Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.05 @ 13:24:48 Player: Granite Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (48) 240 Value Destroyed (2425) 2425 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (3955) 3955 TOTAL SCORE: 14320 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1766 Follower Combat Kills 89 Aligned with FarCom 300 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 66/300 Energy 276/1300 System Corruption 18% Temperature Cool (0) Movement Hovering (66) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Improved Energy Well Improved Energy Well Transport Network Coupler Advanced Actuator Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Gravmag Array Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Compact Battery Improved Energy Well Improved Energy Well Transport Network Coupler Advanced ECM Suite Advanced ECM Suite Centrium Medium Armor Plating Hacking Suite > --- WEAPON ----------- Fusion Bomb Launcher > --- INVENTORY -------- Improved Gyrokinetic Inverter Advanced Actuator Array [Rating: 120] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion VTOL Module Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mini Grenade Launcher Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . . 4 2 2 2 2 . . . . 2 . Power 2 | . . . . . 1 . 1 . . . . . . . . Propulsion 4 | . . . . . 1 1 . 1 1 . . . . . . Utility 8 | . . . . . 2 1 1 1 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 96 | 6 5 . . 2 6 10 4 8 3 1 1 15 2 18 15 Power 17 | 1 1 . . . 2 1 1 4 . . . 3 . 3 1 Engine 6 | 1 1 . . . 1 1 1 1 . . . . . . . Core 7 | . . . . . 1 . . 3 . . . 3 . . . Reactor 4 | . . . . . . . . . . . . . . 3 1 Propulsion 19 | 2 2 . . . 1 3 . 1 . . . 4 . 3 3 Treads . | . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 4 . 2 3 Flight 8 | . 2 . . . 1 3 . 1 . . . . . 1 . Utility 42 | 1 1 . . . 2 4 3 2 3 1 . 8 2 6 9 Device 25 | . 1 . . . 1 4 2 2 3 . . 5 . 4 3 Storage 6 | 1 . . . . . . 1 . . . . . 1 . 3 Processor 1 | . . . . . . . . . . . . . . 1 . Hackware 1 | . . . . . 1 . . . . . . . . . . Protection 9 | . . . . . . . . . . 1 . 3 1 1 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 1 . . 2 1 2 . 1 . . 1 . . 6 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 2 1 Ballistic Gun 4 | 2 . . . 1 . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . 1 1 . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . . . . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . 5 . . 2 Parts Lost 31 | . . . . . . . . . . 2 . . 4 . 25 Power 4 | . . . . . . . . . . . . . . . 4 Propulsion 7 | . . . . . . . . . . 1 . . 2 . 4 Utility 16 | . . . . . . . . . . . . . 2 . 14 Weapon 4 | . . . . . . . . . . 1 . . . . 3 Highest Loss Streak 13 | . . . . . . . . . . 1 . . 2 . 13 Average Slot Usage (%) 93 | . 88 100 100 100 98 92 90 97 93 85 80 85 88 91 76 Engine 7 | . 14 14 14 14 15 7 6 5 . . . . . . . Core 5 | . . . . . 1 7 6 10 15 15 15 14 15 3 . Reactor 1 | . . . . . . . . . . . . . . 9 10 Hover 3 | . . . . . . . . . . . . 6 15 20 22 Flight 22 | . 7 28 28 28 27 29 26 29 26 24 21 18 9 1 . Device 21 | . 3 14 14 14 17 16 25 28 30 29 26 27 28 26 14 Storage 6 | . 14 14 14 14 9 7 3 5 5 5 5 3 . . 10 Hackware 5 | . . . . . 8 7 6 5 5 5 5 5 5 4 3 Protection 1 | . . . . . . . . . . 1 5 4 6 9 4 Ballistic Gun 2 | . 25 14 14 13 1 . . . . . . . . . . Launcher 6 | . 2 14 14 14 16 . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . 14 13 5 5 3 1 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 86 | 12 12 9 9 9 18 25 30 36 35 35 29 30 30 84 86 Greatest Support 105 | 20 20 16 16 16 21 28 28 36 36 36 31 71 71 105 105 Greatest Overweight (x) 3 | . 3 . . . . . 1 . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 6 6 6 6 6 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 6 6 6 6 6 5 4 4 4 4 4 4 4 4 Average Carried 4 | 2 5 6 6 6 5 5 3 3 3 3 3 3 3 3 2 Final Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 4 4 4 4 4 Final Carried 6 | 2 6 6 6 6 6 6 4 4 4 4 4 4 2 4 . Class Distribution -------------------- 43% | Mutant 15% | Sprinter 14% | Generator-Sprinter 14% | Generator-Mutant 10% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Generator-Sprinter | -4/Factory Generator-Sprinter | -4/Upper Caves Generator-Sprinter | -4/Upper Caves Generator-Sprinter | -4/Zhirov Generator-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Matter Collected 1185 | 181 . 63 . 88 130 110 27 83 30 30 . 85 . 212 146 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1996 | . . 13 . 12 119 . 27 120 275 . . 85 . 321 1024 Parts 86 | . . . . 2 5 . 4 6 13 . . 2 . 14 40 Haulers Intercepted 3 | . . . . . . . . 1 . . . . . 2 . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 1 3 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 40 | . . 1 . 2 4 . . . 1 . . . . 3 29 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 1 | . . 1 . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . 1 . . . . 3 . AOE 34 | . . . . 2 4 . . . . . . . . . 28 Classes Destroyed 14 | . . 1 . . 2 . 1 1 3 . . . . . 6 Worker 2 | . . . . . . . . . 1 . . . . 1 . Hauler 3 | . . . . . . . . 1 . . . . . 2 . Recycler 1 | . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . . . . . Swarmer 6 | . . 1 . 2 . . . . . . . . . 3 . Saboteur 5 | . . . . . . . . . . . . . . . 5 Grunt 16 | . . . . . 3 . . . . . . . . . 13 Brawler 2 | . . . . . . . . . . . . . . . 2 Duelist 3 | . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 1 | . . . . . 1 . . . . . . . . . . Hunter 3 | . . . . . . . . . 1 . . . . . 2 Programmer 3 | . . . . . . . . . . . . . . . 3 Best Kill Streak 25 | . . 1 . 2 2 . 1 1 2 . . . . 3 25 Combat Bots Only 24 | . . 1 . 2 2 . . . 1 . . . . 3 24 Max Kills in Single Turn 6 | . . 1 . 2 2 . 1 1 1 . . . . 1 6 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 6 | . . . . 2 2 . . . . . . . . . 6 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Damage Taken 5194 | . . . . 16 148 12 . . 69 245 . . 260 401 4043 Core 1509 | . . . . 8 92 . . . . . . . 97 46 1266 Absorbed by Shields 620 | . . . . . . . . . . . . . . 143 477 Core Remaining (%) 94 | 100 . . . 96 83 100 100 100 . . . . 85 . . Volleys Fired 56 | . . 1 . 1 4 . . 12 15 . . . . 8 15 Largest 2 | . . 1 . 2 2 . . 1 1 . . . . 2 1 Hottest 180 | . . 20 . 50 60 . . 20 20 . . . . 180 52 Shots Fired 69 | . . 1 . 2 8 . . 12 15 . . . . 16 15 Gun 2 | . . 1 . 1 . . . . . . . . . . . Cannon 16 | . . . . . . . . . . . . . . 16 . Launcher 24 | . . . . 1 8 . . . . . . . . . 15 Special 27 | . . . . . . . . 12 15 . . . . . . Kinetic 2 | . . 1 . 1 . . . . . . . . . . . Thermal 43 | . . . . . . . . 12 15 . . . . 16 . Explosive 24 | . . . . 1 8 . . . . . . . . . 15 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . . 1 . . 2 . . 5 10 . . . . 4 3 Robot Miss Streak 3 | . . . . . . . . 1 3 . . . . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 53 | . . 1 . . 1 . 1 4 11 . . 3 . 18 14 Core Hits 113 | . . 1 . 2 11 . 1 1 5 . . 2 . 7 83 Critical Hits 10 | . . . . . . . . 2 7 . . . . . 1 Critical Kills 4 | . . . . . . . . 1 3 . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . 4 . . . . . 1 Melee Attacks 22 | . . . . . . . 1 . . . . 3 . 9 9 Impact . | . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . 1 . . . . 3 . 9 9 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8345 | . . 9 . 149 237 . 48 77 215 . . 387 . 836 6387 Guns 9 | . . 9 . . . . . . . . . . . . . Cannons 331 | . . . . . . . . . . . . . . 331 . Explosions 6300 | . . . . 149 237 . . . . . . . . . 5914 Melee 1371 | . . . . . . . 