Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 21:06:25 Player: grayrest Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (705) 705 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1019) 1019 TOTAL SCORE: 3544 Bonus ------- Follower Combat Kills 472 Met Imprinter 300 Was Imprinted 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Surge Thruster Surge Thruster Improved Light Armor Plating Proton Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon > --- INVENTORY -------- Ion Engine Surge Thruster Surge Thruster Surge Thruster Surge Thruster Advanced Visual Processing Unit Improved Terrain Scanner Particle Charger Improved Light Armor Plating Authchip [Propulsion] Thief Drone Bay Heavy Riot Gun Proton Missile Launcher Rocket Launcher Mace [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Impact Weapon Mace Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 27 | 6 1 3 9 1 1 6 Power 5 | 1 . 1 1 1 . 1 Engine 5 | 1 . 1 1 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . 1 2 . . 2 Treads 5 | 1 . 1 2 . . 1 Leg 1 | . . . . . . 1 Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 1 4 . 1 1 Device 4 | 1 . 1 2 . . . Storage 1 | . 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 6 | 2 . . 2 . . 2 Energy Gun 4 | 2 . . 2 . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 10 | . . . . . . 10 Parts Lost 7 | . . . 1 1 . 5 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . . . . . 2 Weapon 4 | . . . 1 1 . 2 Highest Loss Streak 3 | . . . 1 1 . 3 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 4 7 12 14 14 14 Power 1 | . 1 1 1 1 1 1 Propulsion 3 | . 1 . 3 4 4 3 Utility 4 | . 1 1 3 6 6 5 Weapon 3 | . 1 3 3 3 3 3 Tool/Special . | . . . . . . . Unused Backups 19 | . . . 4 . 1 14 Power 2 | . . . 1 . . 1 Propulsion 5 | . . . 1 . . 4 Utility 6 | . . . . . 1 5 Weapon 6 | . . . 2 . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 96 100 98 99 100 89 Engine 11 | . 14 14 11 11 11 10 Treads 22 | . 14 25 22 22 22 17 Device 13 | . 14 14 18 11 11 10 Storage 11 | . 10 14 11 11 11 10 Processor 7 | . . . 8 11 11 10 Protection 7 | . . . 4 11 11 10 Energy Gun 22 | . 28 28 21 21 22 13 Peak Build Rating 29 | 8 9 10 19 19 21 29 Average Rating 17 | 4 8 9 16 18 20 23 On Entrance 12 | . 8 9 10 19 19 21 Naked Turns 13 | . . . . . . 13 Heaviest Build 45 | 8 28 30 39 38 38 45 Greatest Support 51 | 10 20 40 43 43 43 51 Greatest Overweight (x) 9 | . 2 9 . . . 1 Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 14 Most Carried 15 | 4 5 13 15 15 15 15 Average Carried 12 | 1 4 7 13 14 14 14 Final Capacity 15 | 5 15 15 15 15 15 5 Final Carried 15 | 4 5 13 15 15 15 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 477 | 162 . 135 100 25 10 45 Remotely . | . . . . . . . Salvage Created 857 | 16 28 172 477 104 . 60 Parts 44 | 5 2 6 24 4 . 3 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented 7 | . . . . . . 7 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 18 | . . 3 11 3 . 1 Guns 17 | . . 3 11 3 . . Cannons 1 | . . . . . . 1 Classes Destroyed 9 | 1 1 2 4 1 . . Worker 2 | . . 2 . . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 3 | . . . 3 . . . Grunt 10 | . . 3 4 2 . 1 Duelist 1 | . . . . 1 . . Sentry 4 | . . . 4 . . . Best Kill Streak 7 | 1 1 3 7 2 . 1 Combat Bots Only 7 | . . 2 7 2 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 205 | . . 6 52 21 . 126 Missed 71 | . . 2 15 1 . 53 Hits 134 | . . 4 37 20 . 73 Melee 3 | . . . . 2 . 1 Projectile 131 | . . 4 37 18 . 72 Critical Strikes 1 | . . . . . . 1 Damage Taken 1989 | . . 62 495 262 . 1170 Core 422 | . . 13 48 44 . 317 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 106 | . . . . . 106 . Core Remaining (%) 97 | 100 . 94 . . . . Volleys Fired 99 | 1 5 10 40 14 . 29 Largest 2 | 2 2 2 2 2 . 2 Hottest 130 | 100 100 100 130 130 . 115 Shots Fired 172 | 2 10 20 73 19 . 48 Gun 162 | 2 10 20 73 19 . 38 Cannon 10 | . . . . . . 10 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 172 | 2 10 20 73 19 . 48 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 1 2 4 8 4 . 9 Robot Miss Streak 3 | . 2 3 3 3 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 114 | 1 4 12 49 13 . 35 Core Hits 51 | 1 1 11 24 5 . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 2 3 . . 