Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 21:21:59 Player: canerib Result: Destroyed by H-61 Shepherd via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1032) 1032 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 4854 Bonus ------- Follower Combat Kills 136 Friendly Fire -9 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (60) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Graphene Brace System Shield Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Improved Heat Sink Advanced Sensor Array Graphene Brace Hacking Suite Rocket Launcher [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Utility Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Utility Shielding Weapon Spear Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Slots Evolved 8 | . . . 2 2 . 2 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 2 . . . Utility 5 | . . . 1 . . 2 2 Weapon . | . . . . . . . . Parts Attached 89 | 7 2 7 12 . 38 11 12 Power 12 | 1 . 1 2 . 5 1 2 Engine 8 | 1 . 1 2 . 3 1 . Core 4 | . . . . . 2 . 2 Reactor . | . . . . . . . . Propulsion 40 | 2 . 5 5 . 21 5 2 Treads . | . . . . . . . . Leg 11 | . . 5 5 . 1 . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 27 | . . . . . 20 5 2 Utility 19 | 2 1 1 2 . 2 3 8 Device 7 | 1 . 1 1 . . 1 3 Storage 3 | 1 1 . . . . 1 . Processor 3 | . . . . . . 1 2 Hackware 4 | . . . . . 1 . 3 Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 18 | 2 1 . 3 . 10 2 . Energy Gun 2 | 1 . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 1 . 2 . 5 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 2 . . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon 2 | . . . . . . 2 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Parts Lost 18 | . . 1 3 . 3 . 11 Power . | . . . . . . . . Propulsion 12 | . . . 2 . 3 . 7 Utility 5 | . . 1 . . . . 4 Weapon 1 | . . . 1 . . . . Highest Loss Streak 7 | . . 1 3 . 2 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 98 96 81 96 99 83 Engine 6 | . 14 14 11 9 1 4 3 Core 2 | . . . . . 7 2 1 Leg 8 | . . 22 31 27 . . . Wheel 2 | . 28 5 . . . . . Flight 22 | . . . . . 43 37 23 Device 11 | . 14 12 10 9 9 14 11 Storage 4 | . 14 14 11 9 . . . Processor 3 | . . . . . . 6 12 Hackware 5 | . . . . . 8 7 12 Protection 6 | . . . 11 9 8 7 5 Energy Gun 4 | . 14 14 10 . . . . Ballistic Gun 9 | . 14 14 9 18 15 5 . Piercing Weapon 3 | . . . . . . 9 8 Peak Build Rating 48 | 9 9 10 19 19 29 39 48 Average Rating 23 | 5 9 9 15 19 21 35 39 On Entrance 16 | . 9 9 10 19 19 25 37 Naked Turns . | . . . . . . . . Heaviest Build 35 | 14 30 30 35 35 16 22 18 Greatest Support 40 | 20 20 20 40 40 22 21 21 Greatest Overweight (x) 3 | . 1 2 1 . 1 1 3 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 Average Capacity 8 | 7 14 15 15 15 5 5 5 Most Carried 15 | 2 5 11 15 15 15 6 5 Average Carried 6 | 1 4 8 13 15 5 4 4 Final Capacity 15 | 8 15 15 15 15 5 8 5 Final Carried 15 | 2 5 10 15 15 4 6 4 Class Distribution -------------------- 21% | Scavenger-Mutant 20% | Mutant 18% | Sprinter 14% | Commander-Sprinter 11% | Hacker-Scout 7% | Scavenger-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Sprinter | -8/Storage Sprinter | -7/Factory Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Matter Collected 1661 | 288 . 174 166 . 761 152 120 Remotely . | . . . . . . . . Salvage Created 1460 | 134 12 248 232 . 625 103 106 Parts 107 | 5 1 15 20 . 47 9 10 Haulers Intercepted 5 | . . . . . 5 . . Recyclers Shooed 3 | . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Combat Hostiles Destroyed 32 | . . 7 8 . 13 1 3 Melee 4 | . . . . . . 1 3 Guns 28 | . . 7 8 . 13 . . Classes Destroyed 11 | 2 1 2 3 . 1 1 1 Worker 2 | . 1 1 . . . . . Builder 1 | . . . . . . 1 . Tunneler 2 | 2 . . . . . . . Hauler 5 | . . . . . 5 . . Recycler 2 | 1 . . . . 1 . . Operator 1 | . . . . . . . 1 Watcher 2 | . . . 1 . . 1 . Swarmer 17 | . . 3 4 . 7 . 3 Grunt 9 | . . 4 2 . 2 1 . Duelist 1 | . . . 1 . . . . Sentry 5 | . . . 1 . 4 . . Best Kill Streak 6 | 1 1 3 4 . 6 1 2 Combat Bots Only 5 | . . 3 4 . 5 1 2 Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Hostile Shots Fired 210 | . . 54 36 . 42 14 64 Missed 65 | . . 14 8 . 16 10 17 Damage Taken 2626 | . . 492 302 . 361 47 1424 Core 1092 | . . 80 38 . 29 17 928 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 27 | . . . 2 . . 4 21 Regen/Repaired (Parts) 63 | . . . 20 . 26 17 . Core Remaining (%) 89 | 100 . 68 90 . 94 97 . Volleys Fired 128 | 18 4 27 24 . 53 2 . Largest 2 | 2 2 2 2 . 