Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 20:47:19 Player: Mathewnd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (250) 1250 Value Destroyed (10820) 10820 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (12016) 12016 TOTAL SCORE: 37126 Bonus ------- High Alert Combat Kills 1162 Follower Combat Kills 2165 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -611 Cogmind --------- Core Integrity 1433/1600 Matter 297/300 Energy 136/190 System Corruption 10% Temperature Warm (110) Movement Hovering (22) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- Cooled Gravmag System Improved Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Transmission Jammer Improved Medium Armor Plating Graphene Brace Experimental Thermal Shield AEGIS Remote Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Quantum Reactor Cooled Gravmag System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Medium Storage Unit Long-range Sensor Array Nanoactuators Cloaking Device Antimissile System Transdimensional Reconstructor Warp Gun Graviton Cannon Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Nanoactuators Stasis Canceller Experimental Transmission Jammer Graphene Brace Experimental Thermal Shield AEGIS Remote Shield > --- WEAPON ----------- Graviton Cannon Vibroblade > --- INVENTORY -------- Light Particle Reactor Cooled Gravmag System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Medium Storage Unit Long-range Sensor Array Antimissile System Transdimensional Reconstructor Warp Gun Smartbomb Launcher [Rating: 197] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cooled Gravmag System Treads Improved Treads Leg Improved VSS Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Powered Hammer Energy Gun Warp Gun Energy Cannon Vortex Driver Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Tiamat Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Utility 10 | . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . 2 . . . . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 314 | 6 10 . 3 5 1 16 31 21 . 3 . 4 6 9 10 19 . 9 13 . 1 17 2 10 6 12 . 4 5 3 14 17 29 12 13 3 Power 32 | 1 1 . . 1 . 1 3 . . . . 1 . 2 1 3 . 3 2 . . 1 . . . . . . . . 1 2 5 . 4 . Engine 11 | 1 . . . 1 . 1 1 . . . . . . 2 . 1 . 3 . . . . . . . . . . . . . 1 . . . . Core 12 | . 1 . . . . . 2 . . . . 1 . . 1 2 . . 2 . . . . . . . . . . . 1 . 1 . 1 . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 . 3 . Propulsion 88 | 2 4 . 1 . . 3 7 9 . 1 . 1 1 . 6 7 . 5 4 . . 4 . 5 . 3 . . 4 . 2 . 13 5 1 . Treads 15 | 2 4 . 1 . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 62 | . . . . . . . . 9 . 1 . 1 1 . 1 3 . 5 4 . . 4 . 5 . 3 . . 4 . 2 . 13 5 1 . Flight 6 | . . . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . Utility 115 | 1 2 . . 1 1 2 6 6 . . . . 5 4 2 6 . . 6 . 1 10 2 5 3 6 . 3 1 . 11 9 8 6 7 1 Device 79 | . 1 . . . . 1 . 2 . . . . 2 1 1 3 . . 5 . 1 9 2 4 3 5 . 2 1 . 11 8 7 4 5 1 Storage 5 | 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Processor 10 | . . . . . . 1 1 2 . . . . 2 . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protection 20 | . . . . 1 . . 5 2 . . . . 1 3 . 2 . . . . . . . 1 . . . 1 . . . . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 3 . 2 3 . 10 15 6 . 2 . 2 . 3 1 3 . 1 1 . . 2 . . 3 3 . 1 . 3 . 6 3 1 1 2 Energy Gun 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 24 | 2 3 . 1 2 . 6 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 1 1 . . . . . 1 1 . 1 1 Launcher 21 | . . . . 1 . 4 4 1 . 1 . 1 . 2 . . . . . . . . . . 1 1 . 1 . 2 . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . 3 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 1 2 . . . . . . 1 . . 1 . . . 1 . . 1 1 . . . 1 . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . . 2 1 . . . . . . 1 1 . . 1 . . 7 . . . 2 . . 2 . . 8 3 1 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Lost 69 | . . . 2 2 . 6 13 . . 1 . 7 . 15 . 5 . . 1 . . . . . 2 . . 2 . . 3 4 1 . 2 3 Power 14 | . . . . 1 . 1 2 . . . . 1 . 3 . 2 . . . . . . . . . . . . . . 1 . . . 1 2 Propulsion 22 | . . . . . . 3 6 . . 1 . 2 . 4 . 3 . . 1 . . . . . . . . . . . . 2 . . . . Utility 24 | . . . . 1 . 1 3 . . . . 3 . 7 . . . . . . . . . . 2 . . 1 . . 2 1 1 . 1 1 Weapon 9 | . . . 2 . . 1 2 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . Highest Loss Streak 7 | . . . 1 2 . 3 4 . . 1 . 7 . 7 . 2 . . 1 . . . . . 2 . . 1 . . 2 4 1 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 86 100 86 89 88 90 89 99 100 99 100 96 68 54 53 86 93 97 97 100 100 97 94 94 93 93 94 87 87 91 94 96 97 99 97 95 Engine 2 | . 8 . . 8 11 10 5 7 7 7 7 6 . 1 . 1 6 7 5 5 5 2 . . . . . . . . . . . . . . Core 3 | . 5 14 11 2 . . 3 . . . . . 6 1 5 7 6 4 4 5 5 2 . . . . . . . . . 4 3 4 4 3 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 4 3 7 8 8 8 Treads 6 | . 27 28 33 33 33 31 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . 15 13 5 . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . 37 38 37 38 37 22 17 . 6 6 22 32 35 35 35 35 31 31 31 31 31 31 31 33 32 33 33 32 32 Flight 1 | . . . . . . . . . . . . . . . 18 7 6 2 . . . . . . . . . . . . . . . . . . Device 16 | . 1 14 11 11 11 11 8 14 15 15 15 14 17 4 4 13 13 13 15 17 17 17 17 26 25 26 26 24 24 26 27 22 20 20 28 28 Storage 4 | . 14 14 11 11 11 11 9 . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 11 | . . . . . . 5 . 14 15 15 15 14 7 10 9 17 20 20 17 17 17 17 17 15 14 14 15 15 15 15 14 14 13 13 12 12 Protection 3 | . . . . 1 . . 16 7 7 7 7 6 5 8 . 2 6 6 2 . . . . . . . . . . . . . . 3 3 4 Ballistic Gun 4 | . 27 28 11 15 11 19 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 4 6 6 5 5 5 5 5 5 4 5 5 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 6 7 6 7 6 6 7 10 5 6 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 6 7 7 7 6 . . 