1 Burn 6 | . . 2 3 . . 1 Melee Attacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1673 | 13 13 158 652 197 . 640 Guns 1441 | 13 13 152 652 197 . 414 Cannons 226 | . . . . . . 226 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 6 | . . 6 . . . . Kinetic . | . . . . . . . Thermal 1667 | 13 13 152 652 197 . 640 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | 39 195 87 117 215 . 270 Average Temperature 75 | 24 100 28 35 149 . 91 Received Heat Transfer 585 | . . 36 204 108 . 237 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . 1 7 1 . . Heat Transferred 4588 | 37 37 592 1998 481 . 1443 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 90 | 100 100 100 65 100 . . Level 1 9 | . . . 34 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 338 | 5 7 56 338 148 . . Initial 115 | . . . 9 115 . . Average 52 | 1 . 9 136 41 . . Influence Increases 1097 | 5 7 210 532 73 . 270 Destroy 0b10 Robot/C 680 | . . 120 320 60 . 180 Destroy 0b10 Robot/NC 35 | 5 5 10 15 . . . Destroy Leader 166 | . 2 30 94 10 . 30 Allied During Kill 170 | . . 20 87 3 . 60 Disable Machine 15 | . . . 15 . . . Destroy Structure 1 | . . . 1 . . . Lose Combat Pursuer 30 | . . 30 . . . . Influence Decreases 1097 | 5 7 186 258 371 . 270 Entered New Map 198 | . . . 15 183 . . Time Decay 728 | 5 7 166 193 158 . 199 Lost Part 56 | . . . 10 10 . 36 Lost Ally 115 | . . 20 40 20 . 35 Squads Dispatched 3 | . 1 . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . . . 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 3 6 20 3 . 13 Peak Tracking Total 6 | . 2 2 6 3 . 6 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . . . 4 1 1 . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . . . 6 1 5 . Successful 7 | . . . 1 1 5 . Failed 5 | . . . 5 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 3 . . . Terminals 5 | . . . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . . 1 5 . Part Schematic 5 | . . . . . 5 . Open Door 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 3 | . . . 3 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 9 | . . 5 . . 4 . Largest Group 5 | . . 5 4 2 4 4 Highest-Rated Group 149 | . . 78 62 38 149 149 Highest-Rated Ally 38 | . . 31 31 31 38 38 Total Orders . | . . . . . . . Ally Attacks 75 | . . 8 27 1 . 39 Total Damage 1588 | . . 123 372 . . 1093 Kills 18 | . . 3 6 . . 9 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 451 | 9 84 29 329 . . . Terrain 248 | 9 84 29 126 . . . Seismic 328 | . . . 328 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3803 | 42 84 871 616 615 1117 458 Spaces Moved 2136 | 33 62 528 275 340 692 206 Core 23 | 1 . 1 . . . 21 Treads 1936 | . 2 442 275 340 692 185 Legs . | . . . . . . . Wheels 177 | 32 60 85 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 110 160 160 160 50 Average Speed 157 | 79 107 153 160 160 160 173 Slowest Speed 500 | 80 240 500 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 3 26 93 32 78 74 33 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 1 1 Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 3 | . . . . . . 3 Melee 2 | . . . . . . 2 Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2410 | 44 68 563 381 393 704 257 Wait 88 | . . 12 32 36 4 4 Move 2130 | 32 61 527 274 339 691 206 Hop . | . . . . . . . Pick Up 36 | 5 1 8 12 1 4 5 Fast Attach 10 | 5 1 . 3 . . 1 Attach 8 | 1 . 1 2 1 1 2 Detach 1 | . . 1 . . . . Swap 12 | . . 2 6 1 . 3 Drop 23 | . . 1 12 1 4 5 Fire 99 | 1 5 10 40 14 . 29 Melee 2 | . . . . . . 2 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 7) 127 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 515 | -10/Mines | Discovered new exit (range 14) 697 | -10/Mines | Learned Materials non-interactive machine intel 710 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 797 | -10/Mines | Found a hidden stash of uninstalled traps 856 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 941 | -10/Mines | Discovered new exit (range 10) 998 | -10/Mines | Entered Materials 998 | -9/Materials | Accompanied by 4 allies 998 | -9/Materials | Evolved 2 slots: Utility x2 999 | -9/Materials | Loaded intel: 51 non-interactive machine locations 1003 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1344 | -9/Materials | Destroyed 