Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 04:45:06 Player: Grose Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (184) 920 Value Destroyed (6177) 6177 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 12107 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 486 Friendly Fire -104 Cogmind --------- Core Integrity 0/850 Matter 218/300 Energy 100/100 System Corruption 25% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (5) ---- Medium Storage Unit Heavy Laser Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Layered Heavy Armor Plating Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Beamcaster Beamcaster Beamcaster > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Medium Storage Unit Huge Storage Unit Sensor Array Improved Signal Interpreter Advanced Targeting Computer Particle Charger Kinecellerator Advanced Transmission Jammer Advanced ECM Suite Medium Reactive Plating Medium Reflective Plating Damper Plating Graphene Brace Hacking Suite System Shield High-powered Tractor Beam Heavy Rocket Launcher Chainsword [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 5 | . . . . 2 2 . . . . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 132 | 7 4 30 1 28 10 11 10 6 . 17 8 Power 12 | 1 1 3 1 1 . 3 . . . 2 . Engine 8 | 1 . 3 1 1 . 1 . . . 1 . Core 2 | . 1 . . . . . . . . 1 . Reactor 2 | . . . . . . 2 . . . . . Propulsion 40 | 2 . 9 . 11 3 2 6 2 . 2 3 Treads 27 | 2 . 9 . 7 . 2 3 2 . 2 . Leg 10 | . . . . 4 2 . 1 . . . 3 Wheel 1 | . . . . . . . 1 . . . . Hover 1 | . . . . . 1 . . . . . . Flight 1 | . . . . . . . 1 . . . . Utility 40 | 2 2 5 . 10 4 2 3 2 . 8 2 Device 17 | 1 . 2 . 5 1 1 2 . . 3 2 Storage 7 | 1 2 3 . . . . . . . 1 . Processor 3 | . . . . 1 1 . . . . 1 . Hackware 3 | . . . . . 2 . . 1 . . . Protection 10 | . . . . 4 . 1 1 1 . 3 . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 1 13 . 6 3 4 1 2 . 5 3 Energy Gun 13 | . . 6 . . . 2 . 1 . 2 2 Energy Cannon 5 | . . 1 . 3 1 . . . . . . Ballistic Gun 12 | 2 . 3 . 3 1 . . . . 3 . Ballistic Cannon 2 | . . 1 . . . . . 1 . . . Launcher 5 | . 1 2 . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 4 . . . 3 1 . . 1 . Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 20 | . . . . . . . . . . . 20 Parts Lost 45 | . . 3 . 14 7 . . 1 . 11 9 Power 7 | . . 1 . 1 1 . . 1 . 1 2 Propulsion 16 | . . 1 . 7 2 . . . . 4 2 Utility 6 | . . 1 . 2 . . . . . 2 1 Weapon 16 | . . . . 4 4 . . . . 4 4 Highest Loss Streak 8 | . . 1 . 2 2 . . 1 . 3 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 20 | 2 8 24 25 24 24 23 21 21 22 19 5 Power 1 | . 1 2 2 2 2 2 1 1 1 . . Propulsion 1 | 1 1 1 4 3 . 1 1 1 2 1 . Utility 13 | . 3 14 13 14 17 15 14 15 16 15 3 Weapon 3 | . 1 5 6 3 3 2 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 58 | . 1 26 . 5 3 6 6 . . 2 9 Power 4 | . 1 2 . . . . 1 . . . . Propulsion 11 | . . 5 . 1 2 . 3 . . . . Utility 28 | . . 9 . 4 . 4 1 . . 2 8 Weapon 14 | . . 10 . . 1 1 1 . . . 1 Tool/Special 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 100 98 100 98 84 84 83 84 84 89 34 Engine 6 | . 2 10 11 8 6 . . 6 7 4 . Core 1 | . 