Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 21:22:36 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2212) 2212 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 6895 Bonus ------- High Alert Combat Kills 13 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 473/700 Matter 270/300 Energy 14/100 System Corruption 1% Temperature Cool (21) Movement Hovering (230) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aerolev Unit Cesium-ion Thruster > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Pick Heavy Pick > --- INVENTORY (15) --- Aerolev Unit Aerolev Unit Melee Analysis Suite Advanced ECM Suite Hacking Suite Hacking Suite Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (23) Rocket Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced ECM Suite Powered Armor Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Pick Heavy Pick > --- INVENTORY -------- Aerolev Unit Aerolev Unit Aerolev Unit Cesium-ion Thruster Surge Thruster Melee Analysis Suite Advanced ECM Suite Reaction Control System Powered Armor Hacking Suite Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Rocket Launcher Heavy Pick [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 88 | 6 16 2 16 3 . 9 13 6 17 Power 8 | 1 4 . . . . 1 2 . . Engine 6 | 1 4 . . . . . 1 . . Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 5 . 5 . . 2 3 1 3 Treads 16 | 2 5 . 4 . . 2 3 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . 1 . . . . . 1 Flight 3 | . . . . . . . . 1 2 Utility 29 | 1 3 . 6 1 . . 5 4 9 Device 7 | . . . 3 1 . . 1 1 1 Storage 3 | 1 1 . . . . . . 1 . Processor 3 | . 2 . . . . . 1 . . Hackware 2 | . . . . . . . . 1 1 Protection 14 | . . . 3 . . . 3 1 7 Artifact . | . . . . . . . . . . Weapon 30 | 2 4 2 5 2 . 6 3 1 5 Energy Gun 9 | 1 1 . 4 1 . 1 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 3 2 . . . . 2 . . Ballistic Cannon 4 | . . . . 1 . 3 . . . Launcher 6 | . . . 1 . . 2 . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 11 | . 2 . 2 . . . 1 . 6 Power 2 | . 1 . . . . . . . 1 Propulsion 2 | . . . . . . . . . 2 Utility 6 | . . . 2 . . . 1 . 3 Weapon 1 | . 1 . . . . . . . . Highest Loss Streak 3 | . 1 . 1 . . . 1 . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 100 100 100 93 71 71 Engine 8 | . 14 14 11 11 11 2 6 . . Core 2 | . . . . . . 8 2 7 6 Treads 18 | . 27 28 21 22 22 22 18 3 . Flight 1 | . . . . . . . . 5 7 Device 7 | . . . 10 11 11 11 9 6 6 Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 11 | . 13 14 11 11 11 11 13 9 7 Hackware 2 | . . . . . . . . 5 12 Protection 8 | . . . 10 11 11 11 16 14 9 Energy Gun 9 | . 14 14 14 14 11 11 9 1 . Ballistic Gun 5 | . 13 14 7 . . . 8 1 . Ballistic Cannon 2 | . . . . 7 11 9 . . . Piercing Weapon 1 | . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 12 49 49 61 62 62 62 80 70 53 Greatest Support 50 | 40 40 40 40 40 40 40 44 50 50 Greatest Overweight (x) 15 | . 15 1 1 1 1 1 1 1 1 Average Overweight (x) . | . 1 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 15 Average Capacity 18 | 7 19 20 20 20 20 20 20 16 15 Most Carried 20 | 6 20 20 20 20 20 20 20 20 15 Average Carried 17 | 2 13 20 19 20 19 20 19 13 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 15 15 Final Carried 20 | 3 20 20 20 20 20 20 20 11 10 Class Distribution -------------------- 66% | Mutant 19% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 1541 | 221 319 26 116 144 . 