing Weapon 5 | . 6 14 11 11 11 11 9 7 6 5 5 4 4 4 Special Melee Weapon 1 | . . . . . . . 3 7 4 4 . . . . Naked Turns 5 | . 5 . . . . . . . . . . . . . Heaviest Build 22 | . 7 7 2 2 7 3 9 12 9 9 10 10 17 22 Greatest Support 32 | 3 8 8 8 8 8 8 12 12 14 14 10 10 10 32 Greatest Overweight (x) 3 | . . . . . . . 2 . . 1 3 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 5 8 8 5 5 40 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 7 5 5 5 8 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 5 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 4 3 4 4 5 4 4 4 4 4 4 4 3 Final Capacity 8 | 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 4 4 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 76% | Wizard-Scout 7% | Mutant 5% | Hacker-Mutant 4% | Hacker-Scout 3% | Wizard-Ninja 3% | Wizard-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 712 | 200 . 49 9 22 80 . . 20 . 200 80 52 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 844 | . 17 . 70 48 . 95 23 . 71 . 24 184 312 . Core 441 | . . . 70 18 . 57 23 . . . . 98 175 . Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 112 | . . . . . . 1 . . . . . 53 58 . Regen/Repaired (Parts) 90 | . . . . . . . . . . . . 52 38 . Core Remaining (%) 94 | 100 . 100 . . . 63 95 100 100 100 100 92 87 100 Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 4 | . . . . . . . . . 2 2 . . . . Core Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 263 | . 1 . 2 . . . 2 12 32 46 64 48 30 26 Impact . | . . . . . . . . . . . . . . . Slashing 259 | . 1 . 2 . . . 2 12 30 44 64 48 30 26 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 2 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14 | . . . . . . 9 . . . . . 5 . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 14 | . . . . . . 9 . . . . . 5 . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 . . . 2 4 . Average Corruption 3 | . . . . . . . . 1 . . . 2 3 . Corruption Purged 5 | . . . . . . . . 1 . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . 1 9 . Message Errors 3 | . . . . . . . . . . . . 1 2 . Matter Fused 3 | . . . . . . . . . . . . . 3 . Heat Flow Errors 3 | . . . . . . . . . . . . . 3 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . 4 . . . . . 2 . . Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . . . . . 3 . . . . . 1 . . Targets Rammed 4 | . . . . . . 3 . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 243 | . . . . . . . . . . . . . 243 . Average Temperature 105 | . . . . . . . . . . . . . 105 . Received Heat Transfer 69 | . 9 . 27 6 . . 9 . . . . 18 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 234 | . 44 16 45 152 . 45 154 138 114 149 234 203 158 80 Initial 96 | . . 16 1 17 . . 17 70 67 33 17 96 36 39 Average 59 | . 24 10 17 83 . 32 69 76 39 61 81 64 57 39 Maximum Alert Level 1 | . . . . . . . . . . . 1 1 . . Low Security (%) 98 | 100 100 100 100 100 . 100 100 100 100 100 94 99 100 100 Level 1 1 | . . . . . . . . . . . 5 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 . 3 . . . 1 7 8 11 8 7 5 4 Investigation 32 | . . . 1 . . . . 5 6 6 5 3 3 3 Extermination 16 | . . . . . . . . 2 1 4 2 4 2 1 Reinforcement 7 | . 1 . 2 . . . 1 . 1 1 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . 1 . 2 . . . 2 1 . 3 3 3 . . Communications Jammed 1 | . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 203 | . 5 . 6 21 . 8 16 14 16 26 35 28 20 8 Peak Tracking Total 23 | . 5 . 4 23 . 5 9 4 3 6 6 7 6 3 Tactical Retreats 31 | . . . . 4 . 1 3 6 1 5 4 5 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . . . . . . . . . 2 2 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 15 | . 6 . . . . . . . . 3 . . 6 . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . . . . . 1 1 . . . Max in Single Turn 1 | . . . . . . . . . . 1 1 . . . Garrison Access 11 | . . . . . . . 1 1 . 2 2 . 2 3 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 153 | . 4 2 2 . 1 . 4 13 21 31 23 20 14 18 Terminals 89 | . 3 . 2 . . . 3 8 12 20 11 12 8 10 Fabricators 26 | . . . . . . . . 1 6 5 6 4 1 3 Repair Stations 8 | . . . . . . . . 2 . 1 1 1 2 1 Recycling Units 15 | . 1 . . . . . . 1 3 3 3 2 1 1 Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access 11 | . . . . . . . 1 1 . 2 2 . 2 3 Total Hacks 666 | . 14 2 6 . 1 . 13 45 98 150 104 90 61 82 Successful 570 | . 9 2 3 . 1 . 7 24 73 141 98 79 55 78 Failed 94 | . 5 . 3 . . . 6 21 25 8 6 11 6 3 Catastrophic 11 | . . . . . . . 1 4 4 1 1 . . . Database Lockouts 2 | . . . . . . . . . . 1 . . . 1 Manual 460 | . 7 . 5 . 1 . 10 29 66 105 70 68 47 52 Terminals 463 | . 12 . 6 . . . 11 36 65 107 67 64 40 55 Fabricators 100 | . . . . . . . . 3 20 23 20 13 6 15 Repair Stations 15 | . . . . . . . . 3 . 1 2 3 4 2 Recycling Units 62 | . 2 . . . . . . 2 13 15 11 9 5 5 Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access 22 | . . . . . . . 2 1 . 4 4 . 6 5 Terminal Hacks 241 | . 5 2 . . 1 . 3 11 38 60 35 27 21 38 Record 4 | . . . . . . . . . . . 2 . . 2 Part Schematic 24 | . . . . . . . 2 . 6 4 3 8 1 . Robot Analysis 16 | . . . . . . . . . 1 . 2 2 8 3 Prototype ID Bank 46 | . 1 . . . . . . . 8 19 . 1 1 16 Open Door 4 | . . 2 . . . . . . . 1 . . . 1 Level Access Points 7 | . . . . . . . . 1 1 1 1 1 1 1 Branch Access Points 3 | . 1 . . . . . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Machine Index 6 | . . . . . . . . 1 . 1 1 1 1 1 Terminal Index 3 | . . . . . . . . 1 1 1 . . . . Fabricator Index 3 | . . . . . . . . 1 2 . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . . . 1 . . 1 . 1 Locate Traps 36 | . 1 . . . . . . 1 8 6 8 4 4 4 Disarm Traps 3 | . 1 . . . . . . . . 1 . . 1 . Security Status 2 | . . . . . . . . 1 . 1 . . . . Recall Investigation 25 | . . . . . . . . 2 5 4 5 3 2 4 Recall Extermination 15 | . . . . . . . . 1 1 4 2 4 2 1 Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . . . . 1 . . . . 1 Registered Components 5 | . . . . . . . . . 1 1 1 1 . 1 Registered Prototypes 3 | . . . . . . . . . . 1 1 . . 1 Zone Layout 27 | . 1 . . . . . . 1 2 14 8 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 61 | . . . . . . . . 3 12 12 12 7 3 12 Network Status 13 | . . . . . . . . 1 2 2 3 1 1 3 Load Schematic 24 | . . . . . . . . 1 5 5 5 3 1 4 Build 24 | . . . . . . . . 1 5 5 4 3 1 5 Repair Station Hacks 9 | . . . . . . . . 1 . . 1 3 3 1 Scan Component 2 | . . . . . . . . . . . . 1 1 . Repair 2 | . . . . . . . . . . . . 1 1 . Refit 5 | . . . . . . . . 1 . . 1 1 1 1 Recycling Unit Hacks 22 | . 2 . . . . . . . 3 9 3 3 1 1 Process 2 | . . . . . . . . . . 2 . . . . Report Inventory 14 | . . . . . . . . . 2 5 3 2 1 1 Retrieve Matter 2 | . . . . . . . . . . 2 . . . . Retrieve Components 4 | . 2 . . . . . . . 1 . . 1 . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . 1 . . Garrison Access Hacks 11 | . . . . . . . 1 1 . 2 2 . 2 3 Seal Access 11 | . . . . . . . 1 1 . 2 2 . 2 3 Unauthorized Hacks 225 | . 2 . 3 . . . 3 8 20 58 45 38 25 23 Terminals 136 | . 2 . 3 . . . 3 6 6 38 26 26 13 13 Track 50 | . 1 . . . . . . . . 14 11 12 6 6 Assimilate 27 | . . . . . . . . 2 1 10 5 5 3 1 Botnet 50 | . 1 . 2 . . . 3 2 4 13 9 8 3 5 Operators 9 | . . . 1 . . . . 2 1 1 1 1 1 1 Fabricators 35 | . . . . . . . . . 4 11 8 6 3 3 Report 5 | . . . . . . . . . . 3 . 1 1 . Prioritize 18 | . . . . . . . . . 2 4 5 3 1 3 Haulers 8 | . . . . . . . . . 