11 . . . . . . . . . . Treads 25 | . 28 43 44 30 9 13 17 23 23 23 1 Leg 2 | . . . . 5 9 9 4 . . . 2 Device 9 | . 14 10 11 9 8 7 6 6 7 11 4 Storage 8 | . 14 11 11 9 7 7 7 7 7 6 . Processor 3 | . . . . 9 13 8 . . . 1 6 Hackware 7 | . . . . . 12 15 15 15 15 13 13 Protection 3 | . . . . 7 . 3 7 7 7 5 . Energy Gun 7 | . . 14 11 2 . 2 12 14 15 14 . Energy Cannon 1 | . . 2 11 5 . . . . . . . Ballistic Gun 5 | . 16 3 . 9 13 5 . . . 2 1 Launcher 1 | . 11 2 . . . . . . . . . Peak Build Rating 74 | 7 10 20 20 36 44 68 68 67 66 74 44 Average Rating 37 | 4 8 17 19 29 37 58 65 63 64 60 19 On Entrance 36 | . 7 10 20 20 26 44 68 67 64 64 44 Naked Turns . | . . . . . . . . . . . . Heaviest Build 137 | 14 51 96 96 120 102 127 128 137 120 134 102 Greatest Support 118 | 40 40 80 80 80 52 90 118 110 110 110 45 Greatest Overweight (x) 39 | 1 1 1 1 39 4 1 1 1 1 2 2 Average Overweight (x) 1 | . . . 1 1 2 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 24 25 25 25 25 25 25 25 25 7 Most Carried 25 | 7 15 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 8 24 24 24 24 24 24 24 25 23 6 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 15 25 25 25 25 25 25 25 25 25 3 Class Distribution -------------------- 44% | Scavenger-Mutant 31% | Hacker-Mutant 17% | Mutant 6% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Tank | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Matter Collected 4543 | 282 289 920 50 841 320 279 231 411 257 396 267 Remotely 20 | . . 20 . . . . . . . . . Salvage Created 6243 | 103 484 2012 . 1961 458 . 142 388 50 541 104 Parts 368 | 4 37 122 . 104 38 . 8 19 1 31 4 Haulers Intercepted 5 | . 1 4 . . . . . . . . . Recyclers Shooed 4 | . 2 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 18 1 . 3 Prevented 2 | . . . . . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Combat Hostiles Destroyed 143 | . 13 45 . 44 11 . 2 8 1 17 2 Melee 5 | . . . . . . . . 2 . 1 2 Guns 73 | . 7 29 . 17 9 . 1 4 1 5 . Cannons 18 | . . 4 . 13 1 . . . . . . AOE 42 | . 6 11 . 12 1 . . 2 . 10 . Classes Destroyed 17 | 2 6 3 . 2 1 . . 1 . 2 . Worker 6 | . 2 1 . . 2 . . . . 1 . Builder 6 | . 1 . . . 1 . 2 . . 2 . Tunneler 2 | 1 . . . 1 . . . . . . . Hauler 5 | . 1 4 . . . . . . . . . Recycler 6 | 1 1 3 . 1 . . . . . . . Operator 4 | . . 2 . 2 . . . . . . . Watcher 12 | . 3 4 . 4 1 . . . . . . Swarmer 33 | . 6 11 . 8 1 . . . . 7 . Grunt 68 | . 7 23 . 23 4 . 1 6 . 3 1 Brawler 1 | . . . . . . . . . . 1 . Duelist 5 | . . 1 . 2 . . . 1 . . 1 Sentry 19 | . . 10 . 5 2 . 1 . . 1 . Specialist 5 | . . . . 5 . . . . . . . Hunter 1 | . . . . . . . . . . 1 . Programmer 9 | . . . . . 4 . . . 1 4 . Heavy 1 | . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | 2 8 7 . 6 5 . 1 3 1 7 2 Combat Bots Only 7 | . 6 7 . 6 3 . 1 3 1 7 2 Max Kills in Single Turn 4 | 1 2 4 . 3 2 . 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 4 . 3 1 . . 1 . 4 . Melee 1 | . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Hostile Shots Fired 1026 | . 49 150 . 258 174 . 9 138 16 168 64 Missed 288 | . 21 31 . 73 73 . 1 33 4 43 9 Hits 738 | . 28 119 . 185 101 . 8 105 12 125 55 Melee 15 | . . 1 . 