94 375 35 211 Remotely . | . . . . . . . . . . Salvage Created 2225 | . 820 36 360 92 . 175 518 35 189 Parts 118 | . 37 7 24 7 . 11 24 . 8 Haulers Intercepted 5 | . 2 . 1 . . . 2 . . Recyclers Shooed 3 | . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 53 | . 12 3 8 3 . 11 7 . 9 Melee 1 | . . . . . . . . . 1 Guns 37 | . 12 3 8 3 . 4 7 . . Cannons 2 | . . . . . . 2 . . . AOE 11 | . . . . . . 5 . . 6 Classes Destroyed 9 | . 4 1 1 . . 1 1 . 1 Worker 2 | . . . . . . 1 1 . . Hauler 5 | . 2 . 1 . . . 2 . . Recycler 4 | . 3 . 1 . . . . . . Watcher 6 | . 2 . 3 . . . . 1 . Swarmer 17 | . . 3 3 . . 8 . . 3 Cutter 3 | . . . . . . . . . 3 Grunt 24 | . 12 . 2 3 . 3 2 . 2 Sentry 8 | . . . 3 . . . 4 . 1 Hunter 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 4 3 5 1 . 5 3 1 3 Combat Bots Only 4 | . 3 3 3 1 . 4 2 . 3 Max Kills in Single Turn 3 | . 1 1 1 1 . 3 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 516 | . 64 14 33 18 . 45 37 . 305 Missed 208 | . 17 4 12 5 . 7 8 . 155 Damage Taken 4114 | . 572 83 249 192 . 553 431 . 2034 Core 574 | . 93 29 25 . . 173 27 . 227 Absorbed by Shields 61 | . . . . . . . . . 61 Regen/Repaired (Parts) 196 | . 125 . . . . . 71 . . Core Remaining (%) 74 | 100 . 51 . . . 50 95 . . Volleys Fired 164 | . 60 6 37 9 . 20 26 . 6 Largest 2 | . 2 2 2 2 . 2 2 . 1 Hottest 131 | . 85 85 121 130 . 131 90 . 33 Shots Fired 321 | . 120 12 73 18 . 40 52 . 6 Gun 289 | . 120 12 72 11 . 22 52 . . Cannon 15 | . . . . 7 . 8 . . . Launcher 17 | . . . 1 . . 10 . . 6 Special . | . . . . . . . . . . Kinetic 140 | . 60 6 33 7 . 8 26 . . Thermal 164 | . 60 6 39 11 . 22 26 . . Explosive 17 | . . . 1 . . 10 . . 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 9 3 12 6 . 7 13 . 12 Robot Miss Streak 9 | . 3 9 5 4 . 2 1 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 241 | . 88 7 57 11 . 24 39 1 14 Core Hits 165 | . 51 5 52 10 . 17 20 . 10 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . 4 Critical Strikes 19 | . 9 . 1 1 . 2 2 . 4 Burn 12 | . 8 . . 1 . 1 2 . . Destroy 2 | . 1 . 1 . . . . . . Blast 1 | . . . . . . 1 . . . Smash 4 | . . . . . . . . . 4 Melee Attacks 35 | . . . . . . . . 2 33 Impact 31 | . . . . . . . . 2 29 Slashing . | . . . . . . . . . . Piercing 4 | . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4432 | . 1083 61 671 215 . 905 618 56 823 Guns 2791 | . 1083 61 657 114 . 258 618 . . Cannons 262 | . . . . 101 . 161 . . . Explosions 954 | . . . 14 . . 486 . . 454 Melee 425 | . . . . . . . . 56 369 Ramming . | . . . . . . . . . . Kinetic 1135 | . 445 20 136 101 . 161 272 . . Thermal 1918 | . 638 41 521 114 . 258 346 . . Explosive 954 | . . . 14 . . 486 . . 454 Electromagnetic . | . . . . . . . . . . Impact 425 | . . . . . . . . 56 369 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 290 | . . . . 25 . 47 . 21 197 Projectiles 25 | . . . . 25 . . . . . Explosions 66 | . . . . . . 47 . . 19 Melee 199 | . . . . . . . . 21 178 Knockbacks 8 | . . . . 1 . 4 . 1 2 Impact 3 | . . . . . . . . 1 2 Kinetic 5 | . . . . 1 . 4 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 110 | . . . . . . 73 . . 37 Shots 3 | . . . . . . 2 . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 349 | . 191 184 67 113 . 349 85 . 45 Average Temperature 61 | . 65 87 23 55 . 186 35 . 15 Received Heat Transfer 1387 | . 354 . 81 129 . 216 162 . 445 Effects 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . . . 1 4 Impact Corruptions 8 | . . . . . . . . 