Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 21:03:44 Player: Blanco! Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1937) 1937 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4527 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 20/100 System Corruption 13% Temperature Cool (9) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Improved Titanium Leg Armored Huge Wheel Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Thermal Generator High-capacity Storage Unit Improved Terrain Scanner Improved Light Armor Plating System Shield Recalibrator > --- WEAPON ----------- Shock Rifle Flak Cannon Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel Improved Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Flak Gun Rocket Launcher [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility System Shield Device Thermal Generator Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Reactive Plating Weapon Mace Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 74 | 6 5 10 19 34 Power 10 | 1 . 2 3 4 Engine 9 | 1 . 2 3 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 2 2 5 6 Treads 6 | 2 . 2 2 . Leg 9 | . . . 3 6 Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 2 3 6 10 Device 8 | . 1 1 1 5 Storage 5 | 1 1 1 1 1 Processor 3 | . . 1 1 1 Hackware 2 | . . . 1 1 Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 25 | 2 1 3 5 14 Energy Gun 5 | 2 . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 8 | . 1 . 1 6 Ballistic Cannon 5 | . . . 2 3 Launcher 5 | . . . 1 4 Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . . 2 System Corruption 8 | . . . . 8 Parts Lost 49 | . . 5 9 35 Power 10 | . . 1 3 6 Propulsion 9 | . . 1 1 7 Utility 16 | . . 1 4 11 Weapon 14 | . . 2 1 11 Highest Loss Streak 19 | . . 3 5 19 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 92 96 93 97 Engine 15 | . 14 19 17 13 Treads 5 | . 21 11 3 . Leg 10 | . . . 14 14 Wheel 2 | . 6 11 . . Device 8 | . 6 12 3 10 Storage 13 | . 14 11 13 13 Processor 2 | . . 9 3 . Hackware 4 | . . . . 11 Protection 6 | . . . 10 6 Energy Gun 4 | . 23 10 . . Ballistic Gun 2 | . 4 2 . 3 Ballistic Cannon 4 | . . . 7 4 Launcher 2 | . . . . 5 Impact Weapon 9 | . . 8 17 6 Peak Build Rating 41 | 6 7 15 26 41 Average Rating 21 | 5 6 13 19 33 On Entrance 10 | . 6 7 15 26 Naked Turns . | . . . . . Heaviest Build 89 | 11 19 39 60 89 Greatest Support 40 | 40 40 40 40 38 Greatest Overweight (x) 4 | . . 1 2 4 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 20 | 8 10 15 15 20 Average Capacity 15 | 7 9 13 15 19 Most Carried 18 | 6 8 15 15 18 Average Carried 11 | 3 6 10 11 14 Final Capacity 20 | 8 10 15 15 20 Final Carried 15 | 6 5 15 15 4 Class Distribution -------------------- 76% | Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1095 | 200 78 113 241 463 Remotely . | . . . . . Salvage Created 1990 | . 263 416 495 816 Parts 94 | . 11 29 16 38 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 3 | . 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 5 5 8 14 Melee 3 | . . . 1 2 Guns 16 | . 5 5 2 4 Cannons 3 | . . . 2 1 AOE 6 | . . . . 6 Classes Destroyed 14 | . 3 6 1 4 Worker 7 | . . 2 2 3 Builder 5 | . . 1 . 4 Tunneler 3 | . . 1 1 1 Hauler 1 | . . 1 . . Recycler 2 | . 1 . 1 . Mechanic 1 | . . . . 1 Watcher 3 | . . 1 1 1 Swarmer 2 | . 2 . . . Grunt 12 | . 3 . 4 5 Duelist 1 | . . . 1 . Sentry 11 | . . 5 3 3 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Best Kill Streak 4 | . 3 3 1 4 Combat Bots Only 3 | . 3 3 1 3 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 634 | . 43 48 98 445 Missed 201 | . 12 13 23 153 Damage Taken 6001 | . 417 524 1143 3917 Core 1185 | . 133 167 183 702 Absorbed by Shields 79 | . . . 79 . Ignored by Resistances 23 | . . . 20 3 Core Remaining (%) 67 | 100 46 58 66 . Volleys Fired 101 | . 18 17 25 41 Largest 3 | . 2 2 1 3 Hottest 127 | . 80 65 44 127 Shots Fired 172 | . 