1 2 . 6 5 5 5 5 5 5 4 5 5 5 5 4 4 4 4 4 4 3 Peak Build Rating 197 | 6 14 14 16 19 18 20 32 48 48 50 50 50 56 58 37 65 62 71 85 85 86 115 115 131 135 133 133 133 132 136 155 162 178 181 197 190 Average Rating 83 | 4 7 14 15 17 17 17 28 45 48 49 50 48 43 40 28 56 62 67 80 85 84 95 111 127 132 131 133 125 128 132 150 145 166 176 190 187 On Entrance 76 | . 6 14 14 16 17 17 17 30 48 48 50 50 28 56 13 37 62 62 71 85 85 84 111 111 131 126 133 133 124 130 136 134 123 178 178 188 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 29 29 30 34 51 52 68 26 26 29 26 29 24 31 12 46 46 46 48 47 47 65 66 70 75 73 67 68 57 66 72 64 85 84 96 91 Greatest Support 125 | 40 46 46 69 69 69 69 63 51 51 53 53 53 56 56 16 42 27 45 60 60 60 70 70 74 74 74 72 62 72 70 82 80 110 110 111 125 Greatest Overweight (x) 4 | . 3 . . . . . 4 . . . . . . 1 1 1 1 1 1 . . 1 . . 1 . 1 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 6 11 15 15 15 15 20 20 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 Most Carried 20 | 6 15 15 15 15 16 15 20 19 5 5 4 4 4 4 5 5 5 5 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Carried 9 | 3 9 15 14 14 15 13 18 5 5 4 4 3 2 3 3 4 5 5 8 9 9 9 10 9 9 9 10 9 9 9 9 9 9 10 12 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Final Carried 20 | 6 15 15 14 15 15 11 20 5 5 4 4 3 4 2 5 5 5 5 9 9 10 10 10 10 10 10 10 10 10 9 8 10 10 10 15 15 Class Distribution -------------------- 24% | Mutant 14% | Scavenger-Scout 11% | Scout 10% | Scavenger-Gladiator 8% | Scavenger-Mutant 8% | Ninja 8% | Scavenger-Ninja 4% | Scavenger-Assassin 3% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Sprinter | -6/Factory Scavenger-Assassin | -6/Extension Commander-Assassin | -6/Cetus Scavenger-Assassin | -6/Archives Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Mutant | -4/Garrison Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Ninja | -3/Research Ninja | -3/Testing Ninja | -2/Research Scavenger-Ninja | -2/Quarantine Scavenger-Ninja | -1/Access Scavenger-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 6702 | 200 231 44 53 140 . 214 1741 240 29 51 . 38 69 218 90 422 61 195 240 10 196 . 228 85 401 118 10 68 90 35 277 168 367 92 220 61 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11651 | . 231 . 71 65 . 390 1862 288 167 176 . . 69 1599 33 459 52 423 593 101 . . 358 340 546 396 24 499 515 133 393 395 385 180 854 54 Parts 496 | . 11 . 4 5 . 14 93 14 . 5 . . . 34 2 22 2 29 30 6 . . 5 14 19 23 2 20 9 2 26 24 20 11 48 2 Haulers Intercepted 11 | . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . 2 . Recyclers Shooed 4 | . . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 7 4 . 1 . . . . . . . . 10 . 5 . . . 2 14 7 1 . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 169 | . 5 . 3 6 . 11 33 6 . 3 . . 1 30 . 9 . 1 5 . . . 3 2 9 5 1 10 . 5 10 3 1 1 6 . Melee 58 | . . . . . . . . . . . . . . 13 . 5 . . 5 . . . 3 2 3 5 1 6 . . 4 3 1 1 6 . Guns 40 | . 5 . 2 2 . 4 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . . . . . . . . . . . . 4 . 1 . . . . . . 3 . . . . . . . . . . . AOE 48 | . . . 1 4 . 7 6 4 . 3 . . . 5 . . . . . . . . . . 3 . . 4 . 5 6 . . . . . Classes Destroyed 20 | . 3 . . 2 . 2 7 1 . 1 . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . Worker 22 | . 1 . . . . 3 8 . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 1 . 3 1 Builder 4 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Hauler 11 | . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . 2 . Recycler 8 | . . . . . . . 3 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . Carrier 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 11 | . . . . . . . . 1 . . . . . . . 1 . 8 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 24 | . . . . . . . 3 2 . . . . . . 1 . . . 1 . . . . 1 . 2 . . . . 3 2 2 3 3 1 Swarmer 47 | . 1 . 2 . . . 7 4 . 3 . . . 6 . 2 . . 3 . . . . . . 2 1 6 . . 9 1 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Grunt 72 | . 4 . 1 . . 9 19 1 . . . . . 18 . 2 . . . . . . . . 8 1 . 3 . 5 . . . . 1 . Brawler 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . . . . . 5 . . . . . 1 4 . 3 . 1 . . . . . 2 1 . . 1 . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Programmer 14 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 2 1 1 5 . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 5 . 2 4 . 4 7 5 . 3 . . 1 6 1 3 . 7 3 . . . 2 2 3 3 1 5 . 5 5 2 4 1 2 1 Combat Bots Only 6 | . 4 . 2 4 . 3 6 4 . 3 . . 1 6 . 3 . 1 2 . . . 2 1 3 3 1 5 . 5 4 1 1 1 2 . Max Kills in Single Turn 3 | . 1 . 1 2 . 2 3 3 . 2 . . 1 3 1 1 1 1 1 1 . . 1 1 2 1 1 3 . 2 3 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 2 . 2 2 3 . 2 . . . 3 . . . . . . . . . . 2 . . 3 . 2 3 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 1308 | . 34 11 23 18 . 52 201 28 23 3 . 30 . 299 5 69 . 3 21 1 2 . 82 11 47 19 9 45 . 5 66 38 18 14 71 60 Missed 477 | . 11 5 10 3 . 19 48 18 9 . . 14 . 100 2 25 . . 9 1 . . 31 2 21 9 4 22 . 4 34 13 8 6 27 22 Damage Taken 11972 | . 352 73 150 485 . 609 2150 160 91 71 . 538 . 2337 44 456 116 68 200 . 26 . 424 102 302 307 57 342 . 16 613 380 179 84 488 752 Core 1994 | . 36 23 24 35 . 78 224 5 11 . . 84 . 605 29 60 27 20 64 . . . 90 14 10 137 11 83 . . 50 61 23 23 94 73 Absorbed by Shields 1616 | . . . . . . . . . . . . . . 110 . 159 . . 74 . 9 . 162 40 102 . . . . . . 159 65 80 472 184 Redirected to Shielding 41 | . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 874 | . . . . . . . . . . . . . . . . 33 6 4 . . . . 242 46 189 21 28 95 . . 107 29 9 . 65 . Regen/Repaired (Parts) 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 76 . . . 