Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 13:20:50 Player: satan5 Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (341) 1705 Value Destroyed (13450) 13450 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (4191) 4191 TOTAL SCORE: 28806 Bonus ------- High Alert Combat Kills 1984 Follower Combat Kills 654 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1136 Friendly Fire -583 Cogmind --------- Core Integrity 0/1450 Matter 231/300 Energy 613/640 System Corruption 4% Temperature Danger (477) Movement Immobile (Siege) Location -2/Research Parts ------- > --- POWER (3) -------- Particle Reactor Micro Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (8) --- Heavy Siege Treads Heavy Siege Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (10) ----- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun > --- INVENTORY (25) --- Particle Reactor Light Particle Reactor Light Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Advanced Cooling System Advanced Terrain Scanner Advanced Targeting Computer Advanced Transmission Jammer Improved Powered Armor Advanced Hacking Suite Improved Component Analysis Suite Quantum Rifle Quantum Rifle Improved Matter Neutralizer Advanced KE Penetrator Helical Railgun Helical Railgun Micro-nuke Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Improved Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Advanced Cooling System Advanced Terrain Scanner Advanced Targeting Computer Advanced Transmission Jammer Advanced Phase Shifter Improved Powered Armor Advanced Hacking Suite Improved Component Analysis Suite Quantum Rifle Enhanced Nova Cannon Advanced KE Penetrator Helical Railgun Linear Accelerator Micro-nuke Launcher Fusion Bomb Launcher [Rating: 195] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Improved System Shield Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Experimental Power Shielding Weapon Shock Maul Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Guided Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 . . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 6 | . . . 2 . 1 . . . . . 1 . . . . 1 . . . 1 Utility 8 | . . . . 2 1 1 . . . . 1 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 431 | 6 2 6 22 33 90 49 12 3 9 10 28 4 . 19 . 16 4 34 31 53 Power 44 | 1 . . 1 1 4 10 1 1 1 . 5 . . 1 . 1 . 3 5 9 Engine 11 | 1 . . 1 . 1 4 . 1 . . 3 . . . . . . . . . Core 19 | . . . . 1 3 6 1 . 1 . 2 . . 1 . 1 . 2 1 . Reactor 14 | . . . . . . . . . . . . . . . . . . 1 4 9 Propulsion 95 | 2 . . 8 7 24 13 5 . . 2 3 . . . . 4 . 3 11 13 Treads 21 | . . . 7 5 . . . . . . . . . . . . . . . 9 Leg 42 | 2 . . 1 2 24 12 . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . 2 9 2 Flight 19 | . . . . . . 1 5 . . 2 3 . . . . 4 . 1 2 1 Utility 131 | 1 2 2 1 3 31 12 5 . 5 2 6 3 . 9 . 3 3 18 9 16 Device 83 | . . 2 . . 25 5 4 . 4 2 4 3 . 5 . 3 2 12 5 7 Storage 8 | 1 1 . 1 . . 1 1 . . . . . . . . . . 1 . 2 Processor 22 | . 1 . . 3 3 2 . . . . 1 . . 1 . . 1 3 3 4 Hackware 16 | . . . . . 3 4 . . 1 . 1 . . 1 . . . 2 1 3 Protection 2 | . . . . . . . . . . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 161 | 2 . 4 12 22 31 14 1 2 3 6 14 1 . 9 . 8 1 10 6 15 Energy Gun 6 | 1 . . . 1 . . . 1 . . . . . 2 . . . . . 1 Energy Cannon 6 | . . . . . . 1 . . . . . . . 1 . . . . . 4 Ballistic Gun 50 | 1 . 3 6 9 21 7 . . . . . . . 1 . . . . . 2 Ballistic Cannon 21 | . . . . . . 3 . . . . . . . 2 . 6 1 4 4 1 Launcher 40 | . . 1 4 3 7 . . . 2 2 7 1 . 2 . 1 . 3 2 5 Special Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Impact Weapon 26 | . . . 2 7 1 1 . 1 1 3 7 . . . . 1 . 2 . . Slashing Weapon 7 | . . . . 2 2 2 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 45 | . . 1 2 2 2 5 . . 3 2 5 1 . 9 . 1 1 3 3 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . System Corruption 8 | . . . . . . . . . . . . . . . . . . 8 . . Parts Lost 99 | . . . . 8 20 12 1 1 . 3 1 . . 3 . 6 . 10 23 11 Power 17 | . . . . 1 3 3 . . . . 1 . . 1 . 1 . 3 3 1 Propulsion 48 | . . . . 6 9 6 . . . 2 . . . . . 2 . 5 11 7 Utility 20 | . . . . 1 4 3 1 . . 1 . . . 1 . 3 . 2 4 . Weapon 14 | . . . . . 4 . . 1 . . . . . 1 . . . . 5 3 Highest Loss Streak 9 | . . . . 4 4 3 1 1 . 3 1 . . 1 . 6 . 5 9 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 86 100 99 90 97 96 89 91 93 92 94 89 88 91 88 89 82 83 78 76 Engine 3 | . 14 14 11 4 1 1 7 6 6 6 6 11 11 10 5 4 . . . . Core 4 | . . . . 4 5 11 1 6 6 6 3 . . . 5 5 10 8 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 8 Treads 5 | . . . 34 27 1 . . . . . . . . . . . . . . 10 Leg 15 | . 28 28 8 3 35 32 3 . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . 1 19 2 Flight 9 | . . . . . . . 29 33 33 32 34 33 33 33 33 34 30 26 5 1 Device 7 | . . 2 11 . 9 8 5 6 6 5 5 6 11 10 5 9 15 11 9 6 Storage 6 | . 14 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 4 . 2 Processor 13 | . 1 11 . 22 11 12 13 13 13 13 11 11 11 10 11 10 10 15 22 19 Hackware 8 | . . . . . 7 9 13 13 13 13 16 15 11 11 16 14 5 9 9 11 Ballistic Gun 7 | . 14 25 18 10 13 4 . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . 4 1 . . . . . . . 5 1 1 . 1 . Impact Weapon 1 | . . . 3 4 . . . 1 . . 3 5 5 4 . 