Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 14:58:01 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1081) 1081 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5536 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 736/850 Matter 95/300 Energy 152/160 System Corruption 2% Temperature Cool (0) Movement Walking (200) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (2) --- Titanium Leg Improved Titanium Leg > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit 0b10 Alert Chip Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Improved Gravmag System Compact Matter Pod (150) Improved Trap Scanner Sensor Array Transport Network Coupler Kinecellerator Component Analysis Suite Improved Trap Extractor (0/6) Recalibrator Minigun Gauss Rifle EMP Blaster Rocket Launcher Heavy Missile Launcher Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scanner 0b10 Alert Chip Improved Targeting Computer Melee Analysis Suite Matter Filter Reaction Control System Improved Shield Generator > --- WEAPON ----------- Heavy Laser Minigun > --- INVENTORY -------- Titanium Leg Compact Matter Pod Improved Trap Scanner Sensor Array Transport Network Coupler Kinecellerator Hacking Suite Component Analysis Suite Improved Trap Extractor Recalibrator Arc Projector Minigun Gauss Rifle EMP Blaster Rocket Launcher Heavy Missile Launcher Remote Datajack Heavy Mace [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . . . . 4 2 2 Weapon . | . . . . . . . . Parts Attached 59 | 1 3 6 . 3 23 13 10 Power 4 | . . 1 . . 1 1 1 Engine 2 | . . 1 . . 1 . . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 11 | . 2 2 . 1 2 . 4 Treads . | . . . . . . . . Leg 5 | . . . . . 2 . 3 Wheel 5 | . 2 2 . 1 . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 22 | 1 1 1 . 1 7 7 4 Device 12 | 1 . . . . 6 3 2 Storage 1 | . 1 . . . . . . Processor 7 | . . . . 1 1 4 1 Hackware 1 | . . . . . . . 1 Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 22 | . . 2 . 1 13 5 1 Energy Gun 10 | . . . . 1 6 2 1 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . . 2 . . 3 3 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 3 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 19 | . . 5 . . 3 2 9 Power 2 | . . 1 . . 1 . . Propulsion 4 | . . 2 . . 1 . 1 Utility 9 | . . 1 . . 1 2 5 Weapon 4 | . . 1 . . . . 3 Highest Loss Streak 6 | . . 4 . . 1 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 100 86 100 100 90 90 92 Engine 7 | . 14 14 14 14 9 . . Core 1 | . . . . . . 2 6 Leg 8 | . 1 . . . 14 15 12 Wheel 10 | . 26 16 28 28 2 . . Device 15 | . 14 4 . . 21 26 25 Storage 10 | . 14 14 14 14 9 7 6 Processor 15 | . . . . 13 17 22 23 Protection 1 | . . 8 14 . . . . Energy Gun 5 | . . . . 5 10 7 5 Ballistic Gun 13 | . 28 27 28 22 4 5 5 Peak Build Rating 56 | 7 8 9 9 20 41 50 56 Average Rating 30 | 6 7 7 9 16 33 45 52 On Entrance 18 | 6 7 8 9 9 20 39 49 Naked Turns . | . . . . . . . . Heaviest Build 62 | 12 47 51 51 51 59 61 62 Greatest Support 47 | 20 26 26 20 20 45 45 47 Greatest Overweight (x) 16 | . 1 16 2 2 2 1 5 Average Overweight (x) 1 | . . 2 2 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 20 20 20 Most Carried 20 | 7 14 16 15 20 20 20 20 Average Carried 16 | 4 10 14 14 16 18 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 7 14 14 15 20 20 20 17 Class Distribution -------------------- 67% | Mutant 32% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1147 | 258 50 166 . 124 236 227 86 Remotely 148 | 42 50 56 . . . . . Salvage Created 1473 | 131 60 200 . 184 585 227 86 Parts 91 | 13 4 11 . 17 30 12 4 Haulers Intercepted 4 | . . . . . 4 . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 27 | . 1 7 . 6 7 4 2 Guns 25 | . 1 7 . 6 5 4 2 AOE 2 | . . . . . 2 . . Classes Destroyed 13 | 2 2 4 . 1 2 2 . Builder 2 | . . 1 . . 1 . . Tunneler 5 | 3 . 1 . 1 . . . Hauler 4 | . . . . . 4 . . Recycler 2 | 1 . . . . 1 . . Watcher 4 | . 1 . . . 2 1 . Swarmer 9 | . . 3 . 4 2 . . Grunt 8 | . 1 2 . 1 4 . . Brawler 1 | . . . . 1 . . . Sentry 1 | . . . . . . 1 . Demolisher 1 | . . 1 . . . . . Hunter 1 | . . . . . 1 . . Programmer 5 | . . . . . . 3 2 Assembled 1 | . . 1 . . . . . Best Kill Streak 5 | 3 2 3 . 3 5 1 1 Combat Bots Only 3 | . 1 2 . 3 2 1 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 228 | . 2 31 . 16 32 76 71 Missed 67 | . 2 7 . 