2 2 . Hottest 123 | 70 70 70 88 . 123 48 . Shots Fired 244 | 36 8 54 42 . 100 4 . Gun 237 | 36 8 54 42 . 93 4 . Cannon . | . . . . . . . . Launcher 5 | . . . . . 5 . . Special 2 | . . . . . 2 . . Kinetic 164 | 18 4 27 18 . 93 4 . Thermal 75 | 18 4 27 24 . 2 . . Explosive 5 | . . . . . 5 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 7 2 9 7 . 11 5 . Robot Miss Streak 5 | 2 2 3 4 . 5 3 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 2 . 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 169 | 23 3 36 25 . 68 8 6 Core Hits 76 | 4 2 14 13 . 33 6 4 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | 4 . 4 1 . 1 1 . Burn 9 | 4 . 4 1 . . . . Destroy 1 | . . . . . 1 . . Impale 1 | . . . . . . 1 . Melee Attacks 40 | . . . . . 13 5 22 Impact . | . . . . . . . . Slashing 13 | . . . . . 13 . . Piercing 27 | . . . . . . 5 22 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . . 1 3 Damage Inflicted 2584 | 247 46 485 401 . 1010 220 175 Guns 2247 | 247 46 485 401 . 1010 58 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 337 | . . . . . . 162 175 Ramming . | . . . . . . . . Kinetic 1635 | 95 34 244 194 . 1010 58 . Thermal 612 | 152 12 241 207 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 337 | . . . . . . 162 175 Highest Corruption 3 | . . . . . . . 3 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 20 | . . . . . 11 9 . Projectiles . | . . . . . . . . Explosions 11 | . . . . . 11 . . Melee 9 | . . . . . . 9 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . . . . 33 . . Shots 2 | . . . . . 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 252 | 110 36 252 63 . . 11 67 Average Temperature 61 | 52 19 77 24 . . 11 34 Received Heat Transfer 543 | . . 255 102 . 81 45 60 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 . . 1 . 1 . . Heat Transferred 2331 | 740 37 999 555 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Peak Influence 607 | 15 14 185 192 41 607 313 209 Initial 275 | . 9 5 72 26 16 275 121 Average 157 | 5 9 126 77 28 239 256 117 Maximum Alert Level 2 | . . . . . 2 1 1 Low Security (%) 68 | 100 100 100 100 100 45 17 90 Level 1 27 | . . . . . 38 82 9 Level 2 3 | . . . . . 15 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 1 . 1 1 1 Investigation 3 | . 1 . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Distress Signals 2 | . . . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 1 8 14 3 28 9 9 Peak Tracking Total 6 | . 1 3 5 . 6 5 6 Tactical Retreats 7 | . . 1 . . 2 4 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Traps Triggered 7 | . 1 . 1 . 1 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Disabled 6 | . . . . . 6 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Accessed 28 | . 1 . 3 . 14 6 4 Terminals 18 | . 1 . 2 . 11 2 2 Fabricators 2 | . . . . . . 1 1 Repair Stations 3 | . . . 1 . 1 1 . Recycling Units 3 | . . . . . 2 . 1 Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Total Hacks 89 | . 3 . 9 . 53 15 9 Successful 42 | . 2 . 4 . 24 8 4 Failed 47 | . 1 . 5 . 29 7 5 Catastrophic 9 | . . . . . 5 2 2 Database Lockouts . | . . . . . . . . Manual 23 | . . . 3 . 12 3 5 Terminals 59 | . 3 . 6 . 40 7 3 Fabricators 3 | . . . . . . 1 2 Repair Stations 16 | . . . 3 . 9 4 . Recycling Units 8 | . . . . . 4 . 4 Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 2 . 2 . 12 3 1 Robot Analysis 2 | . . . 1 . 1 . . Open Door 2 | . . . . . 2 . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 2 | . . . . . 1 1 . Fabricator Index 1 | . . . . . 1 . . Alert Level 3 | . . . . . 3 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 4 | . . . 1 . 1 1 1 Patrol Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 Build 2 | . . . . . . 1 1 Repair Station Hacks 10 | . . . 2 . 6 2 . Scan Component 5 | . . . 1 . 3 1 . Repair 5 | . . . 1 . 3 1 . Recycling Unit Hacks 2 | . . . . . 2 . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . . . . . 4 . 2 Terminals 3 | . . . . . 3 . . Assimilate 1 | . . . . . 1 . . Botnet 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 1 . 2 Reject 1 | . . . . . . . 1 Mask 1 | . . . . . . . 1 Tunnel 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 23 | . 1 . 2 . 10 6 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 81 | . . . . . . 81 . Total Robot Build Rating 2 | . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired 5 | . . . 1 . 3 1 . Time 154 | . . . 38 . 84 32 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total Allies 15 | . . 2 . . 