1 3 2 1 1 . Recompile 4 | . . . . . . . . . 1 1 1 1 . . Repair Stations 4 | . . . . . . . . . . 1 1 . 1 1 Mechanics 4 | . . . . . . . . . . 1 1 . 1 1 Recycling Units 40 | . . . . . . . . 2 10 6 8 6 4 4 Monitor 8 | . . . . . . . . 1 2 1 1 1 1 1 Reject 13 | . . . . . . . . 1 3 2 3 2 1 1 Recyclers 7 | . . . . . . . . . 2 1 1 1 1 1 Mask 12 | . . . . . . . . . 3 2 3 2 1 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . 2 2 . 4 2 Broadcast 5 | . . . . . . . . . . 1 1 . 2 1 Watchers 5 | . . . . . . . . . . 1 1 . 2 1 Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 92 | . 3 . 2 . . . 4 11 14 14 13 11 9 11 Full Trace Events 26 | . . . . . . . 1 5 5 4 4 2 2 3 Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked 2 | . . . . . . . . 1 . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 2 . 6 4 3 8 1 . Parts Built 25 | . . . . . . . . 2 5 5 4 3 1 5 Authchips 5 | . . . . . . . . . 1 1 . 1 . 2 Time 1245 | . . . . . . . . 25 266 330 173 158 111 182 Total Part Build Rating 157 | . . . . . . . . 2 26 29 25 22 9 44 Parts Repaired 2 | . . . . . . . . . . . . 1 1 . Time 52 | . . . . . . . . . . . . 26 26 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 65 | . . . . . . . . . . 65 . . . . Retrieved Matter 65 | . . . . . . . . . . 65 . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 2 1 . . . . Non-combat 3 | . . . . . . . . . 2 1 . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . 2 2 . . . . no_distress 1 | . . . . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . find_dsf 1 | . . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 22 | . . . . 3 . . . 2 1 5 4 4 3 . Largest Group 4 | . . . . 3 . . . 2 1 4 2 3 2 1 Highest-Rated Group 97 | . . . . 40 . . . 52 10 72 71 97 71 45 Highest-Rated Ally 45 | . . . . 16 . . . 26 10 26 45 45 45 45 Total Orders 37 | . . 3 2 . . . . 2 4 2 9 11 4 . STAY 28 | . . 1 . . . . . 1 4 2 6 10 4 . FOLLOW 5 | . . . . . . . . 1 . . 3 1 . . EXPLORE 3 | . . 1 2 . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . Ally Attacks 17 | . . . . 17 . . . . . . . . . . Total Damage 209 | . . . . 209 . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 16 | . . . . . . . . . 1 . 2 2 8 3 Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . . . Drone Launches 31 | . . 16 15 . . . . . . . . . . . Drone Recoveries 15 | . . 15 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 10547 | 13 73 193 134 113 177 59 189 748 1570 1817 2010 1319 1058 1074 Spaces Moved 20269 | 25 164 353 214 304 417 116 378 1198 2933 3775 3924 2660 1976 1832 Core 213 | 25 8 . . . . 99 6 . . . 75 . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 20056 | . 156 353 214 304 417 17 372 1198 2933 3775 3849 2660 1976 1832 Fastest Speed 17 | 50 37 37 37 37 37 37 37 37 26 22 22 22 22 17 Average Speed 28 | 50 37 37 37 37 37 48 37 37 35 28 26 22 24 18 Slowest Speed 200 | 50 50 37 37 37 37 50 150 37 37 100 200 22 115 22 Overloaded Moves 114 | . . . . . . . . . 57 57 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 242 | . 3 2 4 9 . . 3 5 25 47 35 51 45 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 32 99 62 70 86 40 35 26 58 71 70 41 37 34 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 . 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 236 | . 1 . 2 . . . 2 12 30 42 63 43 22 19 Terrain Destroyed 236 | . 1 . 2 . . . 2 12 30 42 63 43 22 19 Melee 236 | . 1 . 2 . . . 2 12 30 42 63 43 22 19 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 24424 | 25 167 414 261 294 445 118 417 1477 3380 4405 4777 3268 2461 2515 Wait 3906 | . . 54 46 . . . 26 259 402 592 790 593 487 657 Move 19786 | 24 157 348 205 287 416 115 371 1187 2882 3682 3852 2567 1888 1805 Hop 224 | . 