6 . . . 1 . . 7 Projectile 723 | . 28 118 . 179 101 . 8 104 12 125 48 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 35 | . . 2 . 16 4 . 1 4 1 5 2 Actively Blocked 4 | . . . . . 4 . . . . . . Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 11829 | . 266 1615 . 3001 1070 . 470 1806 196 2111 1294 Core 1917 | . 50 151 . 394 211 . 23 204 31 181 672 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 343 | . . . . 272 . . . 71 . . . Regen/Repaired (Parts) 2007 | . . 222 . 353 . 38 233 915 . 246 . Core Remaining (%) 60 | 100 80 . 62 28 . . . . 33 . . Volleys Fired 422 | 3 33 118 . 148 37 . 13 31 6 24 9 Largest 3 | 2 2 2 . 2 2 . 2 2 2 3 2 Hottest 230 | 40 50 124 . 136 108 . 150 150 150 230 69 Shots Fired 780 | 6 55 229 . 285 60 . 30 45 13 47 10 Gun 567 | 6 42 191 . 146 50 . 30 39 13 41 9 Cannon 158 | . . 25 . 128 5 . . . . . . Launcher 55 | . 13 13 . 11 5 . . 6 . 6 1 Special . | . . . . . . . . . . . . Kinetic 255 | 6 42 58 . 85 50 . . . . 10 4 Thermal 461 | . . 158 . 189 . . 30 39 13 27 5 Explosive 55 | . 13 13 . 11 5 . . 6 . 6 1 Electromagnetic 9 | . . . . . 5 . . . . 4 . Robot Hit Streak 14 | 6 6 14 . 14 10 . 3 6 5 9 6 Robot Miss Streak 7 | . 3 5 . 6 3 . 7 3 3 4 3 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 5 | . . 1 . 1 1 . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . . 1 . 1 . Shots Hit Robots 540 | 6 27 148 . 190 48 . 16 39 6 41 19 Core Hits 332 | 3 32 88 . 100 35 . 5 21 2 36 10 Critical Kills 6 | . . 2 . 3 1 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 24 | . . 7 . 7 2 . 2 1 . 3 2 Burn 10 | . . 4 . 3 . . 2 . . 1 . Meltdown 4 | . . 1 . 3 . . . . . . . Destroy 3 | . . 1 . 1 1 . . . . . . Blast 1 | . . 1 . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . Sever 5 | . . . . . . . . 1 . 2 2 Melee Attacks 37 | . . . . . . . 3 10 . 14 10 Impact . | . . . . . . . . . . . . Slashing 37 | . . . . . . . 3 10 . 14 10 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 . . 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14688 | 57 979 3122 . 4589 1282 . 416 1193 156 2360 534 Guns 7106 | 57 298 2107 . 2047 757 . 352 607 156 580 145 Cannons 2126 | . . 274 . 1769 83 . . . . . . Explosions 4137 | . 649 711 . 738 440 . . 297 . 1206 96 Melee 1220 | . . . . . . . 64 289 . 574 293 Ramming 99 | . 32 30 . 35 2 . . . . . . Kinetic 3231 | 57 298 553 . 1329 757 . . . . 166 71 Thermal 6073 | . . 1828 . 2487 . . 352 607 156 569 74 Explosive 3939 | . 649 711 . 738 440 . . 297 . 1008 96 Electromagnetic 126 | . . . . . 83 . . . . 43 . Impact . | . . . . . . . . . . . . Slashing 1220 | . . . . . . . 64 289 . 574 293 Piercing . | . . . . . . . . . . . . Highest Corruption 25 | . 1 5 5 . 6 6 7 7 9 5 25 Average Corruption 5 | . 1 4 5 . 4 6 6 7 7 2 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 339 | . 14 81 8 . 27 39 44 47 26 21 32 Message Errors 85 | . 4 17 1 . 6 8 12 19 5 4 9 Matter Fused 80 | . 1 23 6 . 5 9 8 11 9 3 5 Heat Flow Errors 42 | . 3 7 . . 6 5 4 4 2 4 7 Energy Discharges 41 | . 1 8 . . 3 5 7 3 6 5 3 Parts Rejected 4 | . . . . . . . 1 1 . 1 1 Parts Fused 4 | . . 1 . . . 1 1 1 . . . Data Loss (minor) 39 | . 