11 2 . Largest Group 10 | . . 2 2 . 10 2 . Highest-Rated Group 173 | . . 56 56 . 173 16 . Highest-Rated Ally 31 | . . 31 31 . 29 8 . Total Orders 1 | . . . . . . 1 . COLLECT 1 | . . . . . . 1 . Ally Attacks 35 | . . . 2 . 33 . . Total Damage 833 | . . . 42 . 791 . . Kills 9 | . . . . . 9 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Robot Analysis Total 2 | . . . 1 . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Turns Passed 3068 | 123 212 346 514 16 727 639 491 Spaces Moved 3388 | 76 189 139 307 13 1173 914 577 Core 21 | 1 . . . . . . 20 Treads . | . . . . . . . . Legs 428 | . . 108 307 13 . . . Wheels 295 | 75 189 31 . . . . . Hover . | . . . . . . . . Flight 2644 | . . . . . 1173 914 557 Fastest Speed 23 | 50 80 95 120 126 25 23 23 Average Speed 49 | 79 92 169 128 126 26 25 41 Slowest Speed 260 | 80 95 260 190 126 112 101 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 29 | . . . . . 18 11 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 31 46 31 3 91 32 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 29 | . . . . . 27 . 2 Terrain Destroyed 47 | . . . . . 45 . 2 Melee 9 | . . . . . 7 . 2 Projectile . | . . . . . . . . AOE 38 | . . . . . 38 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total 4468 | 102 218 195 385 12 1453 1302 801 Wait 709 | . 21 17 25 . 153 315 178 Move 3327 | 75 188 138 306 12 1139 892 577 Hop 25 | . . . . . 15 10 . Pick Up 35 | 2 2 3 10 . 8 5 5 Fast Attach 35 | 7 . 2 5 . 13 5 3 Attach 19 | . . 1 2 . 8 2 6 Detach 3 | . . . . . . . 3 Swap 35 | . 2 4 5 . 17 4 3 Drop 62 | . 1 3 8 . 34 9 7 Fire 128 | 18 4 27 24 . 53 2 . Melee 36 | . . . . . 13 4 19 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 54 | . . . . . . 54 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Entered Mines 662 | -10/Mines | Discovered new exit (range 10) 682 | -10/Mines | Entered Materials 682 | -9/Materials | Accompanied by 2 allies 682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 687 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 850 | -9/Materials | Lost 3 parts (2n1w) 855 | -9/Materials | Build established: Scavenger-Mutant 1152 | -9/Materials | Repaired Imp. Heat Sink 1167 | -9/Materials | Discovered new exit (range 16) 1196 | -9/Materials | Entered another Materials area 1196 | -8/Materials | Evolved 2 slots: Propulsion x2 1196 | -8/Materials | Discovered new exit (range 7) 1212 | -8/Materials | Entered Storage 1261 | -8/Storage | Repaired Flight Unit 1295 | -8/Storage | Repaired Imp. Ion Engine 1322 | -8/Storage | Repaired Utility Shielding 1503 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1570 | -8/Storage | Identified exit to Recycling 1660 | -8/Storage | Discovered new exit (range 5) 1698 | -8/Storage | Identified exit to Factory 1785 | -8/Storage | Build established: Commander-Sprinter 1875 | -8/Storage | Lost 6 allies 1939 | -8/Storage | Entered Factory 1939 | -7/Factory | Evolved 2 slots: Utility x2 2123 | -7/Factory | Fabricated R-06 Scavenger (x2) 2250 | -7/Factory | Build established: Sprinter 2554 | -7/Factory | Repaired VTOL Module 2559 | -7/Factory | Discovered new exit (range 16) 2578 | -7/Factory | Entered another Factory area 2578 | -6/Factory | Evolved 2 slots: Utility x2 2776 | -6/Factory | Fabricated Graphene Brace (x2) 2909 | -6/Factory | Lost 7 parts (5n2u) 3066 | -6/Factory | Core integrity fell below 50% 3069 | -6/Factory | Destroyed by H-61 Shepherd via exploding Fusion Modulator Last Messages --------------- 03022_ VTOL Module destroyed. 03023_ Dropped Lgt. Fission Core. 03025_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03028_ Acquired 8 matter. 03035_ System corrupted: Heat flow error (+100). 03050_ System corrupted: Substantial component data lost. 03054_ Acquired 2 matter. 03058_ Penetrated by Slug. 03058_ Imp. VTOL Module destroyed. 03058_ Utility Shielding destroyed. 03058_ Critical hit (Blast). 03061_ Knocked back. 03062_ ALERT: Security rotation in progress. 03065_ Knocked back. 03069_ Fusion Modulator explodes. 03069_ Terminal disabled. 03069_ Fusion Modulator explodes. 03069_ A-15 Conveyor destroyed. 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Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Graphene Brace | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakVampiricTrap Manual? 0 Play Time 00:40:12 Cumulative 110.6 hours Start 2025.04.12 @ 17:55:59 End 2025.04.12 @ 21:21:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65bd49ea-d898-4440-ab7e-d3f6f836100c