Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 22:20:18 Player: ZarZap Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (266) 266 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1446 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (2050) Ox40 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Huge Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Aluminum Leg Heat Sink Tractor Beam Light EM Pulse Cannon Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Terrain Scan Processor > --- WEAPON ----------- EM Shotgun Katana > --- INVENTORY -------- Aluminum Leg Aluminum Leg Light EM Pulse Cannon Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 6 2 3 7 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 4 | 1 1 . 2 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 1 7 Power 2 | . . 1 1 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 96 96 73 Engine 9 | . 14 11 5 Leg 27 | . 28 28 26 Storage 14 | . 14 14 15 Processor 12 | . 10 14 11 Ballistic Gun 23 | . 28 28 10 Slashing Weapon 1 | . . . 5 Peak Build Rating 12 | 6 8 8 12 Average Rating 8 | 4 7 7 9 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 122 | 12 47 47 122 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 40 | 1 2 2 40 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 20 20 25 Average Capacity 19 | 6 18 20 22 Most Carried 6 | . . 4 6 Average Carried 2 | . . 1 4 Final Capacity 25 | 8 20 20 25 Final Carried 6 | . . 4 6 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 516 | 168 . 283 65 Remotely . | . . . . Salvage Created 522 | . 29 296 197 Parts 45 | . 4 27 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . . 8 3 Melee 2 | . . . 2 Guns 9 | . . 8 1 Classes Destroyed 7 | . 1 4 2 Worker 1 | . . 1 . Builder 2 | . 1 . 1 Recycler 2 | . . 1 1 Swarmer 7 | . . 6 1 Grunt 2 | . . 2 . Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 4 | . 1 4 1 Combat Bots Only 4 | . . 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 143 | . . 45 98 Missed 32 | . . 9 23 Damage Taken 1421 | . . 403 1018 Core 486 | . . 78 408 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 68 . Volleys Fired 36 | . 2 26 8 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 72 | . 4 52 16 Gun 72 | . 4 52 16 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 72 | . 4 52 16 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 2 7 8 Robot Miss Streak 9 | . 1 9 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 47 | . 2 28 17 Core Hits 21 | . 1 14 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 12 | . . . 12 Impact . | . . . . Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 704 | . 27 323 354 Guns 482 | . 27 323 132 Cannons . | . . . . Explosions . | . . . . Melee 222 | . . . 222 Ramming . | . . . . Kinetic 482 | . 27 323 132 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 222 | . . . 222 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . . . 52 Projectiles . | . . . . Explosions . | . . . . Melee 52 | . . . 52 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 24 | . . 21 24 Average Temperature 7 | . . 5 12 Received Heat Transfer 369 | . . 168 201 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 174 | . 5 100 174 Initial 39 | . . 1 39 Average 42 | . 4 19 118 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . . 8 9 Peak Tracking Total 6 | . . 4 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1062 | 62 165 552 283 Spaces Moved 387 | 50 71 181 85 Core 12 | 11 . . 1 Treads . | . . . . Legs 375 | 39 71 181 84 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 120 Average Speed 231 | 106 222 260 251 Slowest Speed 2050 | 120 260 260 2050 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 20 32 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 463 | 55 75 212 121 Wait 4 | . . . 4 Move 384 | 49 70 180 85 Hop . | . . . . Pick Up 7 | . . 3 4 Fast Attach 12 | 6 2 1 3 Attach 2 | . . . 2 Detach . | . . . . Swap 4 | . . 2 2 Drop 2 | . 1 . 1 Fire 36 | . 2 26 8 Melee 12 | . . . 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 14) 228 | -10/Materials | Entered Mines 250 | -10/Mines | Learned Materials terminal intel 294 | -10/Mines | Learned Materials non-interactive machine intel 313 | -10/Mines | Build established: Mutant 775 | -10/Mines | Discovered new exit (range 3) 780 | -10/Mines | Entered Materials 780 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -9/Materials | Loaded intel: 27 non-interactive machine locations 782 | -9/Materials | Loaded intel: 12 terminal locations 947 | -9/Materials | Lost 3 parts (1p1n1w) 1032 | -9/Materials | Core integrity fell below 50% 1048 | -9/Materials | Core integrity fell below 20% 1060 | -9/Materials | Lost 3 parts (3n) 1063 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00995_ U-05 Engineer lays Concrete. 00997_ R-06 Scavenger collects Lgt. Armor Plating. 00997_ U-05 Engineer lays Concrete. 00998_ U-05 Engineer builds a Wall. 01000_ R-06 Scavenger collects Heat Sink. 01002_ U-05 Engineer builds a Wall. 01005_ Sneak attack on U-05 Engineer. 01005_ Destroyed Wheel. 01005_ U-05 Engineer destroyed. 01006_ R-06 Scavenger collects Lgt. Ion Engine. 01011_ Acquired 12 matter. 01011_ U-05 Engineer builds a Door. 01012_ U-05 Engineer builds a Wall. 01013_ U-05 Engineer lays Concrete. 01014_ U-05 Engineer builds a Wall. 01018_ U-05 Engineer lays Concrete. 01025_ Imp. Aluminum Leg destroyed. 01027_ Aluminum Leg destroyed. 01032_ S-10 Pest destroyed. 01038_ K-01 Serf collects debris. 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