1 11 1 . 4 6 2 3 2 4 5 Data Loss (major) 19 | . 1 3 . . 1 5 4 2 1 . 2 Misfires 12 | . 1 4 . . 1 . 4 1 1 . . Alerts 8 | . 2 4 . . . . 1 1 . . . Weapon Failures 5 | . . 3 . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 251 | . 18 6 . 12 38 . 24 4 . 136 13 Projectiles . | . . . . . . . . . . . . Explosions 137 | . 18 6 . 12 38 . . 4 . 46 13 Melee 114 | . . . . . . . 24 . . 90 . Knockbacks 6 | . . 6 . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . Self-Inflicted Damage 361 | . . 37 . 121 . . . . . 151 52 Shots 12 | . . 3 . 4 . . . . . 4 1 Rammed 11 | . 4 3 . 3 1 . . . . . . Targets Rammed 13 | . 4 3 . 4 2 . . . . . . Kicked 2 | . . . . 1 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 852 | . 133 317 . 450 259 280 333 616 199 852 298 Average Temperature 124 | . 36 83 . 101 73 134 110 282 65 250 106 Received Heat Transfer 3939 | . 87 690 . 1323 327 . 90 705 27 240 450 Effects 55 | . . 4 . 2 . . . 23 . 26 . Shutdowns 9 | . . . . . . . . 5 . 4 . Energy Bleed 3 | . . . . . . . . . . 3 . Interference 12 | . . 4 . . . . . 5 . 3 . Matter Decay 8 | . . . . 1 . . . 3 . 4 . Short Circuit 7 | . . . . . . . . 5 . 2 . Damage (minor) 7 | . . . . 1 . . . 3 . 3 . Damage (major) 6 | . . . . . . . . . . 6 . Damage (core) 3 | . . . . . . . . 2 . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . 1 . 3 . . 1 . . 1 . Combat Hostiles 5 | . . 1 . 2 . . 1 . . 1 . Parts Melted 26 | . . 7 . 13 . . . . 2 4 . Heat Transferred 12266 | . . 4280 . 4958 . . 777 1073 222 808 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Maximum Alert Level 2 | . . 2 1 2 1 . 1 . . 1 . Low Security (%) 57 | 100 100 19 61 21 90 100 76 . . 70 . Level 1 23 | . . 40 38 32 9 . 23 . . 29 . Level 2 19 | . . 40 . 45 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 673 | 10 181 673 257 658 294 7 363 . . 352 . Initial 294 | . . 1 257 41 294 . . . . . . Average 196 | 1 59 346 184 361 63 . 105 . . 95 . Influence Increases 5484 | 10 484 1428 . 1381 411 7 791 205 30 597 140 Destroy 0b10 Robot/C 3100 | . 260 900 . 900 220 . 260 160 20 340 40 Destroy 0b10 Robot/NC 225 | 10 40 70 . 40 20 . 30 . . 15 . Destroy Leader 776 | . 68 226 . 198 62 . 82 30 10 90 10 Allied During Kill 221 | . . . . 3 . . 218 . . . . Successful Hack 215 | . 29 29 . 13 66 . 36 . . 42 . Disable Machine 300 | . 15 60 . 90 . . 75 . . 60 . Destroy Structure 437 | . 72 83 . 107 28 7 90 . . 50 . Lose Combat Pursuer 210 | . . 60 . 30 15 . . 15 . . 90 Influence Decreases 5484 | 10 478 774 553 841 1058 7 458 538 30 304 433 Entered New Map 1060 | . . 5 403 66 353 . . 124 . . 109 Time Decay 3746 | 10 478 739 150 617 538 7 328 394 30 218 237 Lost Part 391 | . . 30 . 138 40 . . 10 . 86 87 Lost Ally 160 | . . . . 20 . . 130 10 . . . Purge Threat 127 | . . . . . 127 . . . . . . Squads Dispatched 37 | . 2 6 . 12 6 . 5 . . 6 . Investigation 11 | . 2 2 . 2 1 . 2 . . 2 . Extermination 10 | . . . . . 4 . 2 . . 4 . Reinforcement 11 | . . 2 . 7 1 . 1 . . . . Assault 4 | . . 2 . 2 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Distress Signals 9 | . 1 4 . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 224 | . 