65 59 . . . . 85 . . . . . 12 . . . . 84 . . . . . . 77 . 91 . 96 . 89 Volleys Fired 435 | . 24 6 21 15 . 34 160 3 . 2 . 9 . 6 . 32 8 14 14 . 25 . . 11 28 1 1 2 . 5 5 . 5 2 . 2 Largest 2 | . 2 2 2 2 . 2 2 1 . 1 . 1 . 1 . 1 1 1 1 . 1 . . 1 1 1 1 1 . 1 1 . 1 1 . 1 Hottest 90 | . 40 40 60 60 . 63 53 36 . 36 . 36 . 36 . 57 57 57 61 . 61 . . 61 61 61 61 46 . 46 46 . 90 90 . 70 Shots Fired 656 | . 48 12 35 24 . 55 306 3 . 2 . 9 . 6 . 32 9 14 14 . 25 . . 11 28 1 1 2 . 5 5 . 5 2 . 2 Gun 453 | . 48 12 35 18 . 40 293 . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . Cannon 134 | . . . . . . . . . . . . . . . . 32 9 14 14 . 25 . . 11 25 1 1 . . . . . . . . 2 Launcher 69 | . . . . 6 . 15 13 3 . 2 . 9 . 6 . . . . . . . . . . 3 . . 2 . 5 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 563 | . 48 12 19 17 . 40 293 . . . . . . . . 32 9 14 14 . 25 . . 11 25 1 1 . . . . . . . . 2 Thermal 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . Explosive 69 | . . . . 6 . 15 13 3 . 2 . 9 . 6 . . . . . . . . . . 3 . . 2 . 5 5 . . . . . Electromagnetic 17 | . . . 16 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 13 2 4 5 . 4 15 2 . . . . . 4 . 7 2 2 2 . 11 . . 5 6 . . 1 . 1 5 . 7 . . . Robot Miss Streak 6 | . 2 3 3 4 . 6 5 . . . . . . 4 . 5 2 3 5 . 6 . . 5 6 . 3 1 . . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 712 | . 32 5 20 11 . 27 214 16 3 3 . . 3 73 1 28 4 18 23 2 14 . 20 12 29 19 3 20 10 1 20 23 11 5 39 3 Core Hits 381 | . 13 1 6 14 . 35 105 8 1 3 . . . 24 . 14 1 10 10 1 3 . 5 12 21 9 1 10 5 18 21 7 4 3 14 2 Critical Kills 13 | . . . . . . . . . . . . . . 1 . 6 1 1 . . . . . 1 3 . . . . . . . . . . . Critical Parts Destroyed 49 | . . . . . . 1 1 . 1 1 . . 1 16 . 11 2 2 4 . 2 . . . 7 . . . . . . . . . . . Critical Strikes 98 | . . . . . . 1 1 . 1 1 . . 1 18 . 21 3 6 5 . 2 . 4 3 13 2 1 2 . . 5 2 . . 6 . Destroy 47 | . . . . . . 1 1 . . . . . . . . 19 3 6 4 . 2 . . 1 10 . . . . . . . . . . . Smash 23 | . . . . . . . . . 1 1 . . 1 18 . 2 . . . . . . . . . . . . . . . . . . . . Sever 28 | . . . . . . . . . . . . . . . . . . . 1 . . . 4 2 3 2 1 2 . . 5 2 . . 6 . Melee Attacks 579 | . . . . . . . 1 25 10 6 . 17 5 96 7 10 . 11 24 6 . 2 26 16 17 49 9 29 10 2 41 38 21 14 80 7 Impact 149 | . . . . . . . . 11 9 6 . 13 5 96 4 5 . . . . . . . . . . . . . . . . . . . . Slashing 430 | . . . . . . . 1 14 1 . . 4 . . 3 5 . 11 24 6 . 2 26 16 17 49 9 29 10 2 41 38 21 14 80 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . . . 2 . 3 . . 1 . . . . 9 4 2 . . . 4 2 3 . 2 . . 3 4 3 1 6 1 Combat Hostiles 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 . . 1 . . . . . 1 . . Follow-up Attacks 6 | . . . . . . . . 3 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32019 | . 359 78 211 372 . 1667 4675 875 312 528 . . 124 3767 73 855 111 1288 1143 170 75 . 963 599 1558 1008 138 1411 1094 1057 2057 1368 757 408 2571 347 Guns 4699 | . 359 66 189 137 . 257 3618 . . . . . . . . . . . . . . . . . . . . . . . . . 53 20 . . Cannons 1258 | . . . . . . . . . . . . . . . . 523 111 182 59 . 75 . . 12 255 . . . . . . . . . . 41 Explosions 7104 | . . . 22 235 . 1410 1055 219 . 233 . . . 660 . . . . . . . . . 88 613 . . 370 . 1057 1096 . . . . 46 Melee 18944 | . . . . . . . . 656 312 295 . . 124 3107 73 332 . 1106 1084 170 . . 963 499 690 1008 138 1041 1094 . 961 1368 704 388 2571 260 Ramming 14 | . . 12 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5769 | . 359 66 85 126 . 257 3618 . . . . . . . . 523 111 182 59 . 75 . . 12 255 . . . . . . . . . . 41 Thermal 95 | . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 20 . . Explosive 6994 | . . . . 235 . 1410 1055 219 . 233 . . . 660 . . . . . . . . . . 613 . . 370 . 1057 1096 . . . . 46 Electromagnetic 203 | . . . 104 11 . . . . . . . . . . . . . . . . . . . 88 . . . . . . . . . . . . Impact 4497 | . . . . . . . . 366 312 295 . . 124 3107 73 220 . . . . . . . . . . . . . . . . . . . . Slashing 14447 | . . . . . . . . 290 . . . . . . . 112 . 1106 1084 170 . . 963 499 690 1008 138 1041 1094 . 961 1368 704 388 2571 260 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . 10 . . . 3 3 3 3 3 3 3 . . . . . . . . . 3 3 4 10 10 Average Corruption 4 | . . . . . . . . . . . . 10 . . . 3 3 3 3 3 3 3 . . . . . . . . . 2 2 3 8 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . . . . . . . . . . . . 2 . . . 12 3 4 5 1 11 . . . . . . . . . . 1 19 9 28 7 Message Errors 26 | . . . . . . . . . . . . 1 . . . 3 . 2 . . 2 . . . . . . . . . . . 5 1 10 2 Matter Fused 27 | . . . . . . . . . . . . . . . . 2 1 . 1 . 3 . . . . . . . . . . 1 6 3 9 1 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 3 . 3 1 Energy Discharges 15 | . . . . . . . . . . . . . . . . 1 . 1 3 1 1 . . . . . . . . . . . 2 3 3 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Data Loss (minor) 12 | . . . . . . . . . . . . . . . . 2 1 1 . . 2 . . . . . . . . . . . 2 2 2 . Data Loss (major) 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3928 | . . . . . . 64 50 168 171 218 . . 57 777 38 102 . 374 165 47 . . 129 51 2 198 . 124 269 10 91 250 134 48 302 89 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 321 | . . . . . . 64 50 . . 50 . . . 37 . . . . . . . . . . 2 . . 47 . 10 61 . . . . . Melee 3607 | . . . . . . . . 168 171 168 . . 57 740 38 102 . 374 165 47 . . 129 51 . 198 . 77 269 . 30 250 134 48 302 89 Knockbacks 18 | . . . . . . . . 4 . . . . . 7 . 5 . 1 1 . . . . . . . . . . . . . . . . . Impact 12 | . . . . . . . . 4 . . . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . 3 . 1 1 . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . . . 86 . 34 . 35 . 11 . 21 . . . . . . . . . . . . . . . . 24 . . . . . Shots 9 | . . . . . . 