Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 19:51:09 Player: Johge Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2261) 2261 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4986 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Light Treads Advanced Heat Sink Cooling System Advanced ECM Suite Hardened Heavy Armor Plating System Shield Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Advanced Heat Sink Cooling System Advanced ECM Suite Hardened Heavy Armor Plating System Shield Heavy Assault Rifle Assault Cannon Heavy Missile Launcher [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 33 | 6 1 6 9 11 Power 4 | 1 . 1 1 1 Engine 4 | 1 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 1 3 3 Treads 9 | 2 . 1 3 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 1 3 1 Device . | . . . . . Storage 3 | 1 . 1 1 . Processor 2 | . 1 . 1 . Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 . 3 2 6 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 3 2 . Ballistic Cannon 5 | . . . . 5 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 18 | . . . 3 15 Power 3 | . . . 1 2 Propulsion 5 | . . . 1 4 Utility 2 | . . . . 2 Weapon 8 | . . . 1 7 Highest Loss Streak 14 | . . . 2 14 To Critical Strikes . | . . . . . Average Backups 11 | 1 3 7 12 13 Power 2 | . 1 1 2 2 Propulsion 2 | . . . 2 2 Utility 3 | . . 1 3 4 Weapon 3 | . 2 4 4 3 Tool/Special . | . . . . . Unused Backups 17 | . . 2 5 10 Power 4 | . . . . 4 Propulsion 2 | . . . 1 1 Utility 7 | . . . 2 5 Weapon 4 | . . 2 2 . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 86 84 92 90 Engine 8 | . 14 11 8 6 Treads 25 | . 28 29 26 22 Storage 9 | . 14 11 9 7 Processor 13 | . 1 11 15 15 Hackware 4 | . . . 6 7 Protection 2 | . . . . 6 Ballistic Gun 19 | . 28 22 26 11 Ballistic Cannon 4 | . . . . 10 Peak Build Rating 41 | 6 7 15 24 41 Average Rating 23 | 4 6 11 20 35 On Entrance 10 | . 6 7 14 24 Naked Turns . | . . . . . Heaviest Build 64 | 14 14 23 36 64 Greatest Support 68 | 40 40 60 60 68 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 13 | 7 8 8 14 15 Most Carried 15 | 5 6 10 15 15 Average Carried 11 | 1 3 7 13 14 Final Capacity 15 | 8 8 10 15 15 Final Carried 15 | 2 6 10 15 10 Class Distribution -------------------- 44% | Scavenger-Gunner 30% | Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1583 | 177 39 368 479 520 Remotely . | . . . . . Salvage Created 2271 | 65 39 416 879 872 Parts 141 | 3 8 25 48 57 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 3 10 14 25 Guns 34 | . 3 10 14 7 Cannons 9 | . . . . 9 AOE 9 | . . . . 9 Classes Destroyed 12 | 1 1 3 3 4 Worker 2 | . . . . 2 Builder 7 | . . . 1 6 Hauler 3 | . . 1 2 . Recycler 2 | 1 . . . 1 Operator 1 | . . . 1 . Watcher 2 | . . . 1 1 Swarmer 13 | . 3 3 . 7 Grunt 23 | . . 4 9 10 Sentry 9 | . . 3 5 1 Specialist 2 | . . . . 2 Hunter 4 | . . . . 4 Programmer 1 | . . . . 1 Best Kill Streak 18 | 1 3 3 4 18 Combat Bots Only 7 | . 3 3 4 7 Max Kills in Single Turn 9 | 1 2 1 1 9 Gunslinging 1 | . 1 . . . Exploded 5 | . . . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 419 | . 6 36 64 313 Missed 130 | . 2 10 22 96 Hits 289 | . 4 26 42 217 Projectile 289 | . 4 26 42 217 AOE 1 | . . . . 1 Critical Strikes 9 | . . . 1 8 Damage Taken 4569 | . 31 318 793 3427 Core 794 | . . 26 59 709 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 87 | . . 87 . . Core Remaining (%) 95 | 100 100 93 89 . Volleys Fired 147 | 4 7 28 48 60 Largest 3 | 2 2 2 3 3 Hottest 102 | 40 40 46 69 102 Shots Fired 369 | 8 14 56 132 159 Gun 292 | 8 14 56 132 82 Cannon 75 | . . . . 75 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 367 | 8 14 56 132 157 Thermal . | . . . . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 15 | 4 6 8 15 13 Robot Miss Streak 3 | 2 2 3 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 254 | 5 10 37 95 107 Core Hits 128 | 1 5 16 39 67 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5705 | 64 126 525 1494 3496 Guns 3002 | 64 126 525 1466 821 Cannons 1187 | . . . . 1187 Explosions 1485 | . . . . 1485 Melee . | . . . . . Ramming 31 | . . . 28 3 Kinetic 4189 | 64 126 525 1466 2008 Thermal 416 | . . . . 416 Explosive 1069 | . . . . 1069 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 181 | . . . . 181 Projectiles 30 | . . . . 30 Explosions 151 | . . . . 151 Melee . | . . . . . Knockbacks 16 | . . . . 16 Impact . | . . . . . Kinetic 14 | . . . . 14 Secondary 2 | . . . . 2 Self-Inflicted Damage 62 | . . . . 62 Shots 2 | . . . . 2 Rammed 3 | . . . 2 1 Targets Rammed 3 | . . . 2 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 416 | . . 2 27 416 Average Temperature 114 | . . 1 10 137 Received Heat Transfer 930 | . . 105 306 519 Effects 7 | . . . . 7 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . . . 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 94 Level 1 2 | . . . . 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 332 | 5 71 131 157 332 Initial 45 | . . . 45 8 Average 48 | . 14 55 64 45 Influence Increases 1549 | 5 85 271 398 790 Destroy 0b10 Robot/C 1040 | . 60 200 280 500 Destroy 0b10 Robot/NC 85 | 5 . 5 25 50 Destroy Leader 240 | . 10 62 86 82 Successful Hack 42 | . 14 3 5 20 Disable Machine 60 | . . . . 60 Destroy Structure 37 | . 1 1 2 33 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 1284 | 5 85 163 487 544 Entered New Map 74 | . . . 63 11 Time Decay 1040 | 5 85 163 394 393 Lost Part 170 | . . . 30 140 Squads Dispatched 10 | . 2 2 1 5 Investigation 4 | . . 1 1 2 Extermination 1 | . . . . 1 Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 6 11 20 45 Peak Tracking Total 12 | . 5 3 6 12 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . . 4 Max in Single Turn 3 | . . . . 3 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 1 1 5 8 Terminals 8 | . 1 . 4 3 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 1 . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Total Hacks 32 | . 1 4 13 14 Successful 17 | . 1 4 8 4 Failed 15 | . . . 5 10 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 3 | . . . 2 1 Terminals 19 | . 1 . 11 7 Fabricators 1 | . . . . 1 Repair Stations 8 | . . 4 . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 2 2 Terminal Hacks 10 | . 1 . 7 2 Record 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 3 | . . . 3 . Locate Traps 2 | . . . 1 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 4 . 1 Scan Component 3 | . . 2 . 1 Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 14 | . 1 1 5 7 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3245 | 63 331 497 1012 1342 Spaces Moved 1540 | 31 135 207 508 659 Core 11 | 10 . . . 1 Treads 1529 | 21 135 207 508 658 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 124 160 160 160 162 Slowest Speed 450 | 160 160 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 27 21 41 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . . . . 35 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 32 | . . . . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2036 | 48 236 319 606 827 Wait 243 | . 89 61 11 82 Move 1536 | 30 134 206 507 659 Hop . | . . . . . Pick Up 48 | 8 5 10 19 6 Fast Attach 1 | . . 1 . . Attach 23 | 6 1 3 6 7 Detach . | . . . . . Swap 13 | . . 4 4 5 Drop 22 | . . 6 9 7 Fire 147 | 4 7 28 48 60 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 14) 393 | -10/Materials | Identified exit to Materials 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 531 | -9/Materials | Repaired Lgt. Treads 559 | -9/Materials | Repaired Lgt. Treads 823 | -9/Materials | Discovered new exit (range 4) 826 | -9/Materials | Identified exit to Materials 892 | -9/Materials | Entered another Materials area 892 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1446 | -8/Materials | Build established: Scavenger-Gunner 1874 | -8/Materials | Discovered new exit (range 13) 1903 | -8/Materials | Identified exit to Factory 1904 | -8/Materials | Entered Factory 1904 | -7/Factory | Evolved 2 slots: Utility x2 2904 | -7/Factory | Build established: Gunner 3189 | -7/Factory | Cargo convoy interrupted 3205 | -7/Factory | Destroyed 7 combat bots 3223 | -7/Factory | Core integrity fell below 50% 3230 | -7/Factory | System corruption reached 10% 3241 | -7/Factory | Core integrity fell below 20% 3246 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Lgt. Treads destroyed. K-01 Serf collects debris. Acquired 1 matter. LP5|R:KM&G5ICO&,40CA8,0O/ =X/A K-01 Serf collects debris. M-28 Smith repairs I-36 Angel. P-60 Hacker resets G-47 Trooper, system corruption cleaned. R-06 Scavenger collects Terrain Scan Processor. K-01 Serf collects debris. Gauss Cannon destroyed. Hacking Suite destroyed. Slammed into K-01 Serf. K-01 Serf collects debris. R-06 Scavenger collects Carbon-fiber Leg. Slug penetrates Pressure Siphon. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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[ ####+######" #????????????????????? | | ??????#*# #? ????# % #????????????????????? | | ??????# # # #??# ##???????????????????? | | ??????# # ] # #??# ##???????????????????? | | ??????# # #! #??# #????????????????????? | | ??????# ###### ! #??# #????????????????????? | | ?????? #????#########??#% ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 65% | -9/Materials Lgt. Treads | 72% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorMasterShovel Manual? 0 Play Time 00:29:18 Cumulative 36.7 hours Start 2025.07.13 @ 19:21:04 End 2025.07.13 @ 19:51:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a2989dd-45cb-4310-8a99-3e9700d89c0c