20 67 . 71 14 . 9 9 4 19 11 Peak Tracking Total 7 | . 6 7 . 7 3 . 2 4 4 4 4 Tactical Retreats 12 | . . 3 . 2 1 . . 1 . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Traps Triggered 12 | . . 3 . 2 2 . 3 . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Machines Disabled 20 | . 1 4 . 6 . . 5 . . 4 . Max in Single Turn 3 | . 1 1 . 3 . . 1 . . 2 . Garrison Access 2 | . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Machines Accessed 51 | . 9 15 . 9 7 . 5 1 . 5 . Terminals 34 | . 7 10 . 7 4 . 4 . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . 2 . 1 . . . . . 1 . Recycling Units 7 | . 2 2 . . 2 . . . . 1 . Scanalyzers 3 | . . 1 . 1 . . . . . 1 . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 170 | . 31 53 . 28 21 . 16 1 . 20 . Successful 108 | . 19 32 . 14 13 . 11 1 . 18 . Failed 62 | . 12 21 . 14 8 . 5 . . 2 . Catastrophic 6 | . 1 1 . 2 . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 115 | . 29 39 . 16 13 . 14 . . 4 . Terminals 108 | . 25 34 . 16 13 . 15 . . 5 . Fabricators . | . . . . . . . . . . . . Repair Stations 25 | . . 11 . 10 . . . . . 4 . Recycling Units 19 | . 6 5 . . 6 . . . . 2 . Scanalyzers 14 | . . 3 . 2 . . . . . 9 . Garrison Access 3 | . . . . . 2 . 1 . . . . Terminal Hacks 25 | . 4 7 . 2 4 . 5 1 . 2 . Record 4 | . 1 2 . . . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . . Terminal Index 5 | . 1 1 . 1 1 . 1 . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . 1 . . . . Alert Level 5 | . . 1 . 1 1 . 1 . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 20 | . . 8 . 8 . . . . . 4 . Scan Component 11 | . . 5 . 4 . . . . . 2 . Repair 9 | . . 3 . 4 . . . . . 2 . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 14 | . . 3 . 2 . . . . . 9 . Insert Component 7 | . . 1 . 1 . . . . . 5 . Analyze 7 | . . 2 . 1 . . . . . 4 . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . 1 . 1 . . . . Unauthorized Hacks 44 | . 14 14 . 2 6 . 5 . . 3 . Terminals 31 | . 10 10 . 2 2 . 5 . . 2 . Assimilate 1 | . . . . . . . . . . 1 . Botnet 18 | . 4 5 . 2 2 . 4 . . 1 . Operators 2 | . 1 . . . . . 1 . . . . Skim 10 | . 5 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . 4 4 . . 4 . . . . 1 . Reject 7 | . 2 2 . . 2 . . . . 1 . Mask 6 | . 2 2 . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 46 | . 8 14 . 9 6 . 4 . . 5 . Full Trace Events 12 | . 5 3 . . 1 . 1 . . 2 . Feedback Events 2 | . 1 . . . . . 1 . . . . Corruption 2 | . 1 . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 1 . . . . . 2 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 9 | . . 3 . 4 . . . . . 2 . Time 282 | . . 78 . 128 . . . . . 76 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . Parts Scanalyzed 6 | . . 1 . 1 . . . . . 4 . Part Schematics Acquired 4 | . . 1 . 1 . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Total Allies 22 | . . . 2 . . 20 . . . . . Largest Group 20 | . . . 2 2 . 20 20 1 . . . Highest-Rated Group 482 | . . . 45 45 . 482 482 26 . . . Highest-Rated Ally 35 | . . . 31 31 . 35 35 26 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 103 | . . . . 17 . 2 84 . . . . Total Damage 4068 | . . . . 