4 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Rammed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 19 . 1 . . . 20 23 23 . . 6 . 8 . 167 84 149 239 127 312 . . 12 12 7 . 16 13 29 14 9 348 34 246 141 Average Temperature 75 | . 8 . 1 . . . 9 9 12 . . 4 . 4 . 40 34 80 58 55 121 . . 10 6 5 . 8 8 12 3 4 97 19 94 79 Received Heat Transfer 3161 | . 159 39 42 . . 315 1161 54 39 . . 24 . 885 . 86 9 9 18 . 6 . . 18 71 21 . 91 . 9 57 12 . . 36 . Effects 10 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . 3 . 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 2 . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . 2 1 1 . . 1 14 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 16 | . . . . . . . . 2 1 . . . 1 12 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 28 | . . . . . . . . 1 1 2 . . 3 19 2 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 58 | . . . . . . . . 4 7 14 . . 2 28 1 2 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 161 | . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 37 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 1519 | . 207 64 267 179 . 336 963 745 . . . . 62 1519 1315 1009 665 483 279 . . . . 273 558 516 . . . . 577 508 250 408 455 591 Initial 797 | . . 8 24 103 . . 130 329 . . . . . 43 797 546 564 266 168 . . . . 40 102 282 . . . . 84 281 . 4 244 223 Average 402 | . 72 34 85 110 . 165 557 612 . . . . 32 857 1058 701 640 443 199 . . . . 157 377 288 . . . . 387 281 83 253 287 399 Maximum Alert Level 4 | . 1 . 1 . . 1 3 3 . . . . . 4 4 3 2 2 1 . . . . 1 2 2 . . . . 2 2 1 2 2 2 Low Security (%) 34 | 100 84 100 88 100 . 68 18 . . . . . 100 13 . . . . 51 . . . . 77 5 23 . . . . 8 34 79 41 14 . Level 1 25 | . 15 . 11 . . 31 18 18 . . . . . 11 . . . 16 48 . . . . 22 51 70 . . . . 29 37 20 29 80 23 Level 2 20 | . . . . . . . 19 35 . . . . . 11 . 52 100 83 . . . . . . 43 6 . . . . 61 28 . 29 5 76 Level 3 14 | . . . . . . . 42 45 . . . . . 22 58 47 . . . . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . . . . . . . 40 41 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . 1 . . 1 5 1 . . . . . . 4 2 . . 3 . . . . 1 . 4 . . . . 2 1 4 2 10 . Investigation 8 | . . . . . . . 2 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . 2 . Extermination 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . 3 . Reinforcement 20 | . . . 1 . . 1 3 1 . . . . . . 2 1 . . 1 . . . . 1 . 3 . . . . . . 3 2 1 . Assault 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Data Miner Redirects 6 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . 2 . Construction Impeded 3 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 25 | . . . 1 . . . 5 2 . . . . . . . 2 1 . . . . . . 1 . . . . . . . . 8 . 5 . Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 4 . 3 . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 2 . Times Spotted 431 | . 10 2 12 14 . 13 62 24 7 3 . 1 1 47 12 23 3 9 15 1 19 1 3 5 11 12 5 10 . 3 23 14 21 9 22 14 Peak Tracking Total 10 | . 3 2 3 4 . 4 7 8 5 3 . 1 1 10 4 5 3 2 5 2 5 . 2 3 4 6 2 4 . 5 10 5 6 2 7 10 Tactical Retreats 61 | . 1 . . 1 . 2 7 5 3 . . . . 5 . 2 . . 4 1 7 . . 2 3 1 1 1 . 1 2 2 3 1 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 38 | . 4 . . . . . 1 1 . . . . 2 9 . . . . 1 . . . . . 5 . . . . . 2 1 . 3 . 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . 2 . . . . . . . . . 5 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 44 | . . . 2 . . . 3 8 . . . . . 6 4 4 1 4 . . . . . 4 1 . . . . . . 4 . 1 . 2 Max in Single Turn 2 | . . . 1 . . . 1 1 . . . . . 1 1 . 1 1 . . . . . 2 1 . . . . . . 1 . 1 . 2 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Relay 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 87 | . 2 . 3 1 . . 4 4 1 . 4 . 3 1 6 2 . . 6 . 2 3 . 6 1 5 . . 4 . 8 7 1 2 8 3 Terminals 56 | . 2 . 3 1 . . 3 2 . . . . . 1 5 2 . . 5 . . . . 4 1 2 . . . . 5 6 1 2 8 3 Fabricators 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . . . . 2 . 1 . . . 1 . . . . 1 . . . . . . 2 1 . . . . Total Hacks 202 | . 8 . 6 2 . . 10 8 1 . 30 . 3 1 12 2 . . 11 . 7 7 . 11 1 9 . . 17 . 9 20 1 3 20 3 Successful 110 | . 2 . 1 1 . . 4 2 1 . 30 . 2 1 4 . . . 2 . 7 7 . 4 . 4 . . 17 . . 14 . 1 6 . Failed 92 | . 6 . 5 1 . . 6 6 . . . . 1 . 8 2 . . 9 . . . . 7 1 5 . . . . 9 6 1 2 14 3 Catastrophic 23 | . . . . . . . . 1 . . . . . . 1 1 . . 4 . . . . 3 1 1 . . . . 4 1 . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 7 . 4 2 . . 8 2 . . . . . . 9 . 1 . 5 . . 1 . 6 . 4 . . . . 4 5 1 3 5 2 Terminals 116 | . 8 . 6 2 . . 8 4 . . . . . 1 10 2 . . 9 . . . . 9 1 5 . . . . 6 18 1 3 20 3 Fabricators 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 4 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . 2 . . . . 2 . 2 . . . 2 . . . . 1 . . . . . . 2 2 . . . . Terminal Hacks 85 | . 1 . . . . . 3 . 1 . 30 . . 1 2 . . . 1 . 7 7 . 1 . 1 . . 17 . . 10 . . 3 . Record 23 | . . . . . . . . . . . 11 . . . . . . . . . 6 . . . . . . . 5 . . . . . 1 . Part Schematic 16 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . 3 . . . . . . . . . . 5 . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 7 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . 1 . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . Unlock Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 17 | . 1 . 1 1 . . 1 . . . . . . . 2 . . . 1 . . . . 2 . 1 . . . . . 3 . 1 3 . Terminals 16 | . 1 . 1 1 . . . . . . . . . . 2 . . . 1 . . . . 2 . 1 . . . . . 3 . 1 3 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Botnet 14 | . 1 . 1 1 . . . . . . . . . . 2 . . . . . . . . 2 . 1 . . . . . 2 . 1 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 2 . 3 1 . . 2 3 . . . . 1 1 5 2 . . 6 . . . . 5 1 5 . . . . 