4 5 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 12 17 22 36 37 38 78 78 30 39 35 39 35 33 71 62 66 64 64 59 176 Greatest Support 310 | 20 20 20 80 83 89 91 91 45 30 36 36 48 36 36 36 48 36 52 86 310 Greatest Overweight (x) 11 | . . 1 3 11 2 1 2 . 1 1 1 . . 1 1 1 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 5 25 Average Capacity 13 | 6 8 10 14 15 15 17 11 10 10 10 10 10 10 10 10 10 10 9 5 17 Most Carried 25 | 5 7 10 15 15 15 20 18 10 10 10 10 10 10 10 10 10 10 10 5 25 Average Carried 12 | 2 4 9 13 14 14 16 10 10 9 8 9 9 10 9 10 8 9 8 4 14 Final Capacity 25 | 8 10 10 15 15 15 20 10 10 10 10 10 10 10 10 10 10 10 5 5 25 Final Carried 23 | 2 5 10 15 15 15 18 10 10 10 9 10 10 10 10 10 10 10 5 5 23 Class Distribution -------------------- 27% | Hacker-Mutant 18% | Scavenger-Mutant 15% | Mutant 9% | Hacker-Sprinter 8% | Hacker-Scout 6% | Hacker-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Scavenger-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Gunner | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Matter Collected 11635 | 172 . 176 648 710 2129 1971 162 20 71 214 701 122 . 610 200 220 408 696 1003 1402 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 14078 | . . 89 1216 1217 2673 2574 218 142 . 123 1238 43 . 174 58 341 156 1296 1090 1430 Parts 597 | . . 12 59 59 143 99 6 3 . 17 38 3 . 6 4 23 . 33 56 36 Haulers Intercepted 24 | . . . 5 4 3 5 . . . . 4 . . . . . . 2 1 . Recyclers Shooed 17 | . . . 1 2 3 6 . . . . 4 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 2 . . 22 . 3 . . 3 . . . . . Prevented 3 | . . . . . . . . . . 1 . 2 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Combat Hostiles Destroyed 215 | . . 4 17 19 41 27 3 2 . 8 15 1 . 8 3 6 1 12 17 31 Melee 16 | . . . 1 6 1 2 3 . . . 1 . . . . 1 . . 1 . Guns 58 | . . 1 9 3 25 12 . 2 . . . . . . . . . . . 6 Cannons 36 | . . . . . . 13 . . . . . . . 2 3 . 1 . 11 6 AOE 89 | . . 3 6 4 15 . . . . 8 13 1 . 6 . 5 . 9 2 17 Classes Destroyed 23 | . . 3 7 2 4 . 1 . . 1 . . . 2 . . 1 . 1 1 Worker 18 | . . . 1 . 1 7 . . . . 2 . . . . 2 . 4 1 . Builder 10 | . . . . 1 2 1 . . . . 1 . . . . 1 . 3 1 . Tunneler 8 | . . 1 . . 4 1 . . . . . . . . . . . 1 1 . Hauler 24 | . . . 5 4 3 5 . . . . 4 . . . . . . 2 1 . Recycler 31 | . . . 4 3 9 7 . . . . 2 . . . . 1 . 3 2 . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Operator 13 | . . . 2 1 4 2 . . . . . . . . . . . 4 . . Drone 4 | . . . . . . . . . . 2 . . . . 2 . . . . . Watcher 19 | . . . 1 2 4 4 . . . . 2 . . . . 2 . 2 2 . Swarmer 40 | . . 3 7 3 3 5 2 . . 4 1 . . . . 5 . 2 . 5 Grunt 76 | . . . 4 11 23 10 . . . . 7 . . 3 . 1 . 6 6 5 Brawler 4 | . . . . . 1 . . . . . . . . 1 . . . . . 2 Duelist 4 | . . . 1 . . 2 . . . . . . . 1 . . . . . . Protector 3 | . . . . . 2 . . . . . . . . 1 . . . . . . Sentry 25 | . . 1 5 4 5 5 . . . . 3 . . . 1 . . . 1 . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . 4 Hunter 24 | . . . . 1 2 . . . . 2 4 1 . . . . . 3 6 5 Programmer 14 | . . . . . 5 5 . . . . . . . . . . . 1 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . Striker 5 | . . . . . . . . . . . . . . 1 . . . . . 4 Executioner 7 | . . . . . . . . . . . . . . 1 . . . . . 6 Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 15 | . . 3 4 5 10 4 2 1 . 8 5 1 . 4 1 5 1 7 10 15 Combat Bots Only 15 | . . 3 3 5 7 3 2 1 . 8 5 1 . 4 1 5 1 4 3 15 Max Kills in Single Turn 5 | . . 3 3 2 5 1 1 1 . 3 2 1 . 3 1 5 1 4 1 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . . 3 2 2 3 . . . . 3 2 1 . 3 . 5 . 3 1 4 Melee 1 | . . . 1 1 1 1 1 . . . 1 . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Hostile Shots Fired 1667 | . . 7 63 113 443 189 21 13 . 6 16 3 . 11 . 42 . 77 398 265 Missed 551 | . . 3 22 19 132 66 6 5 . 3 8 1 . 4 . 18 . 40 166 58 Damage Taken 21619 | . . 62 525 1477 3849 1942 239 129 . 51 217 33 . 237 . 414 . 835 3742 7867 Core 4275 | . . . 86 251 498 296 76 27 . . 30 . . . . 92 . 257 1156 1506 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1286 | . . . . . . . . . . . . . . . . . . . . 1286 Regen/Repaired (Parts) 549 | . . . 201 . 119 . . . . . 85 . . 14 . 37 45 48 . . Core Remaining (%) 65 | 100 . 100 78 54 28 . . . . 53 . . . . 97 . . 69 11 . Volleys Fired 691 | . 1 8 62 56 162 143 3 14 . 8 28 2 . 27 16 14 6 22 67 52 Largest 3 | . 2 2 2 2 2 2 2 1 . 1 1 1 . 1 1 1 1 1 1 3 Hottest 298 | . 60 60 56 61 78 80 80 75 . 39 45 39 . 90 90 90 90 90 90 298 Shots Fired 1195 | . 2 15 122 100 322 282 6 14 . 8 28 2 . 27 16 14 6 21 67 143 Gun 778 | . 2 14 118 93 301 182 . 14 . . . . . 3 . . . . . 51 Cannon 298 | . . . . . . 100 6 . . . . . . 15 16 13 6 13 65 64 Launcher 119 | . . 1 4 7 21 . . . . 8 28 2 . 9 . 1 . 8 2 28 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 972 | . 1 11 118 93 301 282 6 . . . . . . 15 16 13 6 13 65 32 Thermal 101 | . 1 3 . . . . . 14 . . . . . . . . . . . 83 Explosive 119 | . . 1 4 7 21 . . . . 8 28 2 . 9 . 1 . 8 2 28 Electromagnetic 3 | . . . . . . . . . . . . . . 3 . . . . . . Robot Hit Streak 25 | . 1 6 10 16 25 12 4 9 . 7 10 . . 4 2 3 6 7 6 16 Robot Miss Streak 7 | . 1 4 6 5 4 3 2 1 . . . . . 3 4 2 1 7 3 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . 1 1 Secondary Targets 5 | . . . . . 2 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 873 | . 1 8 76 87 232 197 12 12 . 4 22 . . 7 4 14 5 32 61 99 Core Hits 604 | . . 4 41 35 139 92 6 5 . 