1 7 Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . 6 . 2 . . 3 2 . . Heat Transferred 4854 | . 2171 45 723 250 . 629 1036 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 745 | . 227 104 203 67 . 296 165 58 745 Initial 70 | . . 19 . 31 . . 70 20 40 Average 137 | . 81 70 82 36 . 160 54 31 380 Maximum Alert Level 3 | . 1 . 1 . . 1 . . 3 Low Security (%) 76 | 100 94 100 97 100 . 56 100 100 6 Level 1 13 | . 5 . 2 . . 43 . . 44 Level 2 9 | . . . . . . . . . 46 Level 3 . | . . . . . . . . . 1 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 3 . . . . . 1 . . Investigation 3 | . 2 . . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 5 | . 1 . 1 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 22 3 21 4 . 13 16 1 47 Peak Tracking Total 15 | . 5 2 4 2 . 4 3 1 15 Tactical Retreats 14 | . 1 . 2 . . 1 1 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 8 | . 3 . . . . . . . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 2 | . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 17 | . 6 . 3 1 1 . 2 1 3 Terminals 13 | . 5 . 3 1 . . 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 43 | . 18 . 9 5 1 . 5 1 4 Successful 18 | . 6 . 3 3 1 . 3 1 1 Failed 25 | . 12 . 6 2 . . 2 . 3 Catastrophic 7 | . 4 . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 3 | . 1 . 1 . 1 . . . . Terminals 34 | . 13 . 9 5 . . 3 . 4 Fabricators . | . . . . . . . . . . Repair Stations 7 | . 5 . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 13 | . 4 . 3 3 1 . 1 . 1 Record 3 | . . . . 3 . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . Scan Component 2 | . 1 . . . . . 1 . . Repair 2 | . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 6 . 3 1 . . 1 . 2 Full Trace Events 4 | . 2 . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . Time 51 | . 13 . . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . 13 Machine Destruction 13 | . . . . . . . . . 13 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 Total Damage 128 | . . . . . . . . . 128 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total 3 | . 1 . 2 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 8665 | 87 1576 585 1118 951 500 590 1449 113 1696 Spaces Moved 3363 | 49 545 235 352 376 208 169 452 70 907 Core 6 | 5 1 . . . . . . . . Treads 2391 | 44 544 235 352 376 208 169 452 11 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 966 | . . . . . . . . 59 907 Fastest Speed 50 | 50 160 240 240 240 240 240 225 50 50 Average Speed 183 | 148 240 240 240 240 240 249 231 77 50 Slowest Speed 800 | 160 800 240 240 240 240 250 250 225 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 5 89 62 39 71 59 40 35 2 79 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 14 | . . . 12 . . . . 1 1 Terrain Destroyed 196 | . . . 12 . . 115 . 1 68 Melee 2 | . . . . . . . . 1 1 Projectile . | . . . . . . . . . . AOE 194 | . . . 12 . . 115 . . 67 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 5513 | 63 694 248 566 408 212 297 811 128 2086 Wait 1670 | . 46 . 127 18 . 97 296 42 1044 Move 3353 | 48 544 234 351 375 207 168 451 70 905 Hop . | . . . . . . . . . . Pick Up 71 | 9 23 2 15 . 1 . 10 . 11 Fast Attach 20 | . 8 . 3 2 . . 3 . 4 Attach 28 | 6 3 . 2 . . . 2 5 10 Detach 3 | . . . . . . . . . 3 Swap 40 | . 5 2 11 1 . 9 8 1 3 Drop 72 | . 5 4 20 3 4 3 15 8 10 Fire 164 | . 60 6 37 9 . 20 26 . 6 Melee 35 | . . . . . . . . 