8 7 1 2 8 3 Full Trace Events 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . . . . . . . 18 . . . . . . . . . . 4 . . . . . . . 1 . . . Machine Destruction 23 | . . . . . . . . . . . . . . 18 . . . . . . . . . . 4 . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . 1 . . . . . 9 . 10 . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 34 | . . 2 . . . . . 1 . . . . . 13 . 16 1 . . . . . . . . . . . . . . 1 . . . . Largest Group 14 | . . 2 1 1 1 . . 1 . . . . . 9 4 14 13 9 4 . . . . . . . . . . . . 1 . . . . Highest-Rated Group 565 | . . 49 31 31 31 . . 25 . . . . . 216 216 565 534 348 179 . . . . . . . . . . . . 10 . . . . Highest-Rated Ally 159 | . . 31 31 31 31 . . 25 . . . . . 62 62 159 153 96 89 . . . . . . . . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 336 | . . 8 27 13 . . . 2 . . . . . 57 50 101 47 31 . . . . . . . . . . . . . . . . . . Total Damage 8351 | . . 104 318 149 . . . 349 . . . . . 1517 1943 2246 1023 702 . . . . . . . . . . . . . . . . . . Kills 73 | . . 2 7 4 . . . 5 . . . . . 14 16 16 5 4 . . . . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 17722 | 92 483 361 399 536 254 326 1607 690 291 294 42 371 221 1291 442 1178 221 396 589 125 666 384 194 427 317 935 170 398 115 223 589 423 1092 368 1040 172 Spaces Moved 21321 | 52 235 215 212 301 158 135 698 970 408 411 75 538 263 996 738 817 114 301 1004 209 933 815 330 796 339 1025 257 646 217 363 1364 787 1733 781 1717 368 Core 257 | 5 1 . . . . . . . . . . . . 210 41 . . . . . . . . . . . . . . . . . . . . . Treads 1655 | 47 234 215 212 301 158 135 353 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1037 | . . . . . . . . . . . . . . . 57 816 114 50 . . . . . . . . . . . . . . . . . . Wheels 345 | . . . . . . . 345 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17386 | . . . . . . . . 970 408 411 75 538 263 786 . . . 251 1004 209 933 815 330 796 339 1025 257 646 217 363 1364 787 1733 781 1717 368 Flight 641 | . . . . . . . . . . . . . . . 640 1 . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 160 160 160 160 160 160 145 56 56 56 56 56 65 60 26 90 180 44 40 40 40 36 36 36 38 35 36 44 35 36 30 30 28 32 32 22 Average Speed 56 | 149 160 160 160 160 160 160 159 57 56 56 56 56 69 79 37 101 180 98 42 40 40 39 36 37 38 36 44 44 39 36 30 31 32 32 34 40 Slowest Speed 320 | 160 200 160 160 160 160 160 320 58 56 56 56 74 74 147 115 180 180 180 104 40 40 100 36 38 91 40 92 92 44 36 33 42 43 42 37 113 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 43 71 25 66 50 38 68 29 52 47 68 57 9 77 19 81 64 98 29 39 78 93 61 26 34 30 40 61 63 57 38 77 55 58 44 19 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 8 | . . 1 . . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . 3 . . . . . . . Known Exits Taken 26 | . . . . . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 3 . 1 . . . 4 . 2 . . . . . . . . 3 . 2 . . . 2 1 . . . . . . . . Spaces Dug 205 | . . . . . . . 1 5 6 12 . 46 2 4 3 . . . 4 4 . 2 3 7 2 20 5 4 . 2 12 7 10 8 32 4 Terrain Destroyed 803 | . . . 1 46 . 106 38 19 6 13 . 127 2 47 3 5 4 3 4 4 . 2 3 7 52 20 5 21 . 74 53 7 10 8 32 81 Melee 163 | . . . . . . . 1 5 6 3 . 13 2 4 3 . . . 4 4 . 2 3 7 2 20 5 4 . 2 12 7 10 8 32 4 Projectile 12 | . . . . . . . . . . . . . . . . 5 4 3 . . . . . . . . . . . . . . . . . . AOE 628 | . . . 1 46 . 106 37 14 . 10 . 114 . 43 . . . . . . . . . . 50 . . 17 . 72 41 . . . . 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 25501 | 63 294 221 240 334 160 188 940 1078 459 464 74 577 290 1325 892 1112 122 370 1112 240 1200 874 364 891 471 1530 301 725 235 448 1476 897 2215 868 2068 383 Wait 2358 | . 20 . . 5 . 1 24 28 43 43 . 14 10 104 130 72 1 30 47 26 239 28 7 44 50 436 35 43 . 72 43 45 406 60 249 3 Move 21285 | 51 234 214 211 300 157 134 697 969 407 410 74 536 263 995 737 816 113 300 1003 208 932 814 329 796 338 1024 256 645 216 362 1363 786 1732 780 1716 367 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 98 | 6 5 . 3 5 . 1 18 4 . . . . 2 1 4 5 . . 6 . 2 5 . 5 3 3 . . 1 2 5 1 9 . 2 . Fast Attach 98 | 6 7 . 1 1 1 2 8 3 . . . 1 4 3 9 14 . 4 3 . . 1 . . . 2 . 1 1 . . 8 4 9 5 . Attach 56 | . . . 2 1 . 5 8 6 . 1 . 1 1 5 . 1 . . 2 . . . . 2 3 1 . 1 1 3 4 . 5 . 3 . Detach 20 | . 1 . . . 1 1 1 2 . . . . . 2 2 . . . . . . . . . . . . 1 . . . 3 1 . 5 . Swap 161 | . 3 . . 3 . 9 15 12 . 2 . 2 1 1 1 4 . 5 8 . 1 16 2 8 3 9 . 2 4 . 10 9 20 3 5 3 Drop 113 | . . . 2 4 1 1 7 18 . . . . . . 3 8 . 6 5 . 1 8 . 9 3 5 . 1 2 2 4 7 12 . 3 1 Fire 435 | . 24 6 21 15 . 34 160 3 . 2 . 9 . 6 . 32 8 14 14 . 25 . . 11 28 1 1 2 . 5 5 . 5 2 . 2 Melee 565 | . . . . . . . 1 20 9 6 . 13 5 94 6 9 . 11 24 6 . 2 26 16 17 49 9 29 10 2 41 38 21 14 80 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 86 | . . . . . . . . . . . . 1 4 54 . . . . . . . . . . 26 . . . . . 1 . . . . . Rewire 224 | . . . . . . . . 13 . . . . . 60 . 151 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Gar) -4/Garrison -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 16) 576 | -10/Materials | Entered Mines 594 | -10/Mines | Learned location of Zion (-6) 918 | -10/Mines | Discovered new exit (range 9) 937 | -10/Mines | Entered Materials 937 | -9/Materials | Accompanied by 2 allies 937 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 942 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1241 | -9/Materials | Discovered new exit (range 14) 1336 | -9/Materials | Entered Mines 1336 | -9/Mines | Accompanied by 1 ally 1340 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1419 | -9/Mines | Assembled infested the area 1424 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1507 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1532 | -9/Mines | Discovered new exit (range 6) 1859 