Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.24 @ 14:29:34 // Winter2019/RPGLIKE Player: wchar_t Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2576) 2576 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 6590 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 179/340 System Corruption 1% Temperature Warm (111) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink Advanced Visual Processing Unit Improved Melee Analysis Suite Layered Light Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON (2) ------- Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY (4) ---- Thermal Shield Rocket Launcher Greatsword Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Visual Processing Unit Improved Targeting Computer Heavy Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Rocket Launcher Greatsword [Rating: 52] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Hacking Suite Device Improved Shield Generator Storage Medium Matter Pod Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Greatsword Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 9 | 4 . 1 1 . 2 1 . Power 1 | 1 . . . . . . . Propulsion 2 | 1 . . 1 . . . . Utility 5 | 2 . . . . 2 1 . Weapon 1 | . . 1 . . . . . Parts Attached 70 | 5 6 2 6 6 19 17 9 Power 9 | 2 . 1 1 1 1 1 2 Engine 8 | 2 . 1 . 1 1 1 2 Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 2 . 1 1 2 8 3 Treads . | . . . . . . . . Leg 16 | 2 2 . 1 1 2 5 3 Wheel . | . . . . . . . . Hover 3 | . . . . . . 3 . Flight . | . . . . . . . . Utility 23 | . 4 . 2 1 8 6 2 Device 4 | . . . . . . 3 1 Storage 1 | . 1 . . . . . . Processor 8 | . 1 . . 1 3 2 1 Hackware 2 | . 1 . . . 1 . . Protection 8 | . 1 . 2 . 4 1 . Artifact . | . . . . . . . . Weapon 19 | 1 . 1 2 3 8 2 2 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 7 | . . 1 . 2 3 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 9 | . . . 2 1 5 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 2 | . . . . . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 87 96 97 100 87 82 90 Engine 12 | . 25 22 12 10 8 7 8 Core 6 | . . . 7 10 8 7 5 Leg 24 | . 25 22 26 30 25 19 23 Device 1 | . . . . . . 4 7 Storage 2 | . 5 11 4 . . . . Processor 13 | . 11 11 10 10 13 16 19 Hackware 8 | . 5 11 10 10 11 7 7 Protection 6 | . 1 . 5 10 7 6 7 Ballistic Gun 2 | . 12 11 4 . . . . Launcher 2 | . . 8 4 7 1 . . Slashing Weapon 7 | . . . 10 12 9 6 5 Naked Turns . | . . . . . . . . Heaviest Build 51 | 12 15 18 21 23 37 42 51 Greatest Support 50 | 20 26 26 36 36 36 43 50 Greatest Overweight (x) 5 | . . . . . 1 5 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | . . 1 1 1 3 4 4 Average Capacity 2 | . . . 1 1 2 3 4 Most Carried 4 | . . 1 1 1 3 4 4 Average Carried 1 | . . . . 1 2 3 3 Final Capacity 4 | . . 1 1 1 3 4 4 Final Carried 4 | . . 1 1 1 3 4 4 Class Distribution -------------------- 52% | Mutant 21% | Hacker-Gladiator 19% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Hacker-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 1751 | 250 196 307 104 157 317 257 163 Remotely . | . . . . . . . . Salvage Created 3223 | . 365 98 183 352 816 338 1071 Parts 182 | . 18 7 10 29 44 25 49 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 79 | . 10 8 3 14 18 7 19 Melee 33 | . . . 1 5 7 4 16 Guns 14 | . 10 2 2 . . . . Cannons 2 | . . . . . . . 2 AOE 29 | . . 6 . 9 11 3 . Classes Destroyed 15 | . 3 3 3 1 3 1 1 Worker 3 | . . . 1 2 . . . Builder 4 | . . 1 . . 2 1 . Tunneler 1 | . . 1 . . . . . Hauler 1 | . . . . . 1 . . Recycler 5 | . . . . . 4 1 . Operator 2 | . 1 . . . . . 1 Watcher 3 | . . . 1 . 1 1 . Swarmer 29 | . 3 . . 7 10 3 6 Grunt 27 | . 7 . 2 4 4 . 10 Duelist 1 | . . . . 1 . . . Sentry 7 | . . . 1 2 3 1 . Hunter 2 | . . . . . 1 . 1 Programmer 4 | . . . . . . 3 1 Behemoth 1 | . . . . . . . 1 Assembled 8 | . . 8 . . . . . Best Kill Streak 8 | . 4 8 2 5 8 4 7 Combat Bots Only 7 | . 