1 11 26 20 Damage Taken 2330 | . . 542 . 134 323 520 811 Core 401 | . . 94 . 36 82 75 114 Absorbed by Shields 12 | . . . . . . 12 . Core Remaining (%) 80 | 100 . . . 48 85 89 . Volleys Fired 169 | 12 5 28 . 19 57 22 26 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 109 | 40 40 40 . 89 109 97 94 Shots Fired 322 | 24 11 53 . 38 111 43 42 Gun 319 | 24 11 53 . 38 108 43 42 Cannon . | . . . . . . . . Launcher 3 | . . . . . 3 . . Special . | . . . . . . . . Kinetic 202 | 24 11 53 . 32 36 22 24 Thermal 111 | . . . . 6 72 21 12 Explosive 3 | . . . . . 3 . . Electromagnetic 6 | . . . . . . . 6 Robot Hit Streak 12 | 7 4 8 . 4 12 12 8 Robot Miss Streak 5 | 2 1 5 . 3 5 2 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 177 | 12 7 25 . 15 57 32 29 Core Hits 67 | 4 3 13 . 9 22 11 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 3 | . . . . . 1 2 . Burn 1 | . . . . . 1 . . Destroy 2 | . . . . . . 2 . Melee Attacks 2 | . . . . . 2 . . Impact 2 | . . . . . 2 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3226 | 129 86 281 . 198 1221 721 590 Guns 2899 | 129 86 281 . 198 894 721 590 Cannons . | . . . . . . . . Explosions 327 | . . . . . 327 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1488 | 129 86 281 . 122 108 396 366 Thermal 1378 | . . . . 76 786 325 191 Explosive 327 | . . . . . 327 . . Electromagnetic 33 | . . . . . . . 33 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 2 2 2 2 . 7 2 Average Corruption 2 | . 2 2 2 2 . 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 47 | . 1 7 3 12 . 19 5 Message Errors 9 | . . 1 . 3 . 5 . Matter Fused 17 | . . 1 2 4 . 9 1 Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 7 | . . 3 . 2 . 2 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . 1 3 . . 1 Data Loss (major) 3 | . . 2 . . . 1 . Misfires 2 | . 1 . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 45 | . . . . . 45 . . Projectiles . | . . . . . . . . Explosions 45 | . . . . . 45 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 281 | . . 18 . 208 281 120 88 Average Temperature 63 | . . 7 . 87 81 35 35 Received Heat Transfer 327 | . . 84 . 30 135 78 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 2 2 . Heat Transferred 2643 | . . . . 148 1644 555 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 181 | 20 118 170 . 60 181 74 37 Initial 45 | . 13 45 . . 21 . . Average 35 | 6 72 108 . 17 59 12 18 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . . . 2 4 2 Investigation 1 | . . . . . 1 . . Extermination 5 | . . . . . . 3 2 Reinforcement 2 | . . . . . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . 2 . . . 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 6 24 . 6 26 6 5 Peak Tracking Total 15 | . 2 15 . 4 6 2 2 Tactical Retreats 4 | . . 2 . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . 1 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 14 | . 5 . 1 1 3 2 2 Terminals 11 | . 5 . . . 3 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 39 | . 14 . 1 1 11 8 4 Successful 21 | . 7 . 1 1 4 6 2 Failed 18 | . 7 . . . 7 2 2 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 14 | . 7 . 1 . 4 2 . Terminals 31 | . 14 . . . 11 2 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . . 6 . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 5 . 1 1 4 . 2 Record 2 | . 1 . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . 1 Alert Level 1 | . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . . . . 5 . Insert Component 2 | . . . . . . 2 . Analyze 3 | . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . 1 . Terminals 3 | . 2 . . . . 1 . Track 1 | . 1 . . . . . . Assimilate 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . . . 3 . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5399 | 76 331 504 246 1132 852 1236 1022 Spaces Moved 2794 | 16 286 224 223 810 374 557 304 Core 23 | . . 19 . . . . 4 Treads . | . . . . . . . . Legs 1157 | 16 13 . . . 271 557 300 Wheels 1614 | . 273 205 223 810 103 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 90 105 110 110 95 190 190 Average Speed 148 | 120 105 172 110 110 166 190 205 Slowest Speed 850 | 120 120 850 110 110 190 190 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 55 51 61 94 29 11 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 41 | . . . . . 41 . . Melee 2 | . . . . . 2 . . Projectile 1 | . . . . . 