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1861 | -9/Mines | Discovered new exit (range 5) 1872 | -9/Mines | Entered Exiles 1872 | -9/Exiles | Accompanied by 1 ally 1902 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1911 | -9/Exiles | Met 8R-AWN 1936 | -9/Exiles | Met EX-HEX 2002 | -9/Exiles | Met EX-DEC 2113 | -9/Exiles | Discovered new exit (range 10) 2126 | -9/Exiles | Entered Mines 2401 | -8/Mines | Discovered new exit (range 10) 2452 | -8/Mines | Entered Materials 2452 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2454 | -8/Materials | Lost 3 parts (1n1u1w) 3140 | -8/Materials | Lost 3 parts (1n1u1w) 3470 | -8/Materials | Lost 4 parts (3n1w) 3772 | -8/Materials | Build established: Scavenger-Mutant 4026 | -8/Materials | Discovered new exit (range 16) 4059 | -8/Materials | Entered Factory 4059 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4366 | -7/Factory | Build established: Scavenger-Gladiator 4393 | -7/Factory | Discovered new exit (range 5) 4395 | -7/Factory | Identified exit to Storage 4589 | -7/Factory | Discovered new exit (range 15) 4597 | -7/Factory | Identified exit to Factory 4746 | -7/Factory | Discovered new exit (range 6) 4748 | -7/Factory | Identified exit to Lower Caves 4749 | -7/Factory | Entered Lower Caves 4755 | -7/Lower Caves | Learned Factory security intel 4843 | -7/Lower Caves | Spotted B-75 Beast 5038 | -7/Lower Caves | Discovered new exit (range 6) 5040 | -7/Lower Caves | Identified exit to Lower Caves 5040 | -7/Lower Caves | Entered another Lower Caves area 5144 | -7/Lower Caves | Learned Factory security intel 5320 | -7/Lower Caves | Discovered new exit (range 15) 5334 | -7/Lower Caves | Identified exit to Data Miner 5334 | -7/Lower Caves | Entered Data Miner 5334 | -7/Data Miner | Discovered new exit (range 6) 5345 | -7/Data Miner | Met Data Miner 5359 | -7/Data Miner | Learned location of Section 7 (-2) 5359 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5364 | -7/Data Miner | Received God Mode back door access code from Data Miner 5375 | -7/Data Miner | Identified exit to Proximity Caves 5376 | -7/Data Miner | Entered Proximity Caves 5444 | -6/Proximity Caves | Spotted B-75 Beast 5707 | -6/Proximity Caves | Crushed by falling debris 5708 | -6/Proximity Caves | System corruption reached 10% 5741 | -6/Proximity Caves | Discovered exit to Factory (range 9) 5747 | -6/Proximity Caves | Entered Factory 5747 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5770 | -6/Factory | Lost 7 parts (1p2n3u1w) 5911 | -6/Factory | Discovered new exit (range 8) 5968 | -6/Factory | Identified exit to Garrison 5968 | -6/Factory | Entered Garrison 6012 | -6/Garrison | Triggered checkpoint 6014 | -6/Garrison | Garrison Relay disabled 6279 | -6/Garrison | Build established: Mutant 6348 | -6/Garrison | Garrison Relay disabled 6403 | -6/Garrison | Triggered checkpoint 6572 | -6/Garrison | Triggered checkpoint 6620 | -6/Garrison | Triggered checkpoint 6769 | -6/Garrison | Discovered new exit (range 10) 6792 | -6/Garrison | Lost 3 allies 6836 | -6/Garrison | Discovered new exit (range 10) 6846 | -6/Garrison | Triggered checkpoint 6887 | -6/Garrison | Garrison Relay disabled 6920 | -6/Garrison | Triggered checkpoint 6981 | -6/Garrison | Core integrity fell below 50% 7007 | -6/Garrison | Rescued a captive Derelict 7008 | -6/Garrison | Lost 7 parts (2p2n2u1w) 7016 | -6/Garrison | Rescued a captive Derelict 7041 | -6/Garrison | Discovered new exit (range 14) 7093 | -6/Garrison | Found embedded Infiltrators 7160 | -6/Garrison | Triggered checkpoint 7215 | -6/Garrison | Garrison Relay disabled 7259 | -6/Garrison | Build established: Gladiator 7259 | -6/Garrison | Entered Factory 7259 | -6/Factory | Accompanied by 4 allies 7424 | -6/Factory | Identified exit to Lower Caves 7424 | -6/Factory | Identified exit to Extension 7512 | -6/Factory | Incoming investigation squad redirected 7517 | -6/Factory | Incoming investigation squad redirected 7603 | -6/Factory | Build established: Scavenger-Sprinter 7701 | -6/Factory | Entered Extension 7701 | -6/Extension | Accompanied by 1 ally 7987 | -6/Extension | Spotted B-75 Beast 8051 | -6/Extension | First assault squad dispatched 8077 | -6/Extension | Rescued A7 8077 | -6/Extension | Incoming assault squad redirected 8089 | -6/Extension | Rescued a captive Derelict 8096 | -6/Extension | Rescued a captive Derelict 8111 | -6/Extension | Rescued a captive Derelict 8112 | -6/Extension | Rescued a captive Derelict 8263 | -6/Extension | Allies destroyed B-75 Beast 8266 | -6/Extension | Spotted B-75 Beast 8284 | -6/Extension | Allies destroyed B-75 Beast 8469 | -6/Extension | Build established: Scavenger-Assassin 8661 | -6/Extension | Core integrity fell below 20% 8686 | -6/Extension | Rescued a captive Derelict 8832 | -6/Extension | Discovered new exit (range 10) 8834 | -6/Extension | Discovered new exit (range 6) 8845 | -6/Extension | Identified exit to Cetus 8877 | -6/Extension | Build established: Commander-Assassin 8879 | -6/Extension | Entered Cetus 8879 | -6/Cetus | Accompanied by 13 allies (A7) 8884 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8900 | -6/Cetus | Spotted Cetus Guard 8900 | -6/Cetus | Spotted Cetus Guard 8904 | -6/Cetus | Spotted Cetus Guard 8905 | -6/Cetus | Allies destroyed Cetus Guard 8906 | -6/Cetus | Spotted Cetus Guard 8921 | -6/Cetus | Allies destroyed Cetus Guard 8927 | -6/Cetus | Allies destroyed Cetus Guard 8931 | -6/Cetus | Allies destroyed Cetus Guard 8934 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8957 | -6/Cetus | Lost 4 allies 8999 | -6/Cetus | Started Cetus Manufacturing Module 9024 | -6/Cetus | Manufactured an Enhanced Grunt 9025 | -6/Cetus | Cetus Manufacturing Module