48 . . . . 387 . 505 431 Ramming 42 | . . . . . . . . . . . . . . . 42 Kinetic 9 | . . 9 . . . . . . . . . . . . . Thermal 623 | . . . . . . . . 77 215 . . . . 331 . Explosive 6300 | . . . . 149 237 . . . . . . . . . 5914 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1371 | . . . . . . . 48 . . . . 387 . 505 431 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 1 . . . . . . 1 . 18 Average Corruption 6 | . . . . . . 1 . . . . . . 1 . 9 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . . 1 . 12 Message Errors 4 | . . . . . . . . . . . . . 1 . 3 Matter Fused 4 | . . . . . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 458 | . . . . 17 . . . . . . . 85 . 186 170 Projectiles 53 | . . . . . . . . . . . . . . 53 . Explosions 176 | . . . . 17 . . . . . . . . . . 159 Melee 229 | . . . . . . . . . . . . 85 . 133 11 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . 17 51 . . . . . . . . . 128 Shots 5 | . . . . 1 2 . . . . . . . . . 2 Rammed 5 | . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 164 | . . 2 . 14 36 4 . . 2 24 . . . 164 99 Average Temperature 47 | . . 2 . 10 16 4 . . 2 17 . . . 79 40 Received Heat Transfer 318 | . . . . . 36 6 . . 18 36 . . . 24 198 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 891 | . . . . . . . . 185 481 . . . . 225 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Peak Influence 2421 | . . 60 . 89 123 82 44 117 90 . . . . 158 2421 Average Influence 118 | . . 49 . 88 25 49 27 36 31 . . . . 47 1865 Maximum Alert Level 5 | . . . . . . . . . . . . . . . 5 Low Security (%) 95 | 100 100 100 . 100 100 100 100 100 100 . . . . 100 . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . 99 Squads Dispatched 17 | . . . . . 1 1 . 1 1 . . . . 1 12 Investigation 2 | . . . . . . 1 . . . . . . . 1 . Extermination 1 | . . . . . . . . 1 . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . . . Assault 12 | . . . . . . . . . . . . . . . 12 Garrison 1 | . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Distress Signals 5 | . . 1 . . . . . . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 150 | . 1 3 . 1 5 1 1 4 10 20 . . 6 8 90 Peak Tracking Total 33 | . 2 3 . . 2 1 1 2 6 13 . . 4 4 33 Tactical Retreats 19 | . . . . . 1 1 . . 2 6 . . 2 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Traps Triggered 2 | . . . . . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Machines Disabled 12 | . . . . . 1 . . . . . . . . . 11 Max in Single Turn 4 | . . . . . 1 . . . . . . . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Machines Accessed 38 | . . . 3 . 4 5 2 7 2 1 1 9 . 4 . Terminals 17 | . . . . . 4 2 2 5 2 1 . . . 1 . Fabricators 4 | . . . . . . 1 . 1 . . . . . 2 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . Total Hacks 113 | . . . 11 . 11 11 4 15 4 1 1 48 . 7 . Successful 88 | . . . 11 . 5 9 2 6 1 . 1 48 . 5 . Failed 25 | . . . . . 6 2 2 9 3 1 . . . 2 . Catastrophic 3 | . . . . . . 1 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . . . 1 . 8 5 3 13 3 1 . . . 3 . Terminals 38 | . . . . . 11 6 4 11 4 1 . . . 1 . Fabricators 8 | . . . . . . 1 . 2 . . . . . 5 . Repair Stations 2 | . . . . . . 2 . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . 1 . Terminal Hacks 69 | . . . 11 . 4 4 1 . . . 1 48 . . . Record 46 | . . . 10 . . . . . . . . 36 . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . Robot Analysis 5 | . . . . . 1 . . . . . . 4 . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . 1 1 . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . 1 . Network Status 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . Unlock Access 2 | . . . . . . . . 1 . . . . . 1 . Unauthorized Hacks 11 | . . . . . 1 1 1 4 1 . . . . 3 . Terminals 8 | . . . . . 1 1 1 3 1 . . . . 1 . Assimilate 4 | . . . . . 