193 . 90 3785 . . . . Kills 26 | . . . . 2 . 1 23 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Active Infowar (turns) 12117 | 27 2101 2363 . . 1604 802 611 1611 812 2017 169 Sensors 5143 | . . . . . . . 606 1611 812 2017 97 Seismic 4491 | 27 2101 2363 . . . . . . . . . Machine Analysis 2406 | . . . . . 1604 802 . . . . . Jamming 71 | . . . . . . . . . . . 71 ECM 6 | . . . . . . . 5 . . . 1 Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Turns Passed 20835 | 86 2101 4344 309 3398 2052 1507 1476 1856 831 2048 827 Spaces Moved 7556 | 50 787 1572 124 1006 503 627 566 682 330 647 662 Core 591 | 23 . . . 1 . . . . . . 567 Treads 6621 | 27 787 1572 124 975 357 536 566 682 330 647 18 Legs 344 | . . . . 30 146 91 . . . . 77 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 192 192 240 245 246 245 50 Average Speed 232 | 114 227 232 240 244 368 233 241 246 246 250 76 Slowest Speed 2000 | 160 240 240 240 2000 480 240 246 250 246 330 325 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 93 97 31 68 13 96 16 81 41 12 58 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . 4 . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 . . 1 . . . 1 1 . . Scrap Searched 5 | . . . 1 . . . . 2 2 . . Spaces Dug 13 | . 6 6 . . . . 1 . . . . Terrain Destroyed 416 | . 68 78 . 110 27 . 4 59 . 56 14 Melee 1 | . . . . . . . 1 . . . . Projectile 7 | . . . . 1 . . 3 2 . . 1 AOE 408 | . 68 78 . 109 27 . . 57 . 56 13 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Total 10025 | 73 1042 2059 136 1654 636 681 647 792 337 1009 959 Wait 1427 | 6 197 215 10 403 66 2 12 28 . 244 244 Move 7546 | 49 786 1571 123 1005 503 626 565 681 329 646 662 Hop . | . . . . . . . . . . . . Pick Up 186 | 8 15 57 1 29 11 12 14 7 . 23 9 Fast Attach 30 | 1 . 5 . 8 2 2 5 . . 1 6 Attach 74 | 6 . 6 . 14 9 5 1 5 . 21 7 Detach 6 | . . . . . 1 . . . . 5 . Swap 119 | . 5 32 1 21 1 5 10 23 2 19 . Drop 148 | . 2 52 1 22 4 20 18 5 . 12 12 Fire 422 | 3 33 118 . 148 37 . 13 31 6 24 9 Melee 37 | . . . . . . . 3 10 . 14 10 Ram . | . . . . . . . . . . . . Kick 2 | . . . . 1 1 . . . . . . Crush 11 | . 4 3 . 3 1 . . . . . . Escape Stasis 6 | . . . . . . . 6 . . . . Rewire 11 | . . . . . . 9 . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 833 | -10/Materials | Discovered new exit (range 7) 1145 | -10/Materials | Discovered new exit (range 4) 1383 | -10/Materials | Discovered new exit (range 8) 1587 | -10/Materials | Discovered new exit (range 15) 1938 | -10/Materials | Discovered new exit (range 5) 2188 | -10/Materials | Entered another Materials area 2188 | -9/Materials | Evolved 2 slots: Propulsion x2 2300 | -9/Materials | Destroyed 7 combat bots 3314 | -9/Materials | Discovered new exit (range 16) 3537 | -9/Materials | Identified exit to Mines 3602 | -9/Materials | Repaired Lgt. Treads 3631 | -9/Materials | Repaired Grenade Launcher 3672 | -9/Materials | Learned location of Mines (-9) 3713 | -9/Materials | Identified exit to Materials 3720 | -9/Materials | Build established: Scavenger-Mutant 3761 | -9/Materials | Learned Storage security intel 3771 | -9/Materials | Learned