16 54 3 . 21 1 12 2 64 32 77 Critical Kills 12 | . . . . 2 1 1 . . . . 2 . . . . 1 . 1 1 3 Critical Parts Destroyed 36 | . . . 1 8 2 2 . . . . 4 . . . . 2 . 12 5 . Critical Strikes 73 | . . . 1 12 3 9 1 4 . . 6 . . 1 . 4 . 13 12 7 Burn 4 | . . . . . . . . 4 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 2 Destroy 12 | . . . . 1 3 3 . . . . . . . . . . . . . 5 Blast 12 | . . . . . . 4 . . . . . . . 1 . 1 . . 6 . Smash 39 | . . . 1 10 . . . . . . 6 . . . . 3 . 13 6 . Sever 4 | . . . . 1 . 2 1 . . . . . . . . . . . . . Melee Attacks 270 | . . . 6 52 18 24 18 4 1 3 37 2 4 . . 22 1 49 26 3 Impact 194 | . . . 6 40 1 . . 2 1 3 37 2 4 . . 22 1 49 26 . Slashing 73 | . . . . 12 17 24 18 2 . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 42 | . . . . 6 2 9 . . . . 8 . . . . 5 . 10 2 . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Follow-up Attacks 4 | . . . . 4 . . . . . . . . . . . . . . . . Damage Inflicted 44922 | . 10 233 1840 3014 7002 5852 595 254 . 702 3412 88 . 1353 391 1424 352 4539 5493 8368 Guns 9937 | . 10 81 1227 891 3993 2293 . 254 . . . . . . . . . . . 1188 Cannons 9853 | . . . . . . 2269 118 . . . . . . 461 391 417 352 748 3442 1655 Explosions 15440 | . . 152 453 359 2558 113 . . . 702 1821 88 . 892 . 187 . 1839 828 5448 Melee 9637 | . . . 160 1764 439 1177 477 . . . 1591 . . . . 820 . 1952 1180 77 Ramming 55 | . . . . . 12 . . . . . . . . . . . . . 43 . Kinetic 17225 | . . 45 1227 891 3993 4562 118 . . . . . . 461 391 417 352 748 3442 578 Thermal 2966 | . 10 36 . . . 113 . 254 . . 288 . . . . . . . . 2265 Explosive 15039 | . . 152 453 359 2558 . . . . 702 1533 88 . 892 . 187 . 1839 828 5448 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 7337 | . . . 160 1634 . . . . . . 1591 . . . . 820 . 1952 1180 . Slashing 2223 | . . . . 130 439 1177 477 . . . . . . . . . . . . . Piercing 77 | . . . . . . . . . . . . . . . . . . . . 77 Highest Corruption 12 | . . . 1 . 3 1 1 1 1 . 4 . . 1 1 . 12 11 5 4 Average Corruption 2 | . . . 1 . 1 1 1 1 1 . 2 . . 1 1 . 6 5 2 3 Corruption Purged 36 | . . . . . 11 . . . . . 4 . . . . . 7 14 . . Corruption Blocked 98 | . . . . . . . . . . . . . . . . . . . . 98 Effects 148 | . . . 6 . 24 21 1 1 2 . 3 . . 1 1 . 3 26 10 49 Message Errors 42 | . . . 3 . 3 6 1 . 1 . 1 . . . 1 . . 12 2 12 Matter Fused 30 | . . . 3 . 6 4 . . 1 . 1 . . . . . 1 3 2 9 Heat Flow Errors 16 | . . . . . 3 4 . 1 . . 1 . . . . . 1 3 . 3 Energy Discharges 22 | . . . . . 2 2 . . . . . . . . . . . 4 1 13 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . 4 1 . . . . . . . . . . . . 2 5 Data Loss (major) 9 | . . . . . 2 . . . . . . . . 1 . . 1 1 1 3 Misfires 5 | . . . . . 2 3 . . . . . . . . . . . . . . Alerts 8 | . . . . . 1 1 . . . . . . . . . . . 2 1 3 Weapon Failures 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5002 | . . 42 43 670 152 556 44 . . 27 630 . . 36 77 374 . 1492 755 104 Projectiles 829 | . . . . . . 148 30 . . . . . . 36 77 83 . 192 263 . Explosions 384 | . . 42 7 . 14 49 . . . 27 49 . . . . . . 7 85 104 Melee 3789 | . . . 36 670 138 359 14 . . . 581 . . . . 291 . 1293 407 . Knockbacks 63 | . . . . 7 . 12 1 . . . 5 . . 3 . 4 . 8 23 . Impact 28 | . . . . 7 . . . . . . 5 . . . . 2 . 6 8 . Kinetic 33 | . . . . . . 12 1 . . . . . . 3 . 2 . 2 13 . Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 1200 | . . . 47 . 279 145 . . . . 61 . . 26 . . . . 150 492 Shots 29 | . . . 1 . 9 2 . . . . 2 . . 2 . . . . 5 8 Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 4 | . . . . . 2 . . . . . . . . . . . . . 2 . Kicked 2 | . . . . . 2 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 533 | . 20 20 20 24 251 223 31 225 2 31 136 218 190 292 200 308 363 409 199 533 Average Temperature 75 | . 10 13 4 9 33 33 7 101 2 9 24 110 95 98 82 84 81 90 100 135 Received Heat Transfer 3326 | . . 9 165 765 1203 534 60 45 . . 27 . . 9 . . . 79 196 234 Effects 9 | . . . . . . . . . . . . . . . . . . 4 . 5 Shutdowns 5 | . . . . . . . . . . . . . . . . . . 2 . 3 Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . 5 Total Turns 127 | . . . . . . . . . . . . . . . . . . . . 127 Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . 58 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 40 | . . . . 9 . . . . . . 9 . . . . 3 . 13 6 . Impact Corruptions 86 | . . . 2 19 1 . . . . . 15 . . . . 7 . 28 14 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 6 | . . 1 . . . 1 . 3 . . . . . . . . . . . 1 Heat Transferred 3273 | . 25 75 . . . 50 . 740 . . 200 . . . . . . . . 2183 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Peak Influence 1144 | . 5 99 395 489 1013 601 . . . . 794 . . . . 440 173 584 685 1144 Initial 496 | . . 1 . 126 151 496 . . . . 150 . . . . 302 121 79 261 328 Average 360 | . 2 34 174 341 466 260 . . . . 446 . . . . 344 123 246 428 643 Maximum Alert Level 4 | . . . 1 2 3 2 . . . . 3 . . . . 2 . 2 2 4 Low Security (%) 25 | 100 100 100 52 5 2 45 . . . . 8 . . . . . 100 47 . . Level 1 39 | . . . 47 69 53 25 . . . . 34 . . . . 88 . 26 49 27 Level 2 24 | . . . . 25 21 28 . . . . 52 . . . . 11 . 26 50 35 Level 3 9 | . . . . . 22 . . . . . 4 . . . . . . . . 32 Level 4 . | . . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 1 . 2 2 17 12 . . . . 7 . . . . 2 . 