1 1 . 1 1 . . . . . . Botnet 2 | . . . . . . . . 1 . . . . . 1 . Operators 2 | . . . . . . . 1 1 . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . 2 . Siphon 2 | . . . . . . . . . . . . . . 2 . Haulers 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 20 | . . . . . 2 3 2 7 2 . . . . 4 . Full Trace Events 2 | . . . . . . 1 . . . . . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Total Allies 7 | . . 3 . 3 . . . . 1 . . . . . . Largest Group 4 | . . 3 1 4 4 . . . 1 . . . . . . Highest-Rated Group 104 | . . 40 16 104 104 . . . 26 . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 30 | . . 10 . 1 19 . . . . . . . . . . Total Damage 395 | . . 96 . 18 281 . . . . . . . . . . Kills 6 | . . 2 . 1 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 5 | . . . . . 1 . . . . . . 4 . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Turns Passed 6763 | 59 152 171 306 230 1863 322 773 847 460 307 92 160 239 520 262 Spaces Moved 8627 | 45 161 190 500 395 665 754 615 1323 662 842 286 328 567 923 371 Core 13 | 12 1 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 119 | 33 86 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1929 | . . . . . . . . . . . . 68 567 923 371 Flight 6566 | . 74 190 500 395 665 754 615 1323 662 842 286 260 . . . Fastest Speed 28 | 50 37 37 37 37 34 31 31 28 28 28 31 31 40 40 40 Average Speed 34 | 101 82 37 37 37 34 31 31 28 28 29 31 33 41 40 43 Slowest Speed 200 | 120 200 37 37 37 37 31 111 28 28 31 31 114 42 42 62 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 28 | . . 2 . 2 8 1 . 1 9 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 4 25 43 74 78 38 18 15 29 13 88 48 62 68 19 29 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 6 | . . . 1 . . . . . . 1 1 3 . . . Known Exits Taken 3 | . . . . . 1 1 . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . 1 . 2 . . . . . 2 3 . . . . Spaces Dug 29 | . . . . . 29 . . . . . . . . . . Terrain Destroyed 162 | . . . . 10 57 . . . . . . . . 6 89 Melee . | . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . . . 6 . AOE 156 | . . . . 10 57 . . . . . . . . . 89 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Total 12220 | 58 180 287 620 473 2283 840 1196 1773 897 899 289 376 568 1043 438 Wait 3245 | . . 99 119 78 1607 65 570 387 220 57 . . . 39 4 Move 8555 | 44 160 185 499 390 648 751 614 1320 642 831 285 327 566 922 371 Hop 28 | . . 2 . 2 8 1 . 1 9 5 . . . . . Pick Up 102 | 8 10 . 1 . 7 8 2 6 4 2 2 16 . 26 10 Fast Attach . | . . . . . . . . . . . . . . . . Attach 66 | 6 4 . . . 4 5 4 4 2 1 1 11 2 10 12 Detach 3 | . . . . . . . 2 . . . . 1 . . . Swap 32 | . 1 . . 2 2 5 . 4 1 . . 6 . 8 3 Drop 62 | . 5 . 1 . 3 5 3 3 3 3 1 12 . 21 2 Fire 56 | . . 1 . 1 4 . . 12 15 . . . . 8 15 Melee 22 | . . . . . . . 1 . . . . 3 . 9 9 Ram 5 | . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . 36 1 . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Fac / Gar) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Qua x2 / Gar) -3/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 129 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Entered Mines 215 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 250 | -10/Mines | Assembled infested the area 297 | -10/Mines | Discovered new exit (range 5) 300 | -10/Mines | Build established: Mutant 381 | -10/Mines | Met 8R-AWN 383 | -10/Mines | Entered Exiles 383 | -10/Exiles | Accompanied by 1 ally 393 | -10/Exiles | Welcomed by 8R-AWN 399 | -10/Exiles | Met EX-HEX 419 | -10/Exiles | Met EX-DEC 433 | -10/Exiles | Learned location of Zion (-6) 443 | -10/Exiles | Met EX-BIN 448 | -10/Exiles | Aligned with FarCom system 448 | -10/Exiles | Given EX-Vault access code 484 | -10/Exiles | Opened EX-Vault 498 | -10/Exiles | Warned to stay clear of 0b10 Research branches 513 | -10/Exiles | Found Cloak of Protection 569 | -10/Exiles | Discovered new exit (range 10) 603 | -10/Exiles | Learned about 8R-AWN's background 634 | -10/Exiles | Discovered new exit (range 14) 689 | -10/Exiles | Left Exiles lab with Cloak of Protection 689 | -10/Exiles | Entered Mines 689 | -9/Mines | Accompanied by 1 ally 863 | -9/Mines | Received a Mining Laser from a helpful Derelict 881 | -9/Mines | Discovered new exit (range 8) 919 | -9/Mines | Entered Materials 919 | -8/Materials | Accompanied by 4 allies 919 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 926 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2451 | -8/Materials | Identified exit to Factory 2782 | -8/Materials | Entered Factory 2782 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2858 | -7/Factory | Repaired VTOL Module 3021 | -7/Factory | Discovered new exit (range 7) 3034 | -7/Factory | Identified exit to Factory 3104 | -7/Factory | Entered another Factory area 3104 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3429 | -6/Factory | Build established: Sprinter 3806 | -6/Factory | Discovered new exit (range 13) 3877 | -6/Factory | Entered another Factory area 3877 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4278 | -5/Factory | Build established: Infiltrator-Sprinter 4710 | -5/Factory | Spotted B-75 Beast 4712 | -5/Factory | Discovered new exit (range 7) 4720 | -5/Factory | Identified exit to Garrison 4724 | -5/Factory | Entered another Factory area 4724 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5007 | -4/Factory | Build established: Generator-Sprinter 5130 | -4/Factory | Garrison activated, responded to threat 5163 | -4/Factory | Discovered new exit (range 8) 5184 | -4/Factory | Entered Upper Caves 5222 | -4/Upper Caves | Learned location of Quarantine (-3) 5230 | -4/Upper Caves | Attracted the attention of an 0b10 base 5409 | -4/Upper Caves | Learned Research emergency access door positions 5483 | -4/Upper Caves | Spotted B-86 Titan 5487 | -4/Upper Caves | Discovered new exit (range 14) 5491 | -4/Upper Caves | Entered another Upper Caves area 5524 | -4/Upper Caves | Encountered a Warlord checkpoint 5569 | -4/Upper Caves | Discovered new exit (range 6) 5576 | -4/Upper Caves | Learned 4 Research zone layouts 5583 | -4/Upper Caves | Entered Zhirov 5583 | -4/Zhirov | Discovered new exit (range 3) 5589 | -4/Zhirov | Met Zhirov 5597 | -4/Zhirov | Found Alien Artifact 5599 | -4/Zhirov | Identified Transdimensional Reconstructor 5599 | -4/Zhirov | Warped through subspace 5648 | -4/Zhirov | Found Alien Artifact 5658 | -4/Zhirov | Identified Integrated Dissipator 5658 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 5668 | -4/Zhirov | Learned location of Testing (-2) 5668 | -4/Zhirov | Learned location of Command (-1) 5675 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5743 | -4/Zhirov | Entered Proximity Caves 5978 | -3/Proximity Caves | Discovered new exit (range 8) 5982 | -3/Proximity Caves | Entered Research 5982 | -3/Research | Evolved 2 slots: Utility x2 5983 | -3/Research | Identified exit to Quarantine 6003 | -3/Research | Build established: Generator-Mutant 6150 | -3/Research | Identified exit to Garrison 6479 | -3/Research | Spotted B-90 Cyclops 6484 | -3/Research | Discovered exit to Quarantine (range 15) 6502 | -3/Research | Entered Quarantine 6503 | -3/Quarantine | Maximum security lockdown engaged 6578 | -3/Quarantine | Lost 8 parts (1p6u1w) 6622 | -3/Quarantine | Found Fusion Bomb Launcher 6651 | -3/Quarantine | System corruption reached 10% 6692 | -3/Quarantine | Destroyed 24 combat bots 6711 | -3/Quarantine | Lost 4 parts (2p2u) 6745 | -3/Quarantine | Spotted Investigator 6752 | -3/Quarantine | Scanned by Researcher 6753 | -3/Quarantine | Core integrity fell below 50% 6762 | -3/Quarantine | Core integrity fell below 20% 6764 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06762_ Penetrated by Slug. 06762_ P-80 Master stasis bubble strength at 123. 