Storage trap positions 4814 | -9/Materials | Repaired Lgt. Treads 5788 | -9/Materials | First assault squad dispatched 6532 | -9/Materials | Entered Mines 6590 | -9/Mines | Discovered exit to Materials (range 11) 6841 | -9/Mines | Entered Materials 6841 | -8/Materials | Accompanied by 2 allies 6841 | -8/Materials | Evolved 2 slots: Utility x2 6846 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 8297 | -8/Materials | Core integrity fell below 50% 8349 | -8/Materials | Found Prototype Device 8770 | -8/Materials | Discovered new exit (range 6) 9221 | -8/Materials | Repaired Lgt. Treads 9241 | -8/Materials | First assault squad dispatched 9248 | -8/Materials | Repaired Lgt. Treads 9411 | -8/Materials | Repaired Hpw. Shotgun 9450 | -8/Materials | Repaired System Shield 10188 | -8/Materials | Garrison activated, responded to threat 10226 | -8/Materials | Discovered new exit (range 6) 10239 | -8/Materials | Entered Factory 10239 | -7/Factory | Evolved 2 slots: Utility x2 10505 | -7/Factory | Identified exit to DSF 11202 | -7/Factory | Build established: Hacker-Mutant 12291 | -7/Factory | Sucked down chute 12291 | -7/Factory | Entered Waste 12292 | -7/Waste | Joined by Warlord forces that had cleared the area 12389 | -7/Waste | Found Prototype Launcher 12390 | -7/Waste | Identified Scatter Rocket Array 12770 | -7/Waste | Build established: Scavenger-Mutant 12934 | -7/Waste | Discovered new exit (range 14) 13011 | -7/Waste | A Compactor rumbled back to life 13011 | -7/Waste | Allies destroyed C-40 Crusher 13127 | -7/Waste | Found Damper Plating 13798 | -7/Waste | Entered Factory 13798 | -7/Factory | Accompanied by 20 allies 14122 | -7/Factory | Discovered new exit (range 7) 14365 | -7/Factory | Lost 6 allies 14761 | -7/Factory | Build established: Hacker-Mutant 14958 | -7/Factory | Lost 7 allies 14984 | -7/Factory | Discovered new exit (range 15) 15065 | -7/Factory | Lost 6 allies 15217 | -7/Factory | Identified exit to Storage 15217 | -7/Factory | Identified exit to Lower Caves 15274 | -7/Factory | Entered Lower Caves 15274 | -7/Lower Caves | Accompanied by 1 ally 15399 | -7/Lower Caves | Core integrity fell below 50% 15842 | -7/Lower Caves | Learned Factory emergency access door positions 15961 | -7/Lower Caves | Spotted B-75 Beast 16413 | -7/Lower Caves | Destroyed B-75 Beast 17056 | -7/Lower Caves | Discovered new exit (range 15) 17130 | -7/Lower Caves | Entered another Lower Caves area 17140 | -7/Lower Caves | Discovered new exit (range 14) 17542 | -7/Lower Caves | Encountered a Warlord checkpoint 17605 | -7/Lower Caves | Learned 4 Factory zone layouts 17954 | -7/Lower Caves | Ambushed by wild Derelicts 17961 | -7/Lower Caves | Entered Factory 17961 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 18258 | -6/Factory | Build established: Hacker-Tank 18735 | -6/Factory | Repaired Arm. Treads 18774 | -6/Factory | Repaired Lgt. Nuclear Core 19409 | -6/Factory | Destroyed 7 combat bots 19446 | -6/Factory | Lost 3 parts (3w) 19644 | -6/Factory | Build established: Hacker-Mutant 19954 | -6/Factory | Discovered new exit (range 7) 19974 | -6/Factory | Identified exit to Lower Caves 20009 | -6/Factory | Entered Lower Caves 20117 | -6/Lower Caves | Core integrity fell below 50% 20134 | -6/Lower Caves | Core integrity fell below 20% 20166 | -6/Lower Caves | Lost 8 parts (1p2n1u4w) 20420 | -6/Lower Caves | System corruption reached 10% 20570 | -6/Lower Caves | Encountered a Warlord checkpoint 20836 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 20708_ Acquired 29 matter. 