4 7 2 4 5 3 7 Max Kills in Single Turn 3 | . 1 2 1 3 3 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . 2 2 3 . Melee 1 | . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 3383 | . 580 158 208 390 716 160 1171 Core 2474 | . 462 126 159 253 489 114 871 Absorbed by Shields 447 | . . . . . . 15 432 Redirected to Core 1980 | . 334 111 122 216 323 81 793 Redirected to Shielding 9 | . 9 . . . . . . Core Remaining (%) 60 | 100 . 58 . 53 42 51 . Volleys Fired 141 | . 78 15 18 9 12 2 7 Largest 2 | . 1 2 1 1 1 1 2 Hottest 143 | . 20 53 20 33 33 33 143 Shots Fired 153 | . 78 20 18 9 12 2 14 Gun 111 | . 78 15 18 . . . . Cannon 14 | . . . . . . . 14 Launcher 28 | . . 5 . 9 12 2 . Special . | . . . . . . . . Kinetic 117 | . 78 15 18 . . . 6 Thermal 8 | . . . . . . . 8 Explosive 28 | . . 5 . 9 12 2 . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | . 8 4 7 5 6 . 6 Robot Miss Streak 8 | . 6 8 1 3 5 . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 193 | . 51 9 22 20 26 16 49 Core Hits 127 | . 20 15 6 20 33 11 22 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 14 | . 2 . . 3 . . 9 Meltdown 1 | . . . . . . . 1 Destroy 2 | . 2 . . . . . . Sever 11 | . . . . 3 . . 8 Melee Attacks 119 | . . . 8 18 33 17 43 Impact . | . . . . . . . . Slashing 119 | . . . 8 18 33 17 43 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . 1 . 5 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . 2 1 1 . . Damage Inflicted 8756 | 1 739 422 433 954 2555 1201 2451 Guns 988 | . 726 72 190 . . . . Cannons 337 | . . . . . . . 337 Explosions 2286 | . . 309 . 480 1280 217 . Melee 5076 | . . . 243 460 1275 984 2114 Ramming 69 | 1 13 41 . 14 . . . Kinetic 1099 | . 726 72 190 . . . 111 Thermal 226 | . . . . . . . 226 Explosive 2286 | . . 309 . 480 1280 217 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 5076 | . . . 243 460 1275 984 2114 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . 8 5 Message Errors 3 | . . . . . . 1 2 Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 536 | . . . 15 11 155 152 203 Projectiles . | . . . . . . . . Explosions 15 | . . . . . 15 . . Melee 521 | . . . 15 11 140 152 203 Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 63 | . . 36 . 15 12 . . Shots 3 | . . 1 . 1 1 . . Rammed . | . . . . . . . . Targets Rammed 12 | 1 3 6 . 2 . . . Kicked 12 | 1 3 6 . 2 . . . Crushed . | . . . . . . . . Highest Temperature 591 | . 25 12 6 48 124 591 435 Average Temperature 96 | . 7 5 3 19 31 157 194 Received Heat Transfer 1116 | . 255 . 114 171 324 21 231 Effects 15 | . . . . . . 9 6 Shutdowns 4 | . . . . . . 2 2 Energy Bleed 1 | . . . . . . 1 . Interference 4 | . . . . . . 1 3 Matter Decay 3 | . . . . . . 2 1 Short Circuit 1 | . . . . . . 1 . Damage (major) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 1 | . . . . . . . 1 Heat Transferred 325 | . . . . . . . 325 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 591 | . 270 199 107 591 561 307 439 Initial 184 | . . 66 . 41 109 184 76 Average 253 | . 145 133 54 328 429 206 251 Maximum Alert Level 2 | . 1 . . 2 2 1 2 Low Security (%) 42 | 100 78 100 100 20 7 32 32 Level 1 32 | . 21 . . 29 14 67 62 Level 2 25 | . . . . 49 77 . 4 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . 1 . 1 3 6 Investigation 5 | . 2 . 1 . 1 . 1 Extermination 4 | . . . . . . 2 2 Reinforcement 3 | . . . . . . 1 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 3 | . 2 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 23 8 4 17 25 11 37 Peak Tracking Total 13 | . 5 4 2 4 9 4 13 Tactical Retreats 9 | . 2 . . 2 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered 3 | . 1 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 11 | . 2 . 1 . 3 2 3 Terminals 11 | . 2 . 1 . 3 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 3 . 5 . 10 4 7 Successful 7 | . 1 . 1 . 2 2 1 Failed 22 | . 2 . 4 . 8 2 6 Catastrophic 7 | . 1 . 1 . 