disabled 9058 | -6/Cetus | Discovered new exit (range 22) 9094 | -6/Cetus | Identified exit to Archives 9100 | -6/Cetus | Entered Archives 9100 | -6/Archives | Accompanied by 9 allies 9168 | -6/Archives | Discovered new exit (range 21) 9183 | -6/Archives | Lost 5 allies 9212 | -6/Archives | Discovered new exit (range 22) 9268 | -6/Archives | Discovered new exit (range 22) 9439 | -6/Archives | Identified exit to Factory 9454 | -6/Archives | Identified exit to Hub_04(d) 9496 | -6/Archives | Entered Factory 9496 | -5/Factory | Accompanied by 4 allies 9496 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9545 | -5/Factory | Identified exit to Upper Caves 10002 | -5/Factory | Build established: Scavenger-Scout 10049 | -5/Factory | Discovered new exit (range 15) 10054 | -5/Factory | Identified exit to Factory 10085 | -5/Factory | Entered Upper Caves 10091 | -5/Upper Caves | Met a Warlord Commander 10092 | -5/Upper Caves | Learned location of Warlord (-5) 10093 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10207 | -5/Upper Caves | Discovered new exit (range 8) 10209 | -5/Upper Caves | Identified exit to Upper Caves 10210 | -5/Upper Caves | Entered another Upper Caves area 10210 | -5/Upper Caves | Discovered exit to Factory (range 7) 10218 | -5/Upper Caves | Encountered a Warlord checkpoint 10476 | -5/Upper Caves | Learned Factory terminal intel 10500 | -5/Upper Caves | Learned Factory stockpile data 10500 | -5/Upper Caves | Learned Factory terminal intel 10500 | -5/Upper Caves | Learned Research garrison access intel 10647 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10870 | -5/Upper Caves | Discovered new exit (range 17) 10876 | -5/Upper Caves | Identified exit to Warlord 10876 | -5/Upper Caves | Entered Warlord 10895 | -5/Warlord | System corruption cleaned by Quarantine Array 11085 | -5/Warlord | Met Warlord 11090 | -5/Warlord | Opened Warlord's prototype stash 11092 | -5/Warlord | Found Prototype Reactor 11092 | -5/Warlord | Identified Vortex Chain Reactor 11106 | -5/Warlord | Warlord's base attacked by MAIN.C 11109 | -5/Warlord | Found Prototype Device 11109 | -5/Warlord | Identified Exp. Phase Shifter 11114 | -5/Warlord | Found Prototype Device 11114 | -5/Warlord | Identified Exp. Focal Shield 11118 | -5/Warlord | Found Prototype Processor 11118 | -5/Warlord | Identified Spectral Analyzer 11182 | -5/Warlord | Found Prototype Energy Cannon 11182 | -5/Warlord | Identified Vortex Driver 11187 | -5/Warlord | Found Prototype Energy Gun 11192 | -5/Warlord | Found Vortex Driver 11230 | -5/Warlord | Opened side exit 11257 | -5/Warlord | Discovered new exit (range 10) 11260 | -5/Warlord | Identified exit to Proximity Caves 11260 | -5/Warlord | Entered Proximity Caves 11387 | -4/Proximity Caves | Learned location of 1 exit from Research 11426 | -4/Proximity Caves | Spotted B-86 Titan 11451 | -4/Proximity Caves | Discovered exit to Factory (range 7) 11454 | -4/Proximity Caves | Entered Factory 11454 | -4/Factory | Evolved 2 slots: Utility x2 11456 | -4/Factory | Loaded intel: 25 terminal locations 11481 | -4/Factory | Discovered new exit (range 3) 11499 | -4/Factory | Identified exit to Research 11551 | -4/Factory | Spotted B-86 Titan 11760 | -4/Factory | Spotted B-86 Titan 11862 | -4/Factory | Identified exit to Upper Caves 11881 | -4/Factory | Identified exit to Garrison 11881 | -4/Factory | Entered Garrison 11967 | -4/Garrison | Triggered checkpoint 11974 | -4/Garrison | Garrison Relay disabled 12111 | -4/Garrison | Spotted B-86 Titan 12113 | -4/Garrison | Triggered checkpoint 12171 | -4/Garrison | Build established: Mutant 12186 | -4/Garrison | Triggered checkpoint 12195 | -4/Garrison | Discovered new exit (range 8) 12198 | -4/Garrison | Entered Factory 12199 | -4/Factory | Loaded intel: 26 terminal locations 12578 | -4/Factory | Build established: Scout 12629 | -4/Factory | Discovered exit to Research (range 14) 12948 | -4/Factory | Search patrols dispatched 13116 | -4/Factory | Discovered exit to Research (range 7) 13133 | -4/Factory | Entered Upper Caves 13226 | -4/Upper Caves | Discovered new exit (range 14) 13257 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13302 | -4/Upper Caves | Identified exit to Upper Caves 13303 | -4/Upper Caves | Entered another Upper Caves area 13555 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13699 | -4/Upper Caves | Discovered new exit (range 5) 13701 | -4/Upper Caves | Identified exit to Zhirov 13701 | -4/Upper Caves | Entered Zhirov 13701 | -4/Zhirov | Discovered new exit (range 3) 13709 | -4/Zhirov | Met Zhirov 13718 | -4/Zhirov | Learned location of Quarantine (-2) 13718 | -4/Zhirov | Learned location of Command (-1) 13725 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13735 | -4/Zhirov | Found Alien Artifact 13735 | -4/Zhirov | Identified Integrated Reactor 13735 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13743 | -4/Zhirov | Found Alien Artifact 13816 | -4/Zhirov | Identified exit to Proximity Caves 13816 | -4/Zhirov | Entered Proximity Caves 14035 | -3/Proximity Caves | Discovered exit to Research (range 13) 14039 | -3/Proximity Caves | Entered Research 14039 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14040 | -3/Research | Identified exit to Research 14041 | -3/Research | Loaded intel: 4 garrison access locations 14172 | -3/Research | Spotted B-86 Titan 14289 | -3/Research | First assault squad dispatched 14318 | -3/Research | Incoming assault squad redirected 14364 | -3/Research | Discovered exit to Research (range 8) 14364 | -3/Research | Spotted B-86 Titan 14371 | -3/Research | Build established: Ninja 14513 | -3/Research | Discovered new exit (range 14) 14517 | -3/Research | Identified exit to Testing 14558 | -3/Research | Discovered exit to Research (range 6) 14628 | -3/Research | Entered Testing 14680 | -3/Testing | Spotted Striker 14682 | -3/Testing | Spotted Striker 14684 | -3/Testing | Found Prototype Device 14684 | -3/Testing | Identified Adv. Kinecellerator 14691 | -3/Testing | Found Prototype Hackware 14691 | -3/Testing | Identified Exp. Hacking Suite 14734 | -3/Testing | Found Prototype Energy Gun 14734 | -3/Testing | Identified Warp Gun 14775 | -3/Testing | Found Prototype Ballistic Cannon 14775 | -3/Testing | Identified Omega Cannon 14878 | -3/Testing | Search patrols dispatched 14923 | -3/Testing | Found Prototype Device 14923 | -3/Testing | Identified AEGIS Remote Shield 14936 | -3/Testing | Found Prototype Device 14936 | -3/Testing | Identified Exp. Hardlight Generator 15051 | -3/Testing | Entered Research 15051 | -2/Research | Warlord forces began assault on 0b10 15051 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 15067 | -2/Research | Lost 4 parts (2n1u1w) 15076 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 15078 | -2/Research | Discovered new exit (range 9) 15159 | -2/Research | Discovered new exit (range 14) 15161 | -2/Research | Research machine network offline 15312 | -2/Research | Met up with Warlord 15329 | -2/Research | Discovered new exit (range 11) 15382 | -2/Research | Spotted B-90 Cyclops 15467 | -2/Research | Found Prototype Device 15467 | -2/Research | Identified Exp. Transmission Jammer 15604 | -2/Research | Found Exp. Thermal Shield 15893 | -2/Research | Build established: Scout 15928 | -2/Research | Spotted Executioner 15929 | -2/Research | Spotted Executioner 15982 | -2/Research | Lost 8 allies 16054 | -2/Research | Warlord invited to help at Command 16143 | -2/Research | Identified exit to Quarantine 16143 | -2/Research | Entered Quarantine 16146 | -2/Quarantine | Spotted Alpha 7 16184 | -2/Quarantine | Cryocooling Duct disabled 16199 | -2/Quarantine | Ambient heat levels rising (+20) 16199 | -2/Quarantine | Non-combat units ordered to evacuate 16262 | -2/Quarantine | Found Prototype Device 16262 | -2/Quarantine | Identified Exp. Shock Absorption System 16353 | -2/Quarantine | Discovered new exit (range 9) 16355 | -2/Quarantine | Identified exit to Access 16438 | -2/Quarantine | Spotted 47-IYM(B) 16475 | -2/Quarantine | Build established: Scavenger-Ninja 16511 | -2/Quarantine | Entered Access 16511 | -1/Access | Evolved 2 slots: Utility x2 16550 | -1/Access | Garrison activated, responded to threat 16569 | -1/Access | Incoming investigation squad redirected 16606 | -1/Access | Garrison activated, responded to threat 16657 | -1/Access | Spotted B-99 Colossus 16657 | -1/Access | Spotted B-99 Colossus 16787 | -1/Access | Search patrols dispatched 17046 | -1/Access | Incoming investigation squad redirected 17219 | -1/Access | System corruption reached 10% 17549 | -1/Access | Discovered new exit (range 7) 17551 | -1/Access | Identified exit to Command 17551 | -1/Access | Entered Command 17592 | -1/Command | Phase Generator disabled 17718 | -1/Command | Spotted Executioner 17718 | -1/Command | Spotted Executioner 17718 | -1/Command | Spotted Executioner 17718 | -1/Command | Spotted Executioner 17718 | -1/Command | Spotted Striker 17718 | -1/Command | Spotted Striker 17718 | -1/Command | Spotted Alpha 7 17718 | -1/Command | Spotted Alpha 7 17720 | -1/Command | Spotted B-99 Colossus 17720 | -1/Command | Spotted B-99 Colossus 17721 | -1/Command | Discovered new exit (range 8) 17723 | -1/Command | Identified exit to Surface 17723 | *** | Escaped! Last Messages --------------- 17721_ Stasis field depleted. 17721_ Executioner knocked back. 17721_ Triggered Stasis Trap. 17721_ A bubble of rippling energy engulfs the area. 17721_ Field strength at 39. 17721_ Stasis field depleted. 17721_ The Access Shell folds into the floor. 17721_ Triggered Stasis Trap. 17721_ EXIT=FOUND 17721_ A bubble of rippling energy engulfs the area. 17721_ Field strength at 39. 17722_ Stasis field depleted. 17722_ Knocked back. 17722_ Penetrated by Slug. 17722_ Slug penetrates Wall. 17722_ Penetrated by Slug. 17722_ Slug penetrates Wall. 17723_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ??????????????????## BB#????????????????? | | ??????????????????#; BB#########????????? | | ???????????????????# ; # # # ###??????? | | ???????????????????# E EK 7 ######## | | ???????????????????# ^ + | | ???????????????????# "" ^ %+ | | ???????????????????# @" % + / | | ???????????????????# 7 ; | | ???????????????????# % ^ E K% ######## | | ???????????????????# BB#E# # # ###?????? | | ???????????????????# BB#########?????? | | ???????????????????# #?????????????# | | ???????????????????##############?????????????# | | ??????????????????????????????????????????????#!! | | ??????????????????????????????????????????????#! | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????k????????????????????? | | ????????????????????????????????????###########+## | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????? #### #### ## | | ??????????????????????????????????????????????#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 73 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 675 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 33 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 3 Offensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed FlakStorageDoomcannon Manual? 0 Play Time 03:40:16 Cumulative 205.7 hours Start 2025.01.29 @ 22:24:02 End 2025.01.30 @ 20:47:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 75 Gallery% 66 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e64b958f-db4d-476a-915f-e1eaa9105902