3 2 4 7 . . 3 5 24 45 35 41 42 13 Pick Up 42 | 1 2 2 1 . 12 . 3 1 6 3 3 6 . 2 Fast Attach 42 | . 4 2 . . 3 . 6 7 4 5 2 1 7 1 Attach 18 | . . 1 1 . 1 . 3 . 1 3 1 3 1 3 Detach 9 | . . 2 1 . . . 1 . . 3 . . . 2 Swap 21 | . . . . . . . . 1 5 5 3 4 . 3 Drop 52 | . . 3 1 . 13 . 2 5 5 3 7 4 6 3 Fire . | . . . . . . . . . . . . . . . Melee 263 | . 1 . 2 . . . 2 12 32 46 64 48 30 26 Ram 4 | . . . . . . 3 . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . 19 18 20 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory (discovered 7 exits: *Res x4 / [*Upp x2] / [*Arm]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Identified exit to Mines 87 | -10/Materials | Entered Mines 100 | -10/Mines | Discovered new exit (range 6) 105 | -10/Mines | Identified exit to Materials 117 | -10/Mines | Found the Drone Emporium 118 | -10/Mines | Found Prototype Device 124 | -10/Mines | Met a Derelict bent on vengeance 136 | -10/Mines | Identified Decoy Drone Bay 167 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 257 | -10/Mines | Learned location of 1 exit from Materials 258 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 280 | -10/Mines | Entered Materials 280 | -9/Materials | Evolved 2 slots: Utility x2 281 | -9/Materials | Identified exit to Mines 308 | -9/Materials | Build established: Mutant 363 | -9/Materials | Discovered new exit (range 81) 364 | -9/Materials | Discovered exit to Mines (range 97) 414 | -9/Materials | Entered Mines 419 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 425 | -9/Mines | Learned location of Storage (-7) 445 | -9/Mines | Identified exit to Materials 473 | -9/Mines | Discovered exit to Materials (range 14) 495 | -9/Mines | Assembled infested the area 501 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 525 | -9/Mines | Discovered new exit (range 5) 527 | -9/Mines | Entered Exiles 533 | -9/Exiles | Discovered new exit (range 15) 542 | -9/Exiles | Met 8R-AWN 547 | -9/Exiles | Met EX-HEX 557 | -9/Exiles | Met EX-BIN 562 | -9/Exiles | Aligned with FarCom system 562 | -9/Exiles | Given EX-Vault access code 572 | -9/Exiles | Opened EX-Vault 574 | -9/Exiles | Found Lightpack 2.0 597 | -9/Exiles | Found 0b10 Alert Chip 605 | -9/Exiles | Warned to stay clear of 0b10 Research branches 616 | -9/Exiles | Met EX-DEC 633 | -9/Exiles | Visited The Gauntlet 699 | -9/Exiles | Discovered new exit (range 14) 704 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 704 | -9/Exiles | Entered Mines 758 | -8/Mines | Discovered exit to Materials (range 11) 763 | -8/Mines | Entered Materials 763 | -8/Materials | Evolved 2 slots: Utility x2 931 | -8/Materials | Discovered new exit (range 10) 952 | -8/Materials | Entered Factory 952 | -7/Factory | Evolved 2 slots: Utility x2 1066 | -7/Factory | Build established: Hacker-Mutant 1289 | -7/Factory | Fabricated Structural Scanner? 1383 | -7/Factory | Identified exit to Factory 1597 | -7/Factory | Build established: Hacker-Scout 1700 | -7/Factory | Entered another Factory area 1700 | -6/Factory | Evolved 2 slots: Utility x2 1917 | -6/Factory | Fabricated Cld. VTOL Module? 2034 | -6/Factory | Fabricated Adv. Hacking Suite? 2099 | -6/Factory | Build established: Wizard-Scout 2206 | -6/Factory | Identified exit to Factory 2252 | -6/Factory | Discovered new exit (range 8) 2936 | -6/Factory | Fabricated Cld. VTOL Module (x1) 2994 | -6/Factory | Fabricated Adv. Hacking Suite? 