1 2 2 Database Lockouts . | . . . . . . . . Manual 18 | . 4 . 4 . 6 2 2 Terminals 29 | . 3 . 5 . 10 4 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . 1 . 2 2 1 Part Schematic 1 | . . . . . 1 . . Robot Analysis 2 | . . . . . . 1 1 Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 1 . 1 2 3 Full Trace Events 3 | . 1 . 1 . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . . 12 Total Damage 143 | . . . . . . . 143 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total 2 | . . . . . . 1 1 Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 4985 | 53 626 427 342 985 955 806 791 Spaces Moved 3107 | 39 372 314 219 635 541 510 477 Core 16 | 2 . . . . . 14 . Treads . | . . . . . . . . Legs 3071 | 37 372 314 219 635 541 476 477 Wheels . | . . . . . . . . Hover 20 | . . . . . . 20 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 100 Average Speed 121 | 116 120 120 120 120 142 113 112 Slowest Speed 300 | 120 120 120 120 120 190 300 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 53 71 21 94 48 16 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 223 | . . 46 . 73 90 12 2 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 221 | . . 46 . 73 90 12 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 3948 | 44 472 343 270 823 655 703 638 Wait 396 | . 1 1 13 142 28 130 81 Move 3100 | 38 371 313 218 634 540 509 477 Hop . | . . . . . . . . Pick Up 7 | . . 2 . . 1 3 1 Fast Attach 41 | 5 4 . 5 . 8 14 5 Attach 3 | . . 1 1 . . 1 . Detach 10 | . . . 1 . 3 5 1 Swap 26 | . 2 1 . 6 11 2 4 Drop 38 | . 3 1 4 2 7 14 7 Fire 141 | . 78 15 18 9 12 2 7 Melee 113 | . . . 6 16 31 17 43 Ram . | . . . . . . . . Kick 12 | 1 3 6 . 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 61 | . 10 3 4 12 14 6 12 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Discovered new exit (range 17) 308 | -10/Materials | Build established: Mutant 352 | -10/Materials | Core integrity fell below 50% 387 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Identified exit to Mines 680 | -10/Materials | Entered Mines 681 | -10/Mines | Assembled infested the area 682 | -10/Mines | Reached level 2 682 | -10/Mines | Upgraded with Weapon slot (x1) 686 | -10/Mines | Assisted by a Guerilla fighting off Assembled 687 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 862 | -10/Mines | Destroyed 7 combat bots 1095 | -10/Mines | Discovered new exit (range 9) 1107 | -10/Mines | Entered Materials 1109 | -9/Materials | Reached level 3 1178 | -9/Materials | Upgraded with Propulsion slot (x1) 1213 | -9/Materials | Core integrity fell below 50% 1349 | -9/Materials | Discovered new exit (range 5) 1408 | -9/Materials | Discovered new exit (range 7) 1449 | -9/Materials | Entered Mines 1453 | -9/Mines | Met a Derelict bent on vengeance 1559 | -9/Mines | Reached level 4 1686 | -9/Mines | Learned Materials garrison access intel 1803 | -9/Mines | Learned Materials terminal intel 1932 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2228 | -9/Mines | Discovered new exit (range 5) 2261 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2434 | -9/Mines | Entered Materials 2435 | -8/Materials | Loaded intel: 12 terminal locations 2436 | -8/Materials | Loaded intel: 1 garrison access location 2436 | -8/Materials | Reached level 5 2506 | -8/Materials | Core integrity fell below 50% 2507 | -8/Materials | Reached level 6 2589 | -8/Materials | Core integrity fell below 20% 2610 | -8/Materials | Upgraded with Utility slot (x2) 2661 | -8/Materials | Discovered new exit (range 18) 2925 | -8/Materials | Reached level 7 2989 | -8/Materials | Build established: Hacker-Gladiator 3304 | -8/Materials | Build established: Gladiator 3389 | -8/Materials | Entered Factory 3390 | -7/Factory | Core integrity fell below 50% 3391 | -7/Factory | Reached level 8 3395 | -7/Factory | Upgraded with Utility slot (x1) 3408 | -7/Factory | Discovered new exit (range 10) 