13 8 2 Investigation 19 | . 1 . . 1 2 3 . . . . 3 . . . . 1 . 5 3 . Extermination 12 | . . . . . 4 5 . . . . 1 . . . . . . 1 1 . Reinforcement 32 | . . . 2 1 8 4 . . . . 3 . . . . 1 . 7 4 2 Assault 2 | . . . . . 2 . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . 1 . . . . 1 . . 1 . Haulers Reinforced 8 | . . . . . . 2 . . . . 2 . . . . . . 2 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Distress Signals 29 | . . . 4 . 3 5 . . . 1 1 . . . . 2 . 4 1 8 Communications Jammed 6 | . . . . . 5 . . . . . . . . . . . . 1 . . Distress Signals 5 | . . . . . 5 . . . . . . . . . . . . . . . Times Spotted 433 | . 3 3 36 32 67 45 8 14 . 10 10 1 . 32 3 12 7 52 39 59 Peak Tracking Total 13 | . 3 3 4 8 9 5 4 8 . 4 5 1 . 13 1 13 4 12 12 13 Tactical Retreats 28 | . . . . 1 3 2 2 3 . . . . . . . . 1 9 3 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Traps Triggered 16 | . 1 . 1 1 4 5 . . . . . . . . . 1 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . 1 . 15 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Machines Disabled 36 | . . . 2 3 7 4 1 . . 2 7 . . . . . . 2 4 4 Max in Single Turn 7 | . . . 1 1 1 4 1 . . 1 7 . . . . . . 1 1 1 Garrison Access 10 | . . . . 1 3 1 . . . . . . . . . 1 . 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Machines Accessed 104 | . 1 . 11 8 12 20 3 . . 1 9 1 . 8 . 5 . 17 8 . Terminals 37 | . 1 . 7 4 4 9 1 . . . 2 . . . . 1 . 6 2 . Fabricators 16 | . . . . . 1 5 . . . . 3 . . . . 1 . 5 1 . Repair Stations 14 | . . . 2 . 2 3 . . . . 3 . . . . 2 . 2 . . Recycling Units 6 | . . . 1 1 . . . . . . . . . . . . . 2 2 . Scanalyzers 9 | . . . 1 2 1 2 . . . . 1 . . . . . . . 2 . Garrison Access 10 | . . . . 1 4 1 . . . . . . . . . 1 . 2 1 . Total Hacks 276 | . 6 . 28 20 30 50 3 . . 1 26 1 . 22 . 12 . 57 20 . Successful 151 | . 3 . 17 10 14 26 3 . . 1 20 1 . 22 . 8 . 18 8 . Failed 125 | . 3 . 11 10 16 24 . . . . 6 . . . . 4 . 39 12 . Catastrophic 25 | . 3 . 1 2 3 6 . . . . . . . . . . . 9 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 1 . 4 2 4 6 . . . 1 . . . . . . . 5 2 . Terminals 102 | . 6 . 18 7 10 27 1 . . . 5 . . . . 2 . 21 5 . Fabricators 41 | . . . . . 3 11 . . . . 6 . . . . 2 . 18 1 . Repair Stations 30 | . . . 6 . 4 4 . . . . 7 . . . . 6 . 3 . . Recycling Units 18 | . . . 1 1 . . . . . . . . . . . . . 10 6 . Scanalyzers 37 | . . . 3 9 5 6 . . . . 8 . . . . . . . 6 . Garrison Access 22 | . . . . 3 8 2 . . . . . . . . . 2 . 5 2 . Terminal Hacks 64 | . 3 . 9 2 2 9 3 . . 1 2 1 . 22 . 1 . 7 2 . Record 27 | . . . . . . . 2 . . 1 . . . 21 . . . 2 1 . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . Prototype ID Bank 5 | . 2 . 1 . 1 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 6 | . . . 2 . . 2 . . . . . . . . . . . 2 . . Locate Traps 4 | . . . 2 . . 1 . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Zone Layout 8 | . . . 3 . 1 1 . . . . 1 . . . . 1 . 1 . . Fabricator Hacks 26 | . . . . . 3 8 . . . . 6 . . . . 2 . 7 . . Network Status 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . Load Schematic 14 | . . . . . 1 4 . . . . 3 . . . . 1 . 5 . . Build 9 | . . . . . 1 3 . . . . 3 . . . . 1 . 1 . . Repair Station Hacks 18 | . . . 5 . 3 2 . . . . 4 . . . . 4 . . . . Scan Component 10 | . . . 3 . 2 1 . . . . 2 . . . . 2 . . . . Repair 8 | . . . 2 . 1 1 . . . . 2 . . . . 2 . . . . Recycling Unit Hacks 6 | . . . 1 1 . . . . . . . . . . . . . 2 2 . Retrieve Components 6 | . . . 1 1 . . . . . . . . . . . . . 2 2 . Scanalyzer 28 | . . . 2 6 4 6 . . . . 8 . . . . . . . 2 . Insert Component 12 | . . . 1 2 2 3 . . . . 3 . . . . . . . 1 . Analyze 16 | . . . 1 4 2 3 . . . . 5 . . . . . . . 1 . Garrison Access Hacks 8 | . . . . 1 2 1 . . . . . . . . . 1 . 2 1 . Seal Access 8 | . . . . 1 2 1 . . . . . . . . . 1 . 2 1 . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . Monitor 1 | . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 2 . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 77 | . 1 . 10 6 11 16 . . . . 7 . . . . 4 . 15 7 . Full Trace Events 17 | . 1 . 1 . 2 2 . . . . 3 . . . . 1 . 5 2 . Feedback Events 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . Corruption 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 1 1 2 3 . . 14 . 3 . . . . . . . 1 . Parts Built 9 | . . . . . 1 3 . . . . 3 . . . . 1 . 1 . . Authchips 3 | . . . . . 1 2 . . . . . . . . . . . . . . Time 1034 | . . . . . 204 295 . . . . 330 . . . . 152 . 53 . . Total Part Build Rating 51 | . . . . . 8 14 . . . . 18 . . . . 5 . 6 . . Parts Repaired 8 | . . . 2 . 1 1 . . . . 2 . . . . 2 . . . . Time 392 | . . . 52 . 60 50 . . . . 110 . . . . 120 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . 10 10 . . . . . . . . . . . . . . 2 . Parts Scanalyzed 10 | . . . 1 1 2 2 . . . . 3 . . . . . . . 1 . Part Schematics Acquired 10 | . . . 1 1 2 2 . . . . 3 . . . . . . . 1 . Parts Damaged 4 | . . . . 1 . 2 . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 6 . . . . . . . . . . 3 . . . . Machine Destruction 6 | . . . . . 3 . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Total Allies 29 | . . 4 . . . 3 . . 4 . . . . . . . 18 . . . Largest Group 18 | . . 3 3 . . 3 . . 4 4 . . . . . . 18 9 . . Highest-Rated Group 638 | . . 40 40 . . 93 . . 93 93 . . . . . . 638 342 . . Highest-Rated Ally 50 | . . 