2 33 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . 57 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 8) 715 | -10/Materials | Discovered new exit (range 4) 1509 | -10/Materials | Repaired Lgt. Treads 1583 | -10/Materials | Discovered new exit (range 3) 1587 | -10/Materials | Identified exit to Materials 1662 | -10/Materials | Identified exit to Mines 1664 | -10/Materials | Entered Mines 1932 | -10/Mines | Learned 2 Materials zone layouts 2208 | -10/Mines | Discovered exit to Materials (range 13) 2249 | -10/Mines | Entered Materials 2249 | -9/Materials | Evolved 2 slots: Utility x2 2768 | -9/Materials | Build established: Scavenger-Mutant 3019 | -9/Materials | Identified exit to Mines 3074 | -9/Materials | Discovered new exit (range 15) 3111 | -9/Materials | Identified exit to Materials 3367 | -9/Materials | Entered Mines 3394 | -9/Mines | Learned 2 Materials zone layouts 3425 | -9/Mines | Met a Derelict bent on vengeance 3502 | -9/Mines | Build established: Mutant 3630 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3646 | -9/Mines | Discovered exit to Materials (range 3) 3944 | -9/Mines | Learned Materials garrison access intel 4153 | -9/Mines | Build established: Scavenger-Mutant 4284 | -9/Mines | Found a hidden stash of uninstalled traps 4308 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4308 | -9/Mines | Discovered new exit (range 5) 4316 | -9/Mines | Identified exit to Exiles 4318 | -9/Mines | Entered Exiles 4376 | -9/Exiles | Met 8R-AWN 4417 | -9/Exiles | Met EX-HEX 4489 | -9/Exiles | Met EX-BIN 4515 | -9/Exiles | Aligned with FarCom system 4518 | -9/Exiles | Given EX-Vault access code 4573 | -9/Exiles | Opened EX-Vault 4592 | -9/Exiles | Found Flying Fortress v7 4641 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4715 | -9/Exiles | Met EX-DEC 4799 | -9/Exiles | Discovered new exit (range 10) 4816 | -9/Exiles | Identified exit to Mines 4818 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4818 | -9/Exiles | Entered Mines 5156 | -8/Mines | Build established: Mutant 5400 | -8/Mines | Discovered exit to Materials (range 3) 5408 | -8/Mines | Entered Materials 5408 | -8/Materials | Evolved 2 slots: Utility x2 5409 | -8/Materials | Identified exit to Factory 5410 | -8/Materials | Loaded intel: 1 garrison access location 6644 | -8/Materials | Repaired Hrd. Medium Armor Plating 6857 | -8/Materials | Entered Factory 6857 | -7/Factory | Evolved 2 slots: Propulsion x2 6970 | -7/Factory | Identified exit to Garrison 6970 | -7/Factory | Entered Garrison 7067 | -7/Garrison | Triggered checkpoint 7081 | -7/Garrison | Discovered new exit (range 11) 7092 | -7/Garrison | Identified exit to Factory 7484 | -7/Garrison | Triggered checkpoint 7489 | -7/Garrison | Found Powered Armor 7517 | -7/Garrison | Found Powered Armor 7520 | -7/Garrison | Found Powered Armor 7533 | -7/Garrison | Garrison Relay disabled 7660 | -7/Garrison | Triggered checkpoint 7707 | -7/Garrison | Discovered exit to Factory (range 11) 7788 | -7/Garrison | Build established: Hacker-Mutant 7852 | -7/Garrison | Rescued a captive Derelict 7906 | -7/Garrison | Triggered checkpoint 8532 | -7/Garrison | Discovered exit to Factory (range 8) 8542 | -7/Garrison | Garrison Relay disabled 8571 | -7/Garrison | Garrison Relay disabled 8579 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8638 | -7/Garrison | Lost 3 parts (1p2u) 8642 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8666 | -7/Garrison | Self-destructed Last Messages --------------- 08571_ Relay Coupler [Swarmer] tumbles out of relay unit. 08571_ Relay Coupler [Grunt] tumbles out of relay unit. 08571_ Relay Coupler [NC] tumbles out of relay unit. 08571_ Relay Coupler [Grunt] tumbles out of relay unit. 08573_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 08575_ Adv. ECM Suite destroyed. 