3038 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 3270 | -6/Factory | Entered another Factory area 3270 | -5/Factory | Evolved 2 slots: Utility x2 3279 | -5/Factory | Identified exit to Factory 3439 | -5/Factory | Discovered new exit (range 10) 3553 | -5/Factory | Discovered new exit (range 7) 3810 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 3897 | -5/Factory | Discovered new exit (range 14) 3902 | -5/Factory | Identified exit to Upper Caves 3902 | -5/Factory | Identified exit to Extension 4675 | -5/Factory | Spotted B-75 Beast 4823 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 4844 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 4926 | -5/Factory | Fabricated Machine Analyzer (x1) 5065 | -5/Factory | Fabricated Exp. System Shield (x1) 5081 | -5/Factory | Central database locked down 5087 | -5/Factory | Entered another Factory area 5087 | -4/Factory | Evolved 2 slots: Utility x2 5107 | -4/Factory | Identified exit to Research 5317 | -4/Factory | Fabricated Spectral Analyzer? 5737 | -4/Factory | Found Exp. Hacking Suite 6129 | -4/Factory | Discovered new exit (range 23) 6404 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 6433 | -4/Factory | Discovered new exit (range 4) 6534 | -4/Factory | Fabricated Exp. Propulsion Shielding? 6777 | -4/Factory | Discovered new exit (range 24) 6853 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 7097 | -4/Factory | Entered Research 7097 | -3/Research | Evolved 2 slots: Utility x2 7110 | -3/Research | Identified exit to Research 7291 | -3/Research | Fabricated Exp. Terrain Scanner (x1) 7388 | -3/Research | Fabricated Exp. System Shield (x1) 7410 | -3/Research | Spotted B-86 Titan 7667 | -3/Research | Repaired Exp. Propulsion Shielding 8374 | -3/Research | Fabricated Exp. Hacking Suite (x1) 8416 | -3/Research | Entered another Research area 8416 | -2/Research | Evolved 2 slots: Utility x2 8424 | -2/Research | Discovered new exit (range 29) 8436 | -2/Research | Discovered new exit (range 23) 8472 | -2/Research | Identified exit to Access 8560 | -2/Research | Repaired Exp. Utility Shielding 9112 | -2/Research | Fabricated Exp. Transmission Jammer (x1) 9474 | -2/Research | Entered Access 9474 | -1/Access | Accompanied by 1 ally 9474 | -1/Access | Evolved 2 slots: Utility x2 9486 | -1/Access | Identified exit to Surface 9486 | -1/Access | Identified exit to Command 9859 | -1/Access | Fabricated Exp. Q-thruster (x1) 9901 | -1/Access | Fabricated Exp. Q-thruster (x1) 9938 | -1/Access | Fabricated Quantum Shading Machine (x1) 9957 | -1/Access | Spotted B-99 Colossus 10035 | -1/Access | Spotted B-99 Colossus 10073 | -1/Access | Fabricated Zero-point Reactor (x1) 10216 | -1/Access | Fabricated Exp. Transmission Jammer (x1) 10231 | -1/Access | Central database locked down 10500 | -1/Access | Spotted B-99 Colossus 10500 | -1/Access | Spotted B-99 Colossus 10503 | -1/Access | Build established: Wizard-Ninja 10548 | *** | Escaped! Last Messages --------------- >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad H4O075EUIM. 10290_ K-01 Serf cleans the Wave Collapse Detector. 10374_ U-05 Engineer builds a Wall. 10506_ H-81 Overseer call for reinforcements jammed. 10510_ >> Machine Analyzer network decryption results: 10510_ Garrison Access x1 10511_ Connecting with Garrison Access... >>Seal Access door sealed. 10538_ >> Machine Analyzer network decryption results: 10538_ Terminal x1 10546_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10548_ The Access Shell folds into the floor. [Achievement: Inspector Gadget] [Achievement: Pacifist] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ? #??######### # #####? ? | | ?? ? ##?######### # " ###????? | | ?? ?##### # # """ ##??#? | | ?? ?#??## # # """ ##?##? | | ########### # # " ##??################# | | #?####?#### # + ##?######### | | ########### # # ####?####### | | ########### + ############?