31 16 . . 31 . . 31 31 . . . . . . 50 47 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 179 | . . . 56 . . 28 . . . 7 . . . . . . 75 13 . . Total Damage 4968 | . . . 563 . . 475 . . . 126 . . . . . . 3486 318 . . Kills 27 | . . . 11 . . 3 . . . 2 . . . . . . 9 2 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 Allies Melted 5 | . . . . . . . . . . . . . . 1 . . . 1 . 3 Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Robot Analysis Total 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 2 2 1 . . . 1 . 3 . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . 12 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Turns Passed 21269 | 45 188 1016 1316 1603 4322 3670 427 174 927 455 869 143 63 1053 433 437 131 993 815 2189 Spaces Moved 17778 | 38 147 544 613 732 2348 2246 694 408 894 502 1481 587 254 1330 388 803 213 1440 855 1261 Core 323 | 19 . . . 1 . . . . . . . . . . . . . . 141 162 Treads 2295 | . . . 607 674 64 . . . . . . . . . . . . . . 950 Legs 5372 | 19 147 544 6 57 2284 2246 30 . . . . . . . . . . . . 39 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 710 | . . . . . . . . . . . . . . . . . . 2 700 8 Flight 9078 | . . . . . . . 664 408 894 502 1481 587 254 1330 388 803 213 1438 14 102 Fastest Speed 5 | 50 120 120 160 160 122 120 23 5 23 17 20 6 20 20 100 5 20 6 32 40 Average Speed 82 | 85 120 176 160 168 127 120 27 22 93 81 23 19 20 25 100 19 30 26 56 139 Slowest Speed 600 | 120 120 190 330 600 260 190 183 23 103 106 103 20 20 100 100 97 100 120 80 250 Overloaded Moves 258 | . . . . . . . . 8 . 14 . 9 . . . 58 . 169 . . Propulsion Burnouts 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . 2 . . 5 . 2 . 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 27 83 70 62 57 54 81 58 83 69 22 73 54 95 66 18 94 51 29 39 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . . 4 3 1 4 . 5 . . 1 . . . . . Spaces Dug 184 | . . . . 5 23 12 1 4 . 1 55 2 . 2 4 7 1 58 2 7 Terrain Destroyed 1249 | . . 8 43 38 134 92 4 4 . 90 274 16 . 46 11 20 2 170 71 226 Melee 72 | . . . . 5 4 5 1 4 . 1 14 2 . . . 7 1 25 2 1 Projectile 93 | . . . . 2 . 32 3 . . . . . . 5 11 3 1 3 13 20 AOE 1084 | . . 8 43 31 130 55 . . . 89 260 14 . 41 . 10 . 142 56 205 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Total 22733 | 49 157 584 812 919 3337 2968 887 466 981 535 1904 607 257 2013 417 1025 271 1921 1047 1576 Wait 3016 | . 2 11 81 27 622 424 138 36 62 . 286 5 . 618 14 157 43 335 42 113 Move 17730 | 37 146 543 612 731 2347 2245 693 407 893 501 1476 586 253 1321 387 799 212 1426 854 1261 Hop 13 | . . . . . . . . . . . 2 . . 3 . 2 . 6 . . Pick Up 269 | 6 5 10 16 13 52 40 8 . 4 6 19 3 . 5 . 6 2 6 15 53 Fast Attach 137 | 2 . 1 6 12 14 15 3 3 6 2 7 1 . 14 . . 1 14 17 19 Attach 165 | 4 2 . 3 4 37 22 3 . 1 8 16 2 . 4 . 14 3 9 13 20 Detach 33 | . . 1 . . 2 1 . . 2 1 5 1 . 2 . 8 1 7 2 . Swap 131 | . . 5 13 17 39 12 6 . 2 1 5 2 . 1 . 2 . 11 1 14 Drop 257 | . 1 5 13 16 42 38 15 2 10 5 23 3 . 18 . 1 2 18 8 37 Fire 691 | . 1 8 62 56 162 143 3 14 . 8 28 2 . 27 16 14 6 22 67 52 Melee 261 | . . . 6 43 18 24 18 4 1 3 37 2 4 . . 22 1 49 26 3 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 4 . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / Arm) -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 13) 234 | -10/Materials | Entered Mines 242 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 310 | -10/Mines | Build established: Mutant 341 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 432 | -10/Mines | Received a Mining Laser from a helpful Derelict 789 | -10/Mines | Found a hidden stash of uninstalled traps 1040 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1044 | -10/Mines | Found Prototype Device 1045 | -10/Mines | Identified Exp. Sensor Array 1218 | -10/Mines | Discovered new exit (range 8) 1237 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1250 | -10/Mines | Entered Materials 1250 | -9/Materials | Accompanied by 3 allies 1250 | -9/Materials | Evolved 2 slots: Propulsion x2 1515 | -9/Materials | Discovered new exit (range 14) 1569 | -9/Materials | Build established: Scavenger-Mutant 1712 | -9/Materials | Discovered new exit (range 10) 2010 | -9/Materials | Discovered new exit (range 8) 2145 | -9/Materials | Discovered new exit (range 16) 2457 | -9/Materials | Repaired Lgt. Treads 2484 | -9/Materials | Repaired Lgt. Treads 2543 | -9/Materials | Discovered new exit (range 11) 2566 | -9/Materials | Entered another Materials area 2566 | -8/Materials | Evolved 2 slots: Utility x2 3161 | -8/Materials | Discovered new exit (range 13) 3459 | -8/Materials | Build established: Mutant 3480 | -8/Materials | Lost 4 parts (1p3n) 3989 | -8/Materials | Discovered new exit (range 3) 4169 | -8/Materials | Entered Factory 4169 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4336 | -7/Factory | Garrison activated, responded to threat 4438 | -7/Factory | Fabricated Exp. Sensor Array (x1) 4566 | -7/Factory | Build established: Scavenger-Skirmisher 4793 | -7/Factory | Discovered new exit (range 16) 4883 | -7/Factory | Identified exit to Storage 5418 | -7/Factory | Noticed a derelict Sapper rigging charges 5620 | -7/Factory | Build established: Scavenger-Mutant 5932 | -7/Factory | Build established: Mutant 5943 | -7/Factory | Discovered new exit (range 10) 5977 | -7/Factory | Identified exit to Factory 6478 | -7/Factory | Build established: Hacker-Mutant 7210 | -7/Factory | Destroyed 7 combat bots 7289 | -7/Factory | Discovered exit to Factory (range 12) 7347 | -7/Factory | Discovered exit to Factory (range 10) 7552 | -7/Factory | Core integrity fell below 50% 7577 | -7/Factory | Lost 3 parts (1p1u1w) 7908 | -7/Factory | Build established: Skirmisher 8169 | -7/Factory | First assault squad dispatched 8225 | -7/Factory | Lost 3 parts (1n1u1w) 8321 | -7/Factory | Lost 4 parts (3n1u) 8409 | -7/Factory | Discovered exit to Factory (range 16) 8422 | -7/Factory | Repaired Enh. Autogun? 