Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.09 @ 22:41:29 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (693) 693 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1952 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 333/400 Matter 235/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (20) --- Light Ion Engine Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Large Storage Unit High-capacity Matter Pod (30) Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Assault Rifle Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Matter Pod Medium Armor Plating Medium Armor Plating Medium Armor Plating Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 6 8 1 10 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 2 . 1 Hover . | . . . . Flight . | . . . . Utility 11 | 1 5 . 5 Device 1 | . 1 . . Storage 8 | 1 4 . 3 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 2 1 1 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . Average Slot Usage (%) 98 | . 97 100 97 Engine 12 | . 14 14 11 Wheel 25 | . 26 28 22 Device 1 | . 4 . . Storage 27 | . 22 28 31 Protection 3 | . . . 9 Ballistic Gun 22 | . 24 28 16 Launcher 3 | . 3 . 5 Naked Turns . | . . . . Heaviest Build 60 | 11 41 41 60 Greatest Support 32 | 32 32 28 32 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 6 16 16 20 Average Capacity 14 | 5 10 16 19 Most Carried 18 | 6 13 15 18 Average Carried 12 | 3 8 13 15 Final Capacity 20 | 6 16 16 20 Final Carried 18 | 6 13 15 18 Class Distribution -------------------- 68% | Mutant 18% | Scavenger-Mutant 12% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 820 | 220 269 128 203 Remotely . | . . . . Salvage Created 792 | . 340 100 352 Parts 57 | . 21 6 30 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 23 | . 8 2 13 Guns 6 | . 1 2 3 AOE 17 | . 7 . 10 Classes Destroyed 7 | . 4 . 3 Builder 1 | . . . 1 Hauler 2 | . 2 . . Recycler 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 10 | . 3 . 7 Grunt 11 | . 5 2 4 Sentry 2 | . . . 2 Best Kill Streak 9 | . 9 2 6 Combat Bots Only 7 | . 7 2 5 Max Kills in Single Turn 3 | . 3 1 3 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 613 | . 104 140 369 Core 124 | . 18 39 67 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 77 . Volleys Fired 52 | . 25 12 15 Largest 2 | . 2 2 2 Hottest 56 | . 53 40 56 Shots Fired 102 | . 49 24 29 Gun 89 | . 43 24 22 Cannon . | . . . . Launcher 13 | . 6 . 7 Special . | . . . . Kinetic 89 | . 43 24 22 Thermal . | . . . . Explosive 13 | . 6 . 7 Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 6 4 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 58 | . 27 16 15 Core Hits 45 | . 17 5 23 Critical Hits 2 | . 1 . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2056 | . 826 151 1079 Guns 609 | . 283 151 175 Cannons . | . . . . Explosions 1447 | . 543 . 904 Melee . | . . . . Ramming . | . . . . Kinetic 609 | . 283 151 175 Thermal 81 | . . . 81 Explosive 1366 | . 543 . 823 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . . . 78 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 8 | . 6 2 8 Average Temperature 3 | . 4 2 3 Received Heat Transfer 186 | . 15 87 84 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 506 | . 234 146 506 Initial 91 | . . 91 56 Average 151 | . 79 131 266 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 73 | 100 80 100 38 Level 1 13 | . 19 . 20 Level 2 13 | . . . 40 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 11 3 17 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 1 1 4 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 21 | . 3 4 14 Successful 11 | . 2 2 7 Failed 10 | . 1 2 7 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 13 | . 3 2 8 Terminals 18 | . 3 4 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 1 2 Terminals 5 | . 2 1 2 Track 2 | . 1 1 . Botnet 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 1 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 867 | 54 287 236 290 Spaces Moved 603 | 40 181 178 204 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 601 | 38 181 178 204 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 105 105 Average Speed 104 | 97 100 105 108 Slowest Speed 130 | 100 110 105 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 40 43 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 11 | . . . 11 Terrain Destroyed 102 | . 18 . 84 Melee . | . . . . Projectile . | . . . . AOE 102 | . 18 . 84 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 732 | 51 239 202 240 Wait 17 | . . 10 7 Move 600 | 39 180 177 204 Hop . | . . . . Pick Up 24 | 6 14 2 2 Fast Attach 9 | 6 3 . . Attach 3 | . . . 3 Detach 1 | . . . 1 Swap 13 | . 5 1 7 Drop 13 | . 12 . 1 Fire 52 | . 25 12 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Destroyed 7 combat bots 312 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered Mines 421 | -10/Mines | Discovered new exit (range 13) 438 | -10/Mines | Learned 8 Materials zone layouts 487 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 508 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 578 | -10/Mines | Entered Materials 578 | -9/Materials | Evolved 2 slots: Utility x2 579 | -9/Materials | Identified exit to Materials 861 | -9/Materials | Discovered new exit (range 6) 868 | -9/Materials | Self-destructed Last Messages --------------- 00829_ S-10 Pest destroyed. 00830_ U-05 Engineer lays Concrete. 00831_ U-05 Engineer builds a Wall. 00834_ Destroyed Flight Unit. 00834_ S-10 Pest destroyed. 00836_ U-05 Engineer lays Concrete. 00837_ U-05 Engineer builds a Wall. 00849_ Connecting with Scanalyzer... >>Insert(Rocket Launcher) Scanning Rocket Launcher... Ready to analyze. >>Insert(Lrg. Storage Unit) Scanning Lrg. Storage Unit... Ready to analyze. >>Scanalyze Scanning: Lrg. Storage Unit... Schematic downloaded. 00853_ U-05 Engineer lays Concrete. 00857_ K-01 Serf collects debris. 00861_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???? + """ ## # """ ####??????????????????? | | ????# # ## # + ??????????????????? | | ????# # ## ###########??????????????????? | | ????# ######### ##???????????????????????????? | | #### ####### #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ?????????????????????????# # | | #### ?????????????????????????####### # | | ?#####?????????????????????????####### ######## | | ?# ?????????????????????????" """ #?????? | | ?# ?????????????????????????" """ ##????? | | ?# ?????????????????????????" 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicInertialElectrolaser Manual? 0 Play Time 00:14:01 Cumulative 115.2 hours Start 2021.01.29 @ 10:31:02 End 2021.02.09 @ 22:41:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f8d3826c-8e04-42b6-bf7e-a3828379b4c8