06762_ P-80 Master resets H-77 Assassin, system corruption cleaned. 06762_ Held in stasis. 06762_ G-67 Veteran stasis bubble strength at 10. 06762_ Slammed into L-61 Swordsman. 06762_ H-77 Assassin stasis bubble strength at 108. 06763_ H-77 Assassin stasis bubble strength at 131. 06763_ P-80 Master stasis bubble strength at 112. 06763_ Penetrated by Slug. 06763_ Imp. Gyrokinetic Inverter destroyed. 06763_ Slug penetrates Wall. 06763_ G-67 Veteran stasis bubble bursts. 06763_ Slammed into L-61 Swordsman. 06763_ H-77 Assassin stasis bubble strength at 85. 06764_ H-77 Assassin stasis bubble strength at 108. 06764_ P-80 Master stasis bubble strength at 101. 06764_ Penetrated by Slug. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ###### /# "???????##### #?????????????????? | | ??????#% !% ??????# # #?????????????????? | | ??????# = ####### / "" #?????????????????? | | ????" + # """#?????????????????? | | ????" #[ T"#?????????????????? | | ??????# # """#?????????????????? | | ????" #! "" #?????????????????? | | ??????# # ###### # #?????????????????? | | ??????# / #??????# #######?????????????????? | | ??????# #??????#i #???????????????????????? | | ??????# #??????#g #???????????????????????? | | ??????# ####??????# #???????????????????????? | | ??????# #?????????# g #???????????????????????? | | ??????# #?????????#bg #???????????????????????? | | ??????# #?????????# g #???????????????????????? | | ??????# #?????????# l #???????????????????????? | | ####### ########??# #???????????????????????? | | ^ #??#ggg#???????????????????????? | | #??# l #???????????????????????? | | """ """ """ = #??# #???????????????????????? | | " " """ = #??#ggg#???????????????????????? | | "" " = #??# #???????????????????????? | | #??#hhg####????????????????????? | | % "" """ #??# phg #????????????????????? | | " " " " #??#phhh #???????????????s????? | | """ """ #??# l@ #???????????????s????? | | #??#mhc####????????????????????? | | #??# i%#???????????????????????? | | # # ########??# g#???????????????????????? | | #??????# g"#???????????????????????? | | # " " #??????# #???????????????????????? | | # "" "" #??????# ????????????????????????? | | ## "" "" #??????# ????????????????????????? | | "" "" #??????# ????????????????????????? | | # " " #??????# ????????????????????????? | | ## "" "" i??????# ????????????????????????? | | ## "" "" #??????# ????????????????????????? | | # "" "" #??????# g ????????????????????????? | | ## " " #??????????????????????????????????? | | ## #??????????????????????????????????? | | ## #??????????????????????????????????? | | ?##############??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????Y?????????????????????????????? | | ???????????????????Y?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 72 Energy Capacity 2150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 6 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Armor Coverage 825 Power Shielding 90 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 86 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Achiever Alien Tech Armchair Analyst Deadly Force Killing Spree Oh No You Don't! Quick And Dirty Shopping List Subspace Traveler The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed IntegratedGreatSegregator Manual? 0 Play Time 02:24:01 Cumulative 28.3 hours Start 2020.07.04 @ 13:12:16 End 2020.07.05 @ 13:24:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d2d0f83-96f5-4687-bb9a-84586984ab37