36 26 25 85 Gun 94 | . 36 26 5 27 Cannon 47 | . . . 20 27 Launcher 31 | . . . . 31 Special . | . . . . . Kinetic 84 | . 2 9 25 48 Thermal 16 | . 16 . . . Explosive 5 | . . . . 5 Electromagnetic 67 | . 18 17 . 32 Robot Hit Streak 11 | . 9 11 4 11 Robot Miss Streak 9 | . 4 1 3 9 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 156 | . 24 27 38 67 Core Hits 91 | . 11 12 11 57 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 9 | . . 1 6 2 Critical Strikes 11 | . . 1 8 2 Destroy 1 | . . . 1 . Smash 10 | . . 1 7 2 Melee Attacks 44 | . . 4 30 10 Impact 44 | . . 4 30 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 10 | . . 4 4 2 Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . . 4 . Damage Inflicted 4965 | 2 439 611 1138 2775 Guns 936 | . 287 308 60 281 Cannons 745 | . . . 276 469 Explosions 1792 | . 140 30 . 1622 Melee 1473 | . . 273 802 398 Ramming 19 | 2 12 . . 5 Kinetic 1101 | . . 67 336 698 Thermal 892 | . 257 30 . 605 Explosive 419 | . . . . 419 Electromagnetic 1061 | . 170 241 . 650 Impact 1473 | . . 273 802 398 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 4 | . . . . 4 Energy Discharges 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 851 | . . 174 284 393 Projectiles 14 | . . 10 . 4 Explosions 185 | . . 11 . 174 Melee 652 | . . 153 284 215 Knockbacks 22 | . . 2 7 13 Impact 8 | . . 1 4 3 Kinetic 13 | . . . 3 10 Secondary 1 | . . 1 . . Self-Inflicted Damage 175 | . 51 . . 124 Shots 10 | . 2 . . 8 Rammed 5 | 1 4 . . . Targets Rammed 6 | 1 4 . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 352 | . 270 48 82 352 Average Temperature 77 | . 112 12 25 96 Received Heat Transfer 1400 | . 168 207 530 495 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 10 | . . 2 5 3 Combat Hostiles 4 | . . . 3 1 Parts Fried 16 | . . 6 6 4 Impact Corruptions 26 | . . 5 11 10 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 925 | . 475 50 . 400 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 2 1 . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 441 | . 165 294 128 441 Initial 69 | . . 69 41 36 Average 120 | . 71 145 52 189 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 77 | 100 100 80 100 48 Level 1 20 | . . 19 . 46 Level 2 1 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . . 2 8 Investigation 1 | . . . . 1 Extermination 3 | . . . . 3 Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 12 7 16 39 Peak Tracking Total 13 | . 5 6 4 13 Tactical Retreats 6 | . 2 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 32 | . . . . 32 Max in Single Turn 19 | . . . . 19 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 2 2 1 2 Terminals 4 | . 1 1 1 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 17 | . 8 3 1 5 Successful 13 | . 6 3 1 3 Failed 4 | . 2 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 1 1 1 1 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 7 | . 7 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 1 1 Open DSF 1 | . . . . 1 Alert Level 2 | . . 1 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 6 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 99 | . . . . 99 Total Part Build Rating 2 | . . . . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 130 | . 130 . . . Retrieved Matter 225 | . 225 . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3573 | 103 315 652 1189 1314 Spaces Moved 1516 | 59 179 452 448 378 Core 9 | 9 . . . . Treads 427 | 50 113 191 73 . Legs 753 | . . . 375 378 Wheels 327 | . 66 261 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 160 190 Average Speed 199 | 143 134 124 228 294 Slowest Speed 400 | 160 160 160 260 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 28 31 27 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 58 | . 7 6 5 40 Melee . | . . . . . Projectile 5 | . . . 5 . AOE 53 | . 7 6 . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1827 | 77 214 511 543 482 Wait 3 | . 3 . . . Move 1513 | 59 178 451 447 378 Hop . | . . . . . Pick Up 76 | 12 4 23 20 17 Fast Attach . | . . . . . Attach 59 | 6 2 8 15 28 Detach . | . . . . . Swap 15 | . 3 2 4 6 Drop 15 | . 2 6 6 1 Fire 101 | . 18 17 25 41 Melee 40 | . . 4 26 10 Ram . | . . . . . Kick 1 | . . . . 1 Crush 4 | . 4 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 414 | -10/Materials | Core integrity fell below 50% 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 560 | -9/Materials | Lost 3 parts (1p1u1w) 929 | -9/Materials | Discovered new exit (range 18) 1071 | -9/Materials | Entered another Materials area 1071 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1328 | -8/Materials | Lost 5 parts (2p1n2u) 2244 | -8/Materials | Discovered new exit (range 5) 2260 | -8/Materials | Entered Factory 2260 | -7/Factory | Evolved 2 slots: Utility x2 2734 | -7/Factory | Fabricated Cld. Ion Engine? 2895 | -7/Factory | Build established: Hacker-Mutant 3094 | -7/Factory | Lost 3 parts (1n1u1w) 3466 | -7/Factory | Lost 9 parts (2p1n3u3w) 3523 | -7/Factory | Cargo convoy interrupted 3536 | -7/Factory | System corruption reached 10% 3541 | -7/Factory | Garrison activated, responded to threat 3549 | -7/Factory | Core integrity fell below 50% 3568 | -7/Factory | Core integrity fell below 20% 3574 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03563_ U-05 Engineer lays Concrete. 03563_ Slug penetrates Subcomponent Replicator. 03565_ K-01 Serf collects debris. 03565_ U-05 Engineer lays Concrete. 03566_ Penetrated by Slug. 03567_ Slug penetrates Subcomponent Replicator. 03567_ U-05 Engineer builds a Wall. 03568_ K-01 Serf collects debris. 03569_ Subcomponent Replicator collapses. 03569_ Acquired Lgt. Ion Engine. 03569_ Hpw. Shotgun destroyed. 03569_ Penetrated by Slug. 03570_ M-28 Smith repairs H-55 Commando. 03570_ Penetrated by Slug. 03570_ Imp. Titanium Leg destroyed. 03571_ K-01 Serf collects debris. 03572_ U-05 Engineer lays Concrete. 03572_ Lgt. Ion Engine destroyed. 03572_ Penetrated by Slug. 03573_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ###+#??????????????????????????????????????????? | | ????????"???? ???????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #?#???? ???????????#???????????????????????? | | #???????? ? ???????????####????????????????? | | #??#????? ??? ??????? #????????????????? | | #????????????????????? ###??????????????? | | #???????????????????? ???????????????? | | #????????????? ?????? k#????????????????? | | #???????????????????? #????????????????? | | #????????#??###?????? g #????????????????? | | #?########### ####### ###??????????????? | | ### # g #??????????????? | | +| p ######?????????? | | ####% = hh ????????? | | #??# % lg|h! ????????? | | #??# @[ h! ????????? | | #??# =%=h g g%% ????????? | | #??#""" "" %=m ????????? | | ##?#"R """"" = #####?????????? | | T#?#""" |%! #?????????????? | | #?# ## u# #?????????????? | | ##################### ###?????????????? | | #??? ???? ?????? #???????????????? | | #?? ???????? ?? #???????????????? | | ### ?????????? #???????????????? | | % ???????? ?""""" ???????????????? | | =%= ?????????""""" ##??????????????? | | ??????? ??"???? #???????????????? | | ????????????????????????????????? | | ?? ?????????????????????????????? | | ??????? ????????????????????????? | | | | ????????????????????????????????? | | !%= ! ????????????????????????????????? | | = * = ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Ion Engine | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Just What I Needed More Dakka Please Challenges ------------ None Game ------ Seed SmartbombHardcellMask Manual? 0 Play Time 00:43:46 Cumulative 10.7 hours Start 2024.12.26 @ 20:17:50 End 2024.12.26 @ 21:03:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10bdd7ae-9cfd-4b6d-b3e8-6cfcc91ceb1a