1 . . AOE 38 | . . . . . 38 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3740 | 52 307 292 223 1019 489 693 665 Wait 639 | 18 . 29 . 173 18 88 313 Move 2787 | 15 285 223 222 809 373 556 304 Hop . | . . . . . . . . Pick Up 52 | 4 10 6 1 10 9 5 7 Fast Attach 12 | . . . . . 4 8 . Attach 26 | 1 2 6 . 2 6 1 8 Detach . | . . . . . . . . Swap 21 | . 1 . . 1 13 4 2 Drop 32 | 2 4 . . 5 7 9 5 Fire 169 | 12 5 28 . 19 57 22 26 Melee 2 | . . . . . 2 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 77 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 7) 292 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 408 | -10/Materials | Entered Mines 516 | -10/Mines | Discovered new exit (range 11) 569 | -10/Mines | Assembled infested the area 580 | -10/Mines | Found a hidden stash of uninstalled traps 649 | -10/Mines | Lost 4 parts (1p2n1w) 840 | -10/Mines | Discovered new exit (range 9) 907 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 907 | -10/Mines | Discovered new exit (range 5) 912 | -10/Mines | Entered Exiles 939 | -10/Exiles | Met 8R-AWN 958 | -10/Exiles | Met EX-HEX 992 | -10/Exiles | Met EX-BIN 1005 | -10/Exiles | Aligned with FarCom system 1006 | -10/Exiles | Given EX-Vault access code 1033 | -10/Exiles | Opened EX-Vault 1040 | -10/Exiles | Found 0b10 Alert Chip 1064 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1095 | -10/Exiles | Met EX-DEC 1135 | -10/Exiles | Discovered new exit (range 10) 1158 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1158 | -10/Exiles | Entered Mines 1809 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1906 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2047 | -9/Mines | Learned location of 1 exit from Materials 2121 | -9/Mines | Core integrity fell below 50% 2276 | -9/Mines | Discovered new exit (range 10) 2290 | -9/Mines | Entered Materials 2290 | -8/Materials | Evolved 4 slots: Utility x4 2291 | -8/Materials | Identified exit to Factory 3142 | -8/Materials | Entered Factory 3142 | -7/Factory | Evolved 2 slots: Utility x2 3570 | -7/Factory | Discovered new exit (range 9) 3576 | -7/Factory | Discovered new exit (range 16) 3858 | -7/Factory | Build established: Skirmisher 4095 | -7/Factory | Discovered new exit (range 5) 4378 | -7/Factory | Entered another Factory area 4378 | -6/Factory | Evolved 2 slots: Utility x2 4898 | -6/Factory | Identified exit to Lower Caves 4898 | -6/Factory | Identified exit to Extension 5400 | -6/Factory | Self-destructed Last Messages --------------- 05221_ Acquired 46 matter. 05225_ R-10 Processor collects Imp. Heat Sink. 05239_ System corrupted: Minigun fused. 05325_ Acquired Lgt. Fission Core. 05364_ Penetrated by Slug. 05365_ System corrupted: Component data lost. 05378_ Slug penetrates Wall. 05383_ Penetrated by Slug. 05386_ Imp. Terrain Scanner destroyed. 05386_ Penetrated by Slug. 05389_ Imp. Targeting Computer destroyed. 05392_ Penetrated by Slug. 05396_ Minigun destroyed. 05396_ Penetrated by Slug. 05396_ Imp. Shield Generator destroyed. 05396_ Slug penetrates Repair Station. 05399_ Penetrated by Slug. 05399_ Arc Projector destroyed. 05399_ Penetrated by Slug. 05399_ Matter Filter destroyed. 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"?????# #????##??###??? ?? ? ??? | | ?????????????????? ## ##???#?##??????????????? | | ??????????????"?????# ##???####?##?#? ?#?????? | | ????????? ????? ????# ##?#?#?#???#?? ????#???? | | ????????? ??????" ??# #?#####??#??#??????????? | | #??????????????"?? ?# #?#??#???????#?????????? | | ????????????"???????# ##???????#?????????????? | | ??????????????? ???# #?##???????#???????????? | | ??????"????????????## #??#????????#??????????? | | ???????????????????? R ?????????????????????? | | ???????????????? ??? g ?? ?????????????????? | | ??????????????????? ? ???????????????????? | | ???????????????#???##########??#?????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 5 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Visual Processing Unit | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed VoltaicPoweredScanner Manual? 0 Play Time 00:34:58 Cumulative 59.4 hours Start 2024.08.23 @ 13:42:04 End 2024.08.23 @ 14:58:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 95 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e165d22-a5c4-42ec-b351-a47d3c74680c