######## | | ########### # # ##?######### | | + # # # ! ############ | | # ######## # ############ """" | | # " !# # ############ """"" | | # """ # + ##################### | | # """ # ######## ==################## | | # " + ######## ==################## | | # # ######## ################## | | # # ######## ################## | | ####+###### ################################## | | #### ###### ################################## | | #?## ##??## ####### ########################## | | #### ###?## """T""" """" ###### | | #### ###### """ """ """" BB ###### | | #### ###### """" BB ######### | | ####+###### """" | | ## "" """" | | ## @" """" | | ## """" | | """""## """" BB ### ## | | """""## """" BB ### ## | | """""## """" ### ## | | """""##k ####### ####################### | | """""## ############################### ## | | ## ############################### ## | | ! ## ############################### ## | | ## ############ ######## #### | | ## ############ ######## #### | | #######/### ############ " ######## #### | | ## ## """ ########+#### | | ## ## """###### | | /########## ## ## "" " ###### t | | ######### ## ## "" ###### """ | | ######### ## ## "Y ###### "" | | ######### ## ## "" ###### | | ######### ## ## "" ###### | | ######### ## ## ###### | | ######### ## ## ############# | | ! ######## ###/#############+################# | | ! # R | | ! # R k | | # ##### ################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 240 Matter Stores 410 Matter Capacity 450 Sight Range 24 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 22 Additional Mass Support 20 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 75 Offensive Hacking 104 Defensive Hacking 48 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Structural Scanner | -8/Materials | Hacked Cld. VTOL Module | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Machine Analyzer | -6/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Exp. System Shield | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Spectral Analyzer | -4/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Exp. Q-thruster | -3/Research | Hacked Adv. Cloaking Device | -3/Research | Hacked Quantum Shading Machine | -3/Research | Hacked Exp. Transmission Jammer | -3/Research | Hacked Zero-point Reactor | -3/Research | Hacked Exp. Reaction Control System | -3/Research | Hacked Exp. Power Amplifier | -3/Research | Hacked Exp. Cloaking Device | -3/Research | Hacked Nanosword | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Structural Scanner | x2 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Cesium-ion Thruster | x1 | -5/Factory Machine Analyzer | x1 | -5/Factory Exp. System Shield | x1 | -5/Factory Spectral Analyzer | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Exp. Terrain Scanner | x1 | -3/Research Exp. System Shield | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research | Authchip Exp. Transmission Jammer | x1 | -2/Research Exp. Q-thruster | x1 | -1/Access | Preloaded, Authchip Exp. Q-thruster | x1 | -1/Access | Authchip Quantum Shading Machine | x1 | -1/Access Zero-point Reactor | x1 | -1/Access Exp. Transmission Jammer | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Inspector Gadget Pacifist True Flier Challenges ------------ None Game ------ Seed DamperTractorFilter Manual? 0 Play Time 06:03:16 Cumulative 420.0 hours Start 2022.05.19 @ 16:06:45 End 2022.05.20 @ 22:15:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 24 Adventurer 5 Explorer 0 Win Type 0 Total 19 Types 5/4/3/0/3/1/2/0/1 Lore% 78 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7816cea3-6367-40b1-a184-91810e01ef60