3716 | -7/Factory | Identified exit to Storage 3716 | -7/Factory | Identified exit to Lower Caves 4006 | -7/Factory | Reached level 9 4058 | -7/Factory | Discovered new exit (range 23) 4195 | -7/Factory | Entered another Factory area 4197 | -6/Factory | Reached level 10 4236 | -6/Factory | Discovered new exit (range 14) 4332 | -6/Factory | Build established: Hacker-Gladiator 4344 | -6/Factory | Allied Derelicts emerged from ambush trap array 4354 | -6/Factory | Discovered new exit (range 19) 4376 | -6/Factory | Core integrity fell below 50% 4430 | -6/Factory | Destroyed 7 combat bots 4562 | -6/Factory | Reached level 11 4678 | -6/Factory | Spotted B-75 Beast 4796 | -6/Factory | Core integrity fell below 20% 4803 | -6/Factory | Destroyed B-75 Beast 4954 | -6/Factory | Garrison activated, responded to threat 4976 | -6/Factory | Cargo convoy interrupted 4986 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04969_ Acquired Adv. Heat Sink. 04971_ Acquired 3 matter. 04975_ C-30 ARC bursts open, deploying its payload. 04975_ X-67 Chaingunner unfolds itself. 04975_ P-60 Hacker unfolds itself. 04975_ H-66 Slayer unfolds itself. 04975_ X-72 Disruptor unfolds itself. 04975_ I-36 Angel unfolds itself. 04975_ Matter Pump disabled. 04976_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04977_ C-30 ARC bursts open, deploying its payload. 04977_ P-60 Hacker unfolds itself. 04977_ H-66 Slayer unfolds itself. 04977_ X-72 Disruptor unfolds itself. 04977_ H-66 Slayer unfolds itself. 04977_ Slug penetrates A-27 Freighter. 04982_ R-10 Processor collects Phase Shifter. 04982_ Slug penetrates Wall. 04985_ R-10 Processor collects Flexi-carbon Leg. 04986_ Slug penetrates Wall. 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""" #??????? | | ???#????# ##????# *u% #? #??????? | | ???? ???# u ##########R#### #??????? | | ## ### %%^ ###????? | | # = #????? | | #????? | | # ###????? | | ######### """""" """ #?????? | | ????????# """""" """ +??? | | ????????# """""" """ ####??? | | ????????## """""" "" #?????? | | ????????## == ""T""" #?????? | | ?????????# = """"" #?????? | | ########## #?????? | | + #?????? | | #^ ####### ###+##?????? | | """ """ # #????### #### #??????????? | | """ """ ?# ##??????#+#???## #??????????? | | """ """ ?# ^ #??????????????? #??????????? | | ??# #??????????????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 29 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 23 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 15 Resistance: TH 15 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Shield Generator | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Levels Raised 10 | . . 1 1 1 3 2 2 XP Earned 19148 | 3000 1235 575 1935 2112 3784 2625 3882 XP Spent 16475 | 2900 . 1555 1505 . 4525 4515 1475 Upgrades 42 | 7 . 7 4 . 8 11 5 Power Slot 1 | 1 . . . . . . . Propulsion Slot 2 | 1 . . 1 . . . . Utility Slot 5 | 2 . . . . 2 1 . Weapon Slot 1 | . . 1 . . . . . Core Integrity 11 | . . 3 1 . 3 3 1 Heat Dissipation 1 | . . . . . . . 1 Mass Support 1 | . . . . . . 1 . Inventory Capacity 4 | . . 1 . . 2 1 . Sight Range 3 | 1 . . 1 . . 1 . Melee Accuracy 4 | . . . . . . 2 2 Hack Attack % 2 | . . . . . . 1 1 Hack Defense % 1 | . . . . . . 1 . KI Resistance % 3 | 2 . 1 . . . . . TH Resistance % 3 | . . 1 1 . 1 . . Protomatter Created 538 | . 83 8 32 98 110 74 133 Integrity Restored 1317 | . 219 54 96 255 315 126 252 Core 1317 | . 219 54 96 255 315 126 252 Protomatter Decayed 108 | . 10 2 . 79 . . 17 Game ------ Seed DerelictForceAxe Manual? 0 Play Time 00:55:35 Cumulative 83.9 hours Start 2022.12.24 @ 11:16:55 End 2022.12.24 @ 14:29:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 14 Rogue 3 Adventurer 8 Explorer 3 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 60 Gallery% 58 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bfbe8510-0cfe-40cb-8d7e-1635e0ca0db3