8491 | -7/Factory | Entered another Factory area 8491 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8905 | -6/Factory | Spotted B-75 Beast 8972 | -6/Factory | Fabricated Cld. VTOL Module? 9002 | -6/Factory | Lost 3 parts (2n1u) 9029 | -6/Factory | Discovered new exit (range 11) 9041 | -6/Factory | Identified exit to Lower Caves 9133 | -6/Factory | Build established: Scavenger-Mutant 9141 | -6/Factory | Discovered new exit (range 4) 9144 | -6/Factory | Identified exit to Factory 10580 | -6/Factory | Repaired Broken Cld. Cesium-ion Thruster? 10722 | -6/Factory | Allied Derelicts emerged from ambush trap array 10723 | -6/Factory | Build established: Hacker-Mutant 10850 | -6/Factory | Discovered exit to Factory (range 5) 11332 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 11803 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 12161 | -6/Factory | Entered Lower Caves 12197 | -6/Lower Caves | Learned Factory garrison access intel 12354 | -6/Lower Caves | Learned location of Zion (-6) 12364 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12535 | -6/Lower Caves | Build established: Hacker-Sprinter 12585 | -6/Lower Caves | Discovered new exit (range 14) 12588 | -6/Lower Caves | Identified exit to Lower Caves 12588 | -6/Lower Caves | Entered another Lower Caves area 12609 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12614 | -6/Lower Caves | Learned Factory stockpile data 12615 | -6/Lower Caves | Discovered exit to Factory (range 15) 12628 | -6/Lower Caves | Identified exit to Zion 12640 | -6/Lower Caves | Encountered a Warlord checkpoint 12762 | -6/Lower Caves | Entered Zion 12771 | -6/Zion | Discovered new exit (range 16) 12785 | -6/Zion | Found Prototype Launcher 12785 | -6/Zion | Identified Gui. Missile Launcher 12849 | -6/Zion | Gained Derelict followers 12875 | -6/Zion | System corruption cleaned by Quarantine Array 12938 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12999 | -6/Zion | Learned location of Warlord (-5) 13020 | -6/Zion | Given A8's code to call for help 13074 | -6/Zion | Found Prototype Device 13074 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13104 | -6/Zion | Build established: Hacker-Mutant 13159 | -6/Zion | Given the Hacking Drone Bay 13159 | -6/Zion | Found Prototype Device 13159 | -6/Zion | Identified Hacking Drone Bay 13628 | -6/Zion | Identified exit to Proximity Caves 13689 | -6/Zion | Entered Proximity Caves 13689 | -5/Proximity Caves | Accompanied by 4 allies 13769 | -5/Proximity Caves | Spotter reported a threat 13807 | -5/Proximity Caves | Destroyed 8 combat bots 13815 | -5/Proximity Caves | Lost 3 parts (2n1u) 13955 | -5/Proximity Caves | Found Alien Artifact 13956 | -5/Proximity Caves | Identified Dimensional Node Initializer 13956 | -5/Proximity Caves | Initialized slip node 14090 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14094 | -5/Proximity Caves | Found Prototype Special Weapon 14094 | -5/Proximity Caves | Identified Molecular Deconstructor 14116 | -5/Proximity Caves | Discovered exit to Factory (range 9) 14144 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 14144 | -5/Proximity Caves | Entered Factory 14144 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14146 | -5/Factory | Loaded intel: 4 garrison access locations 14192 | -5/Factory | Repaired Cld. Cesium-ion Thruster 14197 | -5/Factory | Discovered new exit (range 14) 14221 | -5/Factory | Identified exit to Factory 14351 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 14444 | -5/Factory | Search patrols dispatched 14492 | -5/Factory | Fabricated Exp. Sensor Array? 14498 | -5/Factory | Build established: Hacker-Sprinter 14535 | -5/Factory | Found Prototype Processor 14536 | -5/Factory | Identified Exp. Targeting Computer 14586 | -5/Factory | Found Prototype Launcher 14586 | -5/Factory | Identified Rocket Array 14888 | -5/Factory | Discovered new exit (range 15) 14891 | -5/Factory | Identified exit to Upper Caves 14950 | -5/Factory | Repaired Rocket Array? 