08579_ Attempting to access garrison exit controls... 08579_ Remote lockdown engaged. 08581_ Powered Armor destroyed. 08604_ M%DZ39,P6WF 5&ZCI|HUTWWNCHPCVLA1 FO5ND C 08607_ Nuclear Core destroyed. 08609_ G-47 Trooper suffers critical hit (Burn). 08612_ S-27 Virus destroyed. 08642_ Attempting to access garrison exit controls... 08642_ Remote lockdown engaged. 08646_ Reaction Control System destroyed. 08660_ Flying Fortress v7 destroyed. 08662_ Dropped Powered Armor. 08663_ L-41 Fighter destroyed. 08665_ Surge Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ????????????????????????###T###??????????????????? | | ??#####?????????????????# #??????????????????? | | ??# #?????????????????### ##??????????????????? | | ??# < #???????????????????# ##???????????????????? | | ??# #???????????????????# #????????????????????? | | ??# #???????????????????# #????###?????????????? | | ??# #???????????????????# #???"""#?????????????? | | ??# #??????????????????## ### #####??????????? | | ??# #??????????????????# ^ #?????????? | | ??# #??????????????????# ^ #?????????? | | ??# #??????????????????# ###"""#####??????????? | | ??# #??????????????????# #??g?g???????????????? | | ??# #################### #????????????????????? | | ??# #????????????????????? | | ??# g #????????????????????? | | ??# pp #????????????????????? | | ??#++#################### g #????????????????????? | | ### ###????????????????#Y #????????????????????? | | ""#????????????????#%l #????????????????????? | | !"#????????????????#@ #????????????????????? | | !"#????????????????# Y#????????????????????? | | !"#????????????????#s #?????????????????#### | | !"#?????????#####??# #?????????????????# | | !"#?????????# #??# #?????????????????# | | !"#??????#### #### #?????????????????# # | | ""#??????# % #?????????????????# # | | !!!!"""#??????# [=! g#?????????????????# # | | """""""#??????# ##"##### #?????????????????# # | | ########??????# ## #???# #?????????????????# # | | ?????????????## ## #??## #?????????????????# " | | ?????????????#/ /# #??#" #?????????????????# # | | ?????????????#/ /# ##### ################### # | | ?????????????#/ # " ; # ## # | | ?????????????#/ /####### ###+##+##"### ## # | | ?????????????#////#?????# | | ?????????????######?????# ^ = | | ????????????????????????# ^^ % | | ????????????????????????############ ## ## | | ???????????????????????????????????#^ ## ## | | ???????????????????????????????????" | | ??????????????????????????###??????" = | | ??????????????????????????# ??????" % | | ??????????????????????????# #??????" | | ??????????????????????????# #??????# ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 675 Resistance: KI 20 Evasion (%) 68 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed AdvancedFireNullifier Manual? 0 Play Time 00:59:38 Cumulative 66.4 hours Start 2024.05.15 @ 19:25:18 End 2024.05.15 @ 21:22:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 55 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7fb99cb-deab-4c58-bc62-2a20f1ca35e3