7 combat bots 1479 | -9/Materials | Discovered new exit (range 15) 1508 | -9/Materials | Build established: Scavenger-Mutant 1565 | -9/Materials | Discovered new exit (range 12) 1614 | -9/Materials | Entered Mines 1614 | -9/Mines | Accompanied by 2 allies 1708 | -9/Mines | Found the Drone Emporium 1715 | -9/Mines | Found Prototype Device 1889 | -9/Mines | Discovered new exit (range 10) 1920 | -9/Mines | Build established: Mutant 1982 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2191 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2229 | -9/Mines | Entered Zion 2229 | -7/Zion | Accompanied by 1 ally 2318 | -7/Zion | Learned 4 Factory zone layouts 2924 | -7/Zion | Met Imprinter 2949 | -7/Zion | Imprinted 2951 | -7/Zion | Declared Zion's savior 3249 | -7/Zion | Given A8's code to call for help 3309 | -7/Zion | Discovered new exit (range 12) 3346 | -7/Zion | Entered Proximity Caves 3346 | -6/Proximity Caves | Accompanied by 4 allies 3414 | -6/Proximity Caves | Learned 8 Factory zone layouts 3517 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 3568 | -6/Proximity Caves | Spotted B-75 Beast 3639 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 3653 | -6/Proximity Caves | Allies destroyed B-75 Beast 3759 | -6/Proximity Caves | System corruption reached 10% 3791 | -6/Proximity Caves | Released all parts (7) 3792 | -6/Proximity Caves | Core integrity fell below 50% 3800 | -6/Proximity Caves | Core integrity fell below 20% 3804 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03780_ Imp. Heat Sink destroyed. 03780_ Slug penetrates Wall. 03787_ Slug penetrates DN-4TS(M). 03787_ DN-4TS(M) destroyed. 03788_ Penetrated by Slug. 03791_ Released Carbon-fiber Leg. 03791_ Released Angular Momentum Engine. 03791_ Released Med. Treads. 03791_ Released Lrg. Storage Unit. 03791_ Released Imp. Targeting Computer. 03791_ Released Imp. Light Armor Plating. 03791_ Released Hvy. Ion Cannon. 03791_ Penetrated by Slug. 03792_ Dropped Hvy. Riot Gun. 03792_ Acquired Surge Thruster. 03794_ Dropped Authchip [Propulsion]. 03794_ Acquired Surge Thruster. 03795_ Penetrated by Slug. 03800_ System corrupted: Component data lost. 03802_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????#######????????????????????????? | | ??????????????????# ##???????????????????????? | | ?????????##???????# #???????????????????????? | | ????????? ???????# #????????????????????????? | | ????????? ??????## #?????????????????????????? | | ????????## ?????## #?????????????????????????? | | ???????## ???### ##?????????????????????????? | | ??????## ####" ##??##??????????????????????? | | ?# ### ## ####"##?????????????????????? | | ?? * !##] #?????????????????????? | | ???? ## %%! !!=! [#??????????????????????? | | ?????????## =### =*=!###????????? ???????????? | | ????????### ### ]=!##?????????# #??????????? | | ???????## !/#####????### #??????????? | | ??????## x#### ##### ??????????? | | ?????## h##"; ?????????? | | ????## A ?????????? | | #???# ######## i ?????????? | | #???# #??????# #;##p #??????????????? | | #???# ##??????# ### ????????? | | #???# #???????# #?????????? | | ##### #??????# ### #?????????? | | ## #??????# ##?## #?????????? | | ### #??????# ##??#; """ """" #?????????? | | #?# ##?????? ????## """" """"?????????????? | | ### ###??????## #?????# @ """" """??????????????? | | "## #?????????##??????## """" ""???????????????? | | %* #??????????????????# """" ?????????????????? | | |" #??????????????????# """" ?????????????????? | | """ "#?????????????????# ?????????????????? | | " " #???????????? """" ?????????????????? | | # " #???????????? """" "????????????????? | | ### #??????????? """"??????????????????? | | ?? #??????????? """???????????????????? | | ?? ?????????? ""????????????????????? | | ?? ???????? "?????????????????????? | | ?? #######??????? ?????????????????????? | | ?? ##?????????????# ?????????????????????? | | ?? ##??????????????# ?????????????????????? | | ??####???????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed ThermalGuidanceAirjet Manual? 0 Play Time 00:41:52 Cumulative 45.6 hours Start 2025.05.11 @ 20:22:36 End 2025.05.11 @ 21:06:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f836ecb-e5f9-4be9-8cbf-a90714ba0b71