14970 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 15013 | -5/Factory | Entered Upper Caves 15030 | -5/Upper Caves | Found Alien Artifact 15031 | -5/Upper Caves | Identified Core Expander 15031 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 15063 | -5/Upper Caves | Encountered a Warlord checkpoint 15149 | -5/Upper Caves | Discovered new exit (range 8) 15150 | -5/Upper Caves | Identified exit to Upper Caves 15156 | -5/Upper Caves | Entered another Upper Caves area 15160 | -5/Upper Caves | Identified exit to Warlord 15178 | -5/Upper Caves | Encountered a Warlord checkpoint 15219 | -5/Upper Caves | Entered Warlord 15235 | -5/Warlord | Discovered new exit (range 8) 15274 | -5/Warlord | Learned Quarantine emergency access door positions 15274 | -5/Warlord | Learned 4 Testing zone layouts 15274 | -5/Warlord | Learned 4 Command zone layouts 15274 | -5/Warlord | Learned 4 Command zone layouts 15284 | -5/Warlord | Found Prototype Special Weapon 15284 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 15318 | -5/Warlord | Met Warlord 15343 | -5/Warlord | Warlord's base attacked by MAIN.C 15416 | -5/Warlord | Found Prototype Energy Gun 15416 | -5/Warlord | Identified Vortex Rifle 15419 | -5/Warlord | Found Prototype Energy Cannon 15419 | -5/Warlord | Identified Vortex Cannon 15441 | -5/Warlord | Build established: Hacker-Scout 15693 | -5/Warlord | Warlord forces counterattacked 16018 | -5/Warlord | Warlord base infiltrated, sounded retreat 16019 | -5/Warlord | Enhanced Grunt warped into view 16019 | -5/Warlord | Enhanced Grunt warped into view 16019 | -5/Warlord | Enhanced Grunt warped into view 16019 | -5/Warlord | Enhanced Demolisher warped into view 16019 | -5/Warlord | Enhanced Demolisher warped into view 16019 | -5/Warlord | Enhanced Demolisher warped into view 16079 | -5/Warlord | Spotted Striker 16085 | -5/Warlord | Destroyed Striker 16089 | -5/Warlord | Found Prototype Ballistic Cannon 16090 | -5/Warlord | Identified Hvy. Autocannon 16116 | -5/Warlord | Spotted Executioner 16125 | -5/Warlord | Destroyed Executioner 16181 | -5/Warlord | Spotted Executioner 16182 | -5/Warlord | Spotted Executioner 16208 | -5/Warlord | Found Prototype Device 16208 | -5/Warlord | Identified Adv. Kinecellerator 16217 | -5/Warlord | Lost 3 allies 16232 | -5/Warlord | Identified exit to Proximity Caves 16243 | -5/Warlord | Spotted Executioner 16243 | -5/Warlord | Spotted Striker 16243 | -5/Warlord | Spotted Executioner 16266 | -5/Warlord | Found Prototype Processor 16266 | -5/Warlord | Identified Exp. Melee Analysis Suite 16272 | -5/Warlord | Entered Proximity Caves 16289 | -4/Proximity Caves | Lost 10 allies 16415 | -4/Proximity Caves | Spotter reported a threat 16482 | -4/Proximity Caves | Learned location of 1 exit from Research 16574 | -4/Proximity Caves | Build established: Hacker-Mutant 16677 | -4/Proximity Caves | Discovered exit to Factory (range 14) 16690 | -4/Proximity Caves | Spotter reported a threat 16705 | -4/Proximity Caves | Entered Factory 16705 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16706 | -4/Factory | Identified exit to Extension 16706 | -4/Factory | Identified exit to Armory 16762 | -4/Factory | Repaired Cld. Cesium-ion Thruster 16792 | -4/Factory | Repaired Cld. Cesium-ion Thruster 17084 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 17142 | -4/Factory | Sucked down chute 17142 | -4/Factory | Entered Waste 17144 | -4/Waste | Found Prototype Device 17144 | -4/Waste | Identified Exp. Transmission Jammer 17150 | -4/Waste | Spotted C-40 Crusher 17153 | -4/Waste | Spotted C-40 Crusher 17154 | -4/Waste | Spotted C-40 Crusher 17157 | -4/Waste | EMP discharged 17160 | -4/Waste | Found Corrupted Prototype Processor 17167 | -4/Waste | Lost 6 parts (1p2n3u) 17186 | -4/Waste | Met Warlord forces unprepared to attack 17187 | -4/Waste | Allies destroyed C-40 Crusher 17187 | -4/Waste | Spotted C-40 Crusher 17200 | -4/Waste | Spotted C-40 Crusher 17200 | -4/Waste | Spotted C-40 Crusher 17205 | -4/Waste | Allies destroyed C-40 Crusher 17210 | -4/Waste | Destroyed C-40 Crusher 17214 | -4/Waste | Allies destroyed C-40 Crusher 17243 | -4/Waste | Lost 9 allies 17247 | -4/Waste | Discovered new exit (range 11) 17250 | -4/Waste | Identified exit to Factory 17257 | -4/Waste | EMP discharged 17257 | -4/Waste | System corruption reached 10% 17273 | -4/Waste | Entered Factory 17273 | -4/Factory | Accompanied by 9 allies 17368 | -4/Factory | Lost 7 allies 17623 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 17652 | -4/Factory | Identified Exp. Target Analyzer 17797 | -4/Factory | Discovered new exit (range 15) 17804 | -4/Factory | Identified exit to Research 17892 | -4/Factory | Build established: Hacker-Sprinter 18107 | -4/Factory | Spotted B-86 Titan 18111 | -4/Factory | Lost 5 parts (1p3n1u) 18260 | -4/Factory | Discovered exit to Research (range 4) 18266 | -4/Factory | Entered Research 18266 | -3/Research | Evolved 2 slots: Utility x2 18267 | -3/Research | Identified exit to Research 18379 | -3/Research | Spotted B-86 Titan 18524 | -3/Research | Lost 5 parts (1p3n1w) 18841 | -3/Research | Build established: Hacker-Scout 18900 | -3/Research | Spotted B-86 Titan 18905 | -3/Research | Found Prototype Launcher 18905 | -3/Research | Identified Tactical Quantum Warhead 18947 | -3/Research | Lost 5 parts (1p2n1u1w) 19003 | -3/Research | Core integrity fell below 50% 19015 | -3/Research | Found Fusion Bomb Launcher 19054 | -3/Research | Core integrity fell below 20% 19075 | -3/Research | Lost 9 parts (5n2u2w) 19081 | -3/Research | Entered another Research area 19081 | -2/Research | Warlord forces began assault on 0b10 19081 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 19082 | -2/Research | Identified exit to Quarantine 19094 | -2/Research | Spotted B-90 Cyclops 19164 | -2/Research | Lost 7 allies 19191 | -2/Research | Research machine network offline 19450 | -2/Research | Borebot progress halted 19540 | -2/Research | Found Fusion Bomb Launcher 19614 | -2/Research | Borebot progress halted 19643 | -2/Research | Borebot progress halted 19715 | -2/Research | Spotted Executioner 19716 | -2/Research | Spotted Executioner 19725 | -2/Research | Destroyed Executioner 19731 | -2/Research | Destroyed Executioner 19802 | -2/Research | Found Fusion Bomb Launcher 20008 | -2/Research | Found Imp. Powered Armor 20295 | -2/Research | Build established: Hacker-Gunner 20358 | -2/Research | Spotted Striker 20376 | -2/Research | Destroyed Striker 20425 | -2/Research | Spotted Striker 20434 | -2/Research | Core integrity fell below 50% 20435 | -2/Research | Spotted Striker 20457 | -2/Research | Spotted Executioner 20460 | -2/Research | Destroyed Striker 20462 | -2/Research | Spotted Executioner 20481 | -2/Research | Destroyed Executioner 20487 | -2/Research | Core integrity fell below 20% 20487 | -2/Research | Destroyed Executioner 20493 | -2/Research | Destroyed Striker 20503 | -2/Research | Lost 3 parts (3n) 20514 | -2/Research | Destroyed 15 combat bots 20729 | -2/Research | Found Corrupted Prototype Processor 20792 | -2/Research | Found Prototype Processor 20792 | -2/Research | Identified Exp. Core Analyzer 20869 | -2/Research | Spotted Executioner 20875 | -2/Research | Spotted Executioner 20908 | -2/Research | Found Exp. Core Analyzer 20971 | -2/Research | Spotted Executioner 20982 | -2/Research | Spotted Executioner 20993 | -2/Research | Destroyed Executioner 20996 | -2/Research | Destroyed Executioner 21008 | -2/Research | Spotted Striker 21011 | -2/Research | Destroyed Striker 21259 | -2/Research | Spotted Striker 21268 | -2/Research | Spotted Striker 21270 | -2/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 21177_ Acquired Biometal Heavy Treads. 21217_ System corrupted: Energy discharge (-230). 21252_ Activated siege mode. 21252_ Slug penetrates D-83 Annihilator. 21254_ The unstable cave ceiling collapses. 21256_ Adv. Heavy Siege Treads destroyed. 21257_ The unstable cave ceiling collapses. 21259_ D-83 Annihilator destroyed. 21260_ The unstable cave ceiling collapses. 21263_ Power failure, Rnf. Quantum Reactor shutdown. 21263_ The unstable cave ceiling collapses. 21264_ Power failure, Particle Reactor shutdown. 21264_ The unstable cave ceiling collapses. 21266_ Overheating: Adv. Signal Interpreter damaged (-9). 21268_ Adv. Cooling System broken. 21268_ Overheating: Short circuit. 21270_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###########??????????????????? | | ????????????? ?????# #??????????????????? | | ????????????? ???# !#??????????????????? | | ??? ???????! ??# ##########?????????? | | ?????????? ?# ||| + + ] #?????????? | | ?????? ????? * # ||| ###! #?????????? | | ? ???????#!== ### #?????????? | | ???????#?##!== # ## ! #?????????? | | ????????#!= % # #?????????? | | ?? ???##?# # #?????????? | | ####+###??????????+; K@ ####+###?????????? | | ? ??? |% ### #??#??????? | | ???? = !! ## ####???? | | ? ??? !%[ +???? | | ? ???? ? *= #######???? | | ? ? ??K! ##### [ #?????????? | | ###?+??????+= #### #??### ###?????????? | | ? ? ? ????# ##???# #???????????? | | ????? ?????### #### ##### #???????????? | | ? # ??????????? ?+ #???????????? | | ????? ???????? ?### #######???????????? | | """" ?? ? ??????? ???## ##########?????????? | | """" ?????????????? ????# #?# #?????????? | | """" ?? ?????????? ?#### #?# #?????????? | | """" ? ??? ?????? ??+ #?# #?????????? | | ########?? ???????###+### #?# * #?????????? | | ?###??##???????# # ### *#?????????? | | ####??# ##### = # #?????????? | | # ?? [%! + #?????????? | | # ###?#???##### ! # #?????????? | | + #?###???????# ###+#### #?????????? | | ?# ###????######## ###? ??# #####???### | | ######?##??#??# = # #??? ??# ## ??? # | | ? ?###?### + #?? ?# ! ## ??? # | | #?#"####?# ! #"#?? ?# ## ""?? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 120 Energy Generation 57 Energy Capacity 640 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Power Amplification 20 Resistance: TH 25 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 18 Launcher Accuracy 40 Target Analysis 10 Core Analysis 12 Recoil Reduction 8 Kinecelleration 50 Offensive Hacking 28 Defensive Hacking 24 Authchip Count 3 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Imp. Cryofiber Web | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Remote Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. System Restoration Module | -5/Factory | Scanalyzed Adv. Terrain Scanner | -5/Factory | Scanalyzed Adv. Terrain Scan Processor | -5/Factory | Scanalyzed Adv. Transmission Jammer | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Achievements -------------- Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed ArmageddonThiefJammer Manual? 0 Play Time 04:23:10 Cumulative 134.1 hours Start 2024.04.07 @ 08:52:11 End 2024.04.07 @ 13:20:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 33 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 55 Gallery% 69 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98ee93d1-f33f-438e-92aa-b4ee89304d6a