20715_ System corrupted: Heat flow error (+299). 20724_ System corruption misinterpreted. 20724_ Triggered Fire Trap. 20724_ Burning plasma bursts from the floor. 20726_ Dropped Hrd. Heavy Armor Plating. 20726_ Acquired Unknown Device. 20727_ Identified Adv. Recoil Stabilizer. 20728_ Dropped Adv. Recoil Stabilizer. 20729_ Acquired Imp. Remote Datajack. 20731_ System corrupted: Component data lost. 20733_ Acquired Hvy. Ion Cannon. 20734_ Dropped Hvy. Laser. 20746_ LKV7A7B47UMBE&:M2NE BOEFMKJW&< 20783_ System corrupted: Heat flow error (+170). 20801_ System corrupted: Heat flow error (+146). 20820_ CLA3K0/J &50WS,CJSXTM2XRYABC6X 20835_ System corrupted: Adv. ECM Suite rejected. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ???????????????????????????????? ?? ???????????? | | ???????????????????????????????? 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S @ #????????? | | ??????????# g ##??????????? | | ???????????# ##### g #????##### ? | | ???????????# ##?## ##g##### | | ???????????## ## ???# ## | | ????????????# ??## ???# ## """ #??? | | ???????????? ????# ???## """""" #??? | | ???????????? ??????# ????## ## """ """ #???# | | ????????????? ???????# ?????##### """ ##### | | ??????????????????????# ???????## """ """ | | ??????????????????????##???????# """""" | | ???????????????????????????????# """ #### | | ???????????????????????????????# ## ## | | ???????????????????????????????# ## | | ???????????????????????????????# ### ## | | ???????????????????????????????####??######### | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#####?### | | ?????????????????????????????????????????#![!#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: KI 30 Resistance: TH 15 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 21 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Graphene Brace | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -9/Materials Grenade Launcher | 70% | -9/Materials Lgt. Treads | 42% | -9/Materials Lgt. Treads | 2% | -8/Materials Lgt. Treads | 12% | -8/Materials Hpw. Shotgun | 31% | -8/Materials System Shield | 30% | -8/Materials Arm. Treads | 26% | -6/Factory Lgt. Nuclear Core | 50% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dynamic Key I Spy More Dakka Please Prolific Hacker Significant Disruption The More The Merrier Troublemaker We Are Legion Challenges ------------ None Game ------ Seed RemoteHellfireComputer Manual? 0 Play Time 04:20:37 Cumulative 15.1 hours Start 2025.09.13 @ 03:41:53 End 2025.09.14 @ 04:45:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 13 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eadbb296-5f25-43c9-90bc-1c2394f82971